Searched refs:cosA (Results 1 - 4 of 4) sorted by relevance

/external/eigen/unsupported/doc/examples/
H A DMatrixSine.cpp14 MatrixXd cosA = A.cos(); local
15 std::cout << "cos(A) = \n" << cosA << "\n\n"; local
19 std::cout << "sin^2(A) + cos^2(A) = \n" << sinA*sinA + cosA*cosA << "\n\n"; local
/external/eigen/Eigen/src/Eigen2Support/Geometry/
H A DRotation2D.h141 Scalar cosA = ei_cos(m_angle); local
142 return (Matrix2() << cosA, -sinA, sinA, cosA).finished();
/external/eigen/Eigen/src/Geometry/
H A DRotation2D.h154 Scalar cosA = cos(m_angle); local
155 return (Matrix2() << cosA, -sinA, sinA, cosA).finished();
/external/autotest/client/deps/webgl_mpd/src/resources/
H A DJ3DIMath.js444 var cosA = Math.cos(angle);
469 mat.$matrix.m23 = 2 * sinA * cosA;
471 mat.$matrix.m32 = -2 * sinA * cosA;
479 mat.$matrix.m13 = -2 * sinA * cosA;
483 mat.$matrix.m31 = 2 * sinA * cosA;
491 mat.$matrix.m12 = 2 * sinA * cosA;
493 mat.$matrix.m21 = -2 * sinA * cosA;
508 mat.$matrix.m12 = 2 * (x * y * sinA2 + z * sinA * cosA);
509 mat.$matrix.m13 = 2 * (x * z * sinA2 - y * sinA * cosA);
510 mat.$matrix.m21 = 2 * (y * x * sinA2 - z * sinA * cosA);
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