1// This file is part of Eigen, a lightweight C++ template library 2// for linear algebra. 3// 4// Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr> 5// 6// This Source Code Form is subject to the terms of the Mozilla 7// Public License v. 2.0. If a copy of the MPL was not distributed 8// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. 9 10#ifndef EIGEN_ROTATION2D_H 11#define EIGEN_ROTATION2D_H 12 13namespace Eigen { 14 15/** \geometry_module \ingroup Geometry_Module 16 * 17 * \class Rotation2D 18 * 19 * \brief Represents a rotation/orientation in a 2 dimensional space. 20 * 21 * \param _Scalar the scalar type, i.e., the type of the coefficients 22 * 23 * This class is equivalent to a single scalar representing a counter clock wise rotation 24 * as a single angle in radian. It provides some additional features such as the automatic 25 * conversion from/to a 2x2 rotation matrix. Moreover this class aims to provide a similar 26 * interface to Quaternion in order to facilitate the writing of generic algorithms 27 * dealing with rotations. 28 * 29 * \sa class Quaternion, class Transform 30 */ 31 32namespace internal { 33 34template<typename _Scalar> struct traits<Rotation2D<_Scalar> > 35{ 36 typedef _Scalar Scalar; 37}; 38} // end namespace internal 39 40template<typename _Scalar> 41class Rotation2D : public RotationBase<Rotation2D<_Scalar>,2> 42{ 43 typedef RotationBase<Rotation2D<_Scalar>,2> Base; 44 45public: 46 47 using Base::operator*; 48 49 enum { Dim = 2 }; 50 /** the scalar type of the coefficients */ 51 typedef _Scalar Scalar; 52 typedef Matrix<Scalar,2,1> Vector2; 53 typedef Matrix<Scalar,2,2> Matrix2; 54 55protected: 56 57 Scalar m_angle; 58 59public: 60 61 /** Construct a 2D counter clock wise rotation from the angle \a a in radian. */ 62 inline Rotation2D(const Scalar& a) : m_angle(a) {} 63 64 /** Default constructor wihtout initialization. The represented rotation is undefined. */ 65 Rotation2D() {} 66 67 /** \returns the rotation angle */ 68 inline Scalar angle() const { return m_angle; } 69 70 /** \returns a read-write reference to the rotation angle */ 71 inline Scalar& angle() { return m_angle; } 72 73 /** \returns the inverse rotation */ 74 inline Rotation2D inverse() const { return -m_angle; } 75 76 /** Concatenates two rotations */ 77 inline Rotation2D operator*(const Rotation2D& other) const 78 { return m_angle + other.m_angle; } 79 80 /** Concatenates two rotations */ 81 inline Rotation2D& operator*=(const Rotation2D& other) 82 { m_angle += other.m_angle; return *this; } 83 84 /** Applies the rotation to a 2D vector */ 85 Vector2 operator* (const Vector2& vec) const 86 { return toRotationMatrix() * vec; } 87 88 template<typename Derived> 89 Rotation2D& fromRotationMatrix(const MatrixBase<Derived>& m); 90 Matrix2 toRotationMatrix() const; 91 92 /** \returns the spherical interpolation between \c *this and \a other using 93 * parameter \a t. It is in fact equivalent to a linear interpolation. 94 */ 95 inline Rotation2D slerp(const Scalar& t, const Rotation2D& other) const 96 { return m_angle * (1-t) + other.angle() * t; } 97 98 /** \returns \c *this with scalar type casted to \a NewScalarType 99 * 100 * Note that if \a NewScalarType is equal to the current scalar type of \c *this 101 * then this function smartly returns a const reference to \c *this. 102 */ 103 template<typename NewScalarType> 104 inline typename internal::cast_return_type<Rotation2D,Rotation2D<NewScalarType> >::type cast() const 105 { return typename internal::cast_return_type<Rotation2D,Rotation2D<NewScalarType> >::type(*this); } 106 107 /** Copy constructor with scalar type conversion */ 108 template<typename OtherScalarType> 109 inline explicit Rotation2D(const Rotation2D<OtherScalarType>& other) 110 { 111 m_angle = Scalar(other.angle()); 112 } 113 114 static inline Rotation2D Identity() { return Rotation2D(0); } 115 116 /** \returns \c true if \c *this is approximately equal to \a other, within the precision 117 * determined by \a prec. 118 * 119 * \sa MatrixBase::isApprox() */ 120 bool isApprox(const Rotation2D& other, const typename NumTraits<Scalar>::Real& prec = NumTraits<Scalar>::dummy_precision()) const 121 { return internal::isApprox(m_angle,other.m_angle, prec); } 122}; 123 124/** \ingroup Geometry_Module 125 * single precision 2D rotation type */ 126typedef Rotation2D<float> Rotation2Df; 127/** \ingroup Geometry_Module 128 * double precision 2D rotation type */ 129typedef Rotation2D<double> Rotation2Dd; 130 131/** Set \c *this from a 2x2 rotation matrix \a mat. 132 * In other words, this function extract the rotation angle 133 * from the rotation matrix. 134 */ 135template<typename Scalar> 136template<typename Derived> 137Rotation2D<Scalar>& Rotation2D<Scalar>::fromRotationMatrix(const MatrixBase<Derived>& mat) 138{ 139 using std::atan2; 140 EIGEN_STATIC_ASSERT(Derived::RowsAtCompileTime==2 && Derived::ColsAtCompileTime==2,YOU_MADE_A_PROGRAMMING_MISTAKE) 141 m_angle = atan2(mat.coeff(1,0), mat.coeff(0,0)); 142 return *this; 143} 144 145/** Constructs and \returns an equivalent 2x2 rotation matrix. 146 */ 147template<typename Scalar> 148typename Rotation2D<Scalar>::Matrix2 149Rotation2D<Scalar>::toRotationMatrix(void) const 150{ 151 using std::sin; 152 using std::cos; 153 Scalar sinA = sin(m_angle); 154 Scalar cosA = cos(m_angle); 155 return (Matrix2() << cosA, -sinA, sinA, cosA).finished(); 156} 157 158} // end namespace Eigen 159 160#endif // EIGEN_ROTATION2D_H 161