Searched refs:fragUniforms (Results 1 - 2 of 2) sorted by relevance
/frameworks/rs/driver/ |
H A D | rsdShaderCache.h | 65 int32_t fragUniformSlot(uint32_t a) const {return mCurrent->fragUniforms[a].slot;} 66 uint32_t fragUniformSize(uint32_t a) const {return mCurrent->fragUniforms[a].arraySize;} 106 vtxAttrs(0), vtxUniforms(0), fragUniforms(0), 116 fragUniforms = new UniformData[numFragUnis]; 129 if (fragUniforms) { 130 delete[] fragUniforms; 131 fragUniforms = nullptr; 144 UniformData *fragUniforms; member in struct:RsdShaderCache::ProgramEntry
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H A D | rsdShaderCache.cpp | 84 data = mCurrent->fragUniforms; 189 populateUniformData(frag, pgm, e->fragUniforms); 220 updateUniformArrayData(rsc, frag, pgm, e->fragUniforms, "frag",
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