Searched refs:fragUniforms (Results 1 - 2 of 2) sorted by relevance

/frameworks/rs/driver/
H A DrsdShaderCache.h65 int32_t fragUniformSlot(uint32_t a) const {return mCurrent->fragUniforms[a].slot;}
66 uint32_t fragUniformSize(uint32_t a) const {return mCurrent->fragUniforms[a].arraySize;}
106 vtxAttrs(0), vtxUniforms(0), fragUniforms(0),
116 fragUniforms = new UniformData[numFragUnis];
129 if (fragUniforms) {
130 delete[] fragUniforms;
131 fragUniforms = nullptr;
144 UniformData *fragUniforms; member in struct:RsdShaderCache::ProgramEntry
H A DrsdShaderCache.cpp84 data = mCurrent->fragUniforms;
189 populateUniformData(frag, pgm, e->fragUniforms);
220 updateUniformArrayData(rsc, frag, pgm, e->fragUniforms, "frag",

Completed in 113 milliseconds