Searched refs:mCurrentTransform (Results 1 - 4 of 4) sorted by relevance
/frameworks/native/libs/gui/ |
H A D | GLConsumer.cpp | 156 mCurrentTransform(0), 184 mCurrentTransform(0), 322 mCurrentTransform = 0; 486 mCurrentTransform = item.mTransform; 809 mCurrentTransform, mFilteringEnabled); 970 return mCurrentTransform; 1124 "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n", 1127 mCurrentTransform);
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/frameworks/native/include/gui/ |
H A D | GLConsumer.h | 356 // current texture. It uses mCurrentTransform and the current GraphicBuffer 390 // mCurrentTransform is the transform identifier for the current texture. It 392 uint32_t mCurrentTransform; member in class:android::GLConsumer
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 76 mCurrentTransform(0), 440 uint32_t invTransform = mCurrentTransform; 632 const Transform bufferOrientation(mCurrentTransform); 1394 this, getName().string(), mCurrentTransform, 2004 (transform != mCurrentTransform) || 2008 mCurrentTransform = transform;
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H A D | Layer.h | 543 uint32_t mCurrentTransform; member in class:android::Layer
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