Searched refs:animation (Results 1 - 25 of 424) sorted by path

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/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp282 // of being encrypted we show the encrypted boot animation.
304 // animation.
459 ALOGE("Clock texture is too small; abandoning boot animation clock");
472 ALOGE("Couldn't format time; abandoning boot animation clock");
477 glEnable(GL_BLEND); // Allow us to draw on top of the animation
505 glDisable(GL_BLEND); // Return to the animation's default behaviour
509 bool BootAnimation::parseAnimationDesc(Animation& animation) argument
513 if (!readFile(animation.zip, "desc.txt", desString)) {
520 if (readFile(animation.zip, "audio_conf.txt", audioConf)) {
546 animation
585 preloadZip(Animation& animation) argument
642 Animation* animation = loadAnimation(mZipFileName); local
677 playAnimation(const Animation& animation) argument
816 Animation *animation = new Animation; local
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H A DBootAnimation.h79 Animation* animation; member in struct:android::BootAnimation::Animation::Part
99 bool preloadZip(Animation &animation);
/frameworks/base/
H A Dcompiled-classes-phone79 android.animation.AnimationHandler
80 android.animation.AnimationHandler$1
81 android.animation.AnimationHandler$2
82 android.animation.AnimationHandler$AnimationFrameCallback
83 android.animation.AnimationHandler$AnimationFrameCallbackProvider
84 android.animation.AnimationHandler$MyFrameCallbackProvider
85 android.animation.Animator
86 android.animation.Animator$AnimatorConstantState
87 android.animation.Animator$AnimatorListener
88 android.animation
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/frameworks/base/core/java/android/animation/
H A DAnimationHandler.java17 package android.animation;
27 * ValueAnimators. This approach ensures that the setting of animation values will happen on the
108 * time *after* traversals are done, as opposed to the animation frame timing, which is
109 * before any traversals. This timing can be used to adjust the start time of an animation
110 * when expensive traversals create big delta between the animation frame timing and the time
111 * that animation is first shown on screen.
113 * Note this should only be called when the animation has already registered to receive
114 * animation frame callbacks. This callback will be guaranteed to happen *after* the next
115 * animation frame callback.
273 * Callbacks that receives notifications for animation timin
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H A DAnimator.java17 package android.animation;
36 * The set of listeners to be sent events through the life of an animation.
42 * of an animation.
64 * Starts this animation. If the animation has a nonzero startDelay, the animation will start
65 * running after that delay elapses. A non-delayed animation will have its initial
69 * <p>The animation started by calling this method will be run on the thread that called
71 * this is not the case). Also, if the animation will animate
80 * Cancels the animation
478 onAnimationStart(Animator animation) argument
486 onAnimationEnd(Animator animation) argument
494 onAnimationCancel(Animator animation) argument
501 onAnimationRepeat(Animator animation) argument
517 onAnimationPause(Animator animation) argument
526 onAnimationResume(Animator animation) argument
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H A DAnimatorInflater.java16 package android.animation;
38 import android.view.animation.AnimationUtils;
39 import android.view.animation.BaseInterpolator;
40 import android.view.animation.Interpolator;
85 * @param id The resource id of the animation to load
87 * @throws android.content.res.Resources.NotFoundException when the animation cannot be loaded
99 * @param id The resource id of the animation to load
101 * @throws android.content.res.Resources.NotFoundException when the animation cannot be loaded
142 new Resources.NotFoundException("Can't load animation resource ID #0x" +
148 new Resources.NotFoundException("Can't load animation resourc
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H A DAnimatorListenerAdapter.java17 package android.animation;
20 * This adapter class provides empty implementations of the methods from {@link android.animation.Animator.AnimatorListener}.
31 public void onAnimationCancel(Animator animation) { argument
38 public void onAnimationEnd(Animator animation) { argument
45 public void onAnimationRepeat(Animator animation) { argument
52 public void onAnimationStart(Animator animation) { argument
59 public void onAnimationPause(Animator animation) { argument
66 public void onAnimationResume(Animator animation) { argument
H A DAnimatorSet.java17 package android.animation;
42 * its animations. For example, an animation a1 could be set up to start before animation a2, a2
51 * <a href="{@docRoot}guide/topics/graphics/prop-animation.html#choreography">Property
113 // The amount of time in ms to delay starting the animation after start() is called
120 // relationship captures the order of animation (i.e. parent and child will play sequentially),
200 * previous animation ends.
219 * previous animation ends.
268 Animator animation = node.mAnimation;
269 if (animation instanceo
763 onAnimationCancel(Animator animation) argument
781 onAnimationEnd(Animator animation) argument
788 onAnimationRepeat(Animator animation) argument
792 onAnimationStart(Animator animation) argument
797 onChildAnimatorEnded(Animator animation) argument
1152 Node(Animator animation) argument
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H A DArgbEvaluator.java17 package android.animation;
H A DBidirectionalTypeConverter.java16 package android.animation;
20 * is necessary when the value types of in animation are different from the property
22 * animation is supplied to animators.
35 * values will need to be read for an animation.
H A DFloatArrayEvaluator.java17 package android.animation;
42 * {@link android.animation.ValueAnimator#getAnimatedValue()} is not cached, modified, or
H A DFloatEvaluator.java17 package android.animation;
H A DFloatKeyframeSet.java17 package android.animation;
19 import android.animation.Keyframe.FloatKeyframe;
25 * values between those keyframes for a given animation. The class internal to the animation
30 * TypeEvaluator set for the animation, so that values can be calculated without autoboxing to the
H A DIntArrayEvaluator.java17 package android.animation;
42 * {@link android.animation.ValueAnimator#getAnimatedValue()} is not cached, modified, or
H A DIntEvaluator.java17 package android.animation;
H A DIntKeyframeSet.java17 package android.animation;
19 import android.animation.Keyframe.IntKeyframe;
25 * values between those keyframes for a given animation. The class internal to the animation
30 * TypeEvaluator set for the animation, so that values can be calculated without autoboxing to the
H A DKeyframe.java17 package android.animation;
20 * This class holds a time/value pair for an animation. The Keyframe class is used
21 * by {@link ValueAnimator} to define the values that the animation target will have over the course
22 * of the animation. As the time proceeds from one keyframe to the other, the value of the
31 * treats its values as Objects. Unless your animation requires dealing with a custom type
39 * animation first starts, to populate placeholder keyframes with real values derived
72 * time, as a proportion of an overall animation's duration, at which the value will hold true
73 * for the animation. The value for the animation between keyframes will be calculated as
77 * of time elapsed of the overall animation duratio
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H A DKeyframeSet.java17 package android.animation;
22 import android.animation.Keyframe.IntKeyframe;
23 import android.animation.Keyframe.FloatKeyframe;
24 import android.animation.Keyframe.ObjectKeyframe;
30 * values between those keyframes for a given animation. The class internal to the animation
193 * Gets the animated value, given the elapsed fraction of the animation (interpolated by the
194 * animation's interpolator) and the evaluator used to calculate in-between values. This
197 * outside the [0-1] bounds, if the animation's interpolator made that happen (e.g., a
201 * @param fraction The elapsed fraction of the animation
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H A DKeyframes.java16 package android.animation;
22 * ValueAnimator to calculate values between those keyframes for a given animation.
43 * Gets the animated value, given the elapsed fraction of the animation (interpolated by the
44 * animation's interpolator) and the evaluator used to calculate in-between values. This
47 * outside the [0-1] bounds, if the animation's interpolator made that happen (e.g., a
51 * @param fraction The elapsed fraction of the animation
77 * @param fraction The elapsed fraction of the animation
90 * @param fraction The elapsed fraction of the animation
H A DLayoutTransition.java17 package android.animation;
23 import android.view.animation.AccelerateDecelerateInterpolator;
24 import android.view.animation.DecelerateInterpolator;
50 * they are changing due to an appearing or disappearing event, so there is one animation for
55 * <p>By default, the DISAPPEARING animation begins immediately, as does the CHANGE_APPEARING
56 * animation. The other animations begin after a delay that is set to the default duration
59 * move first (thus creating space for the new item), then the appearing animation will run to
61 * animation to remove it will run first, then the animations of the other children in the
69 * basic animation properties, such as the duration, start delay, and properties being animated.
75 * position and size of that object). The actual values that are pushed to each animation
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H A DObjectAnimator.java17 package android.animation;
26 import android.view.animation.AccelerateDecelerateInterpolator;
34 * are then determined internally and the animation will call these functions as necessary to
50 * each keyframe to determine when, in the overall duration, the animation should arrive at that
64 * <a href="{@docRoot}guide/topics/graphics/prop-animation.html#object-animator">Property
78 * in the constructor. We'll cancel the animation if this goes away.
234 * (these values will be distributed evenly across the duration of the animation).
240 * @param values A set of values that the animation will animate between over time.
251 * using two properties. A <code>Path</code></> animation moves in two dimensions, animating
282 * (these values will be distributed evenly across the duration of the animation)
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H A DPathKeyframes.java16 package android.animation;
H A DPointFEvaluator.java16 package android.animation;
H A DPropertyValuesHolder.java17 package android.animation;
34 * should take on during an animation. PropertyValuesHolder objects can be used to create
56 * derived when the animation starts in setupSetterAndGetter() if using ObjectAnimator.
64 * derived when the animation starts in setupSetterAndGetter() if using ObjectAnimator.
76 * The set of keyframes (time/value pairs) that define this animation.
231 * @param evaluator A TypeEvaluator that will be called on each animation frame to
249 * {@link android.animation.TypeEvaluator} can be used to to evaluate the animated value. The
350 * @param evaluator A TypeEvaluator that will be called on each animation frame to
367 * {@link android.animation.TypeEvaluator} can be used to to evaluate the animated value. The
397 * @param evaluator A TypeEvaluator that will be called on each animation fram
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H A DRectEvaluator.java16 package android.animation;

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