1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
5 * in compliance with the License. You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software distributed under the License
10 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
11 * or implied. See the License for the specific language governing permissions and limitations under
12 * the License.
13 */
14#ifndef REFERENCERENDERER_H
15#define REFERENCERENDERER_H
16
17#include "scene/Scene.h"
18
19#include <graphics/Mesh.h>
20#include <graphics/Renderer.h>
21
22class ReferenceRenderer: public Renderer {
23public:
24    ReferenceRenderer(ANativeWindow* window);
25    virtual ~ReferenceRenderer() {};
26    bool setUp(int workload);
27    bool tearDown();
28    bool update(int frame);
29    void drawWorkload();
30    double mSetUpTimes[4];
31    static const int FRAMES_PER_SCENE = 500;
32    static const int NUM_SCENES = 2;
33    static const int NUM_SETUP_TIMES = 4;
34private:
35    Scene* mScenes[NUM_SCENES];
36    Scene* mCurrentScene;
37
38};
39
40#endif
41