1/*------------------------------------------------------------------------- 2 * drawElements Quality Program OpenGL ES 3.0 Module 3 * ------------------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief Negative GL State API tests. 22 *//*--------------------------------------------------------------------*/ 23 24#include "es3fNegativeStateApiTests.hpp" 25#include "es3fApiCase.hpp" 26#include "gluShaderProgram.hpp" 27#include "gluContextInfo.hpp" 28#include "deMemory.h" 29 30#include "glwDefs.hpp" 31#include "glwEnums.hpp" 32 33using namespace glw; // GL types 34 35namespace deqp 36{ 37namespace gles3 38{ 39namespace Functional 40{ 41 42using tcu::TestLog; 43 44static const char* uniformTestVertSource = "#version 300 es\n" 45 "uniform mediump vec4 vUnif_vec4;\n" 46 "in mediump vec4 attr;" 47 "layout(shared) uniform Block { mediump vec4 blockVar; };\n" 48 "void main (void)\n" 49 "{\n" 50 " gl_Position = vUnif_vec4 + blockVar + attr;\n" 51 "}\n\0"; 52static const char* uniformTestFragSource = "#version 300 es\n" 53 "uniform mediump ivec4 fUnif_ivec4;\n" 54 "uniform mediump uvec4 fUnif_uvec4;\n" 55 "layout(location = 0) out mediump vec4 fragColor;" 56 "void main (void)\n" 57 "{\n" 58 " fragColor = vec4(vec4(fUnif_ivec4) + vec4(fUnif_uvec4));\n" 59 "}\n\0"; 60 61NegativeStateApiTests::NegativeStateApiTests (Context& context) 62 : TestCaseGroup(context, "state", "Negative GL State API Cases") 63{ 64} 65 66NegativeStateApiTests::~NegativeStateApiTests (void) 67{ 68} 69 70void NegativeStateApiTests::init (void) 71{ 72 // Enabling & disabling states 73 74 ES3F_ADD_API_CASE(enable, "Invalid glEnable() usage", 75 { 76 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not one of the allowed values."); 77 glEnable(-1); 78 expectError(GL_INVALID_ENUM); 79 m_log << TestLog::EndSection; 80 }); 81 ES3F_ADD_API_CASE(disable, "Invalid glDisable() usage", 82 { 83 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not one of the allowed values."); 84 glDisable(-1); 85 expectError(GL_INVALID_ENUM); 86 m_log << TestLog::EndSection; 87 }); 88 89 // Simple state queries 90 91 ES3F_ADD_API_CASE(get_booleanv, "Invalid glGetBooleanv() usage", 92 { 93 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); 94 GLboolean params = GL_FALSE; 95 glGetBooleanv(-1, ¶ms); 96 expectError(GL_INVALID_ENUM); 97 m_log << TestLog::EndSection; 98 }); 99 ES3F_ADD_API_CASE(get_floatv, "Invalid glGetFloatv() usage", 100 { 101 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); 102 GLfloat params = 0.0f; 103 glGetFloatv(-1, ¶ms); 104 expectError(GL_INVALID_ENUM); 105 m_log << TestLog::EndSection; 106 }); 107 ES3F_ADD_API_CASE(get_integerv, "Invalid glGetIntegerv() usage", 108 { 109 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); 110 GLint params = -1; 111 glGetIntegerv(-1, ¶ms); 112 expectError(GL_INVALID_ENUM); 113 m_log << TestLog::EndSection; 114 }); 115 ES3F_ADD_API_CASE(get_integer64v, "Invalid glGetInteger64v() usage", 116 { 117 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); 118 GLint64 params = -1; 119 glGetInteger64v(-1, ¶ms); 120 expectError(GL_INVALID_ENUM); 121 m_log << TestLog::EndSection; 122 }); 123 ES3F_ADD_API_CASE(get_integeri_v, "Invalid glGetIntegeri_v() usage", 124 { 125 GLint data = -1; 126 GLint maxUniformBufferBindings; 127 128 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value."); 129 glGetIntegeri_v(-1, 0, &data); 130 expectError(GL_INVALID_ENUM); 131 m_log << TestLog::EndSection; 132 133 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is outside of the valid range for the indexed state target."); 134 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); 135 expectError(GL_NO_ERROR); 136 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); 137 expectError(GL_INVALID_VALUE); 138 m_log << TestLog::EndSection; 139 }); 140 ES3F_ADD_API_CASE(get_integer64i_v, "Invalid glGetInteger64i_v() usage", 141 { 142 GLint64 data = (GLint64)-1;; 143 GLint maxUniformBufferBindings; 144 145 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value."); 146 glGetInteger64i_v(-1, 0, &data); 147 expectError(GL_INVALID_ENUM); 148 m_log << TestLog::EndSection; 149 150 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is outside of the valid range for the indexed state target."); 151 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); 152 expectError(GL_NO_ERROR); 153 glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); 154 expectError(GL_INVALID_VALUE); 155 m_log << TestLog::EndSection; 156 }); 157 ES3F_ADD_API_CASE(get_string, "Invalid glGetString() usage", 158 { 159 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value."); 160 glGetString(-1); 161 expectError(GL_INVALID_ENUM); 162 m_log << TestLog::EndSection; 163 }); 164 ES3F_ADD_API_CASE(get_stringi, "Invalid glGetStringi() usage", 165 { 166 GLint numExtensions; 167 168 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value."); 169 glGetStringi(-1, 0); 170 expectError(GL_INVALID_ENUM); 171 m_log << TestLog::EndSection; 172 173 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is outside the valid range for indexed state name."); 174 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); 175 glGetStringi(GL_EXTENSIONS, numExtensions); 176 expectError(GL_INVALID_VALUE); 177 m_log << TestLog::EndSection; 178 }); 179 180 // Enumerated state queries: Shaders 181 182 ES3F_ADD_API_CASE(get_attached_shaders, "Invalid glGetAttachedShaders() usage", 183 { 184 GLuint shaders[1]; 185 GLuint shaderObject = glCreateShader(GL_VERTEX_SHADER); 186 GLuint program = glCreateProgram(); 187 GLsizei count[1]; 188 189 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 190 glGetAttachedShaders(-1, 1, &count[0], &shaders[0]); 191 expectError(GL_INVALID_VALUE); 192 m_log << TestLog::EndSection; 193 194 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 195 glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]); 196 expectError(GL_INVALID_OPERATION); 197 m_log << TestLog::EndSection; 198 199 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxCount is less than 0."); 200 glGetAttachedShaders(program, -1, &count[0], &shaders[0]); 201 expectError(GL_INVALID_VALUE); 202 m_log << TestLog::EndSection; 203 204 glDeleteShader(shaderObject); 205 glDeleteProgram(program); 206 }); 207 ES3F_ADD_API_CASE(get_shaderiv, "Invalid glGetShaderiv() usage", 208 { 209 GLboolean shaderCompilerSupported; 210 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 211 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; 212 213 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 214 GLuint program = glCreateProgram(); 215 GLint param[1] = { -1 }; 216 217 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 218 glGetShaderiv(shader, -1, ¶m[0]); 219 expectError(GL_INVALID_ENUM); 220 m_log << TestLog::EndSection; 221 222 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); 223 glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]); 224 expectError(GL_INVALID_VALUE); 225 m_log << TestLog::EndSection; 226 227 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader does not refer to a shader object."); 228 glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]); 229 expectError(GL_INVALID_OPERATION); 230 m_log << TestLog::EndSection; 231 232 glDeleteShader(shader); 233 glDeleteProgram(program); 234 }); 235 ES3F_ADD_API_CASE(get_shader_info_log, "Invalid glGetShaderInfoLog() usage", 236 { 237 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 238 GLuint program = glCreateProgram(); 239 GLsizei length[1] = { 0 }; 240 char infoLog[128] = { 0 }; 241 242 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); 243 glGetShaderInfoLog(-1, 128, &length[0], &infoLog[0]); 244 expectError(GL_INVALID_VALUE); 245 m_log << TestLog::EndSection; 246 247 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 248 glGetShaderInfoLog(program, 128, &length[0], &infoLog[0]); 249 expectError(GL_INVALID_OPERATION); 250 m_log << TestLog::EndSection; 251 252 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxLength is less than 0."); 253 glGetShaderInfoLog(shader, -1, &length[0], &infoLog[0]); 254 expectError(GL_INVALID_VALUE); 255 m_log << TestLog::EndSection; 256 257 glDeleteShader(shader); 258 glDeleteProgram(program); 259 }); 260 ES3F_ADD_API_CASE(get_shader_precision_format, "Invalid glGetShaderPrecisionFormat() usage", 261 { 262 GLboolean shaderCompilerSupported; 263 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 264 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; 265 266 GLint range[2]; 267 GLint precision[1]; 268 269 deMemset(&range[0], 0xcd, sizeof(range)); 270 deMemset(&precision[0], 0xcd, sizeof(precision)); 271 272 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if shaderType or precisionType is not an accepted value."); 273 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); 274 expectError(GL_INVALID_ENUM); 275 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]); 276 expectError(GL_INVALID_ENUM); 277 glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]); 278 expectError(GL_INVALID_ENUM); 279 m_log << TestLog::EndSection; 280 }); 281 ES3F_ADD_API_CASE(get_shader_source, "Invalid glGetShaderSource() usage", 282 { 283 GLsizei length[1] = { 0 }; 284 char source[1] = { 0 }; 285 GLuint program = glCreateProgram(); 286 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 287 288 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); 289 glGetShaderSource(-1, 1, &length[0], &source[0]); 290 expectError(GL_INVALID_VALUE); 291 m_log << TestLog::EndSection; 292 293 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 294 glGetShaderSource(program, 1, &length[0], &source[0]); 295 expectError(GL_INVALID_OPERATION); 296 m_log << TestLog::EndSection; 297 298 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is less than 0."); 299 glGetShaderSource(shader, -1, &length[0], &source[0]); 300 expectError(GL_INVALID_VALUE); 301 m_log << TestLog::EndSection; 302 303 glDeleteProgram(program); 304 glDeleteShader(shader); 305 }); 306 307 // Enumerated state queries: Programs 308 309 ES3F_ADD_API_CASE(get_programiv, "Invalid glGetProgramiv() usage", 310 { 311 GLuint program = glCreateProgram(); 312 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 313 GLint params[1] = { -1 }; 314 315 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 316 glGetProgramiv(program, -1, ¶ms[0]); 317 expectError(GL_INVALID_ENUM); 318 m_log << TestLog::EndSection; 319 320 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 321 glGetProgramiv(-1, GL_LINK_STATUS, ¶ms[0]); 322 expectError(GL_INVALID_VALUE); 323 m_log << TestLog::EndSection; 324 325 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program does not refer to a program object."); 326 glGetProgramiv(shader, GL_LINK_STATUS, ¶ms[0]); 327 expectError(GL_INVALID_OPERATION); 328 m_log << TestLog::EndSection; 329 330 glDeleteProgram(program); 331 glDeleteShader(shader); 332 }); 333 ES3F_ADD_API_CASE(get_program_info_log, "Invalid glGetProgramInfoLog() usage", 334 { 335 GLuint program = glCreateProgram(); 336 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 337 GLsizei length[1] = { 0 }; 338 char infoLog[1] = { 0 }; 339 340 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 341 glGetProgramInfoLog (-1, 1, &length[0], &infoLog[0]); 342 expectError(GL_INVALID_VALUE); 343 m_log << TestLog::EndSection; 344 345 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 346 glGetProgramInfoLog (shader, 1, &length[0], &infoLog[0]); 347 expectError(GL_INVALID_OPERATION); 348 m_log << TestLog::EndSection; 349 350 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxLength is less than 0."); 351 glGetProgramInfoLog (program, -1, &length[0], &infoLog[0]); 352 expectError(GL_INVALID_VALUE); 353 m_log << TestLog::EndSection; 354 355 glDeleteProgram(program); 356 glDeleteShader(shader); 357 }); 358 359 // Enumerated state queries: Shader variables 360 361 ES3F_ADD_API_CASE(get_tex_parameterfv, "Invalid glGetTexParameterfv() usage", 362 { 363 GLfloat params[1] = { 0.0f }; 364 365 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); 366 glGetTexParameterfv (-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]); 367 expectError(GL_INVALID_ENUM); 368 glGetTexParameterfv (GL_TEXTURE_2D, -1, ¶ms[0]); 369 expectError(GL_INVALID_ENUM); 370 glGetTexParameterfv (-1, -1, ¶ms[0]); 371 expectError(GL_INVALID_ENUM); 372 m_log << TestLog::EndSection; 373 }); 374 ES3F_ADD_API_CASE(get_tex_parameteriv, "Invalid glGetTexParameteriv() usage", 375 { 376 GLint params[1] = { 0 }; 377 378 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); 379 glGetTexParameteriv (-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]); 380 expectError(GL_INVALID_ENUM); 381 glGetTexParameteriv (GL_TEXTURE_2D, -1, ¶ms[0]); 382 expectError(GL_INVALID_ENUM); 383 glGetTexParameteriv (-1, -1, ¶ms[0]); 384 expectError(GL_INVALID_ENUM); 385 m_log << TestLog::EndSection; 386 }); 387 ES3F_ADD_API_CASE(get_uniformfv, "Invalid glGetUniformfv() usage", 388 { 389 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 390 glUseProgram(program.getProgram()); 391 392 GLint unif = glGetUniformLocation(program.getProgram(), "vUnif_vec4"); // vec4 393 if (unif == -1) 394 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location"); 395 396 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 397 GLuint programEmpty = glCreateProgram(); 398 GLfloat params[4] = { 0.0f }; 399 400 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 401 glGetUniformfv (-1, unif, ¶ms[0]); 402 expectError(GL_INVALID_VALUE); 403 m_log << TestLog::EndSection; 404 405 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 406 glGetUniformfv (shader, unif, ¶ms[0]); 407 expectError(GL_INVALID_OPERATION); 408 m_log << TestLog::EndSection; 409 410 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked."); 411 glGetUniformfv (programEmpty, unif, ¶ms[0]); 412 expectError(GL_INVALID_OPERATION); 413 m_log << TestLog::EndSection; 414 415 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object."); 416 glGetUniformfv (program.getProgram(), -1, ¶ms[0]); 417 expectError(GL_INVALID_OPERATION); 418 m_log << TestLog::EndSection; 419 420 glDeleteShader(shader); 421 glDeleteProgram(programEmpty); 422 }); 423 ES3F_ADD_API_CASE(get_uniformiv, "Invalid glGetUniformiv() usage", 424 { 425 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 426 glUseProgram(program.getProgram()); 427 428 GLint unif = glGetUniformLocation(program.getProgram(), "fUnif_ivec4"); // ivec4 429 if (unif == -1) 430 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location"); 431 432 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 433 GLuint programEmpty = glCreateProgram(); 434 GLint params[4] = { 0 }; 435 436 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 437 glGetUniformiv (-1, unif, ¶ms[0]); 438 expectError(GL_INVALID_VALUE); 439 m_log << TestLog::EndSection; 440 441 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 442 glGetUniformiv (shader, unif, ¶ms[0]); 443 expectError(GL_INVALID_OPERATION); 444 m_log << TestLog::EndSection; 445 446 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked."); 447 glGetUniformiv (programEmpty, unif, ¶ms[0]); 448 expectError(GL_INVALID_OPERATION); 449 m_log << TestLog::EndSection; 450 451 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object."); 452 glGetUniformiv (program.getProgram(), -1, ¶ms[0]); 453 expectError(GL_INVALID_OPERATION); 454 m_log << TestLog::EndSection; 455 456 glDeleteShader(shader); 457 glDeleteProgram(programEmpty); 458 }); 459 ES3F_ADD_API_CASE(get_uniformuiv, "Invalid glGetUniformuiv() usage", 460 { 461 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 462 glUseProgram(program.getProgram()); 463 464 GLint unif = glGetUniformLocation(program.getProgram(), "fUnif_uvec4"); // uvec4 465 if (unif == -1) 466 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location"); 467 468 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 469 GLuint programEmpty = glCreateProgram(); 470 GLuint params[4] = { 0 }; 471 472 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 473 glGetUniformuiv (-1, unif, ¶ms[0]); 474 expectError(GL_INVALID_VALUE); 475 m_log << TestLog::EndSection; 476 477 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 478 glGetUniformuiv (shader, unif, ¶ms[0]); 479 expectError(GL_INVALID_OPERATION); 480 m_log << TestLog::EndSection; 481 482 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked."); 483 glGetUniformuiv (programEmpty, unif, ¶ms[0]); 484 expectError(GL_INVALID_OPERATION); 485 m_log << TestLog::EndSection; 486 487 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object."); 488 glGetUniformuiv (program.getProgram(), -1, ¶ms[0]); 489 expectError(GL_INVALID_OPERATION); 490 m_log << TestLog::EndSection; 491 492 glDeleteShader(shader); 493 glDeleteProgram(programEmpty); 494 }); 495 ES3F_ADD_API_CASE(get_active_uniform, "Invalid glGetActiveUniform() usage", 496 { 497 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 498 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 499 GLint numActiveUniforms = -1; 500 501 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); 502 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage; 503 504 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 505 glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0); 506 expectError(GL_INVALID_VALUE); 507 m_log << TestLog::EndSection; 508 509 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 510 glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0); 511 expectError(GL_INVALID_OPERATION); 512 m_log << TestLog::EndSection; 513 514 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to the number of active uniform variables in program."); 515 glUseProgram(program.getProgram()); 516 glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0); 517 expectError(GL_INVALID_VALUE); 518 m_log << TestLog::EndSection; 519 520 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is less than 0."); 521 glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0); 522 expectError(GL_INVALID_VALUE); 523 m_log << TestLog::EndSection; 524 525 glUseProgram(0); 526 glDeleteShader(shader); 527 }); 528 ES3F_ADD_API_CASE(get_active_uniformsiv, "Invalid glGetActiveUniformsiv() usage", 529 { 530 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 531 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 532 GLuint dummyUniformIndex = 1; 533 GLint dummyParamDst = -1; 534 GLint numActiveUniforms = -1; 535 536 glUseProgram(program.getProgram()); 537 538 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); 539 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage; 540 541 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 542 glGetActiveUniformsiv(-1, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst); 543 expectError(GL_INVALID_VALUE); 544 m_log << TestLog::EndSection; 545 546 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 547 glGetActiveUniformsiv(shader, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst); 548 expectError(GL_INVALID_OPERATION); 549 m_log << TestLog::EndSection; 550 551 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program."); 552 for (int excess = 0; excess <= 2; excess++) 553 { 554 std::vector<GLuint> invalidUniformIndices; 555 invalidUniformIndices.push_back(1); 556 invalidUniformIndices.push_back(numActiveUniforms-1+excess); 557 invalidUniformIndices.push_back(1); 558 559 std::vector<GLint> dummyParamsDst(invalidUniformIndices.size()); 560 glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniformIndices[0], GL_UNIFORM_TYPE, &dummyParamsDst[0]); 561 expectError(excess == 0 ? GL_NO_ERROR : GL_INVALID_VALUE); 562 } 563 m_log << TestLog::EndSection; 564 565 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted token."); 566 glGetActiveUniformsiv(program.getProgram(), 1, &dummyUniformIndex, -1, &dummyParamDst); 567 expectError(GL_INVALID_ENUM); 568 m_log << TestLog::EndSection; 569 570 glUseProgram(0); 571 glDeleteShader(shader); 572 }); 573 ES3F_ADD_API_CASE(get_active_uniform_blockiv, "Invalid glGetActiveUniformBlockiv() usage", 574 { 575 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 576 GLint params = -1; 577 GLint numActiveBlocks = -1; 578 579 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); 580 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; 581 expectError (GL_NO_ERROR); 582 583 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); 584 glUseProgram(program.getProgram()); 585 expectError(GL_NO_ERROR); 586 glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, ¶ms); 587 expectError(GL_INVALID_VALUE); 588 m_log << TestLog::EndSection; 589 590 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the accepted tokens."); 591 glGetActiveUniformBlockiv(program.getProgram(), 0, -1, ¶ms); 592 expectError(GL_INVALID_ENUM); 593 m_log << TestLog::EndSection; 594 595 glUseProgram(0); 596 }); 597 ES3F_ADD_API_CASE(get_active_uniform_block_name, "Invalid glGetActiveUniformBlockName() usage", 598 { 599 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 600 GLsizei length = -1; 601 GLint numActiveBlocks = -1; 602 GLchar uniformBlockName[128]; 603 604 deMemset(&uniformBlockName[0], 0, sizeof(uniformBlockName)); 605 606 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); 607 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage; 608 expectError (GL_NO_ERROR); 609 610 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program."); 611 glUseProgram(program.getProgram()); 612 expectError(GL_NO_ERROR); 613 glGetActiveUniformBlockName(program.getProgram(), numActiveBlocks, (int)sizeof(uniformBlockName), &length, &uniformBlockName[0]); 614 expectError(GL_INVALID_VALUE); 615 m_log << TestLog::EndSection; 616 617 glUseProgram(0); 618 }); 619 ES3F_ADD_API_CASE(get_active_attrib, "Invalid glGetActiveAttrib() usage", 620 { 621 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 622 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 623 GLint numActiveAttributes = -1; 624 625 GLsizei length = -1; 626 GLint size = -1; 627 GLenum type = -1; 628 GLchar name[32]; 629 630 deMemset(&name[0], 0, sizeof(name)); 631 632 glGetProgramiv (program.getProgram(), GL_ACTIVE_ATTRIBUTES, &numActiveAttributes); 633 m_log << TestLog::Message << "// GL_ACTIVE_ATTRIBUTES = " << numActiveAttributes << " (expected 1)." << TestLog::EndMessage; 634 635 glUseProgram(program.getProgram()); 636 637 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 638 glGetActiveAttrib(-1, 0, 32, &length, &size, &type, &name[0]); 639 expectError(GL_INVALID_VALUE); 640 m_log << TestLog::EndSection; 641 642 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 643 glGetActiveAttrib(shader, 0, 32, &length, &size, &type, &name[0]); 644 expectError(GL_INVALID_OPERATION); 645 m_log << TestLog::EndSection; 646 647 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_ACTIVE_ATTRIBUTES."); 648 glGetActiveAttrib(program.getProgram(), numActiveAttributes, (int)sizeof(name), &length, &size, &type, &name[0]); 649 expectError(GL_INVALID_VALUE); 650 m_log << TestLog::EndSection; 651 652 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is less than 0."); 653 glGetActiveAttrib(program.getProgram(), 0, -1, &length, &size, &type, &name[0]); 654 expectError(GL_INVALID_VALUE); 655 m_log << TestLog::EndSection; 656 657 glUseProgram(0); 658 glDeleteShader(shader); 659 }); 660 ES3F_ADD_API_CASE(get_uniform_indices, "Invalid glGetUniformIndices() usage", 661 { 662 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 663 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 664 GLint numActiveBlocks = -1; 665 const GLchar* uniformName = "Block.blockVar"; 666 GLuint uniformIndices = -1; 667 668 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); 669 m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage; 670 expectError (GL_NO_ERROR); 671 672 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is a name of shader object."); 673 glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); 674 expectError(GL_INVALID_OPERATION); 675 m_log << TestLog::EndSection; 676 677 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not name of program or shader object."); 678 GLuint invalid = -1; 679 glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices); 680 expectError(GL_INVALID_VALUE); 681 m_log << TestLog::EndSection; 682 683 glUseProgram(0); 684 glDeleteShader(shader); 685 }); 686 ES3F_ADD_API_CASE(get_vertex_attribfv, "Invalid glGetVertexAttribfv() usage", 687 { 688 GLfloat params = 0.0f; 689 690 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 691 glGetVertexAttribfv(0, -1, ¶ms); 692 expectError(GL_INVALID_ENUM); 693 m_log << TestLog::EndSection; 694 695 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); 696 GLint maxVertexAttribs; 697 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); 698 glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); 699 expectError(GL_INVALID_VALUE); 700 m_log << TestLog::EndSection; 701 }); 702 ES3F_ADD_API_CASE(get_vertex_attribiv, "Invalid glGetVertexAttribiv() usage", 703 { 704 GLint params = -1; 705 706 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 707 glGetVertexAttribiv(0, -1, ¶ms); 708 expectError(GL_INVALID_ENUM); 709 m_log << TestLog::EndSection; 710 711 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); 712 GLint maxVertexAttribs; 713 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); 714 glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); 715 expectError(GL_INVALID_VALUE); 716 m_log << TestLog::EndSection; 717 }); 718 ES3F_ADD_API_CASE(get_vertex_attribi_iv, "Invalid glGetVertexAttribIiv() usage", 719 { 720 GLint params = -1; 721 722 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 723 glGetVertexAttribIiv(0, -1, ¶ms); 724 expectError(GL_INVALID_ENUM); 725 m_log << TestLog::EndSection; 726 727 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); 728 GLint maxVertexAttribs; 729 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); 730 glGetVertexAttribIiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); 731 expectError(GL_INVALID_VALUE); 732 m_log << TestLog::EndSection; 733 }); 734 ES3F_ADD_API_CASE(get_vertex_attribi_uiv, "Invalid glGetVertexAttribIuiv() usage", 735 { 736 GLuint params = (GLuint)-1; 737 738 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 739 glGetVertexAttribIuiv(0, -1, ¶ms); 740 expectError(GL_INVALID_ENUM); 741 m_log << TestLog::EndSection; 742 743 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); 744 GLint maxVertexAttribs; 745 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); 746 glGetVertexAttribIuiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); 747 expectError(GL_INVALID_VALUE); 748 m_log << TestLog::EndSection; 749 }); 750 ES3F_ADD_API_CASE(get_vertex_attrib_pointerv, "Invalid glGetVertexAttribPointerv() usage", 751 { 752 GLvoid* ptr[1] = { DE_NULL }; 753 754 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 755 glGetVertexAttribPointerv(0, -1, &ptr[0]); 756 expectError(GL_INVALID_ENUM); 757 m_log << TestLog::EndSection; 758 759 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); 760 GLint maxVertexAttribs; 761 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); 762 glGetVertexAttribPointerv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr[0]); 763 expectError(GL_INVALID_VALUE); 764 m_log << TestLog::EndSection; 765 }); 766 ES3F_ADD_API_CASE(get_frag_data_location, "Invalid glGetFragDataLocation() usage", 767 { 768 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 769 GLuint program = glCreateProgram(); 770 771 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is the name of a shader object."); 772 glGetFragDataLocation(shader, "gl_FragColor"); 773 expectError(GL_INVALID_OPERATION); 774 m_log << TestLog::EndSection; 775 776 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been linked."); 777 glGetFragDataLocation(program, "gl_FragColor"); 778 expectError(GL_INVALID_OPERATION); 779 m_log << TestLog::EndSection; 780 781 glDeleteProgram(program); 782 glDeleteShader(shader); 783 }); 784 785 // Enumerated state queries: Buffers 786 787 ES3F_ADD_API_CASE(get_buffer_parameteriv, "Invalid glGetBufferParameteriv() usage", 788 { 789 GLint params = -1; 790 GLuint buf; 791 glGenBuffers(1, &buf); 792 glBindBuffer(GL_ARRAY_BUFFER, buf); 793 794 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or value is not an accepted value."); 795 glGetBufferParameteriv(-1, GL_BUFFER_SIZE, ¶ms); 796 expectError(GL_INVALID_ENUM); 797 glGetBufferParameteriv(GL_ARRAY_BUFFER, -1, ¶ms); 798 expectError(GL_INVALID_ENUM); 799 glGetBufferParameteriv(-1, -1, ¶ms); 800 expectError(GL_INVALID_ENUM); 801 m_log << TestLog::EndSection; 802 803 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 804 glBindBuffer(GL_ARRAY_BUFFER, 0); 805 glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, ¶ms); 806 expectError(GL_INVALID_OPERATION); 807 m_log << TestLog::EndSection; 808 809 glDeleteBuffers(1, &buf); 810 }); 811 ES3F_ADD_API_CASE(get_buffer_parameteri64v, "Invalid glGetBufferParameteri64v() usage", 812 { 813 GLint64 params = -1; 814 GLuint buf; 815 glGenBuffers(1, &buf); 816 glBindBuffer(GL_ARRAY_BUFFER, buf); 817 818 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or value is not an accepted value."); 819 glGetBufferParameteri64v(-1, GL_BUFFER_SIZE, ¶ms); 820 expectError(GL_INVALID_ENUM); 821 glGetBufferParameteri64v(GL_ARRAY_BUFFER , -1, ¶ms); 822 expectError(GL_INVALID_ENUM); 823 glGetBufferParameteri64v(-1, -1, ¶ms); 824 expectError(GL_INVALID_ENUM); 825 m_log << TestLog::EndSection; 826 827 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 828 glBindBuffer(GL_ARRAY_BUFFER, 0); 829 glGetBufferParameteri64v(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, ¶ms); 830 expectError(GL_INVALID_OPERATION); 831 m_log << TestLog::EndSection; 832 833 glDeleteBuffers(1, &buf); 834 }); 835 ES3F_ADD_API_CASE(get_buffer_pointerv, "Invalid glGetBufferPointerv() usage", 836 { 837 GLvoid* params = DE_NULL; 838 GLuint buf; 839 glGenBuffers(1, &buf); 840 glBindBuffer(GL_ARRAY_BUFFER, buf); 841 842 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); 843 glGetBufferPointerv(GL_ARRAY_BUFFER, -1, ¶ms); 844 expectError(GL_INVALID_ENUM); 845 glGetBufferPointerv(-1, GL_BUFFER_MAP_POINTER, ¶ms); 846 expectError(GL_INVALID_ENUM); 847 m_log << TestLog::EndSection; 848 849 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 850 glBindBuffer(GL_ARRAY_BUFFER, 0); 851 glGetBufferPointerv(GL_ARRAY_BUFFER, GL_BUFFER_MAP_POINTER, ¶ms); 852 expectError(GL_INVALID_OPERATION); 853 m_log << TestLog::EndSection; 854 855 glDeleteBuffers(1, &buf); 856 }); 857 ES3F_ADD_API_CASE(get_framebuffer_attachment_parameteriv, "Invalid glGetFramebufferAttachmentParameteriv() usage", 858 { 859 GLint params[1] = { -1 }; 860 GLuint fbo; 861 GLuint rbo[2]; 862 863 glGenFramebuffers (1, &fbo); 864 glGenRenderbuffers (2, rbo); 865 866 glBindFramebuffer (GL_FRAMEBUFFER, fbo); 867 glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); 868 glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, 16, 16); 869 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo[0]); 870 glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); 871 glRenderbufferStorage (GL_RENDERBUFFER, GL_STENCIL_INDEX8, 16, 16); 872 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]); 873 glCheckFramebufferStatus (GL_FRAMEBUFFER); 874 expectError (GL_NO_ERROR); 875 876 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens."); 877 glGetFramebufferAttachmentParameteriv(-1, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, ¶ms[0]); // TYPE is GL_RENDERBUFFER 878 expectError(GL_INVALID_ENUM); 879 m_log << TestLog::EndSection; 880 881 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not valid for the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE."); 882 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, ¶ms[0]); // TYPE is GL_RENDERBUFFER 883 expectError(GL_INVALID_ENUM); 884 glBindFramebuffer(GL_FRAMEBUFFER, 0); 885 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // TYPE is GL_FRAMEBUFFER_DEFAULT 886 expectError(GL_INVALID_ENUM); 887 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 888 m_log << TestLog::EndSection; 889 890 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachment is GL_DEPTH_STENCIL_ATTACHMENT and different objects are bound to the depth and stencil attachment points of target."); 891 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); 892 expectError(GL_INVALID_OPERATION); 893 m_log << TestLog::EndSection; 894 895 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is GL_NONE and pname is not GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME."); 896 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // TYPE is GL_NONE 897 expectError(GL_NO_ERROR); 898 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, ¶ms[0]); // TYPE is GL_NONE 899 expectError(GL_INVALID_OPERATION); 900 m_log << TestLog::EndSection; 901 902 m_log << TestLog::Section("", "GL_INVALID_OPERATION or GL_INVALID_ENUM is generated if attachment is not one of the accepted values for the current binding of target."); 903 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // A FBO is bound so GL_BACK is invalid 904 expectError(GL_INVALID_OPERATION, GL_INVALID_ENUM); 905 glBindFramebuffer(GL_FRAMEBUFFER, 0); 906 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // Default framebuffer is bound so GL_COLOR_ATTACHMENT0 is invalid 907 expectError(GL_INVALID_OPERATION, GL_INVALID_ENUM); 908 m_log << TestLog::EndSection; 909 910 glDeleteFramebuffers(1, &fbo); 911 }); 912 ES3F_ADD_API_CASE(get_renderbuffer_parameteriv, "Invalid glGetRenderbufferParameteriv() usage", 913 { 914 GLint params[1] = { -1 }; 915 GLuint rbo; 916 glGenRenderbuffers(1, &rbo); 917 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 918 919 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); 920 glGetRenderbufferParameteriv(-1, GL_RENDERBUFFER_WIDTH, ¶ms[0]); 921 expectError(GL_INVALID_ENUM); 922 m_log << TestLog::EndSection; 923 924 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the accepted tokens."); 925 glGetRenderbufferParameteriv(GL_RENDERBUFFER, -1, ¶ms[0]); 926 expectError(GL_INVALID_ENUM); 927 m_log << TestLog::EndSection; 928 929 glDeleteRenderbuffers(1, &rbo); 930 glBindRenderbuffer(GL_RENDERBUFFER, 0); 931 }); 932 ES3F_ADD_API_CASE(get_internalformativ, "Invalid glGetInternalformativ() usage", 933 { 934 GLint params[16]; 935 936 deMemset(¶ms[0], 0xcd, sizeof(params)); 937 938 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is negative."); 939 glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, -1, ¶ms[0]); 940 expectError (GL_INVALID_VALUE); 941 m_log << TestLog::EndSection; 942 943 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not GL_SAMPLES or GL_NUM_SAMPLE_COUNTS."); 944 glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, -1, 16, ¶ms[0]); 945 expectError (GL_INVALID_ENUM); 946 m_log << TestLog::EndSection; 947 948 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not color-, depth-, or stencil-renderable."); 949 if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_render_snorm")) 950 { 951 glGetInternalformativ (GL_RENDERBUFFER, GL_RG8_SNORM, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); 952 expectError (GL_INVALID_ENUM); 953 } 954 955 glGetInternalformativ (GL_RENDERBUFFER, GL_COMPRESSED_RGB8_ETC2, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); 956 expectError (GL_INVALID_ENUM); 957 m_log << TestLog::EndSection; 958 959 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); 960 glGetInternalformativ (-1, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); 961 expectError (GL_INVALID_ENUM); 962 glGetInternalformativ (GL_FRAMEBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); 963 expectError (GL_INVALID_ENUM); 964 965 if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_sparse_texture")) 966 { 967 glGetInternalformativ (GL_TEXTURE_2D, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); 968 expectError (GL_INVALID_ENUM); 969 } 970 m_log << TestLog::EndSection; 971 }); 972 973 // Query object queries 974 975 ES3F_ADD_API_CASE(get_queryiv, "Invalid glGetQueryiv() usage", 976 { 977 GLint params = -1; 978 979 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); 980 glGetQueryiv (GL_ANY_SAMPLES_PASSED, -1, ¶ms); 981 expectError (GL_INVALID_ENUM); 982 glGetQueryiv (-1, GL_CURRENT_QUERY, ¶ms); 983 expectError (GL_INVALID_ENUM); 984 glGetQueryiv (-1, -1, ¶ms); 985 expectError (GL_INVALID_ENUM); 986 m_log << TestLog::EndSection; 987 }); 988 ES3F_ADD_API_CASE(get_query_objectuiv, "Invalid glGetQueryObjectuiv() usage", 989 { 990 GLuint params = -1; 991 GLuint id; 992 glGenQueries (1, &id); 993 994 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id is not the name of a query object."); 995 glGetQueryObjectuiv (-1, GL_QUERY_RESULT_AVAILABLE, ¶ms); 996 expectError (GL_INVALID_OPERATION); 997 m_log << TestLog::Message << "// Note: " << id << " is not a query object yet, since it hasn't been used by glBeginQuery" << TestLog::EndMessage; 998 glGetQueryObjectuiv (id, GL_QUERY_RESULT_AVAILABLE, ¶ms); 999 expectError (GL_INVALID_OPERATION); 1000 m_log << TestLog::EndSection; 1001 1002 glBeginQuery (GL_ANY_SAMPLES_PASSED, id); 1003 glEndQuery (GL_ANY_SAMPLES_PASSED); 1004 1005 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 1006 glGetQueryObjectuiv (id, -1, ¶ms); 1007 expectError (GL_INVALID_ENUM); 1008 m_log << TestLog::EndSection; 1009 1010 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if id is the name of a currently active query object."); 1011 glBeginQuery (GL_ANY_SAMPLES_PASSED, id); 1012 expectError (GL_NO_ERROR); 1013 glGetQueryObjectuiv (id, GL_QUERY_RESULT_AVAILABLE, ¶ms); 1014 expectError (GL_INVALID_OPERATION); 1015 glEndQuery (GL_ANY_SAMPLES_PASSED); 1016 expectError (GL_NO_ERROR); 1017 m_log << TestLog::EndSection; 1018 1019 glDeleteQueries (1, &id); 1020 }); 1021 1022 // Sync object queries 1023 1024 ES3F_ADD_API_CASE(get_synciv, "Invalid glGetSynciv() usage", 1025 { 1026 GLsizei length = -1; 1027 GLint values[32]; 1028 GLsync sync; 1029 1030 deMemset(&values[0], 0xcd, sizeof(values)); 1031 1032 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if sync is not the name of a sync object."); 1033 glGetSynciv (0, GL_OBJECT_TYPE, 32, &length, &values[0]); 1034 expectError (GL_INVALID_VALUE); 1035 m_log << TestLog::EndSection; 1036 1037 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the accepted tokens."); 1038 sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); 1039 expectError (GL_NO_ERROR); 1040 glGetSynciv (sync, -1, 32, &length, &values[0]); 1041 expectError (GL_INVALID_ENUM); 1042 m_log << TestLog::EndSection; 1043 }); 1044 1045 // Enumerated boolean state queries 1046 1047 ES3F_ADD_API_CASE(is_enabled, "Invalid glIsEnabled() usage", 1048 { 1049 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not an accepted value."); 1050 glIsEnabled(-1); 1051 expectError(GL_INVALID_ENUM); 1052 glIsEnabled(GL_TRIANGLES); 1053 expectError(GL_INVALID_ENUM); 1054 m_log << TestLog::EndSection; 1055 }); 1056 1057 // Hints 1058 1059 ES3F_ADD_API_CASE(hint, "Invalid glHint() usage", 1060 { 1061 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if either target or mode is not an accepted value."); 1062 glHint(GL_GENERATE_MIPMAP_HINT, -1); 1063 expectError(GL_INVALID_ENUM); 1064 glHint(-1, GL_FASTEST); 1065 expectError(GL_INVALID_ENUM); 1066 glHint(-1, -1); 1067 expectError(GL_INVALID_ENUM); 1068 m_log << TestLog::EndSection; 1069 }); 1070 1071 // Named Object Usage 1072 1073 ES3F_ADD_API_CASE(is_buffer, "Invalid glIsBuffer() usage", 1074 { 1075 GLuint buffer = 0; 1076 GLboolean isBuffer; 1077 1078 m_log << TestLog::Section("", "A name returned by glGenBuffers, but not yet associated with a buffer object by calling glBindBuffer, is not the name of a buffer object."); 1079 isBuffer = glIsBuffer(buffer); 1080 checkBooleans (isBuffer, GL_FALSE); 1081 1082 glGenBuffers (1, &buffer); 1083 isBuffer = glIsBuffer(buffer); 1084 checkBooleans (isBuffer, GL_FALSE); 1085 1086 glBindBuffer (GL_ARRAY_BUFFER, buffer); 1087 isBuffer = glIsBuffer(buffer); 1088 checkBooleans (isBuffer, GL_TRUE); 1089 1090 glBindBuffer (GL_ARRAY_BUFFER, 0); 1091 glDeleteBuffers (1, &buffer); 1092 isBuffer = glIsBuffer(buffer); 1093 checkBooleans (isBuffer, GL_FALSE); 1094 m_log << TestLog::EndSection; 1095 1096 expectError (GL_NO_ERROR); 1097 }); 1098 ES3F_ADD_API_CASE(is_framebuffer, "Invalid glIsFramebuffer() usage", 1099 { 1100 GLuint fbo = 0; 1101 GLboolean isFbo; 1102 1103 m_log << TestLog::Section("", "A name returned by glGenFramebuffers, but not yet bound through a call to glBindFramebuffer is not the name of a framebuffer object."); 1104 isFbo = glIsFramebuffer(fbo); 1105 checkBooleans (isFbo, GL_FALSE); 1106 1107 glGenFramebuffers (1, &fbo); 1108 isFbo = glIsFramebuffer(fbo); 1109 checkBooleans (isFbo, GL_FALSE); 1110 1111 glBindFramebuffer (GL_FRAMEBUFFER, fbo); 1112 isFbo = glIsFramebuffer(fbo); 1113 checkBooleans (isFbo, GL_TRUE); 1114 1115 glBindFramebuffer (GL_FRAMEBUFFER, 0); 1116 glDeleteFramebuffers(1, &fbo); 1117 isFbo = glIsFramebuffer(fbo); 1118 checkBooleans (isFbo, GL_FALSE); 1119 m_log << TestLog::EndSection; 1120 1121 expectError (GL_NO_ERROR); 1122 }); 1123 ES3F_ADD_API_CASE(is_program, "Invalid glIsProgram() usage", 1124 { 1125 GLuint program = 0; 1126 GLboolean isProgram; 1127 1128 m_log << TestLog::Section("", "A name created with glCreateProgram, and not yet deleted with glDeleteProgram is a name of a program object."); 1129 isProgram = glIsProgram(program); 1130 checkBooleans (isProgram, GL_FALSE); 1131 1132 program = glCreateProgram(); 1133 isProgram = glIsProgram(program); 1134 checkBooleans (isProgram, GL_TRUE); 1135 1136 glDeleteProgram (program); 1137 isProgram = glIsProgram(program); 1138 checkBooleans (isProgram, GL_FALSE); 1139 m_log << TestLog::EndSection; 1140 1141 expectError (GL_NO_ERROR); 1142 }); 1143 ES3F_ADD_API_CASE(is_renderbuffer, "Invalid glIsRenderbuffer() usage", 1144 { 1145 GLuint rbo = 0; 1146 GLboolean isRbo; 1147 1148 m_log << TestLog::Section("", "A name returned by glGenRenderbuffers, but not yet bound through a call to glBindRenderbuffer or glFramebufferRenderbuffer is not the name of a renderbuffer object."); 1149 isRbo = glIsRenderbuffer(rbo); 1150 checkBooleans (isRbo, GL_FALSE); 1151 1152 glGenRenderbuffers (1, &rbo); 1153 isRbo = glIsRenderbuffer(rbo); 1154 checkBooleans (isRbo, GL_FALSE); 1155 1156 glBindRenderbuffer (GL_RENDERBUFFER, rbo); 1157 isRbo = glIsRenderbuffer(rbo); 1158 checkBooleans (isRbo, GL_TRUE); 1159 1160 glBindRenderbuffer (GL_RENDERBUFFER, 0); 1161 glDeleteRenderbuffers (1, &rbo); 1162 isRbo = glIsRenderbuffer(rbo); 1163 checkBooleans (isRbo, GL_FALSE); 1164 m_log << TestLog::EndSection; 1165 1166 expectError (GL_NO_ERROR); 1167 }); 1168 ES3F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage", 1169 { 1170 GLuint shader = 0; 1171 GLboolean isShader; 1172 1173 m_log << TestLog::Section("", "A name created with glCreateShader, and not yet deleted with glDeleteShader is a name of a shader object."); 1174 isShader = glIsProgram(shader); 1175 checkBooleans (isShader, GL_FALSE); 1176 1177 shader = glCreateShader(GL_VERTEX_SHADER); 1178 isShader = glIsShader(shader); 1179 checkBooleans (isShader, GL_TRUE); 1180 1181 glDeleteShader (shader); 1182 isShader = glIsShader(shader); 1183 checkBooleans (isShader, GL_FALSE); 1184 m_log << TestLog::EndSection; 1185 1186 expectError (GL_NO_ERROR); 1187 }); 1188 ES3F_ADD_API_CASE(is_texture, "Invalid glIsTexture() usage", 1189 { 1190 GLuint texture = 0; 1191 GLboolean isTexture; 1192 1193 m_log << TestLog::Section("", "A name returned by glGenTextures, but not yet bound through a call to glBindTexture is not the name of a texture."); 1194 isTexture = glIsTexture(texture); 1195 checkBooleans (isTexture, GL_FALSE); 1196 1197 glGenTextures (1, &texture); 1198 isTexture = glIsTexture(texture); 1199 checkBooleans (isTexture, GL_FALSE); 1200 1201 glBindTexture (GL_TEXTURE_2D, texture); 1202 isTexture = glIsTexture(texture); 1203 checkBooleans (isTexture, GL_TRUE); 1204 1205 glBindTexture (GL_TEXTURE_2D, 0); 1206 glDeleteTextures (1, &texture); 1207 isTexture = glIsTexture(texture); 1208 checkBooleans (isTexture, GL_FALSE); 1209 m_log << TestLog::EndSection; 1210 1211 expectError (GL_NO_ERROR); 1212 }); 1213 ES3F_ADD_API_CASE(is_query, "Invalid glIsQuery() usage", 1214 { 1215 GLuint query = 0; 1216 GLboolean isQuery; 1217 1218 m_log << TestLog::Section("", "A name returned by glGenQueries, but not yet associated with a query object by calling glBeginQuery, is not the name of a query object."); 1219 isQuery = glIsQuery(query); 1220 checkBooleans (isQuery, GL_FALSE); 1221 1222 glGenQueries (1, &query); 1223 isQuery = glIsQuery(query); 1224 checkBooleans (isQuery, GL_FALSE); 1225 1226 glBeginQuery (GL_ANY_SAMPLES_PASSED, query); 1227 isQuery = glIsQuery(query); 1228 checkBooleans (isQuery, GL_TRUE); 1229 1230 glEndQuery (GL_ANY_SAMPLES_PASSED); 1231 glDeleteQueries (1, &query); 1232 isQuery = glIsQuery(query); 1233 checkBooleans (isQuery, GL_FALSE); 1234 m_log << TestLog::EndSection; 1235 1236 expectError (GL_NO_ERROR); 1237 }); 1238 ES3F_ADD_API_CASE(is_sampler, "Invalid glIsSampler() usage", 1239 { 1240 GLuint sampler = 0; 1241 GLboolean isSampler; 1242 1243 m_log << TestLog::Section("", "A name returned by glGenSamplers is the name of a sampler object."); 1244 isSampler = glIsSampler(sampler); 1245 checkBooleans (isSampler, GL_FALSE); 1246 1247 glGenSamplers (1, &sampler); 1248 isSampler = glIsSampler(sampler); 1249 checkBooleans (isSampler, GL_TRUE); 1250 1251 glBindSampler (0, sampler); 1252 isSampler = glIsSampler(sampler); 1253 checkBooleans (isSampler, GL_TRUE); 1254 1255 glDeleteSamplers (1, &sampler); 1256 isSampler = glIsSampler(sampler); 1257 checkBooleans (isSampler, GL_FALSE); 1258 m_log << TestLog::EndSection; 1259 1260 expectError (GL_NO_ERROR); 1261 }); 1262 ES3F_ADD_API_CASE(is_sync, "Invalid glIsSync() usage", 1263 { 1264 GLsync sync = 0; 1265 GLboolean isSync; 1266 1267 m_log << TestLog::Section("", "A name returned by glFenceSync is the name of a sync object."); 1268 isSync = glIsSync(sync); 1269 checkBooleans (isSync, GL_FALSE); 1270 1271 sync = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0); 1272 isSync = glIsSync(sync); 1273 checkBooleans (isSync, GL_TRUE); 1274 1275 glDeleteSync (sync); 1276 isSync = glIsSync(sync); 1277 checkBooleans (isSync, GL_FALSE); 1278 m_log << TestLog::EndSection; 1279 1280 expectError (GL_NO_ERROR); 1281 }); 1282 ES3F_ADD_API_CASE(is_transform_feedback, "Invalid glIsTransformFeedback() usage", 1283 { 1284 GLuint tf = 0; 1285 GLboolean isTF; 1286 1287 m_log << TestLog::Section("", "A name returned by glGenTransformFeedbacks, but not yet bound using glBindTransformFeedback, is not the name of a transform feedback object."); 1288 isTF = glIsTransformFeedback(tf); 1289 checkBooleans (isTF, GL_FALSE); 1290 1291 glGenTransformFeedbacks (1, &tf); 1292 isTF = glIsTransformFeedback(tf); 1293 checkBooleans (isTF, GL_FALSE); 1294 1295 glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tf); 1296 isTF = glIsTransformFeedback(tf); 1297 checkBooleans (isTF, GL_TRUE); 1298 1299 glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, 0); 1300 glDeleteTransformFeedbacks (1, &tf); 1301 isTF = glIsTransformFeedback(tf); 1302 checkBooleans (isTF, GL_FALSE); 1303 m_log << TestLog::EndSection; 1304 1305 expectError (GL_NO_ERROR); 1306 }); 1307 ES3F_ADD_API_CASE(is_vertex_array, "Invalid glIsVertexArray() usage", 1308 { 1309 GLuint vao = 0; 1310 GLboolean isVao; 1311 1312 m_log << TestLog::Section("", "A name returned by glGenVertexArrays, but not yet bound using glBindVertexArray, is not the name of a vertex array object."); 1313 isVao = glIsVertexArray(vao); 1314 checkBooleans (isVao, GL_FALSE); 1315 1316 glGenVertexArrays (1, &vao); 1317 isVao = glIsVertexArray(vao); 1318 checkBooleans (isVao, GL_FALSE); 1319 1320 glBindVertexArray (vao); 1321 isVao = glIsVertexArray(vao); 1322 checkBooleans (isVao, GL_TRUE); 1323 1324 glBindVertexArray (0); 1325 glDeleteVertexArrays (1, &vao); 1326 isVao = glIsVertexArray(vao); 1327 checkBooleans (isVao, GL_FALSE); 1328 m_log << TestLog::EndSection; 1329 1330 expectError (GL_NO_ERROR); 1331 }); 1332} 1333 1334} // Functional 1335} // gles3 1336} // deqp 1337