1#ifndef _GLSSHADERLIBRARY_HPP
2#define _GLSSHADERLIBRARY_HPP
3/*-------------------------------------------------------------------------
4 * drawElements Quality Program OpenGL (ES) Module
5 * -----------------------------------------------
6 *
7 * Copyright 2014 The Android Open Source Project
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 *      http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *
21 *//*!
22 * \file
23 * \brief Shader case library.
24 *//*--------------------------------------------------------------------*/
25
26#include "gluDefs.hpp"
27#include "tcuTestCase.hpp"
28#include "gluRenderContext.hpp"
29#include "gluContextInfo.hpp"
30
31#include <vector>
32
33namespace deqp
34{
35namespace gls
36{
37
38class ShaderLibrary
39{
40public:
41								ShaderLibrary		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& contextInfo);
42								~ShaderLibrary		(void);
43
44	std::vector<tcu::TestNode*>	loadShaderFile		(const char* fileName);
45
46private:
47								ShaderLibrary		(const ShaderLibrary&);		// not allowed!
48	ShaderLibrary&				operator=			(const ShaderLibrary&);		// not allowed!
49
50	tcu::TestContext&			m_testCtx;
51	glu::RenderContext&			m_renderCtx;
52	const glu::ContextInfo&		m_contextInfo;
53};
54
55} // gls
56} // deqp
57
58#endif // _GLSSHADERLIBRARY_HPP
59