1#ifndef _GLSSHADERLIBRARY_HPP 2#define _GLSSHADERLIBRARY_HPP 3/*------------------------------------------------------------------------- 4 * drawElements Quality Program OpenGL (ES) Module 5 * ----------------------------------------------- 6 * 7 * Copyright 2014 The Android Open Source Project 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief Shader case library. 24 *//*--------------------------------------------------------------------*/ 25 26#include "gluDefs.hpp" 27#include "tcuTestCase.hpp" 28#include "gluRenderContext.hpp" 29#include "gluContextInfo.hpp" 30 31#include <vector> 32 33namespace deqp 34{ 35namespace gls 36{ 37 38class ShaderLibrary 39{ 40public: 41 ShaderLibrary (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& contextInfo); 42 ~ShaderLibrary (void); 43 44 std::vector<tcu::TestNode*> loadShaderFile (const char* fileName); 45 46private: 47 ShaderLibrary (const ShaderLibrary&); // not allowed! 48 ShaderLibrary& operator= (const ShaderLibrary&); // not allowed! 49 50 tcu::TestContext& m_testCtx; 51 glu::RenderContext& m_renderCtx; 52 const glu::ContextInfo& m_contextInfo; 53}; 54 55} // gls 56} // deqp 57 58#endif // _GLSSHADERLIBRARY_HPP 59