ARMFrameLowering.cpp revision 015f228861ef9b337366f92f637d4e8d624bb006
1//===-- ARMFrameLowering.cpp - ARM Frame Information ----------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file contains the ARM implementation of TargetFrameLowering class.
11//
12//===----------------------------------------------------------------------===//
13
14#include "ARMFrameLowering.h"
15#include "ARMBaseInstrInfo.h"
16#include "ARMBaseRegisterInfo.h"
17#include "ARMMachineFunctionInfo.h"
18#include "MCTargetDesc/ARMAddressingModes.h"
19#include "llvm/Function.h"
20#include "llvm/CodeGen/MachineFrameInfo.h"
21#include "llvm/CodeGen/MachineFunction.h"
22#include "llvm/CodeGen/MachineInstrBuilder.h"
23#include "llvm/CodeGen/MachineRegisterInfo.h"
24#include "llvm/CodeGen/RegisterScavenging.h"
25#include "llvm/Target/TargetOptions.h"
26#include "llvm/Support/CommandLine.h"
27
28using namespace llvm;
29
30static cl::opt<bool>
31SpillAlignedNEONRegs("align-neon-spills", cl::Hidden, cl::init(true),
32                     cl::desc("Align ARM NEON spills in prolog and epilog"));
33
34static MachineBasicBlock::iterator
35skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI,
36                        unsigned NumAlignedDPRCS2Regs);
37
38/// hasFP - Return true if the specified function should have a dedicated frame
39/// pointer register.  This is true if the function has variable sized allocas
40/// or if frame pointer elimination is disabled.
41bool ARMFrameLowering::hasFP(const MachineFunction &MF) const {
42  const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
43
44  // iOS requires FP not to be clobbered for backtracing purpose.
45  if (STI.isTargetIOS())
46    return true;
47
48  const MachineFrameInfo *MFI = MF.getFrameInfo();
49  // Always eliminate non-leaf frame pointers.
50  return ((MF.getTarget().Options.DisableFramePointerElim(MF) &&
51           MFI->hasCalls()) ||
52          RegInfo->needsStackRealignment(MF) ||
53          MFI->hasVarSizedObjects() ||
54          MFI->isFrameAddressTaken());
55}
56
57/// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
58/// not required, we reserve argument space for call sites in the function
59/// immediately on entry to the current function.  This eliminates the need for
60/// add/sub sp brackets around call sites.  Returns true if the call frame is
61/// included as part of the stack frame.
62bool ARMFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
63  const MachineFrameInfo *FFI = MF.getFrameInfo();
64  unsigned CFSize = FFI->getMaxCallFrameSize();
65  // It's not always a good idea to include the call frame as part of the
66  // stack frame. ARM (especially Thumb) has small immediate offset to
67  // address the stack frame. So a large call frame can cause poor codegen
68  // and may even makes it impossible to scavenge a register.
69  if (CFSize >= ((1 << 12) - 1) / 2)  // Half of imm12
70    return false;
71
72  return !MF.getFrameInfo()->hasVarSizedObjects();
73}
74
75/// canSimplifyCallFramePseudos - If there is a reserved call frame, the
76/// call frame pseudos can be simplified.  Unlike most targets, having a FP
77/// is not sufficient here since we still may reference some objects via SP
78/// even when FP is available in Thumb2 mode.
79bool
80ARMFrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const {
81  return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects();
82}
83
84static bool isCalleeSavedRegister(unsigned Reg, const uint16_t *CSRegs) {
85  for (unsigned i = 0; CSRegs[i]; ++i)
86    if (Reg == CSRegs[i])
87      return true;
88  return false;
89}
90
91static bool isCSRestore(MachineInstr *MI,
92                        const ARMBaseInstrInfo &TII,
93                        const uint16_t *CSRegs) {
94  // Integer spill area is handled with "pop".
95  if (MI->getOpcode() == ARM::LDMIA_RET ||
96      MI->getOpcode() == ARM::t2LDMIA_RET ||
97      MI->getOpcode() == ARM::LDMIA_UPD ||
98      MI->getOpcode() == ARM::t2LDMIA_UPD ||
99      MI->getOpcode() == ARM::VLDMDIA_UPD) {
100    // The first two operands are predicates. The last two are
101    // imp-def and imp-use of SP. Check everything in between.
102    for (int i = 5, e = MI->getNumOperands(); i != e; ++i)
103      if (!isCalleeSavedRegister(MI->getOperand(i).getReg(), CSRegs))
104        return false;
105    return true;
106  }
107  if ((MI->getOpcode() == ARM::LDR_POST_IMM ||
108       MI->getOpcode() == ARM::LDR_POST_REG ||
109       MI->getOpcode() == ARM::t2LDR_POST) &&
110      isCalleeSavedRegister(MI->getOperand(0).getReg(), CSRegs) &&
111      MI->getOperand(1).getReg() == ARM::SP)
112    return true;
113
114  return false;
115}
116
117static void
118emitSPUpdate(bool isARM,
119             MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI,
120             DebugLoc dl, const ARMBaseInstrInfo &TII,
121             int NumBytes, unsigned MIFlags = MachineInstr::NoFlags) {
122  if (isARM)
123    emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes,
124                            ARMCC::AL, 0, TII, MIFlags);
125  else
126    emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes,
127                           ARMCC::AL, 0, TII, MIFlags);
128}
129
130void ARMFrameLowering::emitPrologue(MachineFunction &MF) const {
131  MachineBasicBlock &MBB = MF.front();
132  MachineBasicBlock::iterator MBBI = MBB.begin();
133  MachineFrameInfo  *MFI = MF.getFrameInfo();
134  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
135  const ARMBaseRegisterInfo *RegInfo =
136    static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
137  const ARMBaseInstrInfo &TII =
138    *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
139  assert(!AFI->isThumb1OnlyFunction() &&
140         "This emitPrologue does not support Thumb1!");
141  bool isARM = !AFI->isThumbFunction();
142  unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize();
143  unsigned NumBytes = MFI->getStackSize();
144  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
145  DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
146  unsigned FramePtr = RegInfo->getFrameRegister(MF);
147
148  // Determine the sizes of each callee-save spill areas and record which frame
149  // belongs to which callee-save spill areas.
150  unsigned GPRCS1Size = 0, GPRCS2Size = 0, DPRCSSize = 0;
151  int FramePtrSpillFI = 0;
152  int D8SpillFI = 0;
153
154  // Allocate the vararg register save area. This is not counted in NumBytes.
155  if (VARegSaveSize)
156    emitSPUpdate(isARM, MBB, MBBI, dl, TII, -VARegSaveSize,
157                 MachineInstr::FrameSetup);
158
159  if (!AFI->hasStackFrame()) {
160    if (NumBytes != 0)
161      emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes,
162                   MachineInstr::FrameSetup);
163    return;
164  }
165
166  for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
167    unsigned Reg = CSI[i].getReg();
168    int FI = CSI[i].getFrameIdx();
169    switch (Reg) {
170    case ARM::R4:
171    case ARM::R5:
172    case ARM::R6:
173    case ARM::R7:
174    case ARM::LR:
175      if (Reg == FramePtr)
176        FramePtrSpillFI = FI;
177      AFI->addGPRCalleeSavedArea1Frame(FI);
178      GPRCS1Size += 4;
179      break;
180    case ARM::R8:
181    case ARM::R9:
182    case ARM::R10:
183    case ARM::R11:
184      if (Reg == FramePtr)
185        FramePtrSpillFI = FI;
186      if (STI.isTargetIOS()) {
187        AFI->addGPRCalleeSavedArea2Frame(FI);
188        GPRCS2Size += 4;
189      } else {
190        AFI->addGPRCalleeSavedArea1Frame(FI);
191        GPRCS1Size += 4;
192      }
193      break;
194    default:
195      // This is a DPR. Exclude the aligned DPRCS2 spills.
196      if (Reg == ARM::D8)
197        D8SpillFI = FI;
198      if (Reg < ARM::D8 || Reg >= ARM::D8 + AFI->getNumAlignedDPRCS2Regs()) {
199        AFI->addDPRCalleeSavedAreaFrame(FI);
200        DPRCSSize += 8;
201      }
202    }
203  }
204
205  // Move past area 1.
206  if (GPRCS1Size > 0) MBBI++;
207
208  // Set FP to point to the stack slot that contains the previous FP.
209  // For iOS, FP is R7, which has now been stored in spill area 1.
210  // Otherwise, if this is not iOS, all the callee-saved registers go
211  // into spill area 1, including the FP in R11.  In either case, it is
212  // now safe to emit this assignment.
213  bool HasFP = hasFP(MF);
214  if (HasFP) {
215    unsigned ADDriOpc = !AFI->isThumbFunction() ? ARM::ADDri : ARM::t2ADDri;
216    MachineInstrBuilder MIB =
217      BuildMI(MBB, MBBI, dl, TII.get(ADDriOpc), FramePtr)
218      .addFrameIndex(FramePtrSpillFI).addImm(0)
219      .setMIFlag(MachineInstr::FrameSetup);
220    AddDefaultCC(AddDefaultPred(MIB));
221  }
222
223  // Move past area 2.
224  if (GPRCS2Size > 0) MBBI++;
225
226  // Determine starting offsets of spill areas.
227  unsigned DPRCSOffset  = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize);
228  unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize;
229  unsigned GPRCS1Offset = GPRCS2Offset + GPRCS2Size;
230  if (HasFP)
231    AFI->setFramePtrSpillOffset(MFI->getObjectOffset(FramePtrSpillFI) +
232                                NumBytes);
233  AFI->setGPRCalleeSavedArea1Offset(GPRCS1Offset);
234  AFI->setGPRCalleeSavedArea2Offset(GPRCS2Offset);
235  AFI->setDPRCalleeSavedAreaOffset(DPRCSOffset);
236
237  // Move past area 3.
238  if (DPRCSSize > 0) {
239    MBBI++;
240    // Since vpush register list cannot have gaps, there may be multiple vpush
241    // instructions in the prologue.
242    while (MBBI->getOpcode() == ARM::VSTMDDB_UPD)
243      MBBI++;
244  }
245
246  // Move past the aligned DPRCS2 area.
247  if (AFI->getNumAlignedDPRCS2Regs() > 0) {
248    MBBI = skipAlignedDPRCS2Spills(MBBI, AFI->getNumAlignedDPRCS2Regs());
249    // The code inserted by emitAlignedDPRCS2Spills realigns the stack, and
250    // leaves the stack pointer pointing to the DPRCS2 area.
251    //
252    // Adjust NumBytes to represent the stack slots below the DPRCS2 area.
253    NumBytes += MFI->getObjectOffset(D8SpillFI);
254  } else
255    NumBytes = DPRCSOffset;
256
257  if (NumBytes) {
258    // Adjust SP after all the callee-save spills.
259    emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes,
260                 MachineInstr::FrameSetup);
261    if (HasFP && isARM)
262      // Restore from fp only in ARM mode: e.g. sub sp, r7, #24
263      // Note it's not safe to do this in Thumb2 mode because it would have
264      // taken two instructions:
265      // mov sp, r7
266      // sub sp, #24
267      // If an interrupt is taken between the two instructions, then sp is in
268      // an inconsistent state (pointing to the middle of callee-saved area).
269      // The interrupt handler can end up clobbering the registers.
270      AFI->setShouldRestoreSPFromFP(true);
271  }
272
273  if (STI.isTargetELF() && hasFP(MF))
274    MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() -
275                             AFI->getFramePtrSpillOffset());
276
277  AFI->setGPRCalleeSavedArea1Size(GPRCS1Size);
278  AFI->setGPRCalleeSavedArea2Size(GPRCS2Size);
279  AFI->setDPRCalleeSavedAreaSize(DPRCSSize);
280
281  // If we need dynamic stack realignment, do it here. Be paranoid and make
282  // sure if we also have VLAs, we have a base pointer for frame access.
283  // If aligned NEON registers were spilled, the stack has already been
284  // realigned.
285  if (!AFI->getNumAlignedDPRCS2Regs() && RegInfo->needsStackRealignment(MF)) {
286    unsigned MaxAlign = MFI->getMaxAlignment();
287    assert (!AFI->isThumb1OnlyFunction());
288    if (!AFI->isThumbFunction()) {
289      // Emit bic sp, sp, MaxAlign
290      AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl,
291                                          TII.get(ARM::BICri), ARM::SP)
292                                  .addReg(ARM::SP, RegState::Kill)
293                                  .addImm(MaxAlign-1)));
294    } else {
295      // We cannot use sp as source/dest register here, thus we're emitting the
296      // following sequence:
297      // mov r4, sp
298      // bic r4, r4, MaxAlign
299      // mov sp, r4
300      // FIXME: It will be better just to find spare register here.
301      AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::R4)
302        .addReg(ARM::SP, RegState::Kill));
303      AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl,
304                                          TII.get(ARM::t2BICri), ARM::R4)
305                                  .addReg(ARM::R4, RegState::Kill)
306                                  .addImm(MaxAlign-1)));
307      AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::SP)
308        .addReg(ARM::R4, RegState::Kill));
309    }
310
311    AFI->setShouldRestoreSPFromFP(true);
312  }
313
314  // If we need a base pointer, set it up here. It's whatever the value
315  // of the stack pointer is at this point. Any variable size objects
316  // will be allocated after this, so we can still use the base pointer
317  // to reference locals.
318  // FIXME: Clarify FrameSetup flags here.
319  if (RegInfo->hasBasePointer(MF)) {
320    if (isARM)
321      BuildMI(MBB, MBBI, dl,
322              TII.get(ARM::MOVr), RegInfo->getBaseRegister())
323        .addReg(ARM::SP)
324        .addImm((unsigned)ARMCC::AL).addReg(0).addReg(0);
325    else
326      AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
327                             RegInfo->getBaseRegister())
328        .addReg(ARM::SP));
329  }
330
331  // If the frame has variable sized objects then the epilogue must restore
332  // the sp from fp. We can assume there's an FP here since hasFP already
333  // checks for hasVarSizedObjects.
334  if (MFI->hasVarSizedObjects())
335    AFI->setShouldRestoreSPFromFP(true);
336}
337
338void ARMFrameLowering::emitEpilogue(MachineFunction &MF,
339                                    MachineBasicBlock &MBB) const {
340  MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
341  assert(MBBI->isReturn() && "Can only insert epilog into returning blocks");
342  unsigned RetOpcode = MBBI->getOpcode();
343  DebugLoc dl = MBBI->getDebugLoc();
344  MachineFrameInfo *MFI = MF.getFrameInfo();
345  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
346  const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
347  const ARMBaseInstrInfo &TII =
348    *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
349  assert(!AFI->isThumb1OnlyFunction() &&
350         "This emitEpilogue does not support Thumb1!");
351  bool isARM = !AFI->isThumbFunction();
352
353  unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize();
354  int NumBytes = (int)MFI->getStackSize();
355  unsigned FramePtr = RegInfo->getFrameRegister(MF);
356
357  if (!AFI->hasStackFrame()) {
358    if (NumBytes != 0)
359      emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes);
360  } else {
361    // Unwind MBBI to point to first LDR / VLDRD.
362    const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs();
363    if (MBBI != MBB.begin()) {
364      do
365        --MBBI;
366      while (MBBI != MBB.begin() && isCSRestore(MBBI, TII, CSRegs));
367      if (!isCSRestore(MBBI, TII, CSRegs))
368        ++MBBI;
369    }
370
371    // Move SP to start of FP callee save spill area.
372    NumBytes -= (AFI->getGPRCalleeSavedArea1Size() +
373                 AFI->getGPRCalleeSavedArea2Size() +
374                 AFI->getDPRCalleeSavedAreaSize());
375
376    // Reset SP based on frame pointer only if the stack frame extends beyond
377    // frame pointer stack slot or target is ELF and the function has FP.
378    if (AFI->shouldRestoreSPFromFP()) {
379      NumBytes = AFI->getFramePtrSpillOffset() - NumBytes;
380      if (NumBytes) {
381        if (isARM)
382          emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes,
383                                  ARMCC::AL, 0, TII);
384        else {
385          // It's not possible to restore SP from FP in a single instruction.
386          // For iOS, this looks like:
387          // mov sp, r7
388          // sub sp, #24
389          // This is bad, if an interrupt is taken after the mov, sp is in an
390          // inconsistent state.
391          // Use the first callee-saved register as a scratch register.
392          assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) &&
393                 "No scratch register to restore SP from FP!");
394          emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes,
395                                 ARMCC::AL, 0, TII);
396          AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
397                                 ARM::SP)
398            .addReg(ARM::R4));
399        }
400      } else {
401        // Thumb2 or ARM.
402        if (isARM)
403          BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), ARM::SP)
404            .addReg(FramePtr).addImm((unsigned)ARMCC::AL).addReg(0).addReg(0);
405        else
406          AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
407                                 ARM::SP)
408            .addReg(FramePtr));
409      }
410    } else if (NumBytes)
411      emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes);
412
413    // Increment past our save areas.
414    if (AFI->getDPRCalleeSavedAreaSize()) {
415      MBBI++;
416      // Since vpop register list cannot have gaps, there may be multiple vpop
417      // instructions in the epilogue.
418      while (MBBI->getOpcode() == ARM::VLDMDIA_UPD)
419        MBBI++;
420    }
421    if (AFI->getGPRCalleeSavedArea2Size()) MBBI++;
422    if (AFI->getGPRCalleeSavedArea1Size()) MBBI++;
423  }
424
425  if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND ||
426      RetOpcode == ARM::TCRETURNri || RetOpcode == ARM::TCRETURNriND) {
427    // Tail call return: adjust the stack pointer and jump to callee.
428    MBBI = MBB.getLastNonDebugInstr();
429    MachineOperand &JumpTarget = MBBI->getOperand(0);
430
431    // Jump to label or value in register.
432    if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND) {
433      unsigned TCOpcode = (RetOpcode == ARM::TCRETURNdi)
434        ? (STI.isThumb() ? ARM::tTAILJMPd : ARM::TAILJMPd)
435        : (STI.isThumb() ? ARM::tTAILJMPdND : ARM::TAILJMPdND);
436      MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode));
437      if (JumpTarget.isGlobal())
438        MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(),
439                             JumpTarget.getTargetFlags());
440      else {
441        assert(JumpTarget.isSymbol());
442        MIB.addExternalSymbol(JumpTarget.getSymbolName(),
443                              JumpTarget.getTargetFlags());
444      }
445
446      // Add the default predicate in Thumb mode.
447      if (STI.isThumb()) MIB.addImm(ARMCC::AL).addReg(0);
448    } else if (RetOpcode == ARM::TCRETURNri) {
449      BuildMI(MBB, MBBI, dl,
450              TII.get(STI.isThumb() ? ARM::tTAILJMPr : ARM::TAILJMPr)).
451        addReg(JumpTarget.getReg(), RegState::Kill);
452    } else if (RetOpcode == ARM::TCRETURNriND) {
453      BuildMI(MBB, MBBI, dl,
454              TII.get(STI.isThumb() ? ARM::tTAILJMPrND : ARM::TAILJMPrND)).
455        addReg(JumpTarget.getReg(), RegState::Kill);
456    }
457
458    MachineInstr *NewMI = prior(MBBI);
459    for (unsigned i = 1, e = MBBI->getNumOperands(); i != e; ++i)
460      NewMI->addOperand(MBBI->getOperand(i));
461
462    // Delete the pseudo instruction TCRETURN.
463    MBB.erase(MBBI);
464    MBBI = NewMI;
465  }
466
467  if (VARegSaveSize)
468    emitSPUpdate(isARM, MBB, MBBI, dl, TII, VARegSaveSize);
469}
470
471/// getFrameIndexReference - Provide a base+offset reference to an FI slot for
472/// debug info.  It's the same as what we use for resolving the code-gen
473/// references for now.  FIXME: This can go wrong when references are
474/// SP-relative and simple call frames aren't used.
475int
476ARMFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
477                                         unsigned &FrameReg) const {
478  return ResolveFrameIndexReference(MF, FI, FrameReg, 0);
479}
480
481int
482ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF,
483                                             int FI, unsigned &FrameReg,
484                                             int SPAdj) const {
485  const MachineFrameInfo *MFI = MF.getFrameInfo();
486  const ARMBaseRegisterInfo *RegInfo =
487    static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
488  const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
489  int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize();
490  int FPOffset = Offset - AFI->getFramePtrSpillOffset();
491  bool isFixed = MFI->isFixedObjectIndex(FI);
492
493  FrameReg = ARM::SP;
494  Offset += SPAdj;
495  if (AFI->isGPRCalleeSavedArea1Frame(FI))
496    return Offset - AFI->getGPRCalleeSavedArea1Offset();
497  else if (AFI->isGPRCalleeSavedArea2Frame(FI))
498    return Offset - AFI->getGPRCalleeSavedArea2Offset();
499  else if (AFI->isDPRCalleeSavedAreaFrame(FI))
500    return Offset - AFI->getDPRCalleeSavedAreaOffset();
501
502  // SP can move around if there are allocas.  We may also lose track of SP
503  // when emergency spilling inside a non-reserved call frame setup.
504  bool hasMovingSP = MFI->hasVarSizedObjects() || !hasReservedCallFrame(MF);
505
506  // When dynamically realigning the stack, use the frame pointer for
507  // parameters, and the stack/base pointer for locals.
508  if (RegInfo->needsStackRealignment(MF)) {
509    assert (hasFP(MF) && "dynamic stack realignment without a FP!");
510    if (isFixed) {
511      FrameReg = RegInfo->getFrameRegister(MF);
512      Offset = FPOffset;
513    } else if (hasMovingSP) {
514      assert(RegInfo->hasBasePointer(MF) &&
515             "VLAs and dynamic stack alignment, but missing base pointer!");
516      FrameReg = RegInfo->getBaseRegister();
517    }
518    return Offset;
519  }
520
521  // If there is a frame pointer, use it when we can.
522  if (hasFP(MF) && AFI->hasStackFrame()) {
523    // Use frame pointer to reference fixed objects. Use it for locals if
524    // there are VLAs (and thus the SP isn't reliable as a base).
525    if (isFixed || (hasMovingSP && !RegInfo->hasBasePointer(MF))) {
526      FrameReg = RegInfo->getFrameRegister(MF);
527      return FPOffset;
528    } else if (hasMovingSP) {
529      assert(RegInfo->hasBasePointer(MF) && "missing base pointer!");
530      if (AFI->isThumb2Function()) {
531        // Try to use the frame pointer if we can, else use the base pointer
532        // since it's available. This is handy for the emergency spill slot, in
533        // particular.
534        if (FPOffset >= -255 && FPOffset < 0) {
535          FrameReg = RegInfo->getFrameRegister(MF);
536          return FPOffset;
537        }
538      }
539    } else if (AFI->isThumb2Function()) {
540      // Use  add <rd>, sp, #<imm8>
541      //      ldr <rd>, [sp, #<imm8>]
542      // if at all possible to save space.
543      if (Offset >= 0 && (Offset & 3) == 0 && Offset <= 1020)
544        return Offset;
545      // In Thumb2 mode, the negative offset is very limited. Try to avoid
546      // out of range references. ldr <rt>,[<rn>, #-<imm8>]
547      if (FPOffset >= -255 && FPOffset < 0) {
548        FrameReg = RegInfo->getFrameRegister(MF);
549        return FPOffset;
550      }
551    } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) {
552      // Otherwise, use SP or FP, whichever is closer to the stack slot.
553      FrameReg = RegInfo->getFrameRegister(MF);
554      return FPOffset;
555    }
556  }
557  // Use the base pointer if we have one.
558  if (RegInfo->hasBasePointer(MF))
559    FrameReg = RegInfo->getBaseRegister();
560  return Offset;
561}
562
563int ARMFrameLowering::getFrameIndexOffset(const MachineFunction &MF,
564                                          int FI) const {
565  unsigned FrameReg;
566  return getFrameIndexReference(MF, FI, FrameReg);
567}
568
569void ARMFrameLowering::emitPushInst(MachineBasicBlock &MBB,
570                                    MachineBasicBlock::iterator MI,
571                                    const std::vector<CalleeSavedInfo> &CSI,
572                                    unsigned StmOpc, unsigned StrOpc,
573                                    bool NoGap,
574                                    bool(*Func)(unsigned, bool),
575                                    unsigned NumAlignedDPRCS2Regs,
576                                    unsigned MIFlags) const {
577  MachineFunction &MF = *MBB.getParent();
578  const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
579
580  DebugLoc DL;
581  if (MI != MBB.end()) DL = MI->getDebugLoc();
582
583  SmallVector<std::pair<unsigned,bool>, 4> Regs;
584  unsigned i = CSI.size();
585  while (i != 0) {
586    unsigned LastReg = 0;
587    for (; i != 0; --i) {
588      unsigned Reg = CSI[i-1].getReg();
589      if (!(Func)(Reg, STI.isTargetIOS())) continue;
590
591      // D-registers in the aligned area DPRCS2 are NOT spilled here.
592      if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs)
593        continue;
594
595      // Add the callee-saved register as live-in unless it's LR and
596      // @llvm.returnaddress is called. If LR is returned for
597      // @llvm.returnaddress then it's already added to the function and
598      // entry block live-in sets.
599      bool isKill = true;
600      if (Reg == ARM::LR) {
601        if (MF.getFrameInfo()->isReturnAddressTaken() &&
602            MF.getRegInfo().isLiveIn(Reg))
603          isKill = false;
604      }
605
606      if (isKill)
607        MBB.addLiveIn(Reg);
608
609      // If NoGap is true, push consecutive registers and then leave the rest
610      // for other instructions. e.g.
611      // vpush {d8, d10, d11} -> vpush {d8}, vpush {d10, d11}
612      if (NoGap && LastReg && LastReg != Reg-1)
613        break;
614      LastReg = Reg;
615      Regs.push_back(std::make_pair(Reg, isKill));
616    }
617
618    if (Regs.empty())
619      continue;
620    if (Regs.size() > 1 || StrOpc== 0) {
621      MachineInstrBuilder MIB =
622        AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(StmOpc), ARM::SP)
623                       .addReg(ARM::SP).setMIFlags(MIFlags));
624      for (unsigned i = 0, e = Regs.size(); i < e; ++i)
625        MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second));
626    } else if (Regs.size() == 1) {
627      MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(StrOpc),
628                                        ARM::SP)
629        .addReg(Regs[0].first, getKillRegState(Regs[0].second))
630        .addReg(ARM::SP).setMIFlags(MIFlags)
631        .addImm(-4);
632      AddDefaultPred(MIB);
633    }
634    Regs.clear();
635  }
636}
637
638void ARMFrameLowering::emitPopInst(MachineBasicBlock &MBB,
639                                   MachineBasicBlock::iterator MI,
640                                   const std::vector<CalleeSavedInfo> &CSI,
641                                   unsigned LdmOpc, unsigned LdrOpc,
642                                   bool isVarArg, bool NoGap,
643                                   bool(*Func)(unsigned, bool),
644                                   unsigned NumAlignedDPRCS2Regs) const {
645  MachineFunction &MF = *MBB.getParent();
646  const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
647  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
648  DebugLoc DL = MI->getDebugLoc();
649  unsigned RetOpcode = MI->getOpcode();
650  bool isTailCall = (RetOpcode == ARM::TCRETURNdi ||
651                     RetOpcode == ARM::TCRETURNdiND ||
652                     RetOpcode == ARM::TCRETURNri ||
653                     RetOpcode == ARM::TCRETURNriND);
654
655  SmallVector<unsigned, 4> Regs;
656  unsigned i = CSI.size();
657  while (i != 0) {
658    unsigned LastReg = 0;
659    bool DeleteRet = false;
660    for (; i != 0; --i) {
661      unsigned Reg = CSI[i-1].getReg();
662      if (!(Func)(Reg, STI.isTargetIOS())) continue;
663
664      // The aligned reloads from area DPRCS2 are not inserted here.
665      if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs)
666        continue;
667
668      if (Reg == ARM::LR && !isTailCall && !isVarArg && STI.hasV5TOps()) {
669        Reg = ARM::PC;
670        LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET;
671        // Fold the return instruction into the LDM.
672        DeleteRet = true;
673      }
674
675      // If NoGap is true, pop consecutive registers and then leave the rest
676      // for other instructions. e.g.
677      // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11}
678      if (NoGap && LastReg && LastReg != Reg-1)
679        break;
680
681      LastReg = Reg;
682      Regs.push_back(Reg);
683    }
684
685    if (Regs.empty())
686      continue;
687    if (Regs.size() > 1 || LdrOpc == 0) {
688      MachineInstrBuilder MIB =
689        AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(LdmOpc), ARM::SP)
690                       .addReg(ARM::SP));
691      for (unsigned i = 0, e = Regs.size(); i < e; ++i)
692        MIB.addReg(Regs[i], getDefRegState(true));
693      if (DeleteRet) {
694        MIB->copyImplicitOps(&*MI);
695        MI->eraseFromParent();
696      }
697      MI = MIB;
698    } else if (Regs.size() == 1) {
699      // If we adjusted the reg to PC from LR above, switch it back here. We
700      // only do that for LDM.
701      if (Regs[0] == ARM::PC)
702        Regs[0] = ARM::LR;
703      MachineInstrBuilder MIB =
704        BuildMI(MBB, MI, DL, TII.get(LdrOpc), Regs[0])
705          .addReg(ARM::SP, RegState::Define)
706          .addReg(ARM::SP);
707      // ARM mode needs an extra reg0 here due to addrmode2. Will go away once
708      // that refactoring is complete (eventually).
709      if (LdrOpc == ARM::LDR_POST_REG || LdrOpc == ARM::LDR_POST_IMM) {
710        MIB.addReg(0);
711        MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::add, 4, ARM_AM::no_shift));
712      } else
713        MIB.addImm(4);
714      AddDefaultPred(MIB);
715    }
716    Regs.clear();
717  }
718}
719
720/// Emit aligned spill instructions for NumAlignedDPRCS2Regs D-registers
721/// starting from d8.  Also insert stack realignment code and leave the stack
722/// pointer pointing to the d8 spill slot.
723static void emitAlignedDPRCS2Spills(MachineBasicBlock &MBB,
724                                    MachineBasicBlock::iterator MI,
725                                    unsigned NumAlignedDPRCS2Regs,
726                                    const std::vector<CalleeSavedInfo> &CSI,
727                                    const TargetRegisterInfo *TRI) {
728  MachineFunction &MF = *MBB.getParent();
729  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
730  DebugLoc DL = MI->getDebugLoc();
731  const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
732  MachineFrameInfo &MFI = *MF.getFrameInfo();
733
734  // Mark the D-register spill slots as properly aligned.  Since MFI computes
735  // stack slot layout backwards, this can actually mean that the d-reg stack
736  // slot offsets can be wrong. The offset for d8 will always be correct.
737  for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
738    unsigned DNum = CSI[i].getReg() - ARM::D8;
739    if (DNum >= 8)
740      continue;
741    int FI = CSI[i].getFrameIdx();
742    // The even-numbered registers will be 16-byte aligned, the odd-numbered
743    // registers will be 8-byte aligned.
744    MFI.setObjectAlignment(FI, DNum % 2 ? 8 : 16);
745
746    // The stack slot for D8 needs to be maximally aligned because this is
747    // actually the point where we align the stack pointer.  MachineFrameInfo
748    // computes all offsets relative to the incoming stack pointer which is a
749    // bit weird when realigning the stack.  Any extra padding for this
750    // over-alignment is not realized because the code inserted below adjusts
751    // the stack pointer by numregs * 8 before aligning the stack pointer.
752    if (DNum == 0)
753      MFI.setObjectAlignment(FI, MFI.getMaxAlignment());
754  }
755
756  // Move the stack pointer to the d8 spill slot, and align it at the same
757  // time. Leave the stack slot address in the scratch register r4.
758  //
759  //   sub r4, sp, #numregs * 8
760  //   bic r4, r4, #align - 1
761  //   mov sp, r4
762  //
763  bool isThumb = AFI->isThumbFunction();
764  assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1");
765  AFI->setShouldRestoreSPFromFP(true);
766
767  // sub r4, sp, #numregs * 8
768  // The immediate is <= 64, so it doesn't need any special encoding.
769  unsigned Opc = isThumb ? ARM::t2SUBri : ARM::SUBri;
770  AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4)
771                              .addReg(ARM::SP)
772                              .addImm(8 * NumAlignedDPRCS2Regs)));
773
774  // bic r4, r4, #align-1
775  Opc = isThumb ? ARM::t2BICri : ARM::BICri;
776  unsigned MaxAlign = MF.getFrameInfo()->getMaxAlignment();
777  AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4)
778                              .addReg(ARM::R4, RegState::Kill)
779                              .addImm(MaxAlign - 1)));
780
781  // mov sp, r4
782  // The stack pointer must be adjusted before spilling anything, otherwise
783  // the stack slots could be clobbered by an interrupt handler.
784  // Leave r4 live, it is used below.
785  Opc = isThumb ? ARM::tMOVr : ARM::MOVr;
786  MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(Opc), ARM::SP)
787                            .addReg(ARM::R4);
788  MIB = AddDefaultPred(MIB);
789  if (!isThumb)
790    AddDefaultCC(MIB);
791
792  // Now spill NumAlignedDPRCS2Regs registers starting from d8.
793  // r4 holds the stack slot address.
794  unsigned NextReg = ARM::D8;
795
796  // 16-byte aligned vst1.64 with 4 d-regs and address writeback.
797  // The writeback is only needed when emitting two vst1.64 instructions.
798  if (NumAlignedDPRCS2Regs >= 6) {
799    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
800                                               ARM::QQPRRegisterClass);
801    MBB.addLiveIn(SupReg);
802    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Qwb_fixed),
803                           ARM::R4)
804                   .addReg(ARM::R4, RegState::Kill).addImm(16)
805                   .addReg(NextReg)
806                   .addReg(SupReg, RegState::ImplicitKill));
807    NextReg += 4;
808    NumAlignedDPRCS2Regs -= 4;
809  }
810
811  // We won't modify r4 beyond this point.  It currently points to the next
812  // register to be spilled.
813  unsigned R4BaseReg = NextReg;
814
815  // 16-byte aligned vst1.64 with 4 d-regs, no writeback.
816  if (NumAlignedDPRCS2Regs >= 4) {
817    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
818                                               ARM::QQPRRegisterClass);
819    MBB.addLiveIn(SupReg);
820    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Q))
821                   .addReg(ARM::R4).addImm(16).addReg(NextReg)
822                   .addReg(SupReg, RegState::ImplicitKill));
823    NextReg += 4;
824    NumAlignedDPRCS2Regs -= 4;
825  }
826
827  // 16-byte aligned vst1.64 with 2 d-regs.
828  if (NumAlignedDPRCS2Regs >= 2) {
829    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
830                                               ARM::QPRRegisterClass);
831    MBB.addLiveIn(SupReg);
832    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1q64))
833                   .addReg(ARM::R4).addImm(16).addReg(NextReg)
834                   .addReg(SupReg, RegState::ImplicitKill));
835    NextReg += 2;
836    NumAlignedDPRCS2Regs -= 2;
837  }
838
839  // Finally, use a vanilla vstr.64 for the odd last register.
840  if (NumAlignedDPRCS2Regs) {
841    MBB.addLiveIn(NextReg);
842    // vstr.64 uses addrmode5 which has an offset scale of 4.
843    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VSTRD))
844                   .addReg(NextReg)
845                   .addReg(ARM::R4).addImm((NextReg-R4BaseReg)*2));
846  }
847
848  // The last spill instruction inserted should kill the scratch register r4.
849  llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI);
850}
851
852/// Skip past the code inserted by emitAlignedDPRCS2Spills, and return an
853/// iterator to the following instruction.
854static MachineBasicBlock::iterator
855skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI,
856                        unsigned NumAlignedDPRCS2Regs) {
857  //   sub r4, sp, #numregs * 8
858  //   bic r4, r4, #align - 1
859  //   mov sp, r4
860  ++MI; ++MI; ++MI;
861  assert(MI->mayStore() && "Expecting spill instruction");
862
863  // These switches all fall through.
864  switch(NumAlignedDPRCS2Regs) {
865  case 7:
866    ++MI;
867    assert(MI->mayStore() && "Expecting spill instruction");
868  default:
869    ++MI;
870    assert(MI->mayStore() && "Expecting spill instruction");
871  case 1:
872  case 2:
873  case 4:
874    assert(MI->killsRegister(ARM::R4) && "Missed kill flag");
875    ++MI;
876  }
877  return MI;
878}
879
880/// Emit aligned reload instructions for NumAlignedDPRCS2Regs D-registers
881/// starting from d8.  These instructions are assumed to execute while the
882/// stack is still aligned, unlike the code inserted by emitPopInst.
883static void emitAlignedDPRCS2Restores(MachineBasicBlock &MBB,
884                                      MachineBasicBlock::iterator MI,
885                                      unsigned NumAlignedDPRCS2Regs,
886                                      const std::vector<CalleeSavedInfo> &CSI,
887                                      const TargetRegisterInfo *TRI) {
888  MachineFunction &MF = *MBB.getParent();
889  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
890  DebugLoc DL = MI->getDebugLoc();
891  const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
892
893  // Find the frame index assigned to d8.
894  int D8SpillFI = 0;
895  for (unsigned i = 0, e = CSI.size(); i != e; ++i)
896    if (CSI[i].getReg() == ARM::D8) {
897      D8SpillFI = CSI[i].getFrameIdx();
898      break;
899    }
900
901  // Materialize the address of the d8 spill slot into the scratch register r4.
902  // This can be fairly complicated if the stack frame is large, so just use
903  // the normal frame index elimination mechanism to do it.  This code runs as
904  // the initial part of the epilog where the stack and base pointers haven't
905  // been changed yet.
906  bool isThumb = AFI->isThumbFunction();
907  assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1");
908
909  unsigned Opc = isThumb ? ARM::t2ADDri : ARM::ADDri;
910  AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4)
911                              .addFrameIndex(D8SpillFI).addImm(0)));
912
913  // Now restore NumAlignedDPRCS2Regs registers starting from d8.
914  unsigned NextReg = ARM::D8;
915
916  // 16-byte aligned vld1.64 with 4 d-regs and writeback.
917  if (NumAlignedDPRCS2Regs >= 6) {
918    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
919                                               ARM::QQPRRegisterClass);
920    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Qwb_fixed), NextReg)
921                   .addReg(ARM::R4, RegState::Define)
922                   .addReg(ARM::R4, RegState::Kill).addImm(16)
923                   .addReg(SupReg, RegState::ImplicitDefine));
924    NextReg += 4;
925    NumAlignedDPRCS2Regs -= 4;
926  }
927
928  // We won't modify r4 beyond this point.  It currently points to the next
929  // register to be spilled.
930  unsigned R4BaseReg = NextReg;
931
932  // 16-byte aligned vld1.64 with 4 d-regs, no writeback.
933  if (NumAlignedDPRCS2Regs >= 4) {
934    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
935                                               ARM::QQPRRegisterClass);
936    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Q), NextReg)
937                   .addReg(ARM::R4).addImm(16)
938                   .addReg(SupReg, RegState::ImplicitDefine));
939    NextReg += 4;
940    NumAlignedDPRCS2Regs -= 4;
941  }
942
943  // 16-byte aligned vld1.64 with 2 d-regs.
944  if (NumAlignedDPRCS2Regs >= 2) {
945    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
946                                               ARM::QPRRegisterClass);
947    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1q64), NextReg)
948                   .addReg(ARM::R4).addImm(16)
949                   .addReg(SupReg, RegState::ImplicitDefine));
950    NextReg += 2;
951    NumAlignedDPRCS2Regs -= 2;
952  }
953
954  // Finally, use a vanilla vldr.64 for the remaining odd register.
955  if (NumAlignedDPRCS2Regs)
956    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLDRD), NextReg)
957                   .addReg(ARM::R4).addImm(2*(NextReg-R4BaseReg)));
958
959  // Last store kills r4.
960  llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI);
961}
962
963bool ARMFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB,
964                                        MachineBasicBlock::iterator MI,
965                                        const std::vector<CalleeSavedInfo> &CSI,
966                                        const TargetRegisterInfo *TRI) const {
967  if (CSI.empty())
968    return false;
969
970  MachineFunction &MF = *MBB.getParent();
971  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
972
973  unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD;
974  unsigned PushOneOpc = AFI->isThumbFunction() ?
975    ARM::t2STR_PRE : ARM::STR_PRE_IMM;
976  unsigned FltOpc = ARM::VSTMDDB_UPD;
977  unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs();
978  emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea1Register, 0,
979               MachineInstr::FrameSetup);
980  emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea2Register, 0,
981               MachineInstr::FrameSetup);
982  emitPushInst(MBB, MI, CSI, FltOpc, 0, true, &isARMArea3Register,
983               NumAlignedDPRCS2Regs, MachineInstr::FrameSetup);
984
985  // The code above does not insert spill code for the aligned DPRCS2 registers.
986  // The stack realignment code will be inserted between the push instructions
987  // and these spills.
988  if (NumAlignedDPRCS2Regs)
989    emitAlignedDPRCS2Spills(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI);
990
991  return true;
992}
993
994bool ARMFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
995                                        MachineBasicBlock::iterator MI,
996                                        const std::vector<CalleeSavedInfo> &CSI,
997                                        const TargetRegisterInfo *TRI) const {
998  if (CSI.empty())
999    return false;
1000
1001  MachineFunction &MF = *MBB.getParent();
1002  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
1003  bool isVarArg = AFI->getVarArgsRegSaveSize() > 0;
1004  unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs();
1005
1006  // The emitPopInst calls below do not insert reloads for the aligned DPRCS2
1007  // registers. Do that here instead.
1008  if (NumAlignedDPRCS2Regs)
1009    emitAlignedDPRCS2Restores(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI);
1010
1011  unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD;
1012  unsigned LdrOpc = AFI->isThumbFunction() ? ARM::t2LDR_POST :ARM::LDR_POST_IMM;
1013  unsigned FltOpc = ARM::VLDMDIA_UPD;
1014  emitPopInst(MBB, MI, CSI, FltOpc, 0, isVarArg, true, &isARMArea3Register,
1015              NumAlignedDPRCS2Regs);
1016  emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false,
1017              &isARMArea2Register, 0);
1018  emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false,
1019              &isARMArea1Register, 0);
1020
1021  return true;
1022}
1023
1024// FIXME: Make generic?
1025static unsigned GetFunctionSizeInBytes(const MachineFunction &MF,
1026                                       const ARMBaseInstrInfo &TII) {
1027  unsigned FnSize = 0;
1028  for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end();
1029       MBBI != E; ++MBBI) {
1030    const MachineBasicBlock &MBB = *MBBI;
1031    for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end();
1032         I != E; ++I)
1033      FnSize += TII.GetInstSizeInBytes(I);
1034  }
1035  return FnSize;
1036}
1037
1038/// estimateStackSize - Estimate and return the size of the frame.
1039/// FIXME: Make generic?
1040static unsigned estimateStackSize(MachineFunction &MF) {
1041  const MachineFrameInfo *MFI = MF.getFrameInfo();
1042  const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
1043  const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
1044  unsigned MaxAlign = MFI->getMaxAlignment();
1045  int Offset = 0;
1046
1047  // This code is very, very similar to PEI::calculateFrameObjectOffsets().
1048  // It really should be refactored to share code. Until then, changes
1049  // should keep in mind that there's tight coupling between the two.
1050
1051  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
1052    int FixedOff = -MFI->getObjectOffset(i);
1053    if (FixedOff > Offset) Offset = FixedOff;
1054  }
1055  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
1056    if (MFI->isDeadObjectIndex(i))
1057      continue;
1058    Offset += MFI->getObjectSize(i);
1059    unsigned Align = MFI->getObjectAlignment(i);
1060    // Adjust to alignment boundary
1061    Offset = (Offset+Align-1)/Align*Align;
1062
1063    MaxAlign = std::max(Align, MaxAlign);
1064  }
1065
1066  if (MFI->adjustsStack() && TFI->hasReservedCallFrame(MF))
1067    Offset += MFI->getMaxCallFrameSize();
1068
1069  // Round up the size to a multiple of the alignment.  If the function has
1070  // any calls or alloca's, align to the target's StackAlignment value to
1071  // ensure that the callee's frame or the alloca data is suitably aligned;
1072  // otherwise, for leaf functions, align to the TransientStackAlignment
1073  // value.
1074  unsigned StackAlign;
1075  if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
1076      (RegInfo->needsStackRealignment(MF) && MFI->getObjectIndexEnd() != 0))
1077    StackAlign = TFI->getStackAlignment();
1078  else
1079    StackAlign = TFI->getTransientStackAlignment();
1080
1081  // If the frame pointer is eliminated, all frame offsets will be relative to
1082  // SP not FP. Align to MaxAlign so this works.
1083  StackAlign = std::max(StackAlign, MaxAlign);
1084  unsigned AlignMask = StackAlign - 1;
1085  Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
1086
1087  return (unsigned)Offset;
1088}
1089
1090/// estimateRSStackSizeLimit - Look at each instruction that references stack
1091/// frames and return the stack size limit beyond which some of these
1092/// instructions will require a scratch register during their expansion later.
1093// FIXME: Move to TII?
1094static unsigned estimateRSStackSizeLimit(MachineFunction &MF,
1095                                         const TargetFrameLowering *TFI) {
1096  const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
1097  unsigned Limit = (1 << 12) - 1;
1098  for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) {
1099    for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
1100         I != E; ++I) {
1101      for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
1102        if (!I->getOperand(i).isFI()) continue;
1103
1104        // When using ADDri to get the address of a stack object, 255 is the
1105        // largest offset guaranteed to fit in the immediate offset.
1106        if (I->getOpcode() == ARM::ADDri) {
1107          Limit = std::min(Limit, (1U << 8) - 1);
1108          break;
1109        }
1110
1111        // Otherwise check the addressing mode.
1112        switch (I->getDesc().TSFlags & ARMII::AddrModeMask) {
1113        case ARMII::AddrMode3:
1114        case ARMII::AddrModeT2_i8:
1115          Limit = std::min(Limit, (1U << 8) - 1);
1116          break;
1117        case ARMII::AddrMode5:
1118        case ARMII::AddrModeT2_i8s4:
1119          Limit = std::min(Limit, ((1U << 8) - 1) * 4);
1120          break;
1121        case ARMII::AddrModeT2_i12:
1122          // i12 supports only positive offset so these will be converted to
1123          // i8 opcodes. See llvm::rewriteT2FrameIndex.
1124          if (TFI->hasFP(MF) && AFI->hasStackFrame())
1125            Limit = std::min(Limit, (1U << 8) - 1);
1126          break;
1127        case ARMII::AddrMode4:
1128        case ARMII::AddrMode6:
1129          // Addressing modes 4 & 6 (load/store) instructions can't encode an
1130          // immediate offset for stack references.
1131          return 0;
1132        default:
1133          break;
1134        }
1135        break; // At most one FI per instruction
1136      }
1137    }
1138  }
1139
1140  return Limit;
1141}
1142
1143// In functions that realign the stack, it can be an advantage to spill the
1144// callee-saved vector registers after realigning the stack. The vst1 and vld1
1145// instructions take alignment hints that can improve performance.
1146//
1147static void checkNumAlignedDPRCS2Regs(MachineFunction &MF) {
1148  MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(0);
1149  if (!SpillAlignedNEONRegs)
1150    return;
1151
1152  // Naked functions don't spill callee-saved registers.
1153  if (MF.getFunction()->hasFnAttr(Attribute::Naked))
1154    return;
1155
1156  // We are planning to use NEON instructions vst1 / vld1.
1157  if (!MF.getTarget().getSubtarget<ARMSubtarget>().hasNEON())
1158    return;
1159
1160  // Don't bother if the default stack alignment is sufficiently high.
1161  if (MF.getTarget().getFrameLowering()->getStackAlignment() >= 8)
1162    return;
1163
1164  // Aligned spills require stack realignment.
1165  const ARMBaseRegisterInfo *RegInfo =
1166    static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
1167  if (!RegInfo->canRealignStack(MF))
1168    return;
1169
1170  // We always spill contiguous d-registers starting from d8. Count how many
1171  // needs spilling.  The register allocator will almost always use the
1172  // callee-saved registers in order, but it can happen that there are holes in
1173  // the range.  Registers above the hole will be spilled to the standard DPRCS
1174  // area.
1175  MachineRegisterInfo &MRI = MF.getRegInfo();
1176  unsigned NumSpills = 0;
1177  for (; NumSpills < 8; ++NumSpills)
1178    if (!MRI.isPhysRegOrOverlapUsed(ARM::D8 + NumSpills))
1179      break;
1180
1181  // Don't do this for just one d-register. It's not worth it.
1182  if (NumSpills < 2)
1183    return;
1184
1185  // Spill the first NumSpills D-registers after realigning the stack.
1186  MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(NumSpills);
1187
1188  // A scratch register is required for the vst1 / vld1 instructions.
1189  MF.getRegInfo().setPhysRegUsed(ARM::R4);
1190}
1191
1192void
1193ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
1194                                                       RegScavenger *RS) const {
1195  // This tells PEI to spill the FP as if it is any other callee-save register
1196  // to take advantage the eliminateFrameIndex machinery. This also ensures it
1197  // is spilled in the order specified by getCalleeSavedRegs() to make it easier
1198  // to combine multiple loads / stores.
1199  bool CanEliminateFrame = true;
1200  bool CS1Spilled = false;
1201  bool LRSpilled = false;
1202  unsigned NumGPRSpills = 0;
1203  SmallVector<unsigned, 4> UnspilledCS1GPRs;
1204  SmallVector<unsigned, 4> UnspilledCS2GPRs;
1205  const ARMBaseRegisterInfo *RegInfo =
1206    static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
1207  const ARMBaseInstrInfo &TII =
1208    *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
1209  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
1210  MachineFrameInfo *MFI = MF.getFrameInfo();
1211  unsigned FramePtr = RegInfo->getFrameRegister(MF);
1212
1213  // Spill R4 if Thumb2 function requires stack realignment - it will be used as
1214  // scratch register. Also spill R4 if Thumb2 function has varsized objects,
1215  // since it's not always possible to restore sp from fp in a single
1216  // instruction.
1217  // FIXME: It will be better just to find spare register here.
1218  if (AFI->isThumb2Function() &&
1219      (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF)))
1220    MF.getRegInfo().setPhysRegUsed(ARM::R4);
1221
1222  if (AFI->isThumb1OnlyFunction()) {
1223    // Spill LR if Thumb1 function uses variable length argument lists.
1224    if (AFI->getVarArgsRegSaveSize() > 0)
1225      MF.getRegInfo().setPhysRegUsed(ARM::LR);
1226
1227    // Spill R4 if Thumb1 epilogue has to restore SP from FP. We don't know
1228    // for sure what the stack size will be, but for this, an estimate is good
1229    // enough. If there anything changes it, it'll be a spill, which implies
1230    // we've used all the registers and so R4 is already used, so not marking
1231    // it here will be OK.
1232    // FIXME: It will be better just to find spare register here.
1233    unsigned StackSize = estimateStackSize(MF);
1234    if (MFI->hasVarSizedObjects() || StackSize > 508)
1235      MF.getRegInfo().setPhysRegUsed(ARM::R4);
1236  }
1237
1238  // See if we can spill vector registers to aligned stack.
1239  checkNumAlignedDPRCS2Regs(MF);
1240
1241  // Spill the BasePtr if it's used.
1242  if (RegInfo->hasBasePointer(MF))
1243    MF.getRegInfo().setPhysRegUsed(RegInfo->getBaseRegister());
1244
1245  // Don't spill FP if the frame can be eliminated. This is determined
1246  // by scanning the callee-save registers to see if any is used.
1247  const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs();
1248  for (unsigned i = 0; CSRegs[i]; ++i) {
1249    unsigned Reg = CSRegs[i];
1250    bool Spilled = false;
1251    if (MF.getRegInfo().isPhysRegOrOverlapUsed(Reg)) {
1252      Spilled = true;
1253      CanEliminateFrame = false;
1254    }
1255
1256    if (!ARM::GPRRegisterClass->contains(Reg))
1257      continue;
1258
1259    if (Spilled) {
1260      NumGPRSpills++;
1261
1262      if (!STI.isTargetIOS()) {
1263        if (Reg == ARM::LR)
1264          LRSpilled = true;
1265        CS1Spilled = true;
1266        continue;
1267      }
1268
1269      // Keep track if LR and any of R4, R5, R6, and R7 is spilled.
1270      switch (Reg) {
1271      case ARM::LR:
1272        LRSpilled = true;
1273        // Fallthrough
1274      case ARM::R4: case ARM::R5:
1275      case ARM::R6: case ARM::R7:
1276        CS1Spilled = true;
1277        break;
1278      default:
1279        break;
1280      }
1281    } else {
1282      if (!STI.isTargetIOS()) {
1283        UnspilledCS1GPRs.push_back(Reg);
1284        continue;
1285      }
1286
1287      switch (Reg) {
1288      case ARM::R4: case ARM::R5:
1289      case ARM::R6: case ARM::R7:
1290      case ARM::LR:
1291        UnspilledCS1GPRs.push_back(Reg);
1292        break;
1293      default:
1294        UnspilledCS2GPRs.push_back(Reg);
1295        break;
1296      }
1297    }
1298  }
1299
1300  bool ForceLRSpill = false;
1301  if (!LRSpilled && AFI->isThumb1OnlyFunction()) {
1302    unsigned FnSize = GetFunctionSizeInBytes(MF, TII);
1303    // Force LR to be spilled if the Thumb function size is > 2048. This enables
1304    // use of BL to implement far jump. If it turns out that it's not needed
1305    // then the branch fix up path will undo it.
1306    if (FnSize >= (1 << 11)) {
1307      CanEliminateFrame = false;
1308      ForceLRSpill = true;
1309    }
1310  }
1311
1312  // If any of the stack slot references may be out of range of an immediate
1313  // offset, make sure a register (or a spill slot) is available for the
1314  // register scavenger. Note that if we're indexing off the frame pointer, the
1315  // effective stack size is 4 bytes larger since the FP points to the stack
1316  // slot of the previous FP. Also, if we have variable sized objects in the
1317  // function, stack slot references will often be negative, and some of
1318  // our instructions are positive-offset only, so conservatively consider
1319  // that case to want a spill slot (or register) as well. Similarly, if
1320  // the function adjusts the stack pointer during execution and the
1321  // adjustments aren't already part of our stack size estimate, our offset
1322  // calculations may be off, so be conservative.
1323  // FIXME: We could add logic to be more precise about negative offsets
1324  //        and which instructions will need a scratch register for them. Is it
1325  //        worth the effort and added fragility?
1326  bool BigStack =
1327    (RS &&
1328     (estimateStackSize(MF) + ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >=
1329      estimateRSStackSizeLimit(MF, this)))
1330    || MFI->hasVarSizedObjects()
1331    || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF));
1332
1333  bool ExtraCSSpill = false;
1334  if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) {
1335    AFI->setHasStackFrame(true);
1336
1337    // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled.
1338    // Spill LR as well so we can fold BX_RET to the registers restore (LDM).
1339    if (!LRSpilled && CS1Spilled) {
1340      MF.getRegInfo().setPhysRegUsed(ARM::LR);
1341      NumGPRSpills++;
1342      UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(),
1343                                    UnspilledCS1GPRs.end(), (unsigned)ARM::LR));
1344      ForceLRSpill = false;
1345      ExtraCSSpill = true;
1346    }
1347
1348    if (hasFP(MF)) {
1349      MF.getRegInfo().setPhysRegUsed(FramePtr);
1350      NumGPRSpills++;
1351    }
1352
1353    // If stack and double are 8-byte aligned and we are spilling an odd number
1354    // of GPRs, spill one extra callee save GPR so we won't have to pad between
1355    // the integer and double callee save areas.
1356    unsigned TargetAlign = getStackAlignment();
1357    if (TargetAlign == 8 && (NumGPRSpills & 1)) {
1358      if (CS1Spilled && !UnspilledCS1GPRs.empty()) {
1359        for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) {
1360          unsigned Reg = UnspilledCS1GPRs[i];
1361          // Don't spill high register if the function is thumb1
1362          if (!AFI->isThumb1OnlyFunction() ||
1363              isARMLowRegister(Reg) || Reg == ARM::LR) {
1364            MF.getRegInfo().setPhysRegUsed(Reg);
1365            if (!RegInfo->isReservedReg(MF, Reg))
1366              ExtraCSSpill = true;
1367            break;
1368          }
1369        }
1370      } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) {
1371        unsigned Reg = UnspilledCS2GPRs.front();
1372        MF.getRegInfo().setPhysRegUsed(Reg);
1373        if (!RegInfo->isReservedReg(MF, Reg))
1374          ExtraCSSpill = true;
1375      }
1376    }
1377
1378    // Estimate if we might need to scavenge a register at some point in order
1379    // to materialize a stack offset. If so, either spill one additional
1380    // callee-saved register or reserve a special spill slot to facilitate
1381    // register scavenging. Thumb1 needs a spill slot for stack pointer
1382    // adjustments also, even when the frame itself is small.
1383    if (BigStack && !ExtraCSSpill) {
1384      // If any non-reserved CS register isn't spilled, just spill one or two
1385      // extra. That should take care of it!
1386      unsigned NumExtras = TargetAlign / 4;
1387      SmallVector<unsigned, 2> Extras;
1388      while (NumExtras && !UnspilledCS1GPRs.empty()) {
1389        unsigned Reg = UnspilledCS1GPRs.back();
1390        UnspilledCS1GPRs.pop_back();
1391        if (!RegInfo->isReservedReg(MF, Reg) &&
1392            (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) ||
1393             Reg == ARM::LR)) {
1394          Extras.push_back(Reg);
1395          NumExtras--;
1396        }
1397      }
1398      // For non-Thumb1 functions, also check for hi-reg CS registers
1399      if (!AFI->isThumb1OnlyFunction()) {
1400        while (NumExtras && !UnspilledCS2GPRs.empty()) {
1401          unsigned Reg = UnspilledCS2GPRs.back();
1402          UnspilledCS2GPRs.pop_back();
1403          if (!RegInfo->isReservedReg(MF, Reg)) {
1404            Extras.push_back(Reg);
1405            NumExtras--;
1406          }
1407        }
1408      }
1409      if (Extras.size() && NumExtras == 0) {
1410        for (unsigned i = 0, e = Extras.size(); i != e; ++i) {
1411          MF.getRegInfo().setPhysRegUsed(Extras[i]);
1412        }
1413      } else if (!AFI->isThumb1OnlyFunction()) {
1414        // note: Thumb1 functions spill to R12, not the stack.  Reserve a slot
1415        // closest to SP or frame pointer.
1416        const TargetRegisterClass *RC = ARM::GPRRegisterClass;
1417        RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
1418                                                           RC->getAlignment(),
1419                                                           false));
1420      }
1421    }
1422  }
1423
1424  if (ForceLRSpill) {
1425    MF.getRegInfo().setPhysRegUsed(ARM::LR);
1426    AFI->setLRIsSpilledForFarJump(true);
1427  }
1428}
1429