ARMFrameLowering.cpp revision 0b8c9a80f20772c3793201ab5b251d3520b9cea3
1//===-- ARMFrameLowering.cpp - ARM Frame Information ----------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file contains the ARM implementation of TargetFrameLowering class. 11// 12//===----------------------------------------------------------------------===// 13 14#include "ARMFrameLowering.h" 15#include "ARMBaseInstrInfo.h" 16#include "ARMBaseRegisterInfo.h" 17#include "ARMMachineFunctionInfo.h" 18#include "MCTargetDesc/ARMAddressingModes.h" 19#include "llvm/CodeGen/MachineFrameInfo.h" 20#include "llvm/CodeGen/MachineFunction.h" 21#include "llvm/CodeGen/MachineInstrBuilder.h" 22#include "llvm/CodeGen/MachineRegisterInfo.h" 23#include "llvm/CodeGen/RegisterScavenging.h" 24#include "llvm/IR/CallingConv.h" 25#include "llvm/IR/Function.h" 26#include "llvm/Support/CommandLine.h" 27#include "llvm/Target/TargetOptions.h" 28 29using namespace llvm; 30 31static cl::opt<bool> 32SpillAlignedNEONRegs("align-neon-spills", cl::Hidden, cl::init(true), 33 cl::desc("Align ARM NEON spills in prolog and epilog")); 34 35static MachineBasicBlock::iterator 36skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI, 37 unsigned NumAlignedDPRCS2Regs); 38 39/// hasFP - Return true if the specified function should have a dedicated frame 40/// pointer register. This is true if the function has variable sized allocas 41/// or if frame pointer elimination is disabled. 42bool ARMFrameLowering::hasFP(const MachineFunction &MF) const { 43 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 44 45 // iOS requires FP not to be clobbered for backtracing purpose. 46 if (STI.isTargetIOS()) 47 return true; 48 49 const MachineFrameInfo *MFI = MF.getFrameInfo(); 50 // Always eliminate non-leaf frame pointers. 51 return ((MF.getTarget().Options.DisableFramePointerElim(MF) && 52 MFI->hasCalls()) || 53 RegInfo->needsStackRealignment(MF) || 54 MFI->hasVarSizedObjects() || 55 MFI->isFrameAddressTaken()); 56} 57 58/// hasReservedCallFrame - Under normal circumstances, when a frame pointer is 59/// not required, we reserve argument space for call sites in the function 60/// immediately on entry to the current function. This eliminates the need for 61/// add/sub sp brackets around call sites. Returns true if the call frame is 62/// included as part of the stack frame. 63bool ARMFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const { 64 const MachineFrameInfo *FFI = MF.getFrameInfo(); 65 unsigned CFSize = FFI->getMaxCallFrameSize(); 66 // It's not always a good idea to include the call frame as part of the 67 // stack frame. ARM (especially Thumb) has small immediate offset to 68 // address the stack frame. So a large call frame can cause poor codegen 69 // and may even makes it impossible to scavenge a register. 70 if (CFSize >= ((1 << 12) - 1) / 2) // Half of imm12 71 return false; 72 73 return !MF.getFrameInfo()->hasVarSizedObjects(); 74} 75 76/// canSimplifyCallFramePseudos - If there is a reserved call frame, the 77/// call frame pseudos can be simplified. Unlike most targets, having a FP 78/// is not sufficient here since we still may reference some objects via SP 79/// even when FP is available in Thumb2 mode. 80bool 81ARMFrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const { 82 return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects(); 83} 84 85static bool isCalleeSavedRegister(unsigned Reg, const uint16_t *CSRegs) { 86 for (unsigned i = 0; CSRegs[i]; ++i) 87 if (Reg == CSRegs[i]) 88 return true; 89 return false; 90} 91 92static bool isCSRestore(MachineInstr *MI, 93 const ARMBaseInstrInfo &TII, 94 const uint16_t *CSRegs) { 95 // Integer spill area is handled with "pop". 96 if (MI->getOpcode() == ARM::LDMIA_RET || 97 MI->getOpcode() == ARM::t2LDMIA_RET || 98 MI->getOpcode() == ARM::LDMIA_UPD || 99 MI->getOpcode() == ARM::t2LDMIA_UPD || 100 MI->getOpcode() == ARM::VLDMDIA_UPD) { 101 // The first two operands are predicates. The last two are 102 // imp-def and imp-use of SP. Check everything in between. 103 for (int i = 5, e = MI->getNumOperands(); i != e; ++i) 104 if (!isCalleeSavedRegister(MI->getOperand(i).getReg(), CSRegs)) 105 return false; 106 return true; 107 } 108 if ((MI->getOpcode() == ARM::LDR_POST_IMM || 109 MI->getOpcode() == ARM::LDR_POST_REG || 110 MI->getOpcode() == ARM::t2LDR_POST) && 111 isCalleeSavedRegister(MI->getOperand(0).getReg(), CSRegs) && 112 MI->getOperand(1).getReg() == ARM::SP) 113 return true; 114 115 return false; 116} 117 118static void 119emitSPUpdate(bool isARM, 120 MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI, 121 DebugLoc dl, const ARMBaseInstrInfo &TII, 122 int NumBytes, unsigned MIFlags = MachineInstr::NoFlags) { 123 if (isARM) 124 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, 125 ARMCC::AL, 0, TII, MIFlags); 126 else 127 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, 128 ARMCC::AL, 0, TII, MIFlags); 129} 130 131void ARMFrameLowering::emitPrologue(MachineFunction &MF) const { 132 MachineBasicBlock &MBB = MF.front(); 133 MachineBasicBlock::iterator MBBI = MBB.begin(); 134 MachineFrameInfo *MFI = MF.getFrameInfo(); 135 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 136 const ARMBaseRegisterInfo *RegInfo = 137 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 138 const ARMBaseInstrInfo &TII = 139 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 140 assert(!AFI->isThumb1OnlyFunction() && 141 "This emitPrologue does not support Thumb1!"); 142 bool isARM = !AFI->isThumbFunction(); 143 unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize(); 144 unsigned NumBytes = MFI->getStackSize(); 145 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 146 DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc(); 147 unsigned FramePtr = RegInfo->getFrameRegister(MF); 148 149 // Determine the sizes of each callee-save spill areas and record which frame 150 // belongs to which callee-save spill areas. 151 unsigned GPRCS1Size = 0, GPRCS2Size = 0, DPRCSSize = 0; 152 int FramePtrSpillFI = 0; 153 int D8SpillFI = 0; 154 155 // All calls are tail calls in GHC calling conv, and functions have no 156 // prologue/epilogue. 157 if (MF.getFunction()->getCallingConv() == CallingConv::GHC) 158 return; 159 160 // Allocate the vararg register save area. This is not counted in NumBytes. 161 if (VARegSaveSize) 162 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -VARegSaveSize, 163 MachineInstr::FrameSetup); 164 165 if (!AFI->hasStackFrame()) { 166 if (NumBytes != 0) 167 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes, 168 MachineInstr::FrameSetup); 169 return; 170 } 171 172 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 173 unsigned Reg = CSI[i].getReg(); 174 int FI = CSI[i].getFrameIdx(); 175 switch (Reg) { 176 case ARM::R4: 177 case ARM::R5: 178 case ARM::R6: 179 case ARM::R7: 180 case ARM::LR: 181 if (Reg == FramePtr) 182 FramePtrSpillFI = FI; 183 AFI->addGPRCalleeSavedArea1Frame(FI); 184 GPRCS1Size += 4; 185 break; 186 case ARM::R8: 187 case ARM::R9: 188 case ARM::R10: 189 case ARM::R11: 190 if (Reg == FramePtr) 191 FramePtrSpillFI = FI; 192 if (STI.isTargetIOS()) { 193 AFI->addGPRCalleeSavedArea2Frame(FI); 194 GPRCS2Size += 4; 195 } else { 196 AFI->addGPRCalleeSavedArea1Frame(FI); 197 GPRCS1Size += 4; 198 } 199 break; 200 default: 201 // This is a DPR. Exclude the aligned DPRCS2 spills. 202 if (Reg == ARM::D8) 203 D8SpillFI = FI; 204 if (Reg < ARM::D8 || Reg >= ARM::D8 + AFI->getNumAlignedDPRCS2Regs()) { 205 AFI->addDPRCalleeSavedAreaFrame(FI); 206 DPRCSSize += 8; 207 } 208 } 209 } 210 211 // Move past area 1. 212 if (GPRCS1Size > 0) MBBI++; 213 214 // Set FP to point to the stack slot that contains the previous FP. 215 // For iOS, FP is R7, which has now been stored in spill area 1. 216 // Otherwise, if this is not iOS, all the callee-saved registers go 217 // into spill area 1, including the FP in R11. In either case, it is 218 // now safe to emit this assignment. 219 bool HasFP = hasFP(MF); 220 if (HasFP) { 221 unsigned ADDriOpc = !AFI->isThumbFunction() ? ARM::ADDri : ARM::t2ADDri; 222 MachineInstrBuilder MIB = 223 BuildMI(MBB, MBBI, dl, TII.get(ADDriOpc), FramePtr) 224 .addFrameIndex(FramePtrSpillFI).addImm(0) 225 .setMIFlag(MachineInstr::FrameSetup); 226 AddDefaultCC(AddDefaultPred(MIB)); 227 } 228 229 // Move past area 2. 230 if (GPRCS2Size > 0) MBBI++; 231 232 // Determine starting offsets of spill areas. 233 unsigned DPRCSOffset = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize); 234 unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize; 235 unsigned GPRCS1Offset = GPRCS2Offset + GPRCS2Size; 236 if (HasFP) 237 AFI->setFramePtrSpillOffset(MFI->getObjectOffset(FramePtrSpillFI) + 238 NumBytes); 239 AFI->setGPRCalleeSavedArea1Offset(GPRCS1Offset); 240 AFI->setGPRCalleeSavedArea2Offset(GPRCS2Offset); 241 AFI->setDPRCalleeSavedAreaOffset(DPRCSOffset); 242 243 // Move past area 3. 244 if (DPRCSSize > 0) { 245 MBBI++; 246 // Since vpush register list cannot have gaps, there may be multiple vpush 247 // instructions in the prologue. 248 while (MBBI->getOpcode() == ARM::VSTMDDB_UPD) 249 MBBI++; 250 } 251 252 // Move past the aligned DPRCS2 area. 253 if (AFI->getNumAlignedDPRCS2Regs() > 0) { 254 MBBI = skipAlignedDPRCS2Spills(MBBI, AFI->getNumAlignedDPRCS2Regs()); 255 // The code inserted by emitAlignedDPRCS2Spills realigns the stack, and 256 // leaves the stack pointer pointing to the DPRCS2 area. 257 // 258 // Adjust NumBytes to represent the stack slots below the DPRCS2 area. 259 NumBytes += MFI->getObjectOffset(D8SpillFI); 260 } else 261 NumBytes = DPRCSOffset; 262 263 if (NumBytes) { 264 // Adjust SP after all the callee-save spills. 265 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes, 266 MachineInstr::FrameSetup); 267 if (HasFP && isARM) 268 // Restore from fp only in ARM mode: e.g. sub sp, r7, #24 269 // Note it's not safe to do this in Thumb2 mode because it would have 270 // taken two instructions: 271 // mov sp, r7 272 // sub sp, #24 273 // If an interrupt is taken between the two instructions, then sp is in 274 // an inconsistent state (pointing to the middle of callee-saved area). 275 // The interrupt handler can end up clobbering the registers. 276 AFI->setShouldRestoreSPFromFP(true); 277 } 278 279 if (STI.isTargetELF() && hasFP(MF)) 280 MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() - 281 AFI->getFramePtrSpillOffset()); 282 283 AFI->setGPRCalleeSavedArea1Size(GPRCS1Size); 284 AFI->setGPRCalleeSavedArea2Size(GPRCS2Size); 285 AFI->setDPRCalleeSavedAreaSize(DPRCSSize); 286 287 // If we need dynamic stack realignment, do it here. Be paranoid and make 288 // sure if we also have VLAs, we have a base pointer for frame access. 289 // If aligned NEON registers were spilled, the stack has already been 290 // realigned. 291 if (!AFI->getNumAlignedDPRCS2Regs() && RegInfo->needsStackRealignment(MF)) { 292 unsigned MaxAlign = MFI->getMaxAlignment(); 293 assert (!AFI->isThumb1OnlyFunction()); 294 if (!AFI->isThumbFunction()) { 295 // Emit bic sp, sp, MaxAlign 296 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, 297 TII.get(ARM::BICri), ARM::SP) 298 .addReg(ARM::SP, RegState::Kill) 299 .addImm(MaxAlign-1))); 300 } else { 301 // We cannot use sp as source/dest register here, thus we're emitting the 302 // following sequence: 303 // mov r4, sp 304 // bic r4, r4, MaxAlign 305 // mov sp, r4 306 // FIXME: It will be better just to find spare register here. 307 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::R4) 308 .addReg(ARM::SP, RegState::Kill)); 309 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, 310 TII.get(ARM::t2BICri), ARM::R4) 311 .addReg(ARM::R4, RegState::Kill) 312 .addImm(MaxAlign-1))); 313 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::SP) 314 .addReg(ARM::R4, RegState::Kill)); 315 } 316 317 AFI->setShouldRestoreSPFromFP(true); 318 } 319 320 // If we need a base pointer, set it up here. It's whatever the value 321 // of the stack pointer is at this point. Any variable size objects 322 // will be allocated after this, so we can still use the base pointer 323 // to reference locals. 324 // FIXME: Clarify FrameSetup flags here. 325 if (RegInfo->hasBasePointer(MF)) { 326 if (isARM) 327 BuildMI(MBB, MBBI, dl, 328 TII.get(ARM::MOVr), RegInfo->getBaseRegister()) 329 .addReg(ARM::SP) 330 .addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); 331 else 332 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 333 RegInfo->getBaseRegister()) 334 .addReg(ARM::SP)); 335 } 336 337 // If the frame has variable sized objects then the epilogue must restore 338 // the sp from fp. We can assume there's an FP here since hasFP already 339 // checks for hasVarSizedObjects. 340 if (MFI->hasVarSizedObjects()) 341 AFI->setShouldRestoreSPFromFP(true); 342} 343 344void ARMFrameLowering::emitEpilogue(MachineFunction &MF, 345 MachineBasicBlock &MBB) const { 346 MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr(); 347 assert(MBBI->isReturn() && "Can only insert epilog into returning blocks"); 348 unsigned RetOpcode = MBBI->getOpcode(); 349 DebugLoc dl = MBBI->getDebugLoc(); 350 MachineFrameInfo *MFI = MF.getFrameInfo(); 351 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 352 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 353 const ARMBaseInstrInfo &TII = 354 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 355 assert(!AFI->isThumb1OnlyFunction() && 356 "This emitEpilogue does not support Thumb1!"); 357 bool isARM = !AFI->isThumbFunction(); 358 359 unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize(); 360 int NumBytes = (int)MFI->getStackSize(); 361 unsigned FramePtr = RegInfo->getFrameRegister(MF); 362 363 // All calls are tail calls in GHC calling conv, and functions have no 364 // prologue/epilogue. 365 if (MF.getFunction()->getCallingConv() == CallingConv::GHC) 366 return; 367 368 if (!AFI->hasStackFrame()) { 369 if (NumBytes != 0) 370 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); 371 } else { 372 // Unwind MBBI to point to first LDR / VLDRD. 373 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(); 374 if (MBBI != MBB.begin()) { 375 do 376 --MBBI; 377 while (MBBI != MBB.begin() && isCSRestore(MBBI, TII, CSRegs)); 378 if (!isCSRestore(MBBI, TII, CSRegs)) 379 ++MBBI; 380 } 381 382 // Move SP to start of FP callee save spill area. 383 NumBytes -= (AFI->getGPRCalleeSavedArea1Size() + 384 AFI->getGPRCalleeSavedArea2Size() + 385 AFI->getDPRCalleeSavedAreaSize()); 386 387 // Reset SP based on frame pointer only if the stack frame extends beyond 388 // frame pointer stack slot or target is ELF and the function has FP. 389 if (AFI->shouldRestoreSPFromFP()) { 390 NumBytes = AFI->getFramePtrSpillOffset() - NumBytes; 391 if (NumBytes) { 392 if (isARM) 393 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes, 394 ARMCC::AL, 0, TII); 395 else { 396 // It's not possible to restore SP from FP in a single instruction. 397 // For iOS, this looks like: 398 // mov sp, r7 399 // sub sp, #24 400 // This is bad, if an interrupt is taken after the mov, sp is in an 401 // inconsistent state. 402 // Use the first callee-saved register as a scratch register. 403 assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) && 404 "No scratch register to restore SP from FP!"); 405 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes, 406 ARMCC::AL, 0, TII); 407 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 408 ARM::SP) 409 .addReg(ARM::R4)); 410 } 411 } else { 412 // Thumb2 or ARM. 413 if (isARM) 414 BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), ARM::SP) 415 .addReg(FramePtr).addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); 416 else 417 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 418 ARM::SP) 419 .addReg(FramePtr)); 420 } 421 } else if (NumBytes) 422 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); 423 424 // Increment past our save areas. 425 if (AFI->getDPRCalleeSavedAreaSize()) { 426 MBBI++; 427 // Since vpop register list cannot have gaps, there may be multiple vpop 428 // instructions in the epilogue. 429 while (MBBI->getOpcode() == ARM::VLDMDIA_UPD) 430 MBBI++; 431 } 432 if (AFI->getGPRCalleeSavedArea2Size()) MBBI++; 433 if (AFI->getGPRCalleeSavedArea1Size()) MBBI++; 434 } 435 436 if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNri) { 437 // Tail call return: adjust the stack pointer and jump to callee. 438 MBBI = MBB.getLastNonDebugInstr(); 439 MachineOperand &JumpTarget = MBBI->getOperand(0); 440 441 // Jump to label or value in register. 442 if (RetOpcode == ARM::TCRETURNdi) { 443 unsigned TCOpcode = STI.isThumb() ? 444 (STI.isTargetIOS() ? ARM::tTAILJMPd : ARM::tTAILJMPdND) : 445 ARM::TAILJMPd; 446 MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode)); 447 if (JumpTarget.isGlobal()) 448 MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(), 449 JumpTarget.getTargetFlags()); 450 else { 451 assert(JumpTarget.isSymbol()); 452 MIB.addExternalSymbol(JumpTarget.getSymbolName(), 453 JumpTarget.getTargetFlags()); 454 } 455 456 // Add the default predicate in Thumb mode. 457 if (STI.isThumb()) MIB.addImm(ARMCC::AL).addReg(0); 458 } else if (RetOpcode == ARM::TCRETURNri) { 459 BuildMI(MBB, MBBI, dl, 460 TII.get(STI.isThumb() ? ARM::tTAILJMPr : ARM::TAILJMPr)). 461 addReg(JumpTarget.getReg(), RegState::Kill); 462 } 463 464 MachineInstr *NewMI = prior(MBBI); 465 for (unsigned i = 1, e = MBBI->getNumOperands(); i != e; ++i) 466 NewMI->addOperand(MBBI->getOperand(i)); 467 468 // Delete the pseudo instruction TCRETURN. 469 MBB.erase(MBBI); 470 MBBI = NewMI; 471 } 472 473 if (VARegSaveSize) 474 emitSPUpdate(isARM, MBB, MBBI, dl, TII, VARegSaveSize); 475} 476 477/// getFrameIndexReference - Provide a base+offset reference to an FI slot for 478/// debug info. It's the same as what we use for resolving the code-gen 479/// references for now. FIXME: This can go wrong when references are 480/// SP-relative and simple call frames aren't used. 481int 482ARMFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 483 unsigned &FrameReg) const { 484 return ResolveFrameIndexReference(MF, FI, FrameReg, 0); 485} 486 487int 488ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF, 489 int FI, unsigned &FrameReg, 490 int SPAdj) const { 491 const MachineFrameInfo *MFI = MF.getFrameInfo(); 492 const ARMBaseRegisterInfo *RegInfo = 493 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 494 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 495 int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize(); 496 int FPOffset = Offset - AFI->getFramePtrSpillOffset(); 497 bool isFixed = MFI->isFixedObjectIndex(FI); 498 499 FrameReg = ARM::SP; 500 Offset += SPAdj; 501 if (AFI->isGPRCalleeSavedArea1Frame(FI)) 502 return Offset - AFI->getGPRCalleeSavedArea1Offset(); 503 else if (AFI->isGPRCalleeSavedArea2Frame(FI)) 504 return Offset - AFI->getGPRCalleeSavedArea2Offset(); 505 else if (AFI->isDPRCalleeSavedAreaFrame(FI)) 506 return Offset - AFI->getDPRCalleeSavedAreaOffset(); 507 508 // SP can move around if there are allocas. We may also lose track of SP 509 // when emergency spilling inside a non-reserved call frame setup. 510 bool hasMovingSP = !hasReservedCallFrame(MF); 511 512 // When dynamically realigning the stack, use the frame pointer for 513 // parameters, and the stack/base pointer for locals. 514 if (RegInfo->needsStackRealignment(MF)) { 515 assert (hasFP(MF) && "dynamic stack realignment without a FP!"); 516 if (isFixed) { 517 FrameReg = RegInfo->getFrameRegister(MF); 518 Offset = FPOffset; 519 } else if (hasMovingSP) { 520 assert(RegInfo->hasBasePointer(MF) && 521 "VLAs and dynamic stack alignment, but missing base pointer!"); 522 FrameReg = RegInfo->getBaseRegister(); 523 } 524 return Offset; 525 } 526 527 // If there is a frame pointer, use it when we can. 528 if (hasFP(MF) && AFI->hasStackFrame()) { 529 // Use frame pointer to reference fixed objects. Use it for locals if 530 // there are VLAs (and thus the SP isn't reliable as a base). 531 if (isFixed || (hasMovingSP && !RegInfo->hasBasePointer(MF))) { 532 FrameReg = RegInfo->getFrameRegister(MF); 533 return FPOffset; 534 } else if (hasMovingSP) { 535 assert(RegInfo->hasBasePointer(MF) && "missing base pointer!"); 536 if (AFI->isThumb2Function()) { 537 // Try to use the frame pointer if we can, else use the base pointer 538 // since it's available. This is handy for the emergency spill slot, in 539 // particular. 540 if (FPOffset >= -255 && FPOffset < 0) { 541 FrameReg = RegInfo->getFrameRegister(MF); 542 return FPOffset; 543 } 544 } 545 } else if (AFI->isThumb2Function()) { 546 // Use add <rd>, sp, #<imm8> 547 // ldr <rd>, [sp, #<imm8>] 548 // if at all possible to save space. 549 if (Offset >= 0 && (Offset & 3) == 0 && Offset <= 1020) 550 return Offset; 551 // In Thumb2 mode, the negative offset is very limited. Try to avoid 552 // out of range references. ldr <rt>,[<rn>, #-<imm8>] 553 if (FPOffset >= -255 && FPOffset < 0) { 554 FrameReg = RegInfo->getFrameRegister(MF); 555 return FPOffset; 556 } 557 } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) { 558 // Otherwise, use SP or FP, whichever is closer to the stack slot. 559 FrameReg = RegInfo->getFrameRegister(MF); 560 return FPOffset; 561 } 562 } 563 // Use the base pointer if we have one. 564 if (RegInfo->hasBasePointer(MF)) 565 FrameReg = RegInfo->getBaseRegister(); 566 return Offset; 567} 568 569int ARMFrameLowering::getFrameIndexOffset(const MachineFunction &MF, 570 int FI) const { 571 unsigned FrameReg; 572 return getFrameIndexReference(MF, FI, FrameReg); 573} 574 575void ARMFrameLowering::emitPushInst(MachineBasicBlock &MBB, 576 MachineBasicBlock::iterator MI, 577 const std::vector<CalleeSavedInfo> &CSI, 578 unsigned StmOpc, unsigned StrOpc, 579 bool NoGap, 580 bool(*Func)(unsigned, bool), 581 unsigned NumAlignedDPRCS2Regs, 582 unsigned MIFlags) const { 583 MachineFunction &MF = *MBB.getParent(); 584 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 585 586 DebugLoc DL; 587 if (MI != MBB.end()) DL = MI->getDebugLoc(); 588 589 SmallVector<std::pair<unsigned,bool>, 4> Regs; 590 unsigned i = CSI.size(); 591 while (i != 0) { 592 unsigned LastReg = 0; 593 for (; i != 0; --i) { 594 unsigned Reg = CSI[i-1].getReg(); 595 if (!(Func)(Reg, STI.isTargetIOS())) continue; 596 597 // D-registers in the aligned area DPRCS2 are NOT spilled here. 598 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs) 599 continue; 600 601 // Add the callee-saved register as live-in unless it's LR and 602 // @llvm.returnaddress is called. If LR is returned for 603 // @llvm.returnaddress then it's already added to the function and 604 // entry block live-in sets. 605 bool isKill = true; 606 if (Reg == ARM::LR) { 607 if (MF.getFrameInfo()->isReturnAddressTaken() && 608 MF.getRegInfo().isLiveIn(Reg)) 609 isKill = false; 610 } 611 612 if (isKill) 613 MBB.addLiveIn(Reg); 614 615 // If NoGap is true, push consecutive registers and then leave the rest 616 // for other instructions. e.g. 617 // vpush {d8, d10, d11} -> vpush {d8}, vpush {d10, d11} 618 if (NoGap && LastReg && LastReg != Reg-1) 619 break; 620 LastReg = Reg; 621 Regs.push_back(std::make_pair(Reg, isKill)); 622 } 623 624 if (Regs.empty()) 625 continue; 626 if (Regs.size() > 1 || StrOpc== 0) { 627 MachineInstrBuilder MIB = 628 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(StmOpc), ARM::SP) 629 .addReg(ARM::SP).setMIFlags(MIFlags)); 630 for (unsigned i = 0, e = Regs.size(); i < e; ++i) 631 MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second)); 632 } else if (Regs.size() == 1) { 633 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(StrOpc), 634 ARM::SP) 635 .addReg(Regs[0].first, getKillRegState(Regs[0].second)) 636 .addReg(ARM::SP).setMIFlags(MIFlags) 637 .addImm(-4); 638 AddDefaultPred(MIB); 639 } 640 Regs.clear(); 641 } 642} 643 644void ARMFrameLowering::emitPopInst(MachineBasicBlock &MBB, 645 MachineBasicBlock::iterator MI, 646 const std::vector<CalleeSavedInfo> &CSI, 647 unsigned LdmOpc, unsigned LdrOpc, 648 bool isVarArg, bool NoGap, 649 bool(*Func)(unsigned, bool), 650 unsigned NumAlignedDPRCS2Regs) const { 651 MachineFunction &MF = *MBB.getParent(); 652 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 653 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 654 DebugLoc DL = MI->getDebugLoc(); 655 unsigned RetOpcode = MI->getOpcode(); 656 bool isTailCall = (RetOpcode == ARM::TCRETURNdi || 657 RetOpcode == ARM::TCRETURNri); 658 659 SmallVector<unsigned, 4> Regs; 660 unsigned i = CSI.size(); 661 while (i != 0) { 662 unsigned LastReg = 0; 663 bool DeleteRet = false; 664 for (; i != 0; --i) { 665 unsigned Reg = CSI[i-1].getReg(); 666 if (!(Func)(Reg, STI.isTargetIOS())) continue; 667 668 // The aligned reloads from area DPRCS2 are not inserted here. 669 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs) 670 continue; 671 672 if (Reg == ARM::LR && !isTailCall && !isVarArg && STI.hasV5TOps()) { 673 Reg = ARM::PC; 674 LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET; 675 // Fold the return instruction into the LDM. 676 DeleteRet = true; 677 } 678 679 // If NoGap is true, pop consecutive registers and then leave the rest 680 // for other instructions. e.g. 681 // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11} 682 if (NoGap && LastReg && LastReg != Reg-1) 683 break; 684 685 LastReg = Reg; 686 Regs.push_back(Reg); 687 } 688 689 if (Regs.empty()) 690 continue; 691 if (Regs.size() > 1 || LdrOpc == 0) { 692 MachineInstrBuilder MIB = 693 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(LdmOpc), ARM::SP) 694 .addReg(ARM::SP)); 695 for (unsigned i = 0, e = Regs.size(); i < e; ++i) 696 MIB.addReg(Regs[i], getDefRegState(true)); 697 if (DeleteRet) { 698 MIB.copyImplicitOps(&*MI); 699 MI->eraseFromParent(); 700 } 701 MI = MIB; 702 } else if (Regs.size() == 1) { 703 // If we adjusted the reg to PC from LR above, switch it back here. We 704 // only do that for LDM. 705 if (Regs[0] == ARM::PC) 706 Regs[0] = ARM::LR; 707 MachineInstrBuilder MIB = 708 BuildMI(MBB, MI, DL, TII.get(LdrOpc), Regs[0]) 709 .addReg(ARM::SP, RegState::Define) 710 .addReg(ARM::SP); 711 // ARM mode needs an extra reg0 here due to addrmode2. Will go away once 712 // that refactoring is complete (eventually). 713 if (LdrOpc == ARM::LDR_POST_REG || LdrOpc == ARM::LDR_POST_IMM) { 714 MIB.addReg(0); 715 MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::add, 4, ARM_AM::no_shift)); 716 } else 717 MIB.addImm(4); 718 AddDefaultPred(MIB); 719 } 720 Regs.clear(); 721 } 722} 723 724/// Emit aligned spill instructions for NumAlignedDPRCS2Regs D-registers 725/// starting from d8. Also insert stack realignment code and leave the stack 726/// pointer pointing to the d8 spill slot. 727static void emitAlignedDPRCS2Spills(MachineBasicBlock &MBB, 728 MachineBasicBlock::iterator MI, 729 unsigned NumAlignedDPRCS2Regs, 730 const std::vector<CalleeSavedInfo> &CSI, 731 const TargetRegisterInfo *TRI) { 732 MachineFunction &MF = *MBB.getParent(); 733 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 734 DebugLoc DL = MI->getDebugLoc(); 735 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 736 MachineFrameInfo &MFI = *MF.getFrameInfo(); 737 738 // Mark the D-register spill slots as properly aligned. Since MFI computes 739 // stack slot layout backwards, this can actually mean that the d-reg stack 740 // slot offsets can be wrong. The offset for d8 will always be correct. 741 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 742 unsigned DNum = CSI[i].getReg() - ARM::D8; 743 if (DNum >= 8) 744 continue; 745 int FI = CSI[i].getFrameIdx(); 746 // The even-numbered registers will be 16-byte aligned, the odd-numbered 747 // registers will be 8-byte aligned. 748 MFI.setObjectAlignment(FI, DNum % 2 ? 8 : 16); 749 750 // The stack slot for D8 needs to be maximally aligned because this is 751 // actually the point where we align the stack pointer. MachineFrameInfo 752 // computes all offsets relative to the incoming stack pointer which is a 753 // bit weird when realigning the stack. Any extra padding for this 754 // over-alignment is not realized because the code inserted below adjusts 755 // the stack pointer by numregs * 8 before aligning the stack pointer. 756 if (DNum == 0) 757 MFI.setObjectAlignment(FI, MFI.getMaxAlignment()); 758 } 759 760 // Move the stack pointer to the d8 spill slot, and align it at the same 761 // time. Leave the stack slot address in the scratch register r4. 762 // 763 // sub r4, sp, #numregs * 8 764 // bic r4, r4, #align - 1 765 // mov sp, r4 766 // 767 bool isThumb = AFI->isThumbFunction(); 768 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1"); 769 AFI->setShouldRestoreSPFromFP(true); 770 771 // sub r4, sp, #numregs * 8 772 // The immediate is <= 64, so it doesn't need any special encoding. 773 unsigned Opc = isThumb ? ARM::t2SUBri : ARM::SUBri; 774 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 775 .addReg(ARM::SP) 776 .addImm(8 * NumAlignedDPRCS2Regs))); 777 778 // bic r4, r4, #align-1 779 Opc = isThumb ? ARM::t2BICri : ARM::BICri; 780 unsigned MaxAlign = MF.getFrameInfo()->getMaxAlignment(); 781 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 782 .addReg(ARM::R4, RegState::Kill) 783 .addImm(MaxAlign - 1))); 784 785 // mov sp, r4 786 // The stack pointer must be adjusted before spilling anything, otherwise 787 // the stack slots could be clobbered by an interrupt handler. 788 // Leave r4 live, it is used below. 789 Opc = isThumb ? ARM::tMOVr : ARM::MOVr; 790 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(Opc), ARM::SP) 791 .addReg(ARM::R4); 792 MIB = AddDefaultPred(MIB); 793 if (!isThumb) 794 AddDefaultCC(MIB); 795 796 // Now spill NumAlignedDPRCS2Regs registers starting from d8. 797 // r4 holds the stack slot address. 798 unsigned NextReg = ARM::D8; 799 800 // 16-byte aligned vst1.64 with 4 d-regs and address writeback. 801 // The writeback is only needed when emitting two vst1.64 instructions. 802 if (NumAlignedDPRCS2Regs >= 6) { 803 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 804 &ARM::QQPRRegClass); 805 MBB.addLiveIn(SupReg); 806 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Qwb_fixed), 807 ARM::R4) 808 .addReg(ARM::R4, RegState::Kill).addImm(16) 809 .addReg(NextReg) 810 .addReg(SupReg, RegState::ImplicitKill)); 811 NextReg += 4; 812 NumAlignedDPRCS2Regs -= 4; 813 } 814 815 // We won't modify r4 beyond this point. It currently points to the next 816 // register to be spilled. 817 unsigned R4BaseReg = NextReg; 818 819 // 16-byte aligned vst1.64 with 4 d-regs, no writeback. 820 if (NumAlignedDPRCS2Regs >= 4) { 821 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 822 &ARM::QQPRRegClass); 823 MBB.addLiveIn(SupReg); 824 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Q)) 825 .addReg(ARM::R4).addImm(16).addReg(NextReg) 826 .addReg(SupReg, RegState::ImplicitKill)); 827 NextReg += 4; 828 NumAlignedDPRCS2Regs -= 4; 829 } 830 831 // 16-byte aligned vst1.64 with 2 d-regs. 832 if (NumAlignedDPRCS2Regs >= 2) { 833 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 834 &ARM::QPRRegClass); 835 MBB.addLiveIn(SupReg); 836 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1q64)) 837 .addReg(ARM::R4).addImm(16).addReg(SupReg)); 838 NextReg += 2; 839 NumAlignedDPRCS2Regs -= 2; 840 } 841 842 // Finally, use a vanilla vstr.64 for the odd last register. 843 if (NumAlignedDPRCS2Regs) { 844 MBB.addLiveIn(NextReg); 845 // vstr.64 uses addrmode5 which has an offset scale of 4. 846 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VSTRD)) 847 .addReg(NextReg) 848 .addReg(ARM::R4).addImm((NextReg-R4BaseReg)*2)); 849 } 850 851 // The last spill instruction inserted should kill the scratch register r4. 852 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI); 853} 854 855/// Skip past the code inserted by emitAlignedDPRCS2Spills, and return an 856/// iterator to the following instruction. 857static MachineBasicBlock::iterator 858skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI, 859 unsigned NumAlignedDPRCS2Regs) { 860 // sub r4, sp, #numregs * 8 861 // bic r4, r4, #align - 1 862 // mov sp, r4 863 ++MI; ++MI; ++MI; 864 assert(MI->mayStore() && "Expecting spill instruction"); 865 866 // These switches all fall through. 867 switch(NumAlignedDPRCS2Regs) { 868 case 7: 869 ++MI; 870 assert(MI->mayStore() && "Expecting spill instruction"); 871 default: 872 ++MI; 873 assert(MI->mayStore() && "Expecting spill instruction"); 874 case 1: 875 case 2: 876 case 4: 877 assert(MI->killsRegister(ARM::R4) && "Missed kill flag"); 878 ++MI; 879 } 880 return MI; 881} 882 883/// Emit aligned reload instructions for NumAlignedDPRCS2Regs D-registers 884/// starting from d8. These instructions are assumed to execute while the 885/// stack is still aligned, unlike the code inserted by emitPopInst. 886static void emitAlignedDPRCS2Restores(MachineBasicBlock &MBB, 887 MachineBasicBlock::iterator MI, 888 unsigned NumAlignedDPRCS2Regs, 889 const std::vector<CalleeSavedInfo> &CSI, 890 const TargetRegisterInfo *TRI) { 891 MachineFunction &MF = *MBB.getParent(); 892 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 893 DebugLoc DL = MI->getDebugLoc(); 894 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 895 896 // Find the frame index assigned to d8. 897 int D8SpillFI = 0; 898 for (unsigned i = 0, e = CSI.size(); i != e; ++i) 899 if (CSI[i].getReg() == ARM::D8) { 900 D8SpillFI = CSI[i].getFrameIdx(); 901 break; 902 } 903 904 // Materialize the address of the d8 spill slot into the scratch register r4. 905 // This can be fairly complicated if the stack frame is large, so just use 906 // the normal frame index elimination mechanism to do it. This code runs as 907 // the initial part of the epilog where the stack and base pointers haven't 908 // been changed yet. 909 bool isThumb = AFI->isThumbFunction(); 910 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1"); 911 912 unsigned Opc = isThumb ? ARM::t2ADDri : ARM::ADDri; 913 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 914 .addFrameIndex(D8SpillFI).addImm(0))); 915 916 // Now restore NumAlignedDPRCS2Regs registers starting from d8. 917 unsigned NextReg = ARM::D8; 918 919 // 16-byte aligned vld1.64 with 4 d-regs and writeback. 920 if (NumAlignedDPRCS2Regs >= 6) { 921 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 922 &ARM::QQPRRegClass); 923 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Qwb_fixed), NextReg) 924 .addReg(ARM::R4, RegState::Define) 925 .addReg(ARM::R4, RegState::Kill).addImm(16) 926 .addReg(SupReg, RegState::ImplicitDefine)); 927 NextReg += 4; 928 NumAlignedDPRCS2Regs -= 4; 929 } 930 931 // We won't modify r4 beyond this point. It currently points to the next 932 // register to be spilled. 933 unsigned R4BaseReg = NextReg; 934 935 // 16-byte aligned vld1.64 with 4 d-regs, no writeback. 936 if (NumAlignedDPRCS2Regs >= 4) { 937 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 938 &ARM::QQPRRegClass); 939 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Q), NextReg) 940 .addReg(ARM::R4).addImm(16) 941 .addReg(SupReg, RegState::ImplicitDefine)); 942 NextReg += 4; 943 NumAlignedDPRCS2Regs -= 4; 944 } 945 946 // 16-byte aligned vld1.64 with 2 d-regs. 947 if (NumAlignedDPRCS2Regs >= 2) { 948 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 949 &ARM::QPRRegClass); 950 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1q64), SupReg) 951 .addReg(ARM::R4).addImm(16)); 952 NextReg += 2; 953 NumAlignedDPRCS2Regs -= 2; 954 } 955 956 // Finally, use a vanilla vldr.64 for the remaining odd register. 957 if (NumAlignedDPRCS2Regs) 958 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLDRD), NextReg) 959 .addReg(ARM::R4).addImm(2*(NextReg-R4BaseReg))); 960 961 // Last store kills r4. 962 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI); 963} 964 965bool ARMFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB, 966 MachineBasicBlock::iterator MI, 967 const std::vector<CalleeSavedInfo> &CSI, 968 const TargetRegisterInfo *TRI) const { 969 if (CSI.empty()) 970 return false; 971 972 MachineFunction &MF = *MBB.getParent(); 973 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 974 975 unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD; 976 unsigned PushOneOpc = AFI->isThumbFunction() ? 977 ARM::t2STR_PRE : ARM::STR_PRE_IMM; 978 unsigned FltOpc = ARM::VSTMDDB_UPD; 979 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs(); 980 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea1Register, 0, 981 MachineInstr::FrameSetup); 982 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea2Register, 0, 983 MachineInstr::FrameSetup); 984 emitPushInst(MBB, MI, CSI, FltOpc, 0, true, &isARMArea3Register, 985 NumAlignedDPRCS2Regs, MachineInstr::FrameSetup); 986 987 // The code above does not insert spill code for the aligned DPRCS2 registers. 988 // The stack realignment code will be inserted between the push instructions 989 // and these spills. 990 if (NumAlignedDPRCS2Regs) 991 emitAlignedDPRCS2Spills(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI); 992 993 return true; 994} 995 996bool ARMFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB, 997 MachineBasicBlock::iterator MI, 998 const std::vector<CalleeSavedInfo> &CSI, 999 const TargetRegisterInfo *TRI) const { 1000 if (CSI.empty()) 1001 return false; 1002 1003 MachineFunction &MF = *MBB.getParent(); 1004 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 1005 bool isVarArg = AFI->getVarArgsRegSaveSize() > 0; 1006 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs(); 1007 1008 // The emitPopInst calls below do not insert reloads for the aligned DPRCS2 1009 // registers. Do that here instead. 1010 if (NumAlignedDPRCS2Regs) 1011 emitAlignedDPRCS2Restores(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI); 1012 1013 unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD; 1014 unsigned LdrOpc = AFI->isThumbFunction() ? ARM::t2LDR_POST :ARM::LDR_POST_IMM; 1015 unsigned FltOpc = ARM::VLDMDIA_UPD; 1016 emitPopInst(MBB, MI, CSI, FltOpc, 0, isVarArg, true, &isARMArea3Register, 1017 NumAlignedDPRCS2Regs); 1018 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, 1019 &isARMArea2Register, 0); 1020 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, 1021 &isARMArea1Register, 0); 1022 1023 return true; 1024} 1025 1026// FIXME: Make generic? 1027static unsigned GetFunctionSizeInBytes(const MachineFunction &MF, 1028 const ARMBaseInstrInfo &TII) { 1029 unsigned FnSize = 0; 1030 for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end(); 1031 MBBI != E; ++MBBI) { 1032 const MachineBasicBlock &MBB = *MBBI; 1033 for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end(); 1034 I != E; ++I) 1035 FnSize += TII.GetInstSizeInBytes(I); 1036 } 1037 return FnSize; 1038} 1039 1040/// estimateStackSize - Estimate and return the size of the frame. 1041/// FIXME: Make generic? 1042static unsigned estimateStackSize(MachineFunction &MF) { 1043 const MachineFrameInfo *MFI = MF.getFrameInfo(); 1044 const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering(); 1045 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 1046 unsigned MaxAlign = MFI->getMaxAlignment(); 1047 int Offset = 0; 1048 1049 // This code is very, very similar to PEI::calculateFrameObjectOffsets(). 1050 // It really should be refactored to share code. Until then, changes 1051 // should keep in mind that there's tight coupling between the two. 1052 1053 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 1054 int FixedOff = -MFI->getObjectOffset(i); 1055 if (FixedOff > Offset) Offset = FixedOff; 1056 } 1057 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 1058 if (MFI->isDeadObjectIndex(i)) 1059 continue; 1060 Offset += MFI->getObjectSize(i); 1061 unsigned Align = MFI->getObjectAlignment(i); 1062 // Adjust to alignment boundary 1063 Offset = (Offset+Align-1)/Align*Align; 1064 1065 MaxAlign = std::max(Align, MaxAlign); 1066 } 1067 1068 if (MFI->adjustsStack() && TFI->hasReservedCallFrame(MF)) 1069 Offset += MFI->getMaxCallFrameSize(); 1070 1071 // Round up the size to a multiple of the alignment. If the function has 1072 // any calls or alloca's, align to the target's StackAlignment value to 1073 // ensure that the callee's frame or the alloca data is suitably aligned; 1074 // otherwise, for leaf functions, align to the TransientStackAlignment 1075 // value. 1076 unsigned StackAlign; 1077 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 1078 (RegInfo->needsStackRealignment(MF) && MFI->getObjectIndexEnd() != 0)) 1079 StackAlign = TFI->getStackAlignment(); 1080 else 1081 StackAlign = TFI->getTransientStackAlignment(); 1082 1083 // If the frame pointer is eliminated, all frame offsets will be relative to 1084 // SP not FP. Align to MaxAlign so this works. 1085 StackAlign = std::max(StackAlign, MaxAlign); 1086 unsigned AlignMask = StackAlign - 1; 1087 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 1088 1089 return (unsigned)Offset; 1090} 1091 1092/// estimateRSStackSizeLimit - Look at each instruction that references stack 1093/// frames and return the stack size limit beyond which some of these 1094/// instructions will require a scratch register during their expansion later. 1095// FIXME: Move to TII? 1096static unsigned estimateRSStackSizeLimit(MachineFunction &MF, 1097 const TargetFrameLowering *TFI) { 1098 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 1099 unsigned Limit = (1 << 12) - 1; 1100 for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) { 1101 for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); 1102 I != E; ++I) { 1103 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 1104 if (!I->getOperand(i).isFI()) continue; 1105 1106 // When using ADDri to get the address of a stack object, 255 is the 1107 // largest offset guaranteed to fit in the immediate offset. 1108 if (I->getOpcode() == ARM::ADDri) { 1109 Limit = std::min(Limit, (1U << 8) - 1); 1110 break; 1111 } 1112 1113 // Otherwise check the addressing mode. 1114 switch (I->getDesc().TSFlags & ARMII::AddrModeMask) { 1115 case ARMII::AddrMode3: 1116 case ARMII::AddrModeT2_i8: 1117 Limit = std::min(Limit, (1U << 8) - 1); 1118 break; 1119 case ARMII::AddrMode5: 1120 case ARMII::AddrModeT2_i8s4: 1121 Limit = std::min(Limit, ((1U << 8) - 1) * 4); 1122 break; 1123 case ARMII::AddrModeT2_i12: 1124 // i12 supports only positive offset so these will be converted to 1125 // i8 opcodes. See llvm::rewriteT2FrameIndex. 1126 if (TFI->hasFP(MF) && AFI->hasStackFrame()) 1127 Limit = std::min(Limit, (1U << 8) - 1); 1128 break; 1129 case ARMII::AddrMode4: 1130 case ARMII::AddrMode6: 1131 // Addressing modes 4 & 6 (load/store) instructions can't encode an 1132 // immediate offset for stack references. 1133 return 0; 1134 default: 1135 break; 1136 } 1137 break; // At most one FI per instruction 1138 } 1139 } 1140 } 1141 1142 return Limit; 1143} 1144 1145// In functions that realign the stack, it can be an advantage to spill the 1146// callee-saved vector registers after realigning the stack. The vst1 and vld1 1147// instructions take alignment hints that can improve performance. 1148// 1149static void checkNumAlignedDPRCS2Regs(MachineFunction &MF) { 1150 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(0); 1151 if (!SpillAlignedNEONRegs) 1152 return; 1153 1154 // Naked functions don't spill callee-saved registers. 1155 if (MF.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 1156 Attribute::Naked)) 1157 return; 1158 1159 // We are planning to use NEON instructions vst1 / vld1. 1160 if (!MF.getTarget().getSubtarget<ARMSubtarget>().hasNEON()) 1161 return; 1162 1163 // Don't bother if the default stack alignment is sufficiently high. 1164 if (MF.getTarget().getFrameLowering()->getStackAlignment() >= 8) 1165 return; 1166 1167 // Aligned spills require stack realignment. 1168 const ARMBaseRegisterInfo *RegInfo = 1169 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 1170 if (!RegInfo->canRealignStack(MF)) 1171 return; 1172 1173 // We always spill contiguous d-registers starting from d8. Count how many 1174 // needs spilling. The register allocator will almost always use the 1175 // callee-saved registers in order, but it can happen that there are holes in 1176 // the range. Registers above the hole will be spilled to the standard DPRCS 1177 // area. 1178 MachineRegisterInfo &MRI = MF.getRegInfo(); 1179 unsigned NumSpills = 0; 1180 for (; NumSpills < 8; ++NumSpills) 1181 if (!MRI.isPhysRegUsed(ARM::D8 + NumSpills)) 1182 break; 1183 1184 // Don't do this for just one d-register. It's not worth it. 1185 if (NumSpills < 2) 1186 return; 1187 1188 // Spill the first NumSpills D-registers after realigning the stack. 1189 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(NumSpills); 1190 1191 // A scratch register is required for the vst1 / vld1 instructions. 1192 MF.getRegInfo().setPhysRegUsed(ARM::R4); 1193} 1194 1195void 1196ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF, 1197 RegScavenger *RS) const { 1198 // This tells PEI to spill the FP as if it is any other callee-save register 1199 // to take advantage the eliminateFrameIndex machinery. This also ensures it 1200 // is spilled in the order specified by getCalleeSavedRegs() to make it easier 1201 // to combine multiple loads / stores. 1202 bool CanEliminateFrame = true; 1203 bool CS1Spilled = false; 1204 bool LRSpilled = false; 1205 unsigned NumGPRSpills = 0; 1206 SmallVector<unsigned, 4> UnspilledCS1GPRs; 1207 SmallVector<unsigned, 4> UnspilledCS2GPRs; 1208 const ARMBaseRegisterInfo *RegInfo = 1209 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 1210 const ARMBaseInstrInfo &TII = 1211 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 1212 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 1213 MachineFrameInfo *MFI = MF.getFrameInfo(); 1214 MachineRegisterInfo &MRI = MF.getRegInfo(); 1215 unsigned FramePtr = RegInfo->getFrameRegister(MF); 1216 1217 // Spill R4 if Thumb2 function requires stack realignment - it will be used as 1218 // scratch register. Also spill R4 if Thumb2 function has varsized objects, 1219 // since it's not always possible to restore sp from fp in a single 1220 // instruction. 1221 // FIXME: It will be better just to find spare register here. 1222 if (AFI->isThumb2Function() && 1223 (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF))) 1224 MRI.setPhysRegUsed(ARM::R4); 1225 1226 if (AFI->isThumb1OnlyFunction()) { 1227 // Spill LR if Thumb1 function uses variable length argument lists. 1228 if (AFI->getVarArgsRegSaveSize() > 0) 1229 MRI.setPhysRegUsed(ARM::LR); 1230 1231 // Spill R4 if Thumb1 epilogue has to restore SP from FP. We don't know 1232 // for sure what the stack size will be, but for this, an estimate is good 1233 // enough. If there anything changes it, it'll be a spill, which implies 1234 // we've used all the registers and so R4 is already used, so not marking 1235 // it here will be OK. 1236 // FIXME: It will be better just to find spare register here. 1237 unsigned StackSize = estimateStackSize(MF); 1238 if (MFI->hasVarSizedObjects() || StackSize > 508) 1239 MRI.setPhysRegUsed(ARM::R4); 1240 } 1241 1242 // See if we can spill vector registers to aligned stack. 1243 checkNumAlignedDPRCS2Regs(MF); 1244 1245 // Spill the BasePtr if it's used. 1246 if (RegInfo->hasBasePointer(MF)) 1247 MRI.setPhysRegUsed(RegInfo->getBaseRegister()); 1248 1249 // Don't spill FP if the frame can be eliminated. This is determined 1250 // by scanning the callee-save registers to see if any is used. 1251 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(); 1252 for (unsigned i = 0; CSRegs[i]; ++i) { 1253 unsigned Reg = CSRegs[i]; 1254 bool Spilled = false; 1255 if (MRI.isPhysRegUsed(Reg)) { 1256 Spilled = true; 1257 CanEliminateFrame = false; 1258 } 1259 1260 if (!ARM::GPRRegClass.contains(Reg)) 1261 continue; 1262 1263 if (Spilled) { 1264 NumGPRSpills++; 1265 1266 if (!STI.isTargetIOS()) { 1267 if (Reg == ARM::LR) 1268 LRSpilled = true; 1269 CS1Spilled = true; 1270 continue; 1271 } 1272 1273 // Keep track if LR and any of R4, R5, R6, and R7 is spilled. 1274 switch (Reg) { 1275 case ARM::LR: 1276 LRSpilled = true; 1277 // Fallthrough 1278 case ARM::R4: case ARM::R5: 1279 case ARM::R6: case ARM::R7: 1280 CS1Spilled = true; 1281 break; 1282 default: 1283 break; 1284 } 1285 } else { 1286 if (!STI.isTargetIOS()) { 1287 UnspilledCS1GPRs.push_back(Reg); 1288 continue; 1289 } 1290 1291 switch (Reg) { 1292 case ARM::R4: case ARM::R5: 1293 case ARM::R6: case ARM::R7: 1294 case ARM::LR: 1295 UnspilledCS1GPRs.push_back(Reg); 1296 break; 1297 default: 1298 UnspilledCS2GPRs.push_back(Reg); 1299 break; 1300 } 1301 } 1302 } 1303 1304 bool ForceLRSpill = false; 1305 if (!LRSpilled && AFI->isThumb1OnlyFunction()) { 1306 unsigned FnSize = GetFunctionSizeInBytes(MF, TII); 1307 // Force LR to be spilled if the Thumb function size is > 2048. This enables 1308 // use of BL to implement far jump. If it turns out that it's not needed 1309 // then the branch fix up path will undo it. 1310 if (FnSize >= (1 << 11)) { 1311 CanEliminateFrame = false; 1312 ForceLRSpill = true; 1313 } 1314 } 1315 1316 // If any of the stack slot references may be out of range of an immediate 1317 // offset, make sure a register (or a spill slot) is available for the 1318 // register scavenger. Note that if we're indexing off the frame pointer, the 1319 // effective stack size is 4 bytes larger since the FP points to the stack 1320 // slot of the previous FP. Also, if we have variable sized objects in the 1321 // function, stack slot references will often be negative, and some of 1322 // our instructions are positive-offset only, so conservatively consider 1323 // that case to want a spill slot (or register) as well. Similarly, if 1324 // the function adjusts the stack pointer during execution and the 1325 // adjustments aren't already part of our stack size estimate, our offset 1326 // calculations may be off, so be conservative. 1327 // FIXME: We could add logic to be more precise about negative offsets 1328 // and which instructions will need a scratch register for them. Is it 1329 // worth the effort and added fragility? 1330 bool BigStack = 1331 (RS && 1332 (estimateStackSize(MF) + ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >= 1333 estimateRSStackSizeLimit(MF, this))) 1334 || MFI->hasVarSizedObjects() 1335 || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF)); 1336 1337 bool ExtraCSSpill = false; 1338 if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) { 1339 AFI->setHasStackFrame(true); 1340 1341 // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled. 1342 // Spill LR as well so we can fold BX_RET to the registers restore (LDM). 1343 if (!LRSpilled && CS1Spilled) { 1344 MRI.setPhysRegUsed(ARM::LR); 1345 NumGPRSpills++; 1346 UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(), 1347 UnspilledCS1GPRs.end(), (unsigned)ARM::LR)); 1348 ForceLRSpill = false; 1349 ExtraCSSpill = true; 1350 } 1351 1352 if (hasFP(MF)) { 1353 MRI.setPhysRegUsed(FramePtr); 1354 NumGPRSpills++; 1355 } 1356 1357 // If stack and double are 8-byte aligned and we are spilling an odd number 1358 // of GPRs, spill one extra callee save GPR so we won't have to pad between 1359 // the integer and double callee save areas. 1360 unsigned TargetAlign = getStackAlignment(); 1361 if (TargetAlign == 8 && (NumGPRSpills & 1)) { 1362 if (CS1Spilled && !UnspilledCS1GPRs.empty()) { 1363 for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) { 1364 unsigned Reg = UnspilledCS1GPRs[i]; 1365 // Don't spill high register if the function is thumb1 1366 if (!AFI->isThumb1OnlyFunction() || 1367 isARMLowRegister(Reg) || Reg == ARM::LR) { 1368 MRI.setPhysRegUsed(Reg); 1369 if (!MRI.isReserved(Reg)) 1370 ExtraCSSpill = true; 1371 break; 1372 } 1373 } 1374 } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) { 1375 unsigned Reg = UnspilledCS2GPRs.front(); 1376 MRI.setPhysRegUsed(Reg); 1377 if (!MRI.isReserved(Reg)) 1378 ExtraCSSpill = true; 1379 } 1380 } 1381 1382 // Estimate if we might need to scavenge a register at some point in order 1383 // to materialize a stack offset. If so, either spill one additional 1384 // callee-saved register or reserve a special spill slot to facilitate 1385 // register scavenging. Thumb1 needs a spill slot for stack pointer 1386 // adjustments also, even when the frame itself is small. 1387 if (BigStack && !ExtraCSSpill) { 1388 // If any non-reserved CS register isn't spilled, just spill one or two 1389 // extra. That should take care of it! 1390 unsigned NumExtras = TargetAlign / 4; 1391 SmallVector<unsigned, 2> Extras; 1392 while (NumExtras && !UnspilledCS1GPRs.empty()) { 1393 unsigned Reg = UnspilledCS1GPRs.back(); 1394 UnspilledCS1GPRs.pop_back(); 1395 if (!MRI.isReserved(Reg) && 1396 (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) || 1397 Reg == ARM::LR)) { 1398 Extras.push_back(Reg); 1399 NumExtras--; 1400 } 1401 } 1402 // For non-Thumb1 functions, also check for hi-reg CS registers 1403 if (!AFI->isThumb1OnlyFunction()) { 1404 while (NumExtras && !UnspilledCS2GPRs.empty()) { 1405 unsigned Reg = UnspilledCS2GPRs.back(); 1406 UnspilledCS2GPRs.pop_back(); 1407 if (!MRI.isReserved(Reg)) { 1408 Extras.push_back(Reg); 1409 NumExtras--; 1410 } 1411 } 1412 } 1413 if (Extras.size() && NumExtras == 0) { 1414 for (unsigned i = 0, e = Extras.size(); i != e; ++i) { 1415 MRI.setPhysRegUsed(Extras[i]); 1416 } 1417 } else if (!AFI->isThumb1OnlyFunction()) { 1418 // note: Thumb1 functions spill to R12, not the stack. Reserve a slot 1419 // closest to SP or frame pointer. 1420 const TargetRegisterClass *RC = &ARM::GPRRegClass; 1421 RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), 1422 RC->getAlignment(), 1423 false)); 1424 } 1425 } 1426 } 1427 1428 if (ForceLRSpill) { 1429 MRI.setPhysRegUsed(ARM::LR); 1430 AFI->setLRIsSpilledForFarJump(true); 1431 } 1432} 1433