ARMFrameLowering.cpp revision f06f6f50e9844b88cfbb9fb896fff9c3a752966b
1//=======- ARMFrameLowering.cpp - ARM Frame Information --------*- C++ -*-====// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file contains the ARM implementation of TargetFrameLowering class. 11// 12//===----------------------------------------------------------------------===// 13 14#include "ARMFrameLowering.h" 15#include "ARMBaseInstrInfo.h" 16#include "ARMBaseRegisterInfo.h" 17#include "ARMMachineFunctionInfo.h" 18#include "MCTargetDesc/ARMAddressingModes.h" 19#include "llvm/Function.h" 20#include "llvm/CodeGen/MachineFrameInfo.h" 21#include "llvm/CodeGen/MachineFunction.h" 22#include "llvm/CodeGen/MachineInstrBuilder.h" 23#include "llvm/CodeGen/MachineRegisterInfo.h" 24#include "llvm/CodeGen/RegisterScavenging.h" 25#include "llvm/Target/TargetOptions.h" 26#include "llvm/Support/CommandLine.h" 27 28using namespace llvm; 29 30cl::opt<bool> 31SpillAlignedNEONRegs("align-neon-spills", cl::Hidden, 32 cl::desc("Align ARM NEON spills in prolog and epilog")); 33 34static MachineBasicBlock::iterator 35skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI, 36 unsigned NumAlignedDPRCS2Regs); 37 38/// hasFP - Return true if the specified function should have a dedicated frame 39/// pointer register. This is true if the function has variable sized allocas 40/// or if frame pointer elimination is disabled. 41bool ARMFrameLowering::hasFP(const MachineFunction &MF) const { 42 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 43 44 // Mac OS X requires FP not to be clobbered for backtracing purpose. 45 if (STI.isTargetDarwin()) 46 return true; 47 48 const MachineFrameInfo *MFI = MF.getFrameInfo(); 49 // Always eliminate non-leaf frame pointers. 50 return ((MF.getTarget().Options.DisableFramePointerElim(MF) && 51 MFI->hasCalls()) || 52 RegInfo->needsStackRealignment(MF) || 53 MFI->hasVarSizedObjects() || 54 MFI->isFrameAddressTaken()); 55} 56 57/// hasReservedCallFrame - Under normal circumstances, when a frame pointer is 58/// not required, we reserve argument space for call sites in the function 59/// immediately on entry to the current function. This eliminates the need for 60/// add/sub sp brackets around call sites. Returns true if the call frame is 61/// included as part of the stack frame. 62bool ARMFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const { 63 const MachineFrameInfo *FFI = MF.getFrameInfo(); 64 unsigned CFSize = FFI->getMaxCallFrameSize(); 65 // It's not always a good idea to include the call frame as part of the 66 // stack frame. ARM (especially Thumb) has small immediate offset to 67 // address the stack frame. So a large call frame can cause poor codegen 68 // and may even makes it impossible to scavenge a register. 69 if (CFSize >= ((1 << 12) - 1) / 2) // Half of imm12 70 return false; 71 72 return !MF.getFrameInfo()->hasVarSizedObjects(); 73} 74 75/// canSimplifyCallFramePseudos - If there is a reserved call frame, the 76/// call frame pseudos can be simplified. Unlike most targets, having a FP 77/// is not sufficient here since we still may reference some objects via SP 78/// even when FP is available in Thumb2 mode. 79bool 80ARMFrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const { 81 return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects(); 82} 83 84static bool isCalleeSavedRegister(unsigned Reg, const unsigned *CSRegs) { 85 for (unsigned i = 0; CSRegs[i]; ++i) 86 if (Reg == CSRegs[i]) 87 return true; 88 return false; 89} 90 91static bool isCSRestore(MachineInstr *MI, 92 const ARMBaseInstrInfo &TII, 93 const unsigned *CSRegs) { 94 // Integer spill area is handled with "pop". 95 if (MI->getOpcode() == ARM::LDMIA_RET || 96 MI->getOpcode() == ARM::t2LDMIA_RET || 97 MI->getOpcode() == ARM::LDMIA_UPD || 98 MI->getOpcode() == ARM::t2LDMIA_UPD || 99 MI->getOpcode() == ARM::VLDMDIA_UPD) { 100 // The first two operands are predicates. The last two are 101 // imp-def and imp-use of SP. Check everything in between. 102 for (int i = 5, e = MI->getNumOperands(); i != e; ++i) 103 if (!isCalleeSavedRegister(MI->getOperand(i).getReg(), CSRegs)) 104 return false; 105 return true; 106 } 107 if ((MI->getOpcode() == ARM::LDR_POST_IMM || 108 MI->getOpcode() == ARM::LDR_POST_REG || 109 MI->getOpcode() == ARM::t2LDR_POST) && 110 isCalleeSavedRegister(MI->getOperand(0).getReg(), CSRegs) && 111 MI->getOperand(1).getReg() == ARM::SP) 112 return true; 113 114 return false; 115} 116 117static void 118emitSPUpdate(bool isARM, 119 MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI, 120 DebugLoc dl, const ARMBaseInstrInfo &TII, 121 int NumBytes, unsigned MIFlags = MachineInstr::NoFlags) { 122 if (isARM) 123 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, 124 ARMCC::AL, 0, TII, MIFlags); 125 else 126 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, 127 ARMCC::AL, 0, TII, MIFlags); 128} 129 130void ARMFrameLowering::emitPrologue(MachineFunction &MF) const { 131 MachineBasicBlock &MBB = MF.front(); 132 MachineBasicBlock::iterator MBBI = MBB.begin(); 133 MachineFrameInfo *MFI = MF.getFrameInfo(); 134 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 135 const ARMBaseRegisterInfo *RegInfo = 136 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 137 const ARMBaseInstrInfo &TII = 138 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 139 assert(!AFI->isThumb1OnlyFunction() && 140 "This emitPrologue does not support Thumb1!"); 141 bool isARM = !AFI->isThumbFunction(); 142 unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize(); 143 unsigned NumBytes = MFI->getStackSize(); 144 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 145 DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc(); 146 unsigned FramePtr = RegInfo->getFrameRegister(MF); 147 148 // Determine the sizes of each callee-save spill areas and record which frame 149 // belongs to which callee-save spill areas. 150 unsigned GPRCS1Size = 0, GPRCS2Size = 0, DPRCSSize = 0; 151 int FramePtrSpillFI = 0; 152 int D8SpillFI = 0; 153 154 // Allocate the vararg register save area. This is not counted in NumBytes. 155 if (VARegSaveSize) 156 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -VARegSaveSize, 157 MachineInstr::FrameSetup); 158 159 if (!AFI->hasStackFrame()) { 160 if (NumBytes != 0) 161 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes, 162 MachineInstr::FrameSetup); 163 return; 164 } 165 166 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 167 unsigned Reg = CSI[i].getReg(); 168 int FI = CSI[i].getFrameIdx(); 169 switch (Reg) { 170 case ARM::R4: 171 case ARM::R5: 172 case ARM::R6: 173 case ARM::R7: 174 case ARM::LR: 175 if (Reg == FramePtr) 176 FramePtrSpillFI = FI; 177 AFI->addGPRCalleeSavedArea1Frame(FI); 178 GPRCS1Size += 4; 179 break; 180 case ARM::R8: 181 case ARM::R9: 182 case ARM::R10: 183 case ARM::R11: 184 if (Reg == FramePtr) 185 FramePtrSpillFI = FI; 186 if (STI.isTargetDarwin()) { 187 AFI->addGPRCalleeSavedArea2Frame(FI); 188 GPRCS2Size += 4; 189 } else { 190 AFI->addGPRCalleeSavedArea1Frame(FI); 191 GPRCS1Size += 4; 192 } 193 break; 194 default: 195 // This is a DPR. Exclude the aligned DPRCS2 spills. 196 if (Reg == ARM::D8) 197 D8SpillFI = FI; 198 if (Reg < ARM::D8 || Reg >= ARM::D8 + AFI->getNumAlignedDPRCS2Regs()) { 199 AFI->addDPRCalleeSavedAreaFrame(FI); 200 DPRCSSize += 8; 201 } 202 } 203 } 204 205 // Move past area 1. 206 if (GPRCS1Size > 0) MBBI++; 207 208 // Set FP to point to the stack slot that contains the previous FP. 209 // For Darwin, FP is R7, which has now been stored in spill area 1. 210 // Otherwise, if this is not Darwin, all the callee-saved registers go 211 // into spill area 1, including the FP in R11. In either case, it is 212 // now safe to emit this assignment. 213 bool HasFP = hasFP(MF); 214 if (HasFP) { 215 unsigned ADDriOpc = !AFI->isThumbFunction() ? ARM::ADDri : ARM::t2ADDri; 216 MachineInstrBuilder MIB = 217 BuildMI(MBB, MBBI, dl, TII.get(ADDriOpc), FramePtr) 218 .addFrameIndex(FramePtrSpillFI).addImm(0) 219 .setMIFlag(MachineInstr::FrameSetup); 220 AddDefaultCC(AddDefaultPred(MIB)); 221 } 222 223 // Move past area 2. 224 if (GPRCS2Size > 0) MBBI++; 225 226 // Determine starting offsets of spill areas. 227 unsigned DPRCSOffset = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize); 228 unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize; 229 unsigned GPRCS1Offset = GPRCS2Offset + GPRCS2Size; 230 if (HasFP) 231 AFI->setFramePtrSpillOffset(MFI->getObjectOffset(FramePtrSpillFI) + 232 NumBytes); 233 AFI->setGPRCalleeSavedArea1Offset(GPRCS1Offset); 234 AFI->setGPRCalleeSavedArea2Offset(GPRCS2Offset); 235 AFI->setDPRCalleeSavedAreaOffset(DPRCSOffset); 236 237 // Move past area 3. 238 if (DPRCSSize > 0) { 239 MBBI++; 240 // Since vpush register list cannot have gaps, there may be multiple vpush 241 // instructions in the prologue. 242 while (MBBI->getOpcode() == ARM::VSTMDDB_UPD) 243 MBBI++; 244 } 245 246 // Move past the aligned DPRCS2 area. 247 if (AFI->getNumAlignedDPRCS2Regs() > 0) { 248 MBBI = skipAlignedDPRCS2Spills(MBBI, AFI->getNumAlignedDPRCS2Regs()); 249 // The code inserted by emitAlignedDPRCS2Spills realigns the stack, and 250 // leaves the stack pointer pointing to the DPRCS2 area. 251 // 252 // Adjust NumBytes to represent the stack slots below the DPRCS2 area. 253 NumBytes += MFI->getObjectOffset(D8SpillFI); 254 } else 255 NumBytes = DPRCSOffset; 256 257 if (NumBytes) { 258 // Adjust SP after all the callee-save spills. 259 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes, 260 MachineInstr::FrameSetup); 261 if (HasFP && isARM) 262 // Restore from fp only in ARM mode: e.g. sub sp, r7, #24 263 // Note it's not safe to do this in Thumb2 mode because it would have 264 // taken two instructions: 265 // mov sp, r7 266 // sub sp, #24 267 // If an interrupt is taken between the two instructions, then sp is in 268 // an inconsistent state (pointing to the middle of callee-saved area). 269 // The interrupt handler can end up clobbering the registers. 270 AFI->setShouldRestoreSPFromFP(true); 271 } 272 273 if (STI.isTargetELF() && hasFP(MF)) 274 MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() - 275 AFI->getFramePtrSpillOffset()); 276 277 AFI->setGPRCalleeSavedArea1Size(GPRCS1Size); 278 AFI->setGPRCalleeSavedArea2Size(GPRCS2Size); 279 AFI->setDPRCalleeSavedAreaSize(DPRCSSize); 280 281 // If we need dynamic stack realignment, do it here. Be paranoid and make 282 // sure if we also have VLAs, we have a base pointer for frame access. 283 // If aligned NEON registers were sp[illed, the stack has already been 284 // realigned. 285 if (!AFI->getNumAlignedDPRCS2Regs() && RegInfo->needsStackRealignment(MF)) { 286 unsigned MaxAlign = MFI->getMaxAlignment(); 287 assert (!AFI->isThumb1OnlyFunction()); 288 if (!AFI->isThumbFunction()) { 289 // Emit bic sp, sp, MaxAlign 290 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, 291 TII.get(ARM::BICri), ARM::SP) 292 .addReg(ARM::SP, RegState::Kill) 293 .addImm(MaxAlign-1))); 294 } else { 295 // We cannot use sp as source/dest register here, thus we're emitting the 296 // following sequence: 297 // mov r4, sp 298 // bic r4, r4, MaxAlign 299 // mov sp, r4 300 // FIXME: It will be better just to find spare register here. 301 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::R4) 302 .addReg(ARM::SP, RegState::Kill)); 303 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, 304 TII.get(ARM::t2BICri), ARM::R4) 305 .addReg(ARM::R4, RegState::Kill) 306 .addImm(MaxAlign-1))); 307 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::SP) 308 .addReg(ARM::R4, RegState::Kill)); 309 } 310 311 AFI->setShouldRestoreSPFromFP(true); 312 } 313 314 // If we need a base pointer, set it up here. It's whatever the value 315 // of the stack pointer is at this point. Any variable size objects 316 // will be allocated after this, so we can still use the base pointer 317 // to reference locals. 318 // FIXME: Clarify FrameSetup flags here. 319 if (RegInfo->hasBasePointer(MF)) { 320 if (isARM) 321 BuildMI(MBB, MBBI, dl, 322 TII.get(ARM::MOVr), RegInfo->getBaseRegister()) 323 .addReg(ARM::SP) 324 .addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); 325 else 326 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 327 RegInfo->getBaseRegister()) 328 .addReg(ARM::SP)); 329 } 330 331 // If the frame has variable sized objects then the epilogue must restore 332 // the sp from fp. We can assume there's an FP here since hasFP already 333 // checks for hasVarSizedObjects. 334 if (MFI->hasVarSizedObjects()) 335 AFI->setShouldRestoreSPFromFP(true); 336} 337 338void ARMFrameLowering::emitEpilogue(MachineFunction &MF, 339 MachineBasicBlock &MBB) const { 340 MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr(); 341 assert(MBBI->isReturn() && "Can only insert epilog into returning blocks"); 342 unsigned RetOpcode = MBBI->getOpcode(); 343 DebugLoc dl = MBBI->getDebugLoc(); 344 MachineFrameInfo *MFI = MF.getFrameInfo(); 345 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 346 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 347 const ARMBaseInstrInfo &TII = 348 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 349 assert(!AFI->isThumb1OnlyFunction() && 350 "This emitEpilogue does not support Thumb1!"); 351 bool isARM = !AFI->isThumbFunction(); 352 353 unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize(); 354 int NumBytes = (int)MFI->getStackSize(); 355 unsigned FramePtr = RegInfo->getFrameRegister(MF); 356 357 if (!AFI->hasStackFrame()) { 358 if (NumBytes != 0) 359 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); 360 } else { 361 // Unwind MBBI to point to first LDR / VLDRD. 362 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(); 363 if (MBBI != MBB.begin()) { 364 do 365 --MBBI; 366 while (MBBI != MBB.begin() && isCSRestore(MBBI, TII, CSRegs)); 367 if (!isCSRestore(MBBI, TII, CSRegs)) 368 ++MBBI; 369 } 370 371 // Move SP to start of FP callee save spill area. 372 NumBytes -= (AFI->getGPRCalleeSavedArea1Size() + 373 AFI->getGPRCalleeSavedArea2Size() + 374 AFI->getDPRCalleeSavedAreaSize()); 375 376 // Reset SP based on frame pointer only if the stack frame extends beyond 377 // frame pointer stack slot or target is ELF and the function has FP. 378 if (AFI->shouldRestoreSPFromFP()) { 379 NumBytes = AFI->getFramePtrSpillOffset() - NumBytes; 380 if (NumBytes) { 381 if (isARM) 382 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes, 383 ARMCC::AL, 0, TII); 384 else { 385 // It's not possible to restore SP from FP in a single instruction. 386 // For Darwin, this looks like: 387 // mov sp, r7 388 // sub sp, #24 389 // This is bad, if an interrupt is taken after the mov, sp is in an 390 // inconsistent state. 391 // Use the first callee-saved register as a scratch register. 392 assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) && 393 "No scratch register to restore SP from FP!"); 394 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes, 395 ARMCC::AL, 0, TII); 396 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 397 ARM::SP) 398 .addReg(ARM::R4)); 399 } 400 } else { 401 // Thumb2 or ARM. 402 if (isARM) 403 BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), ARM::SP) 404 .addReg(FramePtr).addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); 405 else 406 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 407 ARM::SP) 408 .addReg(FramePtr)); 409 } 410 } else if (NumBytes) 411 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); 412 413 // Increment past our save areas. 414 if (AFI->getDPRCalleeSavedAreaSize()) { 415 MBBI++; 416 // Since vpop register list cannot have gaps, there may be multiple vpop 417 // instructions in the epilogue. 418 while (MBBI->getOpcode() == ARM::VLDMDIA_UPD) 419 MBBI++; 420 } 421 if (AFI->getGPRCalleeSavedArea2Size()) MBBI++; 422 if (AFI->getGPRCalleeSavedArea1Size()) MBBI++; 423 } 424 425 if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND || 426 RetOpcode == ARM::TCRETURNri || RetOpcode == ARM::TCRETURNriND) { 427 // Tail call return: adjust the stack pointer and jump to callee. 428 MBBI = MBB.getLastNonDebugInstr(); 429 MachineOperand &JumpTarget = MBBI->getOperand(0); 430 431 // Jump to label or value in register. 432 if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND) { 433 unsigned TCOpcode = (RetOpcode == ARM::TCRETURNdi) 434 ? (STI.isThumb() ? ARM::tTAILJMPd : ARM::TAILJMPd) 435 : (STI.isThumb() ? ARM::tTAILJMPdND : ARM::TAILJMPdND); 436 MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode)); 437 if (JumpTarget.isGlobal()) 438 MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(), 439 JumpTarget.getTargetFlags()); 440 else { 441 assert(JumpTarget.isSymbol()); 442 MIB.addExternalSymbol(JumpTarget.getSymbolName(), 443 JumpTarget.getTargetFlags()); 444 } 445 446 // Add the default predicate in Thumb mode. 447 if (STI.isThumb()) MIB.addImm(ARMCC::AL).addReg(0); 448 } else if (RetOpcode == ARM::TCRETURNri) { 449 BuildMI(MBB, MBBI, dl, 450 TII.get(STI.isThumb() ? ARM::tTAILJMPr : ARM::TAILJMPr)). 451 addReg(JumpTarget.getReg(), RegState::Kill); 452 } else if (RetOpcode == ARM::TCRETURNriND) { 453 BuildMI(MBB, MBBI, dl, 454 TII.get(STI.isThumb() ? ARM::tTAILJMPrND : ARM::TAILJMPrND)). 455 addReg(JumpTarget.getReg(), RegState::Kill); 456 } 457 458 MachineInstr *NewMI = prior(MBBI); 459 for (unsigned i = 1, e = MBBI->getNumOperands(); i != e; ++i) 460 NewMI->addOperand(MBBI->getOperand(i)); 461 462 // Delete the pseudo instruction TCRETURN. 463 MBB.erase(MBBI); 464 MBBI = NewMI; 465 } 466 467 if (VARegSaveSize) 468 emitSPUpdate(isARM, MBB, MBBI, dl, TII, VARegSaveSize); 469} 470 471/// getFrameIndexReference - Provide a base+offset reference to an FI slot for 472/// debug info. It's the same as what we use for resolving the code-gen 473/// references for now. FIXME: This can go wrong when references are 474/// SP-relative and simple call frames aren't used. 475int 476ARMFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 477 unsigned &FrameReg) const { 478 return ResolveFrameIndexReference(MF, FI, FrameReg, 0); 479} 480 481int 482ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF, 483 int FI, unsigned &FrameReg, 484 int SPAdj) const { 485 const MachineFrameInfo *MFI = MF.getFrameInfo(); 486 const ARMBaseRegisterInfo *RegInfo = 487 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 488 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 489 int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize(); 490 int FPOffset = Offset - AFI->getFramePtrSpillOffset(); 491 bool isFixed = MFI->isFixedObjectIndex(FI); 492 493 FrameReg = ARM::SP; 494 Offset += SPAdj; 495 if (AFI->isGPRCalleeSavedArea1Frame(FI)) 496 return Offset - AFI->getGPRCalleeSavedArea1Offset(); 497 else if (AFI->isGPRCalleeSavedArea2Frame(FI)) 498 return Offset - AFI->getGPRCalleeSavedArea2Offset(); 499 else if (AFI->isDPRCalleeSavedAreaFrame(FI)) 500 return Offset - AFI->getDPRCalleeSavedAreaOffset(); 501 502 // When dynamically realigning the stack, use the frame pointer for 503 // parameters, and the stack/base pointer for locals. 504 if (RegInfo->needsStackRealignment(MF)) { 505 assert (hasFP(MF) && "dynamic stack realignment without a FP!"); 506 if (isFixed) { 507 FrameReg = RegInfo->getFrameRegister(MF); 508 Offset = FPOffset; 509 } else if (MFI->hasVarSizedObjects()) { 510 assert(RegInfo->hasBasePointer(MF) && 511 "VLAs and dynamic stack alignment, but missing base pointer!"); 512 FrameReg = RegInfo->getBaseRegister(); 513 } 514 return Offset; 515 } 516 517 // If there is a frame pointer, use it when we can. 518 if (hasFP(MF) && AFI->hasStackFrame()) { 519 // Use frame pointer to reference fixed objects. Use it for locals if 520 // there are VLAs (and thus the SP isn't reliable as a base). 521 if (isFixed || (MFI->hasVarSizedObjects() && 522 !RegInfo->hasBasePointer(MF))) { 523 FrameReg = RegInfo->getFrameRegister(MF); 524 return FPOffset; 525 } else if (MFI->hasVarSizedObjects()) { 526 assert(RegInfo->hasBasePointer(MF) && "missing base pointer!"); 527 if (AFI->isThumb2Function()) { 528 // Try to use the frame pointer if we can, else use the base pointer 529 // since it's available. This is handy for the emergency spill slot, in 530 // particular. 531 if (FPOffset >= -255 && FPOffset < 0) { 532 FrameReg = RegInfo->getFrameRegister(MF); 533 return FPOffset; 534 } 535 } 536 } else if (AFI->isThumb2Function()) { 537 // Use add <rd>, sp, #<imm8> 538 // ldr <rd>, [sp, #<imm8>] 539 // if at all possible to save space. 540 if (Offset >= 0 && (Offset & 3) == 0 && Offset <= 1020) 541 return Offset; 542 // In Thumb2 mode, the negative offset is very limited. Try to avoid 543 // out of range references. ldr <rt>,[<rn>, #-<imm8>] 544 if (FPOffset >= -255 && FPOffset < 0) { 545 FrameReg = RegInfo->getFrameRegister(MF); 546 return FPOffset; 547 } 548 } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) { 549 // Otherwise, use SP or FP, whichever is closer to the stack slot. 550 FrameReg = RegInfo->getFrameRegister(MF); 551 return FPOffset; 552 } 553 } 554 // Use the base pointer if we have one. 555 if (RegInfo->hasBasePointer(MF)) 556 FrameReg = RegInfo->getBaseRegister(); 557 return Offset; 558} 559 560int ARMFrameLowering::getFrameIndexOffset(const MachineFunction &MF, 561 int FI) const { 562 unsigned FrameReg; 563 return getFrameIndexReference(MF, FI, FrameReg); 564} 565 566void ARMFrameLowering::emitPushInst(MachineBasicBlock &MBB, 567 MachineBasicBlock::iterator MI, 568 const std::vector<CalleeSavedInfo> &CSI, 569 unsigned StmOpc, unsigned StrOpc, 570 bool NoGap, 571 bool(*Func)(unsigned, bool), 572 unsigned NumAlignedDPRCS2Regs, 573 unsigned MIFlags) const { 574 MachineFunction &MF = *MBB.getParent(); 575 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 576 577 DebugLoc DL; 578 if (MI != MBB.end()) DL = MI->getDebugLoc(); 579 580 SmallVector<std::pair<unsigned,bool>, 4> Regs; 581 unsigned i = CSI.size(); 582 while (i != 0) { 583 unsigned LastReg = 0; 584 for (; i != 0; --i) { 585 unsigned Reg = CSI[i-1].getReg(); 586 if (!(Func)(Reg, STI.isTargetDarwin())) continue; 587 588 // D-registers in the aligned area DPRCS2 are NOT spilled here. 589 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs) 590 continue; 591 592 // Add the callee-saved register as live-in unless it's LR and 593 // @llvm.returnaddress is called. If LR is returned for 594 // @llvm.returnaddress then it's already added to the function and 595 // entry block live-in sets. 596 bool isKill = true; 597 if (Reg == ARM::LR) { 598 if (MF.getFrameInfo()->isReturnAddressTaken() && 599 MF.getRegInfo().isLiveIn(Reg)) 600 isKill = false; 601 } 602 603 if (isKill) 604 MBB.addLiveIn(Reg); 605 606 // If NoGap is true, push consecutive registers and then leave the rest 607 // for other instructions. e.g. 608 // vpush {d8, d10, d11} -> vpush {d8}, vpush {d10, d11} 609 if (NoGap && LastReg && LastReg != Reg-1) 610 break; 611 LastReg = Reg; 612 Regs.push_back(std::make_pair(Reg, isKill)); 613 } 614 615 if (Regs.empty()) 616 continue; 617 if (Regs.size() > 1 || StrOpc== 0) { 618 MachineInstrBuilder MIB = 619 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(StmOpc), ARM::SP) 620 .addReg(ARM::SP).setMIFlags(MIFlags)); 621 for (unsigned i = 0, e = Regs.size(); i < e; ++i) 622 MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second)); 623 } else if (Regs.size() == 1) { 624 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(StrOpc), 625 ARM::SP) 626 .addReg(Regs[0].first, getKillRegState(Regs[0].second)) 627 .addReg(ARM::SP).setMIFlags(MIFlags) 628 .addImm(-4); 629 AddDefaultPred(MIB); 630 } 631 Regs.clear(); 632 } 633} 634 635void ARMFrameLowering::emitPopInst(MachineBasicBlock &MBB, 636 MachineBasicBlock::iterator MI, 637 const std::vector<CalleeSavedInfo> &CSI, 638 unsigned LdmOpc, unsigned LdrOpc, 639 bool isVarArg, bool NoGap, 640 bool(*Func)(unsigned, bool), 641 unsigned NumAlignedDPRCS2Regs) const { 642 MachineFunction &MF = *MBB.getParent(); 643 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 644 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 645 DebugLoc DL = MI->getDebugLoc(); 646 unsigned RetOpcode = MI->getOpcode(); 647 bool isTailCall = (RetOpcode == ARM::TCRETURNdi || 648 RetOpcode == ARM::TCRETURNdiND || 649 RetOpcode == ARM::TCRETURNri || 650 RetOpcode == ARM::TCRETURNriND); 651 652 SmallVector<unsigned, 4> Regs; 653 unsigned i = CSI.size(); 654 while (i != 0) { 655 unsigned LastReg = 0; 656 bool DeleteRet = false; 657 for (; i != 0; --i) { 658 unsigned Reg = CSI[i-1].getReg(); 659 if (!(Func)(Reg, STI.isTargetDarwin())) continue; 660 661 // The aligned reloads from area DPRCS2 are not inserted here. 662 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs) 663 continue; 664 665 if (Reg == ARM::LR && !isTailCall && !isVarArg && STI.hasV5TOps()) { 666 Reg = ARM::PC; 667 LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET; 668 // Fold the return instruction into the LDM. 669 DeleteRet = true; 670 } 671 672 // If NoGap is true, pop consecutive registers and then leave the rest 673 // for other instructions. e.g. 674 // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11} 675 if (NoGap && LastReg && LastReg != Reg-1) 676 break; 677 678 LastReg = Reg; 679 Regs.push_back(Reg); 680 } 681 682 if (Regs.empty()) 683 continue; 684 if (Regs.size() > 1 || LdrOpc == 0) { 685 MachineInstrBuilder MIB = 686 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(LdmOpc), ARM::SP) 687 .addReg(ARM::SP)); 688 for (unsigned i = 0, e = Regs.size(); i < e; ++i) 689 MIB.addReg(Regs[i], getDefRegState(true)); 690 if (DeleteRet) { 691 MIB->copyImplicitOps(&*MI); 692 MI->eraseFromParent(); 693 } 694 MI = MIB; 695 } else if (Regs.size() == 1) { 696 // If we adjusted the reg to PC from LR above, switch it back here. We 697 // only do that for LDM. 698 if (Regs[0] == ARM::PC) 699 Regs[0] = ARM::LR; 700 MachineInstrBuilder MIB = 701 BuildMI(MBB, MI, DL, TII.get(LdrOpc), Regs[0]) 702 .addReg(ARM::SP, RegState::Define) 703 .addReg(ARM::SP); 704 // ARM mode needs an extra reg0 here due to addrmode2. Will go away once 705 // that refactoring is complete (eventually). 706 if (LdrOpc == ARM::LDR_POST_REG || LdrOpc == ARM::LDR_POST_IMM) { 707 MIB.addReg(0); 708 MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::add, 4, ARM_AM::no_shift)); 709 } else 710 MIB.addImm(4); 711 AddDefaultPred(MIB); 712 } 713 Regs.clear(); 714 } 715} 716 717/// Emit aligned spill instructions for NumAlignedDPRCS2Regs D-registers 718/// starting from d8. It is assumed that the stack will be realigned before 719/// these instructions are executed. 720static void emitAlignedDPRCS2Spills(MachineBasicBlock &MBB, 721 MachineBasicBlock::iterator MI, 722 unsigned NumAlignedDPRCS2Regs, 723 const std::vector<CalleeSavedInfo> &CSI, 724 const TargetRegisterInfo *TRI) { 725 MachineFunction &MF = *MBB.getParent(); 726 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 727 DebugLoc DL = MI->getDebugLoc(); 728 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 729 MachineFrameInfo &MFI = *MF.getFrameInfo(); 730 731 // Mark the D-register spill slots as properly aligned. Since MFI computes 732 // stack slot layout backwards, this can actually mean that the d-reg stack 733 // slot offsets can be wrong. The offset for d8 will always be correct. 734 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 735 unsigned DNum = CSI[i].getReg() - ARM::D8; 736 if (DNum >= 8) 737 continue; 738 int FI = CSI[i].getFrameIdx(); 739 // The even-numbered registers will be 16-byte aligned, the odd-numbered 740 // registers will be 8-byte aligned. 741 MFI.setObjectAlignment(FI, DNum % 2 ? 8 : 16); 742 743 // The stack slot for D8 needs to be maximally aligned because this is 744 // actually the point where we align the stack pointer. MachineFrameInfo 745 // computes all offsets relative to the incoming stack pointer which is a 746 // bit weird when realigning the stack. Any extra padding for this 747 // over-alignment is not realized because the code inserted below adjusts 748 // the stack pointer by numregs * 8 before aligning the stack pointer. 749 if (DNum == 0) 750 MFI.setObjectAlignment(FI, MFI.getMaxAlignment()); 751 } 752 753 // Move the stack pointer to the d8 spill slot, and align it at the same 754 // time. Leave the stack slot address in the scratch register r4. 755 // 756 // sub r4, sp, #numregs * 8 757 // bic r4, r4, #align - 1 758 // mov sp, r4 759 // 760 bool isThumb = AFI->isThumbFunction(); 761 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1"); 762 AFI->setShouldRestoreSPFromFP(true); 763 764 // sub r4, sp, #numregs * 8 765 // The immediate is <= 64, so it doesn't need any special encoding. 766 unsigned Opc = isThumb ? ARM::t2SUBri : ARM::SUBri; 767 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 768 .addReg(ARM::SP) 769 .addImm(8 * NumAlignedDPRCS2Regs))); 770 771 // bic r4, r4, #align-1 772 Opc = isThumb ? ARM::t2BICri : ARM::BICri; 773 unsigned MaxAlign = MF.getFrameInfo()->getMaxAlignment(); 774 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 775 .addReg(ARM::R4, RegState::Kill) 776 .addImm(MaxAlign - 1))); 777 778 // mov sp, r4 779 // The stack pointer must be adjusted before spilling anything, otherwise 780 // the stack slots could be clobbered by an interrupt handler. 781 // Leave r4 live, it is used below. 782 Opc = isThumb ? ARM::tMOVr : ARM::MOVr; 783 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(Opc), ARM::SP) 784 .addReg(ARM::R4); 785 MIB = AddDefaultPred(MIB); 786 if (!isThumb) 787 AddDefaultCC(MIB); 788 789 // Now spill NumAlignedDPRCS2Regs registers starting from d8. 790 // r4 holds the stack slot address. 791 unsigned NextReg = ARM::D8; 792 793 // 16-byte aligned vst1.64 with 4 d-regs and address writeback. 794 // The writeback is only needed when emitting two vst1.64 instructions. 795 if (NumAlignedDPRCS2Regs >= 6) { 796 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 797 ARM::QQPRRegisterClass); 798 MBB.addLiveIn(SupReg); 799 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Qwb_fixed), 800 ARM::R4) 801 .addReg(ARM::R4, RegState::Kill).addImm(16) 802 .addReg(NextReg) 803 .addReg(SupReg, RegState::ImplicitKill)); 804 NextReg += 4; 805 NumAlignedDPRCS2Regs -= 4; 806 } 807 808 // We won't modify r4 beyond this point. It currently points to the next 809 // register to be spilled. 810 unsigned R4BaseReg = NextReg; 811 812 // 16-byte aligned vst1.64 with 4 d-regs, no writeback. 813 if (NumAlignedDPRCS2Regs >= 4) { 814 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 815 ARM::QQPRRegisterClass); 816 MBB.addLiveIn(SupReg); 817 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Q)) 818 .addReg(ARM::R4).addImm(16).addReg(NextReg) 819 .addReg(SupReg, RegState::ImplicitKill)); 820 NextReg += 4; 821 NumAlignedDPRCS2Regs -= 4; 822 } 823 824 // 16-byte aligned vst1.64 with 2 d-regs. 825 if (NumAlignedDPRCS2Regs >= 2) { 826 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 827 ARM::QPRRegisterClass); 828 MBB.addLiveIn(SupReg); 829 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1q64)) 830 .addReg(ARM::R4).addImm(16).addReg(NextReg) 831 .addReg(SupReg, RegState::ImplicitKill)); 832 NextReg += 2; 833 NumAlignedDPRCS2Regs -= 2; 834 } 835 836 // Finally, use a vanilla vstr.64 for the odd last register. 837 if (NumAlignedDPRCS2Regs) { 838 MBB.addLiveIn(NextReg); 839 // vstr.64 uses addrmode5 which has an offset scale of 4. 840 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VSTRD)) 841 .addReg(NextReg) 842 .addReg(ARM::R4).addImm((NextReg-R4BaseReg)*2)); 843 } 844 845 // The last spill instruction inserted should kill the scratch register r4. 846 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI); 847} 848 849/// Skip past the code inserted by emitAlignedDPRCS2Spills, and return an 850/// iterator to the following instruction. 851static MachineBasicBlock::iterator 852skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI, 853 unsigned NumAlignedDPRCS2Regs) { 854 // sub r4, sp, #numregs * 8 855 // bic r4, r4, #align - 1 856 // mov sp, r4 857 ++MI; ++MI; ++MI; 858 assert(MI->mayStore() && "Expecting spill instruction"); 859 860 // These switches all fall through. 861 switch(NumAlignedDPRCS2Regs) { 862 case 7: 863 ++MI; 864 assert(MI->mayStore() && "Expecting spill instruction"); 865 default: 866 ++MI; 867 assert(MI->mayStore() && "Expecting spill instruction"); 868 case 1: 869 case 2: 870 case 4: 871 assert(MI->killsRegister(ARM::R4) && "Missed kill flag"); 872 ++MI; 873 } 874 return MI; 875} 876 877/// Emit aligned reload instructions for NumAlignedDPRCS2Regs D-registers 878/// starting from d8. These instructions are assumed to execute while the 879/// stack is still aligned, unlike the code inserted by emitPopInst. 880static void emitAlignedDPRCS2Restores(MachineBasicBlock &MBB, 881 MachineBasicBlock::iterator MI, 882 unsigned NumAlignedDPRCS2Regs, 883 const std::vector<CalleeSavedInfo> &CSI, 884 const TargetRegisterInfo *TRI) { 885 MachineFunction &MF = *MBB.getParent(); 886 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 887 DebugLoc DL = MI->getDebugLoc(); 888 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 889 890 // Find the frame index assigned to d8. 891 int D8SpillFI = 0; 892 for (unsigned i = 0, e = CSI.size(); i != e; ++i) 893 if (CSI[i].getReg() == ARM::D8) { 894 D8SpillFI = CSI[i].getFrameIdx(); 895 break; 896 } 897 898 // Materialize the address of the d8 spill slot into the scratch register r4. 899 // This can be fairly complicated if the stack frame is large, so just use 900 // the normal frame index elimination mechanism to do it. This code runs as 901 // the initial part of the epilog where the stack and base pointers haven't 902 // been changed yet. 903 bool isThumb = AFI->isThumbFunction(); 904 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1"); 905 906 unsigned Opc = isThumb ? ARM::t2ADDri : ARM::ADDri; 907 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 908 .addFrameIndex(D8SpillFI).addImm(0))); 909 910 // Now restore NumAlignedDPRCS2Regs registers starting from d8. 911 unsigned NextReg = ARM::D8; 912 913 // 16-byte aligned vld1.64 with 4 d-regs and writeback. 914 if (NumAlignedDPRCS2Regs >= 6) { 915 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 916 ARM::QQPRRegisterClass); 917 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Qwb_fixed), NextReg) 918 .addReg(ARM::R4, RegState::Define) 919 .addReg(ARM::R4, RegState::Kill).addImm(16) 920 .addReg(SupReg, RegState::ImplicitDefine)); 921 NextReg += 4; 922 NumAlignedDPRCS2Regs -= 4; 923 } 924 925 // We won't modify r4 beyond this point. It currently points to the next 926 // register to be spilled. 927 unsigned R4BaseReg = NextReg; 928 929 // 16-byte aligned vld1.64 with 4 d-regs, no writeback. 930 if (NumAlignedDPRCS2Regs >= 4) { 931 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 932 ARM::QQPRRegisterClass); 933 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Q), NextReg) 934 .addReg(ARM::R4).addImm(16) 935 .addReg(SupReg, RegState::ImplicitDefine)); 936 NextReg += 4; 937 NumAlignedDPRCS2Regs -= 4; 938 } 939 940 // 16-byte aligned vld1.64 with 2 d-regs. 941 if (NumAlignedDPRCS2Regs >= 2) { 942 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 943 ARM::QPRRegisterClass); 944 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1q64), NextReg) 945 .addReg(ARM::R4).addImm(16) 946 .addReg(SupReg, RegState::ImplicitDefine)); 947 NextReg += 2; 948 NumAlignedDPRCS2Regs -= 2; 949 } 950 951 // Finally, use a vanilla vldr.64 for the remaining odd register. 952 if (NumAlignedDPRCS2Regs) 953 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLDRD), NextReg) 954 .addReg(ARM::R4).addImm(2*(NextReg-R4BaseReg))); 955 956 // Last store kills r4. 957 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI); 958} 959 960bool ARMFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB, 961 MachineBasicBlock::iterator MI, 962 const std::vector<CalleeSavedInfo> &CSI, 963 const TargetRegisterInfo *TRI) const { 964 if (CSI.empty()) 965 return false; 966 967 MachineFunction &MF = *MBB.getParent(); 968 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 969 970 unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD; 971 unsigned PushOneOpc = AFI->isThumbFunction() ? 972 ARM::t2STR_PRE : ARM::STR_PRE_IMM; 973 unsigned FltOpc = ARM::VSTMDDB_UPD; 974 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs(); 975 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea1Register, 0, 976 MachineInstr::FrameSetup); 977 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea2Register, 0, 978 MachineInstr::FrameSetup); 979 emitPushInst(MBB, MI, CSI, FltOpc, 0, true, &isARMArea3Register, 980 NumAlignedDPRCS2Regs, MachineInstr::FrameSetup); 981 982 // The code above does not insert spill code for the aligned DPRCS2 registers. 983 // The stack realignment code will be inserted between the push instructions 984 // and these spills. 985 if (NumAlignedDPRCS2Regs) 986 emitAlignedDPRCS2Spills(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI); 987 988 return true; 989} 990 991bool ARMFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB, 992 MachineBasicBlock::iterator MI, 993 const std::vector<CalleeSavedInfo> &CSI, 994 const TargetRegisterInfo *TRI) const { 995 if (CSI.empty()) 996 return false; 997 998 MachineFunction &MF = *MBB.getParent(); 999 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 1000 bool isVarArg = AFI->getVarArgsRegSaveSize() > 0; 1001 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs(); 1002 1003 // The emitPopInst calls below do not insert reloads for the aligned DPRCS2 1004 // registers. Do that here instead. 1005 if (NumAlignedDPRCS2Regs) 1006 emitAlignedDPRCS2Restores(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI); 1007 1008 unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD; 1009 unsigned LdrOpc = AFI->isThumbFunction() ? ARM::t2LDR_POST :ARM::LDR_POST_IMM; 1010 unsigned FltOpc = ARM::VLDMDIA_UPD; 1011 emitPopInst(MBB, MI, CSI, FltOpc, 0, isVarArg, true, &isARMArea3Register, 1012 NumAlignedDPRCS2Regs); 1013 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, 1014 &isARMArea2Register, 0); 1015 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, 1016 &isARMArea1Register, 0); 1017 1018 return true; 1019} 1020 1021// FIXME: Make generic? 1022static unsigned GetFunctionSizeInBytes(const MachineFunction &MF, 1023 const ARMBaseInstrInfo &TII) { 1024 unsigned FnSize = 0; 1025 for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end(); 1026 MBBI != E; ++MBBI) { 1027 const MachineBasicBlock &MBB = *MBBI; 1028 for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end(); 1029 I != E; ++I) 1030 FnSize += TII.GetInstSizeInBytes(I); 1031 } 1032 return FnSize; 1033} 1034 1035/// estimateStackSize - Estimate and return the size of the frame. 1036/// FIXME: Make generic? 1037static unsigned estimateStackSize(MachineFunction &MF) { 1038 const MachineFrameInfo *MFI = MF.getFrameInfo(); 1039 const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering(); 1040 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 1041 unsigned MaxAlign = MFI->getMaxAlignment(); 1042 int Offset = 0; 1043 1044 // This code is very, very similar to PEI::calculateFrameObjectOffsets(). 1045 // It really should be refactored to share code. Until then, changes 1046 // should keep in mind that there's tight coupling between the two. 1047 1048 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 1049 int FixedOff = -MFI->getObjectOffset(i); 1050 if (FixedOff > Offset) Offset = FixedOff; 1051 } 1052 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 1053 if (MFI->isDeadObjectIndex(i)) 1054 continue; 1055 Offset += MFI->getObjectSize(i); 1056 unsigned Align = MFI->getObjectAlignment(i); 1057 // Adjust to alignment boundary 1058 Offset = (Offset+Align-1)/Align*Align; 1059 1060 MaxAlign = std::max(Align, MaxAlign); 1061 } 1062 1063 if (MFI->adjustsStack() && TFI->hasReservedCallFrame(MF)) 1064 Offset += MFI->getMaxCallFrameSize(); 1065 1066 // Round up the size to a multiple of the alignment. If the function has 1067 // any calls or alloca's, align to the target's StackAlignment value to 1068 // ensure that the callee's frame or the alloca data is suitably aligned; 1069 // otherwise, for leaf functions, align to the TransientStackAlignment 1070 // value. 1071 unsigned StackAlign; 1072 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 1073 (RegInfo->needsStackRealignment(MF) && MFI->getObjectIndexEnd() != 0)) 1074 StackAlign = TFI->getStackAlignment(); 1075 else 1076 StackAlign = TFI->getTransientStackAlignment(); 1077 1078 // If the frame pointer is eliminated, all frame offsets will be relative to 1079 // SP not FP. Align to MaxAlign so this works. 1080 StackAlign = std::max(StackAlign, MaxAlign); 1081 unsigned AlignMask = StackAlign - 1; 1082 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 1083 1084 return (unsigned)Offset; 1085} 1086 1087/// estimateRSStackSizeLimit - Look at each instruction that references stack 1088/// frames and return the stack size limit beyond which some of these 1089/// instructions will require a scratch register during their expansion later. 1090// FIXME: Move to TII? 1091static unsigned estimateRSStackSizeLimit(MachineFunction &MF, 1092 const TargetFrameLowering *TFI) { 1093 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 1094 unsigned Limit = (1 << 12) - 1; 1095 for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) { 1096 for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); 1097 I != E; ++I) { 1098 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 1099 if (!I->getOperand(i).isFI()) continue; 1100 1101 // When using ADDri to get the address of a stack object, 255 is the 1102 // largest offset guaranteed to fit in the immediate offset. 1103 if (I->getOpcode() == ARM::ADDri) { 1104 Limit = std::min(Limit, (1U << 8) - 1); 1105 break; 1106 } 1107 1108 // Otherwise check the addressing mode. 1109 switch (I->getDesc().TSFlags & ARMII::AddrModeMask) { 1110 case ARMII::AddrMode3: 1111 case ARMII::AddrModeT2_i8: 1112 Limit = std::min(Limit, (1U << 8) - 1); 1113 break; 1114 case ARMII::AddrMode5: 1115 case ARMII::AddrModeT2_i8s4: 1116 Limit = std::min(Limit, ((1U << 8) - 1) * 4); 1117 break; 1118 case ARMII::AddrModeT2_i12: 1119 // i12 supports only positive offset so these will be converted to 1120 // i8 opcodes. See llvm::rewriteT2FrameIndex. 1121 if (TFI->hasFP(MF) && AFI->hasStackFrame()) 1122 Limit = std::min(Limit, (1U << 8) - 1); 1123 break; 1124 case ARMII::AddrMode4: 1125 case ARMII::AddrMode6: 1126 // Addressing modes 4 & 6 (load/store) instructions can't encode an 1127 // immediate offset for stack references. 1128 return 0; 1129 default: 1130 break; 1131 } 1132 break; // At most one FI per instruction 1133 } 1134 } 1135 } 1136 1137 return Limit; 1138} 1139 1140// In functions that realign the stack, it can be an advantage to spill the 1141// callee-saved vector registers after realigning the stack. The vst1 and vld1 1142// instructions take alignment hints that can improve performance. 1143// 1144static void checkNumAlignedDPRCS2Regs(MachineFunction &MF) { 1145 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(0); 1146 if (!SpillAlignedNEONRegs) 1147 return; 1148 1149 // Naked functions don't spill callee-saved registers. 1150 if (MF.getFunction()->hasFnAttr(Attribute::Naked)) 1151 return; 1152 1153 // We are planning to use NEON instructions vst1 / vld1. 1154 if (!MF.getTarget().getSubtarget<ARMSubtarget>().hasNEON()) 1155 return; 1156 1157 // Don't bother if the default stack alignment is sufficiently high. 1158 if (MF.getTarget().getFrameLowering()->getStackAlignment() >= 8) 1159 return; 1160 1161 // Aligned spills require stack realignment. 1162 const ARMBaseRegisterInfo *RegInfo = 1163 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 1164 if (!RegInfo->canRealignStack(MF)) 1165 return; 1166 1167 // We always spill contiguous d-registers starting from d8. Count how many 1168 // needs spilling. The register allocator will almost always use the 1169 // callee-saved registers in order, but it can happen that there are holes in 1170 // the range. Registers above the hole will be spilled to the standard DPRCS 1171 // area. 1172 MachineRegisterInfo &MRI = MF.getRegInfo(); 1173 unsigned NumSpills = 0; 1174 for (; NumSpills < 8; ++NumSpills) 1175 if (!MRI.isPhysRegOrOverlapUsed(ARM::D8 + NumSpills)) 1176 break; 1177 1178 // Don't do this for just one d-register. It's not worth it. 1179 if (NumSpills < 2) 1180 return; 1181 1182 // Spill the first NumSpills D-registers after realigning the stack. 1183 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(NumSpills); 1184 1185 // A scratch register is required for the vst1 / vld1 instructions. 1186 MF.getRegInfo().setPhysRegUsed(ARM::R4); 1187} 1188 1189void 1190ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF, 1191 RegScavenger *RS) const { 1192 // This tells PEI to spill the FP as if it is any other callee-save register 1193 // to take advantage the eliminateFrameIndex machinery. This also ensures it 1194 // is spilled in the order specified by getCalleeSavedRegs() to make it easier 1195 // to combine multiple loads / stores. 1196 bool CanEliminateFrame = true; 1197 bool CS1Spilled = false; 1198 bool LRSpilled = false; 1199 unsigned NumGPRSpills = 0; 1200 SmallVector<unsigned, 4> UnspilledCS1GPRs; 1201 SmallVector<unsigned, 4> UnspilledCS2GPRs; 1202 const ARMBaseRegisterInfo *RegInfo = 1203 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 1204 const ARMBaseInstrInfo &TII = 1205 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 1206 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 1207 MachineFrameInfo *MFI = MF.getFrameInfo(); 1208 unsigned FramePtr = RegInfo->getFrameRegister(MF); 1209 1210 // Spill R4 if Thumb2 function requires stack realignment - it will be used as 1211 // scratch register. Also spill R4 if Thumb2 function has varsized objects, 1212 // since it's not always possible to restore sp from fp in a single 1213 // instruction. 1214 // FIXME: It will be better just to find spare register here. 1215 if (AFI->isThumb2Function() && 1216 (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF))) 1217 MF.getRegInfo().setPhysRegUsed(ARM::R4); 1218 1219 if (AFI->isThumb1OnlyFunction()) { 1220 // Spill LR if Thumb1 function uses variable length argument lists. 1221 if (AFI->getVarArgsRegSaveSize() > 0) 1222 MF.getRegInfo().setPhysRegUsed(ARM::LR); 1223 1224 // Spill R4 if Thumb1 epilogue has to restore SP from FP. We don't know 1225 // for sure what the stack size will be, but for this, an estimate is good 1226 // enough. If there anything changes it, it'll be a spill, which implies 1227 // we've used all the registers and so R4 is already used, so not marking 1228 // it here will be OK. 1229 // FIXME: It will be better just to find spare register here. 1230 unsigned StackSize = estimateStackSize(MF); 1231 if (MFI->hasVarSizedObjects() || StackSize > 508) 1232 MF.getRegInfo().setPhysRegUsed(ARM::R4); 1233 } 1234 1235 // See if we can spill vector registers to aligned stack. 1236 checkNumAlignedDPRCS2Regs(MF); 1237 1238 // Spill the BasePtr if it's used. 1239 if (RegInfo->hasBasePointer(MF)) 1240 MF.getRegInfo().setPhysRegUsed(RegInfo->getBaseRegister()); 1241 1242 // Don't spill FP if the frame can be eliminated. This is determined 1243 // by scanning the callee-save registers to see if any is used. 1244 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(); 1245 for (unsigned i = 0; CSRegs[i]; ++i) { 1246 unsigned Reg = CSRegs[i]; 1247 bool Spilled = false; 1248 if (MF.getRegInfo().isPhysRegOrOverlapUsed(Reg)) { 1249 Spilled = true; 1250 CanEliminateFrame = false; 1251 } 1252 1253 if (!ARM::GPRRegisterClass->contains(Reg)) 1254 continue; 1255 1256 if (Spilled) { 1257 NumGPRSpills++; 1258 1259 if (!STI.isTargetDarwin()) { 1260 if (Reg == ARM::LR) 1261 LRSpilled = true; 1262 CS1Spilled = true; 1263 continue; 1264 } 1265 1266 // Keep track if LR and any of R4, R5, R6, and R7 is spilled. 1267 switch (Reg) { 1268 case ARM::LR: 1269 LRSpilled = true; 1270 // Fallthrough 1271 case ARM::R4: case ARM::R5: 1272 case ARM::R6: case ARM::R7: 1273 CS1Spilled = true; 1274 break; 1275 default: 1276 break; 1277 } 1278 } else { 1279 if (!STI.isTargetDarwin()) { 1280 UnspilledCS1GPRs.push_back(Reg); 1281 continue; 1282 } 1283 1284 switch (Reg) { 1285 case ARM::R4: case ARM::R5: 1286 case ARM::R6: case ARM::R7: 1287 case ARM::LR: 1288 UnspilledCS1GPRs.push_back(Reg); 1289 break; 1290 default: 1291 UnspilledCS2GPRs.push_back(Reg); 1292 break; 1293 } 1294 } 1295 } 1296 1297 bool ForceLRSpill = false; 1298 if (!LRSpilled && AFI->isThumb1OnlyFunction()) { 1299 unsigned FnSize = GetFunctionSizeInBytes(MF, TII); 1300 // Force LR to be spilled if the Thumb function size is > 2048. This enables 1301 // use of BL to implement far jump. If it turns out that it's not needed 1302 // then the branch fix up path will undo it. 1303 if (FnSize >= (1 << 11)) { 1304 CanEliminateFrame = false; 1305 ForceLRSpill = true; 1306 } 1307 } 1308 1309 // If any of the stack slot references may be out of range of an immediate 1310 // offset, make sure a register (or a spill slot) is available for the 1311 // register scavenger. Note that if we're indexing off the frame pointer, the 1312 // effective stack size is 4 bytes larger since the FP points to the stack 1313 // slot of the previous FP. Also, if we have variable sized objects in the 1314 // function, stack slot references will often be negative, and some of 1315 // our instructions are positive-offset only, so conservatively consider 1316 // that case to want a spill slot (or register) as well. Similarly, if 1317 // the function adjusts the stack pointer during execution and the 1318 // adjustments aren't already part of our stack size estimate, our offset 1319 // calculations may be off, so be conservative. 1320 // FIXME: We could add logic to be more precise about negative offsets 1321 // and which instructions will need a scratch register for them. Is it 1322 // worth the effort and added fragility? 1323 bool BigStack = 1324 (RS && 1325 (estimateStackSize(MF) + ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >= 1326 estimateRSStackSizeLimit(MF, this))) 1327 || MFI->hasVarSizedObjects() 1328 || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF)); 1329 1330 bool ExtraCSSpill = false; 1331 if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) { 1332 AFI->setHasStackFrame(true); 1333 1334 // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled. 1335 // Spill LR as well so we can fold BX_RET to the registers restore (LDM). 1336 if (!LRSpilled && CS1Spilled) { 1337 MF.getRegInfo().setPhysRegUsed(ARM::LR); 1338 NumGPRSpills++; 1339 UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(), 1340 UnspilledCS1GPRs.end(), (unsigned)ARM::LR)); 1341 ForceLRSpill = false; 1342 ExtraCSSpill = true; 1343 } 1344 1345 if (hasFP(MF)) { 1346 MF.getRegInfo().setPhysRegUsed(FramePtr); 1347 NumGPRSpills++; 1348 } 1349 1350 // If stack and double are 8-byte aligned and we are spilling an odd number 1351 // of GPRs, spill one extra callee save GPR so we won't have to pad between 1352 // the integer and double callee save areas. 1353 unsigned TargetAlign = getStackAlignment(); 1354 if (TargetAlign == 8 && (NumGPRSpills & 1)) { 1355 if (CS1Spilled && !UnspilledCS1GPRs.empty()) { 1356 for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) { 1357 unsigned Reg = UnspilledCS1GPRs[i]; 1358 // Don't spill high register if the function is thumb1 1359 if (!AFI->isThumb1OnlyFunction() || 1360 isARMLowRegister(Reg) || Reg == ARM::LR) { 1361 MF.getRegInfo().setPhysRegUsed(Reg); 1362 if (!RegInfo->isReservedReg(MF, Reg)) 1363 ExtraCSSpill = true; 1364 break; 1365 } 1366 } 1367 } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) { 1368 unsigned Reg = UnspilledCS2GPRs.front(); 1369 MF.getRegInfo().setPhysRegUsed(Reg); 1370 if (!RegInfo->isReservedReg(MF, Reg)) 1371 ExtraCSSpill = true; 1372 } 1373 } 1374 1375 // Estimate if we might need to scavenge a register at some point in order 1376 // to materialize a stack offset. If so, either spill one additional 1377 // callee-saved register or reserve a special spill slot to facilitate 1378 // register scavenging. Thumb1 needs a spill slot for stack pointer 1379 // adjustments also, even when the frame itself is small. 1380 if (BigStack && !ExtraCSSpill) { 1381 // If any non-reserved CS register isn't spilled, just spill one or two 1382 // extra. That should take care of it! 1383 unsigned NumExtras = TargetAlign / 4; 1384 SmallVector<unsigned, 2> Extras; 1385 while (NumExtras && !UnspilledCS1GPRs.empty()) { 1386 unsigned Reg = UnspilledCS1GPRs.back(); 1387 UnspilledCS1GPRs.pop_back(); 1388 if (!RegInfo->isReservedReg(MF, Reg) && 1389 (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) || 1390 Reg == ARM::LR)) { 1391 Extras.push_back(Reg); 1392 NumExtras--; 1393 } 1394 } 1395 // For non-Thumb1 functions, also check for hi-reg CS registers 1396 if (!AFI->isThumb1OnlyFunction()) { 1397 while (NumExtras && !UnspilledCS2GPRs.empty()) { 1398 unsigned Reg = UnspilledCS2GPRs.back(); 1399 UnspilledCS2GPRs.pop_back(); 1400 if (!RegInfo->isReservedReg(MF, Reg)) { 1401 Extras.push_back(Reg); 1402 NumExtras--; 1403 } 1404 } 1405 } 1406 if (Extras.size() && NumExtras == 0) { 1407 for (unsigned i = 0, e = Extras.size(); i != e; ++i) { 1408 MF.getRegInfo().setPhysRegUsed(Extras[i]); 1409 } 1410 } else if (!AFI->isThumb1OnlyFunction()) { 1411 // note: Thumb1 functions spill to R12, not the stack. Reserve a slot 1412 // closest to SP or frame pointer. 1413 const TargetRegisterClass *RC = ARM::GPRRegisterClass; 1414 RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), 1415 RC->getAlignment(), 1416 false)); 1417 } 1418 } 1419 } 1420 1421 if (ForceLRSpill) { 1422 MF.getRegInfo().setPhysRegUsed(ARM::LR); 1423 AFI->setLRIsSpilledForFarJump(true); 1424 } 1425} 1426