1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "pipe/p_context.h"
29#include "pipe/p_state.h"
30
31#include "i915_state_inlines.h"
32#include "i915_context.h"
33#include "i915_reg.h"
34#include "i915_state.h"
35#include "i915_resource.h"
36
37
38/*
39 * A note about min_lod & max_lod.
40 *
41 * There is a circular dependancy between the sampler state
42 * and the map state to be submitted to hw.
43 *
44 * Two condition must be meet:
45 * min_lod =< max_lod == true
46 * max_lod =< last_level == true
47 *
48 *
49 * This is all fine and dandy if it were for the fact that max_lod
50 * is set on the map state instead of the sampler state. That is
51 * the max_lod we submit on map is:
52 * max_lod = MIN2(last_level, max_lod);
53 *
54 * So we need to update the map state when we change samplers and
55 * we need to change the sampler state when map state is changed.
56 * The first part is done by calling update_texture in update_samplers
57 * and the second part is done else where in code tracking the state
58 * changes.
59 */
60
61static void update_map(struct i915_context *i915,
62                       uint unit,
63                       const struct i915_texture *tex,
64                       const struct i915_sampler_state *sampler,
65                       const struct pipe_sampler_view* view,
66                       uint state[2]);
67
68
69
70/***********************************************************************
71 * Samplers
72 */
73
74/**
75 * Compute i915 texture sampling state.
76 *
77 * Recalculate all state from scratch.  Perhaps not the most
78 * efficient, but this has gotten complex enough that we need
79 * something which is understandable and reliable.
80 * \param state  returns the 3 words of compute state
81 */
82static void update_sampler(struct i915_context *i915,
83                           uint unit,
84                           const struct i915_sampler_state *sampler,
85                           const struct i915_texture *tex,
86                           unsigned state[3])
87{
88   const struct pipe_resource *pt = &tex->b.b;
89   unsigned minlod, lastlod;
90
91   state[0] = sampler->state[0];
92   state[1] = sampler->state[1];
93   state[2] = sampler->state[2];
94
95   if (pt->format == PIPE_FORMAT_UYVY ||
96       pt->format == PIPE_FORMAT_YUYV)
97      state[0] |= SS2_COLORSPACE_CONVERSION;
98
99   /* 3D textures don't seem to respect the border color.
100    * Fallback if there's ever a danger that they might refer to
101    * it.
102    *
103    * Effectively this means fallback on 3D clamp or
104    * clamp_to_border.
105    *
106    * XXX: Check if this is true on i945.
107    * XXX: Check if this bug got fixed in release silicon.
108    */
109#if 0
110   {
111      const unsigned ws = sampler->templ->wrap_s;
112      const unsigned wt = sampler->templ->wrap_t;
113      const unsigned wr = sampler->templ->wrap_r;
114      if (pt->target == PIPE_TEXTURE_3D &&
115          (sampler->templ->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
116           sampler->templ->mag_img_filter != PIPE_TEX_FILTER_NEAREST) &&
117          (ws == PIPE_TEX_WRAP_CLAMP ||
118           wt == PIPE_TEX_WRAP_CLAMP ||
119           wr == PIPE_TEX_WRAP_CLAMP ||
120           ws == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
121           wt == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
122           wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) {
123         if (i915->conformance_mode > 0) {
124            assert(0);
125            /*             sampler->fallback = true; */
126            /* TODO */
127         }
128      }
129   }
130#endif
131
132   /* See note at the top of file */
133   minlod = sampler->minlod;
134   lastlod = pt->last_level << 4;
135
136   if (lastlod < minlod) {
137      minlod = lastlod;
138   }
139
140   state[1] |= (sampler->minlod << SS3_MIN_LOD_SHIFT);
141   state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
142}
143
144static void update_samplers(struct i915_context *i915)
145{
146   uint unit;
147
148   i915->current.sampler_enable_nr = 0;
149   i915->current.sampler_enable_flags = 0x0;
150
151   for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
152        unit++) {
153      /* determine unit enable/disable by looking for a bound texture */
154      /* could also examine the fragment program? */
155      if (i915->fragment_sampler_views[unit]) {
156         struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
157
158         update_sampler(i915,
159                        unit,
160                        i915->sampler[unit],          /* sampler state */
161                        texture,                      /* texture */
162                        i915->current.sampler[unit]); /* the result */
163         update_map(i915,
164                    unit,
165                    texture,                             /* texture */
166                    i915->sampler[unit],                 /* sampler state */
167                    i915->fragment_sampler_views[unit],  /* sampler view */
168                    i915->current.texbuffer[unit]);      /* the result */
169
170         i915->current.sampler_enable_nr++;
171         i915->current.sampler_enable_flags |= (1 << unit);
172      }
173   }
174
175   i915->hardware_dirty |= I915_HW_SAMPLER | I915_HW_MAP;
176}
177
178struct i915_tracked_state i915_hw_samplers = {
179   "samplers",
180   update_samplers,
181   I915_NEW_SAMPLER | I915_NEW_SAMPLER_VIEW
182};
183
184
185/***********************************************************************
186 * Sampler views
187 */
188
189static uint translate_texture_format(enum pipe_format pipeFormat,
190                                     const struct pipe_sampler_view* view)
191{
192   if ( (view->swizzle_r != PIPE_SWIZZLE_RED ||
193         view->swizzle_g != PIPE_SWIZZLE_GREEN ||
194         view->swizzle_b != PIPE_SWIZZLE_BLUE ||
195         view->swizzle_a != PIPE_SWIZZLE_ALPHA ) &&
196         pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT &&
197         pipeFormat != PIPE_FORMAT_Z24X8_UNORM )
198      debug_printf("i915: unsupported texture swizzle for format %d\n", pipeFormat);
199
200   switch (pipeFormat) {
201   case PIPE_FORMAT_L8_UNORM:
202      return MAPSURF_8BIT | MT_8BIT_L8;
203   case PIPE_FORMAT_I8_UNORM:
204      return MAPSURF_8BIT | MT_8BIT_I8;
205   case PIPE_FORMAT_A8_UNORM:
206      return MAPSURF_8BIT | MT_8BIT_A8;
207   case PIPE_FORMAT_L8A8_UNORM:
208      return MAPSURF_16BIT | MT_16BIT_AY88;
209   case PIPE_FORMAT_B5G6R5_UNORM:
210      return MAPSURF_16BIT | MT_16BIT_RGB565;
211   case PIPE_FORMAT_B5G5R5A1_UNORM:
212      return MAPSURF_16BIT | MT_16BIT_ARGB1555;
213   case PIPE_FORMAT_B4G4R4A4_UNORM:
214      return MAPSURF_16BIT | MT_16BIT_ARGB4444;
215   case PIPE_FORMAT_B10G10R10A2_UNORM:
216      return MAPSURF_32BIT | MT_32BIT_ARGB2101010;
217   case PIPE_FORMAT_B8G8R8A8_UNORM:
218   case PIPE_FORMAT_B8G8R8A8_SRGB:
219      return MAPSURF_32BIT | MT_32BIT_ARGB8888;
220   case PIPE_FORMAT_B8G8R8X8_UNORM:
221      return MAPSURF_32BIT | MT_32BIT_XRGB8888;
222   case PIPE_FORMAT_R8G8B8A8_UNORM:
223      return MAPSURF_32BIT | MT_32BIT_ABGR8888;
224   case PIPE_FORMAT_R8G8B8X8_UNORM:
225      return MAPSURF_32BIT | MT_32BIT_XBGR8888;
226   case PIPE_FORMAT_YUYV:
227      return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
228   case PIPE_FORMAT_UYVY:
229      return (MAPSURF_422 | MT_422_YCRCB_SWAPY);
230#if 0
231   case PIPE_FORMAT_RGB_FXT1:
232   case PIPE_FORMAT_RGBA_FXT1:
233      return (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1);
234#endif
235   case PIPE_FORMAT_Z16_UNORM:
236      return (MAPSURF_16BIT | MT_16BIT_L16);
237   case PIPE_FORMAT_DXT1_RGBA:
238   case PIPE_FORMAT_DXT1_RGB:
239      return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1);
240   case PIPE_FORMAT_DXT3_RGBA:
241      return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3);
242   case PIPE_FORMAT_DXT5_RGBA:
243      return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
244   case PIPE_FORMAT_Z24_UNORM_S8_UINT:
245   case PIPE_FORMAT_Z24X8_UNORM:
246      {
247         if ( view->swizzle_r == PIPE_SWIZZLE_RED &&
248              view->swizzle_g == PIPE_SWIZZLE_RED &&
249              view->swizzle_b == PIPE_SWIZZLE_RED &&
250              view->swizzle_a == PIPE_SWIZZLE_ONE)
251            return (MAPSURF_32BIT | MT_32BIT_xA824);
252         if ( view->swizzle_r == PIPE_SWIZZLE_RED &&
253              view->swizzle_g == PIPE_SWIZZLE_RED &&
254              view->swizzle_b == PIPE_SWIZZLE_RED &&
255              view->swizzle_a == PIPE_SWIZZLE_RED)
256            return (MAPSURF_32BIT | MT_32BIT_xI824);
257         if ( view->swizzle_r == PIPE_SWIZZLE_ZERO &&
258              view->swizzle_g == PIPE_SWIZZLE_ZERO &&
259              view->swizzle_b == PIPE_SWIZZLE_ZERO &&
260              view->swizzle_a == PIPE_SWIZZLE_RED)
261            return (MAPSURF_32BIT | MT_32BIT_xL824);
262         debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
263                      view->swizzle_r,
264                      view->swizzle_g,
265                      view->swizzle_b,
266                      view->swizzle_a);
267         return (MAPSURF_32BIT | MT_32BIT_xL824);
268      }
269   default:
270      debug_printf("i915: translate_texture_format() bad image format %x\n",
271                   pipeFormat);
272      assert(0);
273      return 0;
274   }
275}
276
277static inline uint32_t
278ms3_tiling_bits(enum i915_winsys_buffer_tile tiling)
279{
280         uint32_t tiling_bits = 0;
281
282         switch (tiling) {
283         case I915_TILE_Y:
284            tiling_bits |= MS3_TILE_WALK_Y;
285         case I915_TILE_X:
286            tiling_bits |= MS3_TILED_SURFACE;
287         case I915_TILE_NONE:
288            break;
289         }
290
291         return tiling_bits;
292}
293
294static void update_map(struct i915_context *i915,
295                       uint unit,
296                       const struct i915_texture *tex,
297                       const struct i915_sampler_state *sampler,
298                       const struct pipe_sampler_view* view,
299                       uint state[2])
300{
301   const struct pipe_resource *pt = &tex->b.b;
302   uint format, pitch;
303   const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
304   const uint num_levels = pt->last_level;
305   unsigned max_lod = num_levels * 4;
306
307   assert(tex);
308   assert(width);
309   assert(height);
310   assert(depth);
311
312   format = translate_texture_format(pt->format, view);
313   i915->current.sampler_srgb[unit] = ( pt->format == PIPE_FORMAT_B8G8R8A8_SRGB ||
314                                        pt->format == PIPE_FORMAT_L8_SRGB );
315   pitch = tex->stride;
316
317   assert(format);
318   assert(pitch);
319
320   /* MS3 state */
321   state[0] =
322      (((height - 1) << MS3_HEIGHT_SHIFT)
323       | ((width - 1) << MS3_WIDTH_SHIFT)
324       | format
325       | ms3_tiling_bits(tex->tiling));
326
327   /*
328    * XXX When min_filter != mag_filter and there's just one mipmap level,
329    * set max_lod = 1 to make sure i915 chooses between min/mag filtering.
330    */
331
332   /* See note at the top of file */
333   if (max_lod > (sampler->maxlod >> 2))
334      max_lod = sampler->maxlod >> 2;
335
336   /* MS4 state */
337   state[1] =
338      ((((pitch / 4) - 1) << MS4_PITCH_SHIFT)
339       | MS4_CUBE_FACE_ENA_MASK
340       | ((max_lod) << MS4_MAX_LOD_SHIFT)
341       | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
342}
343
344static void update_maps(struct i915_context *i915)
345{
346   uint unit;
347
348   for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
349        unit++) {
350      /* determine unit enable/disable by looking for a bound texture */
351      /* could also examine the fragment program? */
352      if (i915->fragment_sampler_views[unit]) {
353         struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
354
355         update_map(i915,
356                    unit,
357                    texture,                            /* texture */
358                    i915->sampler[unit],                /* sampler state */
359                    i915->fragment_sampler_views[unit], /* sampler view */
360                    i915->current.texbuffer[unit]);
361      }
362   }
363
364   i915->hardware_dirty |= I915_HW_MAP;
365}
366
367struct i915_tracked_state i915_hw_sampler_views = {
368   "sampler_views",
369   update_maps,
370   I915_NEW_SAMPLER_VIEW
371};
372