1/*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23#define NVC0_PUSH_EXPLICIT_SPACE_CHECKING
24
25#include "pipe/p_context.h"
26#include "pipe/p_state.h"
27#include "util/u_inlines.h"
28#include "util/u_format.h"
29#include "translate/translate.h"
30
31#include "nvc0_context.h"
32#include "nvc0_resource.h"
33
34#include "nvc0_3d.xml.h"
35
36void
37nvc0_vertex_state_delete(struct pipe_context *pipe,
38                         void *hwcso)
39{
40   struct nvc0_vertex_stateobj *so = hwcso;
41
42   if (so->translate)
43      so->translate->release(so->translate);
44   FREE(hwcso);
45}
46
47void *
48nvc0_vertex_state_create(struct pipe_context *pipe,
49                         unsigned num_elements,
50                         const struct pipe_vertex_element *elements)
51{
52    struct nvc0_vertex_stateobj *so;
53    struct translate_key transkey;
54    unsigned i;
55    unsigned src_offset_max = 0;
56
57    so = MALLOC(sizeof(*so) +
58                num_elements * sizeof(struct nvc0_vertex_element));
59    if (!so)
60        return NULL;
61    so->num_elements = num_elements;
62    so->instance_elts = 0;
63    so->instance_bufs = 0;
64    so->shared_slots = FALSE;
65    so->need_conversion = FALSE;
66
67    memset(so->vb_access_size, 0, sizeof(so->vb_access_size));
68
69    for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
70       so->min_instance_div[i] = 0xffffffff;
71
72    transkey.nr_elements = 0;
73    transkey.output_stride = 0;
74
75    for (i = 0; i < num_elements; ++i) {
76        const struct pipe_vertex_element *ve = &elements[i];
77        const unsigned vbi = ve->vertex_buffer_index;
78        unsigned size;
79        enum pipe_format fmt = ve->src_format;
80
81        so->element[i].pipe = elements[i];
82        so->element[i].state = nvc0_format_table[fmt].vtx;
83
84        if (!so->element[i].state) {
85            switch (util_format_get_nr_components(fmt)) {
86            case 1: fmt = PIPE_FORMAT_R32_FLOAT; break;
87            case 2: fmt = PIPE_FORMAT_R32G32_FLOAT; break;
88            case 3: fmt = PIPE_FORMAT_R32G32B32_FLOAT; break;
89            case 4: fmt = PIPE_FORMAT_R32G32B32A32_FLOAT; break;
90            default:
91                assert(0);
92                return NULL;
93            }
94            so->element[i].state = nvc0_format_table[fmt].vtx;
95            so->need_conversion = TRUE;
96        }
97        size = util_format_get_blocksize(fmt);
98
99        src_offset_max = MAX2(src_offset_max, ve->src_offset);
100
101        if (so->vb_access_size[vbi] < (ve->src_offset + size))
102           so->vb_access_size[vbi] = ve->src_offset + size;
103
104        if (unlikely(ve->instance_divisor)) {
105           so->instance_elts |= 1 << i;
106           so->instance_bufs |= 1 << vbi;
107           if (ve->instance_divisor < so->min_instance_div[vbi])
108              so->min_instance_div[vbi] = ve->instance_divisor;
109        }
110
111        if (1) {
112            unsigned ca;
113            unsigned j = transkey.nr_elements++;
114
115            ca = util_format_description(fmt)->channel[0].size / 8;
116            if (ca != 1 && ca != 2)
117               ca = 4;
118
119            transkey.element[j].type = TRANSLATE_ELEMENT_NORMAL;
120            transkey.element[j].input_format = ve->src_format;
121            transkey.element[j].input_buffer = vbi;
122            transkey.element[j].input_offset = ve->src_offset;
123            transkey.element[j].instance_divisor = ve->instance_divisor;
124
125            transkey.output_stride = align(transkey.output_stride, ca);
126            transkey.element[j].output_format = fmt;
127            transkey.element[j].output_offset = transkey.output_stride;
128            transkey.output_stride += size;
129
130            so->element[i].state_alt = so->element[i].state;
131            so->element[i].state_alt |= transkey.element[j].output_offset << 7;
132        }
133
134        so->element[i].state |= i << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
135    }
136    transkey.output_stride = align(transkey.output_stride, 4);
137
138    so->size = transkey.output_stride;
139    so->translate = translate_create(&transkey);
140
141    if (so->instance_elts || src_offset_max >= (1 << 14))
142       return so;
143    so->shared_slots = TRUE;
144
145    for (i = 0; i < num_elements; ++i) {
146       const unsigned b = elements[i].vertex_buffer_index;
147       const unsigned s = elements[i].src_offset;
148       so->element[i].state &= ~NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK;
149       so->element[i].state |= b << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
150       so->element[i].state |= s << NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT;
151    }
152    return so;
153}
154
155#define NVC0_3D_VERTEX_ATTRIB_INACTIVE                                       \
156   NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT |                                 \
157   NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST
158
159#define VTX_ATTR(a, c, t, s)                            \
160   ((NVC0_3D_VTX_ATTR_DEFINE_TYPE_##t) |                \
161    (NVC0_3D_VTX_ATTR_DEFINE_SIZE_##s) |                \
162    ((a) << NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT) |      \
163    ((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT))
164
165static void
166nvc0_set_constant_vertex_attrib(struct nvc0_context *nvc0, const unsigned a)
167{
168   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
169   struct pipe_vertex_element *ve = &nvc0->vertex->element[a].pipe;
170   struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
171   uint32_t mode;
172   const struct util_format_description *desc;
173   void *dst;
174   const void *src = (const uint8_t *)vb->user_buffer + ve->src_offset;
175   assert(!vb->buffer);
176
177   desc = util_format_description(ve->src_format);
178
179   PUSH_SPACE(push, 6);
180   BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
181   dst = &push->cur[1];
182   if (desc->channel[0].pure_integer) {
183      if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
184         mode = VTX_ATTR(a, 4, SINT, 32);
185         desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
186      } else {
187         mode = VTX_ATTR(a, 4, UINT, 32);
188         desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
189      }
190   } else {
191      mode = VTX_ATTR(a, 4, FLOAT, 32);
192      desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
193   }
194   push->cur[0] = mode;
195   push->cur += 5;
196}
197
198static INLINE void
199nvc0_user_vbuf_range(struct nvc0_context *nvc0, int vbi,
200                     uint32_t *base, uint32_t *size)
201{
202   if (unlikely(nvc0->vertex->instance_bufs & (1 << vbi))) {
203      const uint32_t div = nvc0->vertex->min_instance_div[vbi];
204      *base = nvc0->instance_off * nvc0->vtxbuf[vbi].stride;
205      *size = (nvc0->instance_max / div) * nvc0->vtxbuf[vbi].stride +
206         nvc0->vertex->vb_access_size[vbi];
207   } else {
208      /* NOTE: if there are user buffers, we *must* have index bounds */
209      assert(nvc0->vb_elt_limit != ~0);
210      *base = nvc0->vb_elt_first * nvc0->vtxbuf[vbi].stride;
211      *size = nvc0->vb_elt_limit * nvc0->vtxbuf[vbi].stride +
212         nvc0->vertex->vb_access_size[vbi];
213   }
214}
215
216static INLINE void
217nvc0_release_user_vbufs(struct nvc0_context *nvc0)
218{
219   if (nvc0->vbo_user) {
220      nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP);
221      nouveau_scratch_done(&nvc0->base);
222   }
223}
224
225static void
226nvc0_update_user_vbufs(struct nvc0_context *nvc0)
227{
228   uint64_t address[PIPE_MAX_ATTRIBS];
229   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
230   int i;
231   uint32_t written = 0;
232
233   PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
234   for (i = 0; i < nvc0->vertex->num_elements; ++i) {
235      struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
236      const unsigned b = ve->vertex_buffer_index;
237      struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
238      uint32_t base, size;
239
240      if (!(nvc0->vbo_user & (1 << b)))
241         continue;
242      if (!vb->stride) {
243         nvc0_set_constant_vertex_attrib(nvc0, i);
244         continue;
245      }
246      nvc0_user_vbuf_range(nvc0, b, &base, &size);
247
248      if (!(written & (1 << b))) {
249         struct nouveau_bo *bo;
250         const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
251         written |= 1 << b;
252         address[b] = nouveau_scratch_data(&nvc0->base, vb->user_buffer,
253                                           base, size, &bo);
254         if (bo)
255            BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
256      }
257
258      BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
259      PUSH_DATA (push, i);
260      PUSH_DATAh(push, address[b] + base + size - 1);
261      PUSH_DATA (push, address[b] + base + size - 1);
262      PUSH_DATAh(push, address[b] + ve->src_offset);
263      PUSH_DATA (push, address[b] + ve->src_offset);
264   }
265   nvc0->base.vbo_dirty = TRUE;
266}
267
268static void
269nvc0_update_user_vbufs_shared(struct nvc0_context *nvc0)
270{
271   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
272   uint32_t mask = nvc0->vbo_user & ~nvc0->constant_vbos;
273
274   PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
275   while (mask) {
276      struct nouveau_bo *bo;
277      const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
278      uint64_t address;
279      uint32_t base, size;
280      const int b = ffs(mask) - 1;
281      mask &= ~(1 << b);
282
283      nvc0_user_vbuf_range(nvc0, b, &base, &size);
284
285      address = nouveau_scratch_data(&nvc0->base, nvc0->vtxbuf[b].user_buffer,
286                                     base, size, &bo);
287      if (bo)
288         BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
289
290      BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
291      PUSH_DATA (push, b);
292      PUSH_DATAh(push, address + base + size - 1);
293      PUSH_DATA (push, address + base + size - 1);
294      PUSH_DATAh(push, address);
295      PUSH_DATA (push, address);
296   }
297
298   mask = nvc0->state.constant_elts;
299   while (mask) {
300      int i = ffs(mask) - 1;
301      mask &= ~(1 << i);
302      nvc0_set_constant_vertex_attrib(nvc0, i);
303   }
304}
305
306static void
307nvc0_validate_vertex_buffers(struct nvc0_context *nvc0)
308{
309   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
310   const struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
311   uint32_t refd = 0;
312   unsigned i;
313
314   PUSH_SPACE(push, vertex->num_elements * 8);
315   for (i = 0; i < vertex->num_elements; ++i) {
316      const struct nvc0_vertex_element *ve;
317      const struct pipe_vertex_buffer *vb;
318      struct nv04_resource *res;
319      unsigned b;
320      unsigned limit, offset;
321
322      if (nvc0->state.constant_elts & (1 << i))
323         continue;
324      ve = &vertex->element[i];
325      b = ve->pipe.vertex_buffer_index;
326      vb = &nvc0->vtxbuf[b];
327
328      if (!vb->buffer) {
329         if (vb->stride) {
330            if (ve->pipe.instance_divisor) {
331               BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
332               PUSH_DATA (push, ve->pipe.instance_divisor);
333            }
334            BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
335            PUSH_DATA (push, (1 << 12) | vb->stride);
336         }
337         /* address/value set in nvc0_update_user_vbufs */
338         continue;
339      }
340      res = nv04_resource(vb->buffer);
341      offset = ve->pipe.src_offset + vb->buffer_offset;
342      limit = vb->buffer->width0 - 1;
343
344      if (unlikely(ve->pipe.instance_divisor)) {
345         BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
346         PUSH_DATA (push, (1 << 12) | vb->stride);
347         PUSH_DATAh(push, res->address + offset);
348         PUSH_DATA (push, res->address + offset);
349         PUSH_DATA (push, ve->pipe.instance_divisor);
350      } else {
351         BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
352         PUSH_DATA (push, (1 << 12) | vb->stride);
353         PUSH_DATAh(push, res->address + offset);
354         PUSH_DATA (push, res->address + offset);
355      }
356      BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
357      PUSH_DATAh(push, res->address + limit);
358      PUSH_DATA (push, res->address + limit);
359
360      if (!(refd & (1 << b))) {
361         refd |= 1 << b;
362         BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD);
363      }
364   }
365   if (nvc0->vbo_user)
366      nvc0_update_user_vbufs(nvc0);
367}
368
369static void
370nvc0_validate_vertex_buffers_shared(struct nvc0_context *nvc0)
371{
372   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
373   unsigned b;
374   const uint32_t mask = nvc0->vbo_user;
375
376   PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
377   for (b = 0; b < nvc0->num_vtxbufs; ++b) {
378      struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
379      struct nv04_resource *buf;
380      uint32_t offset, limit;
381
382      if (mask & (1 << b)) {
383         if (vb->stride) {
384            BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1);
385            PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
386         }
387         /* address/value set in nvc0_update_user_vbufs_shared */
388         continue;
389      }
390      buf = nv04_resource(vb->buffer);
391      offset = vb->buffer_offset;
392      limit = buf->base.width0 - 1;
393
394      BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 3);
395      PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
396      PUSH_DATAh(push, buf->address + offset);
397      PUSH_DATA (push, buf->address + offset);
398      BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(b)), 2);
399      PUSH_DATAh(push, buf->address + limit);
400      PUSH_DATA (push, buf->address + limit);
401
402      BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
403   }
404   if (nvc0->vbo_user)
405      nvc0_update_user_vbufs_shared(nvc0);
406}
407
408void
409nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
410{
411   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
412   struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
413   struct nvc0_vertex_element *ve;
414   uint32_t const_vbos;
415   unsigned i;
416   uint8_t vbo_mode;
417   boolean update_vertex;
418
419   nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
420
421   if (unlikely(vertex->need_conversion) ||
422       unlikely(nvc0->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS)) {
423      vbo_mode = 3;
424   } else {
425      vbo_mode = (nvc0->vbo_user && nvc0->vbo_push_hint) ? 1 : 0;
426   }
427   const_vbos = vbo_mode ? 0 : nvc0->constant_vbos;
428
429   update_vertex = (nvc0->dirty & NVC0_NEW_VERTEX) ||
430      (const_vbos != nvc0->state.constant_vbos) ||
431      (vbo_mode != nvc0->state.vbo_mode);
432
433   if (update_vertex) {
434      const unsigned n = MAX2(vertex->num_elements, nvc0->state.num_vtxelts);
435
436      nvc0->state.constant_vbos = const_vbos;
437      nvc0->state.constant_elts = 0;
438      nvc0->state.num_vtxelts = vertex->num_elements;
439      nvc0->state.vbo_mode = vbo_mode;
440
441      if (unlikely(vbo_mode)) {
442         if (unlikely(nvc0->state.instance_elts & 3)) {
443            /* translate mode uses only 2 vertex buffers */
444            nvc0->state.instance_elts &= ~3;
445            PUSH_SPACE(push, 3);
446            BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_PER_INSTANCE(0)), 2);
447            PUSH_DATA (push, 0);
448            PUSH_DATA (push, 0);
449         }
450
451         PUSH_SPACE(push, n * 2 + 4);
452
453         BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n);
454         for (i = 0; i < vertex->num_elements; ++i)
455            PUSH_DATA(push, vertex->element[i].state_alt);
456         for (; i < n; ++i)
457            PUSH_DATA(push, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
458
459         BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(0)), 1);
460         PUSH_DATA (push, (1 << 12) | vertex->size);
461         for (i = 1; i < n; ++i)
462            IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
463      } else {
464         uint32_t *restrict data;
465
466         if (unlikely(vertex->instance_elts != nvc0->state.instance_elts)) {
467            nvc0->state.instance_elts = vertex->instance_elts;
468            assert(n); /* if (n == 0), both masks should be 0 */
469            PUSH_SPACE(push, 3);
470            BEGIN_NVC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_PER_INSTANCE), 2);
471            PUSH_DATA (push, n);
472            PUSH_DATA (push, vertex->instance_elts);
473         }
474
475         PUSH_SPACE(push, n * 2 + 1);
476         BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n);
477         data = push->cur;
478         push->cur += n;
479         for (i = 0; i < vertex->num_elements; ++i) {
480            ve = &vertex->element[i];
481            data[i] = ve->state;
482            if (unlikely(const_vbos & (1 << ve->pipe.vertex_buffer_index))) {
483               nvc0->state.constant_elts |= 1 << i;
484               data[i] |= NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST;
485               IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
486            }
487         }
488         for (; i < n; ++i) {
489            data[i] = NVC0_3D_VERTEX_ATTRIB_INACTIVE;
490            IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
491         }
492      }
493   }
494   if (nvc0->state.vbo_mode) /* using translate, don't set up arrays here */
495      return;
496
497   if (vertex->shared_slots)
498      nvc0_validate_vertex_buffers_shared(nvc0);
499   else
500      nvc0_validate_vertex_buffers(nvc0);
501}
502
503void
504nvc0_idxbuf_validate(struct nvc0_context *nvc0)
505{
506   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
507   struct nv04_resource *buf = nv04_resource(nvc0->idxbuf.buffer);
508
509   assert(buf);
510   assert(nouveau_resource_mapped_by_gpu(&buf->base));
511
512   PUSH_SPACE(push, 6);
513   BEGIN_NVC0(push, NVC0_3D(INDEX_ARRAY_START_HIGH), 5);
514   PUSH_DATAh(push, buf->address + nvc0->idxbuf.offset);
515   PUSH_DATA (push, buf->address + nvc0->idxbuf.offset);
516   PUSH_DATAh(push, buf->address + buf->base.width0 - 1);
517   PUSH_DATA (push, buf->address + buf->base.width0 - 1);
518   PUSH_DATA (push, nvc0->idxbuf.index_size >> 1);
519
520   BCTX_REFN(nvc0->bufctx_3d, IDX, buf, RD);
521}
522
523#define NVC0_PRIM_GL_CASE(n) \
524   case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
525
526static INLINE unsigned
527nvc0_prim_gl(unsigned prim)
528{
529   switch (prim) {
530   NVC0_PRIM_GL_CASE(POINTS);
531   NVC0_PRIM_GL_CASE(LINES);
532   NVC0_PRIM_GL_CASE(LINE_LOOP);
533   NVC0_PRIM_GL_CASE(LINE_STRIP);
534   NVC0_PRIM_GL_CASE(TRIANGLES);
535   NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
536   NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
537   NVC0_PRIM_GL_CASE(QUADS);
538   NVC0_PRIM_GL_CASE(QUAD_STRIP);
539   NVC0_PRIM_GL_CASE(POLYGON);
540   NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
541   NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
542   NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
543   NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
544   /*
545   NVC0_PRIM_GL_CASE(PATCHES); */
546   default:
547      return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
548   }
549}
550
551static void
552nvc0_draw_vbo_kick_notify(struct nouveau_pushbuf *push)
553{
554   struct nvc0_screen *screen = push->user_priv;
555
556   nouveau_fence_update(&screen->base, TRUE);
557}
558
559static void
560nvc0_draw_arrays(struct nvc0_context *nvc0,
561                 unsigned mode, unsigned start, unsigned count,
562                 unsigned instance_count)
563{
564   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
565   unsigned prim;
566
567   if (nvc0->state.index_bias) {
568      PUSH_SPACE(push, 1);
569      IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 0);
570      nvc0->state.index_bias = 0;
571   }
572
573   prim = nvc0_prim_gl(mode);
574
575   while (instance_count--) {
576      PUSH_SPACE(push, 6);
577      BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
578      PUSH_DATA (push, prim);
579      BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
580      PUSH_DATA (push, start);
581      PUSH_DATA (push, count);
582      IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
583
584      prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
585   }
586}
587
588static void
589nvc0_draw_elements_inline_u08(struct nouveau_pushbuf *push, const uint8_t *map,
590                              unsigned start, unsigned count)
591{
592   map += start;
593
594   if (count & 3) {
595      unsigned i;
596      PUSH_SPACE(push, 4);
597      BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), count & 3);
598      for (i = 0; i < (count & 3); ++i)
599         PUSH_DATA(push, *map++);
600      count &= ~3;
601   }
602   while (count) {
603      unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 4) / 4;
604
605      PUSH_SPACE(push, nr + 1);
606      BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U8), nr);
607      for (i = 0; i < nr; ++i) {
608         PUSH_DATA(push,
609                  (map[3] << 24) | (map[2] << 16) | (map[1] << 8) | map[0]);
610         map += 4;
611      }
612      count -= nr * 4;
613   }
614}
615
616static void
617nvc0_draw_elements_inline_u16(struct nouveau_pushbuf *push, const uint16_t *map,
618                              unsigned start, unsigned count)
619{
620   map += start;
621
622   if (count & 1) {
623      count &= ~1;
624      PUSH_SPACE(push, 2);
625      BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
626      PUSH_DATA (push, *map++);
627   }
628   while (count) {
629      unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
630
631      PUSH_SPACE(push, nr + 1);
632      BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
633      for (i = 0; i < nr; ++i) {
634         PUSH_DATA(push, (map[1] << 16) | map[0]);
635         map += 2;
636      }
637      count -= nr * 2;
638   }
639}
640
641static void
642nvc0_draw_elements_inline_u32(struct nouveau_pushbuf *push, const uint32_t *map,
643                              unsigned start, unsigned count)
644{
645   map += start;
646
647   while (count) {
648      const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
649
650      PUSH_SPACE(push, nr + 1);
651      BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), nr);
652      PUSH_DATAp(push, map, nr);
653
654      map += nr;
655      count -= nr;
656   }
657}
658
659static void
660nvc0_draw_elements_inline_u32_short(struct nouveau_pushbuf *push,
661                                    const uint32_t *map,
662                                    unsigned start, unsigned count)
663{
664   map += start;
665
666   if (count & 1) {
667      count--;
668      PUSH_SPACE(push, 1);
669      BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
670      PUSH_DATA (push, *map++);
671   }
672   while (count) {
673      unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
674
675      PUSH_SPACE(push, nr + 1);
676      BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
677      for (i = 0; i < nr; ++i) {
678         PUSH_DATA(push, (map[1] << 16) | map[0]);
679         map += 2;
680      }
681      count -= nr * 2;
682   }
683}
684
685static void
686nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
687                   unsigned mode, unsigned start, unsigned count,
688                   unsigned instance_count, int32_t index_bias)
689{
690   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
691   unsigned prim;
692   const unsigned index_size = nvc0->idxbuf.index_size;
693
694   prim = nvc0_prim_gl(mode);
695
696   if (index_bias != nvc0->state.index_bias) {
697      PUSH_SPACE(push, 2);
698      BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 1);
699      PUSH_DATA (push, index_bias);
700      nvc0->state.index_bias = index_bias;
701   }
702
703   if (nvc0->idxbuf.buffer) {
704      PUSH_SPACE(push, 1);
705      IMMED_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), prim);
706      do {
707         PUSH_SPACE(push, 7);
708         BEGIN_NVC0(push, NVC0_3D(INDEX_BATCH_FIRST), 2);
709         PUSH_DATA (push, start);
710         PUSH_DATA (push, count);
711         if (--instance_count) {
712            BEGIN_NVC0(push, NVC0_3D(VERTEX_END_GL), 2);
713            PUSH_DATA (push, 0);
714            PUSH_DATA (push, prim | NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT);
715         }
716      } while (instance_count);
717      IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
718   } else {
719      const void *data = nvc0->idxbuf.user_buffer;
720
721      while (instance_count--) {
722         PUSH_SPACE(push, 2);
723         BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
724         PUSH_DATA (push, prim);
725         switch (index_size) {
726         case 1:
727            nvc0_draw_elements_inline_u08(push, data, start, count);
728            break;
729         case 2:
730            nvc0_draw_elements_inline_u16(push, data, start, count);
731            break;
732         case 4:
733            if (shorten)
734               nvc0_draw_elements_inline_u32_short(push, data, start, count);
735            else
736               nvc0_draw_elements_inline_u32(push, data, start, count);
737            break;
738         default:
739            assert(0);
740            return;
741         }
742         PUSH_SPACE(push, 1);
743         IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
744
745         prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
746      }
747   }
748}
749
750static void
751nvc0_draw_stream_output(struct nvc0_context *nvc0,
752                        const struct pipe_draw_info *info)
753{
754   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
755   struct nvc0_so_target *so = nvc0_so_target(info->count_from_stream_output);
756   struct nv04_resource *res = nv04_resource(so->pipe.buffer);
757   unsigned mode = nvc0_prim_gl(info->mode);
758   unsigned num_instances = info->instance_count;
759
760   if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
761      res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
762      PUSH_SPACE(push, 2);
763      IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
764      nvc0_query_fifo_wait(push, so->pq);
765      IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 0);
766   }
767
768   while (num_instances--) {
769      PUSH_SPACE(push, 8);
770      BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
771      PUSH_DATA (push, mode);
772      BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BASE), 1);
773      PUSH_DATA (push, 0);
774      BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_STRIDE), 1);
775      PUSH_DATA (push, so->stride);
776      BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BYTES), 1);
777      nvc0_query_pushbuf_submit(push, so->pq, 0x4);
778      IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
779
780      mode |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
781   }
782}
783
784void
785nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
786{
787   struct nvc0_context *nvc0 = nvc0_context(pipe);
788   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
789
790   /* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
791   nvc0->vb_elt_first = info->min_index + info->index_bias;
792   nvc0->vb_elt_limit = info->max_index - info->min_index;
793   nvc0->instance_off = info->start_instance;
794   nvc0->instance_max = info->instance_count - 1;
795
796   /* For picking only a few vertices from a large user buffer, push is better,
797    * if index count is larger and we expect repeated vertices, suggest upload.
798    */
799   nvc0->vbo_push_hint =
800      info->indexed && (nvc0->vb_elt_limit >= (info->count * 2));
801
802   /* Check whether we want to switch vertex-submission mode. */
803   if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_ARRAYS | NVC0_NEW_VERTEX))) {
804      if (nvc0->vbo_push_hint != !!nvc0->state.vbo_mode)
805         if (nvc0->state.vbo_mode != 3)
806            nvc0->dirty |= NVC0_NEW_ARRAYS;
807
808      if (!(nvc0->dirty & NVC0_NEW_ARRAYS) && nvc0->state.vbo_mode == 0) {
809         if (nvc0->vertex->shared_slots)
810            nvc0_update_user_vbufs_shared(nvc0);
811         else
812            nvc0_update_user_vbufs(nvc0);
813      }
814   }
815
816   /* 8 as minimum to avoid immediate double validation of new buffers */
817   nvc0_state_validate(nvc0, ~0, 8);
818
819   push->kick_notify = nvc0_draw_vbo_kick_notify;
820
821   if (nvc0->state.vbo_mode) {
822      nvc0_push_vbo(nvc0, info);
823      push->kick_notify = nvc0_default_kick_notify;
824      return;
825   }
826
827   /* space for base instance, flush, and prim restart */
828   PUSH_SPACE(push, 8);
829
830   if (nvc0->state.instance_base != info->start_instance) {
831      nvc0->state.instance_base = info->start_instance;
832      /* NOTE: this does not affect the shader input, should it ? */
833      BEGIN_NVC0(push, NVC0_3D(VB_INSTANCE_BASE), 1);
834      PUSH_DATA (push, info->start_instance);
835   }
836
837   if (nvc0->base.vbo_dirty) {
838      IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 0);
839      nvc0->base.vbo_dirty = FALSE;
840   }
841
842   if (info->indexed) {
843      boolean shorten = info->max_index <= 65535;
844
845      if (info->primitive_restart != nvc0->state.prim_restart) {
846         if (info->primitive_restart) {
847            BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 2);
848            PUSH_DATA (push, 1);
849            PUSH_DATA (push, info->restart_index);
850
851            if (info->restart_index > 65535)
852               shorten = FALSE;
853         } else {
854            IMMED_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 0);
855         }
856         nvc0->state.prim_restart = info->primitive_restart;
857      } else
858      if (info->primitive_restart) {
859         BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_INDEX), 1);
860         PUSH_DATA (push, info->restart_index);
861
862         if (info->restart_index > 65535)
863            shorten = FALSE;
864      }
865
866      nvc0_draw_elements(nvc0, shorten,
867                         info->mode, info->start, info->count,
868                         info->instance_count, info->index_bias);
869   } else
870   if (unlikely(info->count_from_stream_output)) {
871      nvc0_draw_stream_output(nvc0, info);
872   } else {
873      nvc0_draw_arrays(nvc0,
874                       info->mode, info->start, info->count,
875                       info->instance_count);
876   }
877   push->kick_notify = nvc0_default_kick_notify;
878
879   nvc0_release_user_vbufs(nvc0);
880}
881