intel_fbo.h revision eab201bad4d4f250ca9318a228d1c71561daee1a
1/**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef INTEL_FBO_H
29#define INTEL_FBO_H
30
31#include <stdbool.h>
32#include <assert.h>
33#include "main/formats.h"
34#include "intel_context.h"
35#include "intel_screen.h"
36
37struct intel_context;
38struct intel_texture_image;
39
40/**
41 * Intel renderbuffer, derived from gl_renderbuffer.
42 */
43struct intel_renderbuffer
44{
45   struct gl_renderbuffer Base;
46   struct intel_region *region;
47   drm_intel_bo *map_bo;
48   void *map_buffer;
49   GLuint map_x, map_y, map_w, map_h;
50   GLbitfield map_mode;
51
52   /** Only used by depth renderbuffers for which HiZ is enabled. */
53   struct intel_region *hiz_region;
54
55   /**
56    * \name Packed depth/stencil unwrappers
57    *
58    * If the intel_context is using separate stencil and this renderbuffer has
59    * a a packed depth/stencil format, then wrapped_depth and wrapped_stencil
60    * are the real renderbuffers.
61    */
62   struct gl_renderbuffer *wrapped_depth;
63   struct gl_renderbuffer *wrapped_stencil;
64   /** \} */
65
66   GLuint draw_x, draw_y; /**< Offset of drawing within the region */
67};
68
69
70/**
71 * gl_renderbuffer is a base class which we subclass.  The Class field
72 * is used for simple run-time type checking.
73 */
74#define INTEL_RB_CLASS 0x12345678
75
76
77/**
78 * Return a gl_renderbuffer ptr casted to intel_renderbuffer.
79 * NULL will be returned if the rb isn't really an intel_renderbuffer.
80 * This is determined by checking the ClassID.
81 */
82static INLINE struct intel_renderbuffer *
83intel_renderbuffer(struct gl_renderbuffer *rb)
84{
85   struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
86   if (irb && irb->Base.ClassID == INTEL_RB_CLASS) {
87      /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/
88      return irb;
89   }
90   else
91      return NULL;
92}
93
94
95/**
96 * \brief Return the framebuffer attachment specified by attIndex.
97 *
98 * If the framebuffer lacks the specified attachment, then return null.
99 *
100 * If the attached renderbuffer is a wrapper, then return wrapped
101 * renderbuffer.
102 */
103static INLINE struct intel_renderbuffer *
104intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex)
105{
106   struct gl_renderbuffer *rb;
107   struct intel_renderbuffer *irb;
108
109   assert((unsigned)attIndex < ARRAY_SIZE(fb->Attachment));
110
111   rb = fb->Attachment[attIndex].Renderbuffer;
112   if (!rb)
113      return NULL;
114
115   irb = intel_renderbuffer(rb);
116   if (!irb)
117      return NULL;
118
119   switch (attIndex) {
120   case BUFFER_DEPTH:
121      if (irb->wrapped_depth) {
122	 irb = intel_renderbuffer(irb->wrapped_depth);
123      }
124      break;
125   case BUFFER_STENCIL:
126      if (irb->wrapped_stencil) {
127	 irb = intel_renderbuffer(irb->wrapped_stencil);
128      }
129      break;
130   default:
131      break;
132   }
133
134   return irb;
135}
136
137/**
138 * If the framebuffer has a depth buffer attached, then return its HiZ region.
139 * The HiZ region may be null.
140 */
141static INLINE struct intel_region*
142intel_framebuffer_get_hiz_region(struct gl_framebuffer *fb)
143{
144   struct intel_renderbuffer *rb = NULL;
145   if (fb)
146      rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
147
148   if (rb)
149      return rb->hiz_region;
150   else
151      return NULL;
152}
153
154static INLINE bool
155intel_framebuffer_has_hiz(struct gl_framebuffer *fb)
156{
157   return intel_framebuffer_get_hiz_region(fb) != NULL;
158}
159
160extern struct intel_renderbuffer *
161intel_create_renderbuffer(gl_format format);
162
163struct gl_renderbuffer*
164intel_create_wrapped_renderbuffer(struct gl_context * ctx,
165				  int width, int height,
166				  gl_format format);
167
168GLboolean
169intel_alloc_renderbuffer_storage(struct gl_context * ctx,
170				 struct gl_renderbuffer *rb,
171                                 GLenum internalFormat,
172                                 GLuint width, GLuint height);
173
174extern void
175intel_fbo_init(struct intel_context *intel);
176
177
178extern void
179intel_flip_renderbuffers(struct gl_framebuffer *fb);
180
181void
182intel_renderbuffer_set_draw_offset(struct intel_renderbuffer *irb,
183				   struct intel_texture_image *intel_image,
184				   int zoffset);
185
186uint32_t
187intel_renderbuffer_tile_offsets(struct intel_renderbuffer *irb,
188				uint32_t *tile_x,
189				uint32_t *tile_y);
190
191static INLINE struct intel_region *
192intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
193{
194   struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex);
195   if (irb)
196      return irb->region;
197   else
198      return NULL;
199}
200
201#endif /* INTEL_FBO_H */
202