1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#define CMD_MI				(0x0 << 29)
29#define CMD_2D				(0x2 << 29)
30#define CMD_3D				(0x3 << 29)
31
32#define MI_NOOP				(CMD_MI | 0)
33
34#define MI_BATCH_BUFFER_END		(CMD_MI | 0xA << 23)
35
36#define MI_FLUSH			(CMD_MI | (4 << 23))
37#define FLUSH_MAP_CACHE				(1 << 0)
38#define INHIBIT_FLUSH_RENDER_CACHE		(1 << 2)
39
40#define MI_FLUSH_DW			(CMD_MI | (0x26 << 23) | 2)
41
42/* Stalls command execution waiting for the given events to have occurred. */
43#define MI_WAIT_FOR_EVENT               (CMD_MI | (0x3 << 23))
44#define MI_WAIT_FOR_PLANE_B_FLIP        (1<<6)
45#define MI_WAIT_FOR_PLANE_A_FLIP        (1<<2)
46
47#define MI_STORE_REGISTER_MEM		(CMD_MI | (0x24 << 23))
48# define MI_STORE_REGISTER_MEM_USE_GGTT		(1 << 22)
49
50/* p189 */
51#define _3DSTATE_LOAD_STATE_IMMEDIATE_1   (CMD_3D | (0x1d<<24) | (0x04<<16))
52#define I1_LOAD_S(n)                      (1<<(4+n))
53
54#define _3DSTATE_DRAWRECT_INFO		(CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3)
55
56/** @{
57 *
58 * PIPE_CONTROL operation, a combination MI_FLUSH and register write with
59 * additional flushing control.
60 */
61#define _3DSTATE_PIPE_CONTROL		(CMD_3D | (3 << 27) | (2 << 24))
62#define PIPE_CONTROL_CS_STALL		(1 << 20)
63#define PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET	(1 << 19)
64#define PIPE_CONTROL_TLB_INVALIDATE	(1 << 18)
65#define PIPE_CONTROL_SYNC_GFDT		(1 << 17)
66#define PIPE_CONTROL_MEDIA_STATE_CLEAR	(1 << 16)
67#define PIPE_CONTROL_NO_WRITE		(0 << 14)
68#define PIPE_CONTROL_WRITE_IMMEDIATE	(1 << 14)
69#define PIPE_CONTROL_WRITE_DEPTH_COUNT	(2 << 14)
70#define PIPE_CONTROL_WRITE_TIMESTAMP	(3 << 14)
71#define PIPE_CONTROL_DEPTH_STALL	(1 << 13)
72#define PIPE_CONTROL_WRITE_FLUSH	(1 << 12)
73#define PIPE_CONTROL_INSTRUCTION_FLUSH	(1 << 11)
74#define PIPE_CONTROL_TC_FLUSH		(1 << 10) /* GM45+ only */
75#define PIPE_CONTROL_ISP_DIS		(1 << 9)
76#define PIPE_CONTROL_INTERRUPT_ENABLE	(1 << 8)
77/* GT */
78#define PIPE_CONTROL_VF_CACHE_INVALIDATE	(1 << 4)
79#define PIPE_CONTROL_CONST_CACHE_INVALIDATE	(1 << 3)
80#define PIPE_CONTROL_STATE_CACHE_INVALIDATE	(1 << 2)
81#define PIPE_CONTROL_STALL_AT_SCOREBOARD	(1 << 1)
82#define PIPE_CONTROL_DEPTH_CACHE_FLUSH		(1 << 0)
83#define PIPE_CONTROL_PPGTT_WRITE	(0 << 2)
84#define PIPE_CONTROL_GLOBAL_GTT_WRITE	(1 << 2)
85
86/** @} */
87
88/** @{
89 * 915 definitions
90 *
91 * 915 documents say that bits 31:28 and 1 are "undefined, must be zero."
92 */
93#define S0_VB_OFFSET_MASK		0x0ffffffc
94#define S0_AUTO_CACHE_INV_DISABLE	(1<<0)
95/** @} */
96
97/** @{
98 * 830 definitions
99 */
100#define S0_VB_OFFSET_MASK_830		0xffffff80
101#define S0_VB_PITCH_SHIFT_830		1
102#define S0_VB_ENABLE_830		(1<<0)
103/** @} */
104
105#define S1_VERTEX_WIDTH_SHIFT          24
106#define S1_VERTEX_WIDTH_MASK           (0x3f<<24)
107#define S1_VERTEX_PITCH_SHIFT          16
108#define S1_VERTEX_PITCH_MASK           (0x3f<<16)
109
110#define TEXCOORDFMT_2D                 0x0
111#define TEXCOORDFMT_3D                 0x1
112#define TEXCOORDFMT_4D                 0x2
113#define TEXCOORDFMT_1D                 0x3
114#define TEXCOORDFMT_2D_16              0x4
115#define TEXCOORDFMT_4D_16              0x5
116#define TEXCOORDFMT_NOT_PRESENT        0xf
117#define S2_TEXCOORD_FMT0_MASK            0xf
118#define S2_TEXCOORD_FMT1_SHIFT           4
119#define S2_TEXCOORD_FMT(unit, type)    ((type)<<(unit*4))
120#define S2_TEXCOORD_NONE               (~0)
121#define S2_TEX_COUNT_SHIFT_830		12
122#define S2_VERTEX_1_WIDTH_SHIFT_830	0
123#define S2_VERTEX_0_WIDTH_SHIFT_830	6
124/* S3 not interesting */
125
126#define S4_POINT_WIDTH_SHIFT           23
127#define S4_POINT_WIDTH_MASK            (0x1ff<<23)
128#define S4_LINE_WIDTH_SHIFT            19
129#define S4_LINE_WIDTH_ONE              (0x2<<19)
130#define S4_LINE_WIDTH_MASK             (0xf<<19)
131#define S4_FLATSHADE_ALPHA             (1<<18)
132#define S4_FLATSHADE_FOG               (1<<17)
133#define S4_FLATSHADE_SPECULAR          (1<<16)
134#define S4_FLATSHADE_COLOR             (1<<15)
135#define S4_CULLMODE_BOTH	       (0<<13)
136#define S4_CULLMODE_NONE	       (1<<13)
137#define S4_CULLMODE_CW		       (2<<13)
138#define S4_CULLMODE_CCW		       (3<<13)
139#define S4_CULLMODE_MASK	       (3<<13)
140#define S4_VFMT_POINT_WIDTH            (1<<12)
141#define S4_VFMT_SPEC_FOG               (1<<11)
142#define S4_VFMT_COLOR                  (1<<10)
143#define S4_VFMT_DEPTH_OFFSET           (1<<9)
144#define S4_VFMT_XYZ     	       (1<<6)
145#define S4_VFMT_XYZW     	       (2<<6)
146#define S4_VFMT_XY     		       (3<<6)
147#define S4_VFMT_XYW     	       (4<<6)
148#define S4_VFMT_XYZW_MASK              (7<<6)
149#define S4_FORCE_DEFAULT_DIFFUSE       (1<<5)
150#define S4_FORCE_DEFAULT_SPECULAR      (1<<4)
151#define S4_LOCAL_DEPTH_OFFSET_ENABLE   (1<<3)
152#define S4_VFMT_FOG_PARAM              (1<<2)
153#define S4_SPRITE_POINT_ENABLE         (1<<1)
154#define S4_LINE_ANTIALIAS_ENABLE       (1<<0)
155
156#define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH   | 	\
157		      S4_VFMT_SPEC_FOG      |	\
158		      S4_VFMT_COLOR         |	\
159		      S4_VFMT_DEPTH_OFFSET  |	\
160		      S4_VFMT_XYZW_MASK     |	\
161		      S4_VFMT_FOG_PARAM)
162
163
164#define S5_WRITEDISABLE_ALPHA          (1<<31)
165#define S5_WRITEDISABLE_RED            (1<<30)
166#define S5_WRITEDISABLE_GREEN          (1<<29)
167#define S5_WRITEDISABLE_BLUE           (1<<28)
168#define S5_WRITEDISABLE_MASK           (0xf<<28)
169#define S5_FORCE_DEFAULT_POINT_SIZE    (1<<27)
170#define S5_LAST_PIXEL_ENABLE           (1<<26)
171#define S5_GLOBAL_DEPTH_OFFSET_ENABLE  (1<<25)
172#define S5_FOG_ENABLE                  (1<<24)
173#define S5_STENCIL_REF_SHIFT           16
174#define S5_STENCIL_REF_MASK            (0xff<<16)
175#define S5_STENCIL_TEST_FUNC_SHIFT     13
176#define S5_STENCIL_TEST_FUNC_MASK      (0x7<<13)
177#define S5_STENCIL_FAIL_SHIFT          10
178#define S5_STENCIL_FAIL_MASK           (0x7<<10)
179#define S5_STENCIL_PASS_Z_FAIL_SHIFT   7
180#define S5_STENCIL_PASS_Z_FAIL_MASK    (0x7<<7)
181#define S5_STENCIL_PASS_Z_PASS_SHIFT   4
182#define S5_STENCIL_PASS_Z_PASS_MASK    (0x7<<4)
183#define S5_STENCIL_WRITE_ENABLE        (1<<3)
184#define S5_STENCIL_TEST_ENABLE         (1<<2)
185#define S5_COLOR_DITHER_ENABLE         (1<<1)
186#define S5_LOGICOP_ENABLE              (1<<0)
187
188
189#define S6_ALPHA_TEST_ENABLE           (1<<31)
190#define S6_ALPHA_TEST_FUNC_SHIFT       28
191#define S6_ALPHA_TEST_FUNC_MASK        (0x7<<28)
192#define S6_ALPHA_REF_SHIFT             20
193#define S6_ALPHA_REF_MASK              (0xff<<20)
194#define S6_DEPTH_TEST_ENABLE           (1<<19)
195#define S6_DEPTH_TEST_FUNC_SHIFT       16
196#define S6_DEPTH_TEST_FUNC_MASK        (0x7<<16)
197#define S6_CBUF_BLEND_ENABLE           (1<<15)
198#define S6_CBUF_BLEND_FUNC_SHIFT       12
199#define S6_CBUF_BLEND_FUNC_MASK        (0x7<<12)
200#define S6_CBUF_SRC_BLEND_FACT_SHIFT   8
201#define S6_CBUF_SRC_BLEND_FACT_MASK    (0xf<<8)
202#define S6_CBUF_DST_BLEND_FACT_SHIFT   4
203#define S6_CBUF_DST_BLEND_FACT_MASK    (0xf<<4)
204#define S6_DEPTH_WRITE_ENABLE          (1<<3)
205#define S6_COLOR_WRITE_ENABLE          (1<<2)
206#define S6_TRISTRIP_PV_SHIFT           0
207#define S6_TRISTRIP_PV_MASK            (0x3<<0)
208
209#define S7_DEPTH_OFFSET_CONST_MASK     ~0
210
211/* p143 */
212#define _3DSTATE_BUF_INFO_CMD	(CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
213/* Dword 1 */
214#define BUF_3D_ID_COLOR_BACK	(0x3<<24)
215#define BUF_3D_ID_DEPTH 	(0x7<<24)
216#define BUF_3D_USE_FENCE	(1<<23)
217#define BUF_3D_TILED_SURFACE	(1<<22)
218#define BUF_3D_TILE_WALK_X	0
219#define BUF_3D_TILE_WALK_Y	(1<<21)
220#define BUF_3D_PITCH(x)         (((x)/4)<<2)
221/* Dword 2 */
222#define BUF_3D_ADDR(x)		((x) & ~0x3)
223
224/* Primitive dispatch on 830-945 */
225#define _3DPRIMITIVE			(CMD_3D | (0x1f << 24))
226#define PRIM_INDIRECT            (1<<23)
227#define PRIM_INLINE              (0<<23)
228#define PRIM_INDIRECT_SEQUENTIAL (0<<17)
229#define PRIM_INDIRECT_ELTS       (1<<17)
230
231#define PRIM3D_TRILIST		(0x0<<18)
232#define PRIM3D_TRISTRIP 	(0x1<<18)
233#define PRIM3D_TRISTRIP_RVRSE	(0x2<<18)
234#define PRIM3D_TRIFAN		(0x3<<18)
235#define PRIM3D_POLY		(0x4<<18)
236#define PRIM3D_LINELIST 	(0x5<<18)
237#define PRIM3D_LINESTRIP	(0x6<<18)
238#define PRIM3D_RECTLIST 	(0x7<<18)
239#define PRIM3D_POINTLIST	(0x8<<18)
240#define PRIM3D_DIB		(0x9<<18)
241#define PRIM3D_MASK		(0x1f<<18)
242
243#define XY_SETUP_BLT_CMD		(CMD_2D | (0x01 << 22) | 6)
244
245#define XY_COLOR_BLT_CMD		(CMD_2D | (0x50 << 22) | 4)
246
247#define XY_SRC_COPY_BLT_CMD             (CMD_2D | (0x53 << 22) | 6)
248
249#define XY_TEXT_IMMEDIATE_BLIT_CMD	(CMD_2D | (0x31 << 22))
250# define XY_TEXT_BYTE_PACKED		(1 << 16)
251
252/* BR00 */
253#define XY_BLT_WRITE_ALPHA	(1 << 21)
254#define XY_BLT_WRITE_RGB	(1 << 20)
255#define XY_SRC_TILED		(1 << 15)
256#define XY_DST_TILED		(1 << 11)
257
258/* BR13 */
259#define BR13_8			(0x0 << 24)
260#define BR13_565		(0x1 << 24)
261#define BR13_8888		(0x3 << 24)
262
263#define FENCE_LINEAR 0
264#define FENCE_XMAJOR 1
265#define FENCE_YMAJOR 2
266
267#define SO_NUM_PRIM_STORAGE_NEEDED	0x2280
268#define SO_PRIM_STORAGE_NEEDED0_IVB	0x5240
269#define SO_PRIM_STORAGE_NEEDED1_IVB	0x5248
270#define SO_PRIM_STORAGE_NEEDED2_IVB	0x5250
271#define SO_PRIM_STORAGE_NEEDED3_IVB	0x5258
272
273#define SO_NUM_PRIMS_WRITTEN		0x2288
274#define SO_NUM_PRIMS_WRITTEN0_IVB	0x5200
275#define SO_NUM_PRIMS_WRITTEN1_IVB	0x5208
276#define SO_NUM_PRIMS_WRITTEN2_IVB	0x5210
277#define SO_NUM_PRIMS_WRITTEN3_IVB	0x5218
278
279#define TIMESTAMP                       0x2358
280