1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5.3 4 * 5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file program.c 27 * Vertex and fragment program support functions. 28 * \author Brian Paul 29 */ 30 31 32#include "main/glheader.h" 33#include "main/context.h" 34#include "main/hash.h" 35#include "main/mfeatures.h" 36#include "program.h" 37#include "prog_cache.h" 38#include "prog_parameter.h" 39#include "prog_instruction.h" 40 41 42/** 43 * A pointer to this dummy program is put into the hash table when 44 * glGenPrograms is called. 45 */ 46struct gl_program _mesa_DummyProgram; 47 48 49/** 50 * Init context's vertex/fragment program state 51 */ 52void 53_mesa_init_program(struct gl_context *ctx) 54{ 55 GLuint i; 56 57 /* 58 * If this assertion fails, we need to increase the field 59 * size for register indexes (see INST_INDEX_BITS). 60 */ 61 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4 62 <= (1 << INST_INDEX_BITS)); 63 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4 64 <= (1 << INST_INDEX_BITS)); 65 66 ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS)); 67 ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS)); 68 ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS)); 69 ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS)); 70 71 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS); 72 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS); 73 74 ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS)); 75 ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS)); 76 77 /* If this fails, increase prog_instruction::TexSrcUnit size */ 78 ASSERT(MAX_TEXTURE_UNITS <= (1 << 5)); 79 80 /* If this fails, increase prog_instruction::TexSrcTarget size */ 81 ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4)); 82 83 ctx->Program.ErrorPos = -1; 84 ctx->Program.ErrorString = _mesa_strdup(""); 85 86#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program 87 ctx->VertexProgram.Enabled = GL_FALSE; 88#if FEATURE_es2_glsl 89 ctx->VertexProgram.PointSizeEnabled = 90 (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE; 91#else 92 ctx->VertexProgram.PointSizeEnabled = GL_FALSE; 93#endif 94 ctx->VertexProgram.TwoSideEnabled = GL_FALSE; 95 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, 96 ctx->Shared->DefaultVertexProgram); 97 assert(ctx->VertexProgram.Current); 98 for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { 99 ctx->VertexProgram.TrackMatrix[i] = GL_NONE; 100 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV; 101 } 102 ctx->VertexProgram.Cache = _mesa_new_program_cache(); 103#endif 104 105#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program 106 ctx->FragmentProgram.Enabled = GL_FALSE; 107 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, 108 ctx->Shared->DefaultFragmentProgram); 109 assert(ctx->FragmentProgram.Current); 110 ctx->FragmentProgram.Cache = _mesa_new_program_cache(); 111#endif 112 113#if FEATURE_ARB_geometry_shader4 114 ctx->GeometryProgram.Enabled = GL_FALSE; 115 /* right now by default we don't have a geometry program */ 116 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, 117 NULL); 118 ctx->GeometryProgram.Cache = _mesa_new_program_cache(); 119#endif 120 121 /* XXX probably move this stuff */ 122#if FEATURE_ATI_fragment_shader 123 ctx->ATIFragmentShader.Enabled = GL_FALSE; 124 ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader; 125 assert(ctx->ATIFragmentShader.Current); 126 ctx->ATIFragmentShader.Current->RefCount++; 127#endif 128} 129 130 131/** 132 * Free a context's vertex/fragment program state 133 */ 134void 135_mesa_free_program_data(struct gl_context *ctx) 136{ 137#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program 138 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL); 139 _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache); 140#endif 141#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program 142 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); 143 _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache); 144#endif 145#if FEATURE_ARB_geometry_shader4 146 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); 147 _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache); 148#endif 149 /* XXX probably move this stuff */ 150#if FEATURE_ATI_fragment_shader 151 if (ctx->ATIFragmentShader.Current) { 152 ctx->ATIFragmentShader.Current->RefCount--; 153 if (ctx->ATIFragmentShader.Current->RefCount <= 0) { 154 free(ctx->ATIFragmentShader.Current); 155 } 156 } 157#endif 158 free((void *) ctx->Program.ErrorString); 159} 160 161 162/** 163 * Update the default program objects in the given context to reference those 164 * specified in the shared state and release those referencing the old 165 * shared state. 166 */ 167void 168_mesa_update_default_objects_program(struct gl_context *ctx) 169{ 170#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program 171 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, 172 ctx->Shared->DefaultVertexProgram); 173 assert(ctx->VertexProgram.Current); 174#endif 175 176#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program 177 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, 178 ctx->Shared->DefaultFragmentProgram); 179 assert(ctx->FragmentProgram.Current); 180#endif 181 182#if FEATURE_ARB_geometry_shader4 183 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, 184 ctx->Shared->DefaultGeometryProgram); 185#endif 186 187 /* XXX probably move this stuff */ 188#if FEATURE_ATI_fragment_shader 189 if (ctx->ATIFragmentShader.Current) { 190 ctx->ATIFragmentShader.Current->RefCount--; 191 if (ctx->ATIFragmentShader.Current->RefCount <= 0) { 192 free(ctx->ATIFragmentShader.Current); 193 } 194 } 195 ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader; 196 assert(ctx->ATIFragmentShader.Current); 197 ctx->ATIFragmentShader.Current->RefCount++; 198#endif 199} 200 201 202/** 203 * Set the vertex/fragment program error state (position and error string). 204 * This is generally called from within the parsers. 205 */ 206void 207_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string) 208{ 209 ctx->Program.ErrorPos = pos; 210 free((void *) ctx->Program.ErrorString); 211 if (!string) 212 string = ""; 213 ctx->Program.ErrorString = _mesa_strdup(string); 214} 215 216 217/** 218 * Find the line number and column for 'pos' within 'string'. 219 * Return a copy of the line which contains 'pos'. Free the line with 220 * free(). 221 * \param string the program string 222 * \param pos the position within the string 223 * \param line returns the line number corresponding to 'pos'. 224 * \param col returns the column number corresponding to 'pos'. 225 * \return copy of the line containing 'pos'. 226 */ 227const GLubyte * 228_mesa_find_line_column(const GLubyte *string, const GLubyte *pos, 229 GLint *line, GLint *col) 230{ 231 const GLubyte *lineStart = string; 232 const GLubyte *p = string; 233 GLubyte *s; 234 int len; 235 236 *line = 1; 237 238 while (p != pos) { 239 if (*p == (GLubyte) '\n') { 240 (*line)++; 241 lineStart = p + 1; 242 } 243 p++; 244 } 245 246 *col = (pos - lineStart) + 1; 247 248 /* return copy of this line */ 249 while (*p != 0 && *p != '\n') 250 p++; 251 len = p - lineStart; 252 s = (GLubyte *) malloc(len + 1); 253 memcpy(s, lineStart, len); 254 s[len] = 0; 255 256 return s; 257} 258 259 260/** 261 * Initialize a new vertex/fragment program object. 262 */ 263static struct gl_program * 264_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog, 265 GLenum target, GLuint id) 266{ 267 (void) ctx; 268 if (prog) { 269 GLuint i; 270 memset(prog, 0, sizeof(*prog)); 271 prog->Id = id; 272 prog->Target = target; 273 prog->Resident = GL_TRUE; 274 prog->RefCount = 1; 275 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; 276 277 /* default mapping from samplers to texture units */ 278 for (i = 0; i < MAX_SAMPLERS; i++) 279 prog->SamplerUnits[i] = i; 280 } 281 282 return prog; 283} 284 285 286/** 287 * Initialize a new fragment program object. 288 */ 289struct gl_program * 290_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog, 291 GLenum target, GLuint id) 292{ 293 if (prog) 294 return _mesa_init_program_struct( ctx, &prog->Base, target, id ); 295 else 296 return NULL; 297} 298 299 300/** 301 * Initialize a new vertex program object. 302 */ 303struct gl_program * 304_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog, 305 GLenum target, GLuint id) 306{ 307 if (prog) 308 return _mesa_init_program_struct( ctx, &prog->Base, target, id ); 309 else 310 return NULL; 311} 312 313 314/** 315 * Initialize a new geometry program object. 316 */ 317struct gl_program * 318_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog, 319 GLenum target, GLuint id) 320{ 321 if (prog) 322 return _mesa_init_program_struct( ctx, &prog->Base, target, id ); 323 else 324 return NULL; 325} 326 327 328/** 329 * Allocate and initialize a new fragment/vertex program object but 330 * don't put it into the program hash table. Called via 331 * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a 332 * device driver function to implement OO deriviation with additional 333 * types not understood by this function. 334 * 335 * \param ctx context 336 * \param id program id/number 337 * \param target program target/type 338 * \return pointer to new program object 339 */ 340struct gl_program * 341_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id) 342{ 343 struct gl_program *prog; 344 switch (target) { 345 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ 346 case GL_VERTEX_STATE_PROGRAM_NV: 347 prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), 348 target, id ); 349 break; 350 case GL_FRAGMENT_PROGRAM_NV: 351 case GL_FRAGMENT_PROGRAM_ARB: 352 prog =_mesa_init_fragment_program(ctx, 353 CALLOC_STRUCT(gl_fragment_program), 354 target, id ); 355 break; 356 case MESA_GEOMETRY_PROGRAM: 357 prog = _mesa_init_geometry_program(ctx, 358 CALLOC_STRUCT(gl_geometry_program), 359 target, id); 360 break; 361 default: 362 _mesa_problem(ctx, "bad target in _mesa_new_program"); 363 prog = NULL; 364 } 365 return prog; 366} 367 368 369/** 370 * Delete a program and remove it from the hash table, ignoring the 371 * reference count. 372 * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation) 373 * by a device driver function. 374 */ 375void 376_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog) 377{ 378 (void) ctx; 379 ASSERT(prog); 380 ASSERT(prog->RefCount==0); 381 382 if (prog == &_mesa_DummyProgram) 383 return; 384 385 if (prog->String) 386 free(prog->String); 387 388 if (prog->Instructions) { 389 _mesa_free_instructions(prog->Instructions, prog->NumInstructions); 390 } 391 if (prog->Parameters) { 392 _mesa_free_parameter_list(prog->Parameters); 393 } 394 395 free(prog); 396} 397 398 399/** 400 * Return the gl_program object for a given ID. 401 * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of 402 * casts elsewhere. 403 */ 404struct gl_program * 405_mesa_lookup_program(struct gl_context *ctx, GLuint id) 406{ 407 if (id) 408 return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id); 409 else 410 return NULL; 411} 412 413 414/** 415 * Reference counting for vertex/fragment programs 416 * This is normally only called from the _mesa_reference_program() macro 417 * when there's a real pointer change. 418 */ 419void 420_mesa_reference_program_(struct gl_context *ctx, 421 struct gl_program **ptr, 422 struct gl_program *prog) 423{ 424#ifndef NDEBUG 425 assert(ptr); 426 if (*ptr && prog) { 427 /* sanity check */ 428 if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB) 429 ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB); 430 else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB) 431 ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB || 432 prog->Target == GL_FRAGMENT_PROGRAM_NV); 433 else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM) 434 ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM); 435 } 436#endif 437 438 if (*ptr) { 439 GLboolean deleteFlag; 440 441 /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/ 442#if 0 443 printf("Program %p ID=%u Target=%s Refcount-- to %d\n", 444 *ptr, (*ptr)->Id, 445 ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : 446 ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), 447 (*ptr)->RefCount - 1); 448#endif 449 ASSERT((*ptr)->RefCount > 0); 450 (*ptr)->RefCount--; 451 452 deleteFlag = ((*ptr)->RefCount == 0); 453 /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/ 454 455 if (deleteFlag) { 456 ASSERT(ctx); 457 ctx->Driver.DeleteProgram(ctx, *ptr); 458 } 459 460 *ptr = NULL; 461 } 462 463 assert(!*ptr); 464 if (prog) { 465 /*_glthread_LOCK_MUTEX(prog->Mutex);*/ 466 prog->RefCount++; 467#if 0 468 printf("Program %p ID=%u Target=%s Refcount++ to %d\n", 469 prog, prog->Id, 470 (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : 471 (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), 472 prog->RefCount); 473#endif 474 /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/ 475 } 476 477 *ptr = prog; 478} 479 480 481/** 482 * Return a copy of a program. 483 * XXX Problem here if the program object is actually OO-derivation 484 * made by a device driver. 485 */ 486struct gl_program * 487_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog) 488{ 489 struct gl_program *clone; 490 491 clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id); 492 if (!clone) 493 return NULL; 494 495 assert(clone->Target == prog->Target); 496 assert(clone->RefCount == 1); 497 498 clone->String = (GLubyte *) _mesa_strdup((char *) prog->String); 499 clone->Format = prog->Format; 500 clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions); 501 if (!clone->Instructions) { 502 _mesa_reference_program(ctx, &clone, NULL); 503 return NULL; 504 } 505 _mesa_copy_instructions(clone->Instructions, prog->Instructions, 506 prog->NumInstructions); 507 clone->InputsRead = prog->InputsRead; 508 clone->OutputsWritten = prog->OutputsWritten; 509 clone->SamplersUsed = prog->SamplersUsed; 510 clone->ShadowSamplers = prog->ShadowSamplers; 511 memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed)); 512 513 if (prog->Parameters) 514 clone->Parameters = _mesa_clone_parameter_list(prog->Parameters); 515 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams)); 516 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams)); 517 clone->IndirectRegisterFiles = prog->IndirectRegisterFiles; 518 clone->NumInstructions = prog->NumInstructions; 519 clone->NumTemporaries = prog->NumTemporaries; 520 clone->NumParameters = prog->NumParameters; 521 clone->NumAttributes = prog->NumAttributes; 522 clone->NumAddressRegs = prog->NumAddressRegs; 523 clone->NumNativeInstructions = prog->NumNativeInstructions; 524 clone->NumNativeTemporaries = prog->NumNativeTemporaries; 525 clone->NumNativeParameters = prog->NumNativeParameters; 526 clone->NumNativeAttributes = prog->NumNativeAttributes; 527 clone->NumNativeAddressRegs = prog->NumNativeAddressRegs; 528 clone->NumAluInstructions = prog->NumAluInstructions; 529 clone->NumTexInstructions = prog->NumTexInstructions; 530 clone->NumTexIndirections = prog->NumTexIndirections; 531 clone->NumNativeAluInstructions = prog->NumNativeAluInstructions; 532 clone->NumNativeTexInstructions = prog->NumNativeTexInstructions; 533 clone->NumNativeTexIndirections = prog->NumNativeTexIndirections; 534 535 switch (prog->Target) { 536 case GL_VERTEX_PROGRAM_ARB: 537 { 538 const struct gl_vertex_program *vp = gl_vertex_program_const(prog); 539 struct gl_vertex_program *vpc = gl_vertex_program(clone); 540 vpc->IsPositionInvariant = vp->IsPositionInvariant; 541 vpc->IsNVProgram = vp->IsNVProgram; 542 } 543 break; 544 case GL_FRAGMENT_PROGRAM_ARB: 545 { 546 const struct gl_fragment_program *fp = gl_fragment_program_const(prog); 547 struct gl_fragment_program *fpc = gl_fragment_program(clone); 548 fpc->UsesKill = fp->UsesKill; 549 fpc->UsesDFdy = fp->UsesDFdy; 550 fpc->OriginUpperLeft = fp->OriginUpperLeft; 551 fpc->PixelCenterInteger = fp->PixelCenterInteger; 552 } 553 break; 554 case MESA_GEOMETRY_PROGRAM: 555 { 556 const struct gl_geometry_program *gp = gl_geometry_program_const(prog); 557 struct gl_geometry_program *gpc = gl_geometry_program(clone); 558 gpc->VerticesOut = gp->VerticesOut; 559 gpc->InputType = gp->InputType; 560 gpc->OutputType = gp->OutputType; 561 } 562 break; 563 default: 564 _mesa_problem(NULL, "Unexpected target in _mesa_clone_program"); 565 } 566 567 return clone; 568} 569 570 571/** 572 * Insert 'count' NOP instructions at 'start' in the given program. 573 * Adjust branch targets accordingly. 574 */ 575GLboolean 576_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count) 577{ 578 const GLuint origLen = prog->NumInstructions; 579 const GLuint newLen = origLen + count; 580 struct prog_instruction *newInst; 581 GLuint i; 582 583 /* adjust branches */ 584 for (i = 0; i < prog->NumInstructions; i++) { 585 struct prog_instruction *inst = prog->Instructions + i; 586 if (inst->BranchTarget > 0) { 587 if ((GLuint)inst->BranchTarget >= start) { 588 inst->BranchTarget += count; 589 } 590 } 591 } 592 593 /* Alloc storage for new instructions */ 594 newInst = _mesa_alloc_instructions(newLen); 595 if (!newInst) { 596 return GL_FALSE; 597 } 598 599 /* Copy 'start' instructions into new instruction buffer */ 600 _mesa_copy_instructions(newInst, prog->Instructions, start); 601 602 /* init the new instructions */ 603 _mesa_init_instructions(newInst + start, count); 604 605 /* Copy the remaining/tail instructions to new inst buffer */ 606 _mesa_copy_instructions(newInst + start + count, 607 prog->Instructions + start, 608 origLen - start); 609 610 /* free old instructions */ 611 _mesa_free_instructions(prog->Instructions, origLen); 612 613 /* install new instructions */ 614 prog->Instructions = newInst; 615 prog->NumInstructions = newLen; 616 617 return GL_TRUE; 618} 619 620/** 621 * Delete 'count' instructions at 'start' in the given program. 622 * Adjust branch targets accordingly. 623 */ 624GLboolean 625_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count) 626{ 627 const GLuint origLen = prog->NumInstructions; 628 const GLuint newLen = origLen - count; 629 struct prog_instruction *newInst; 630 GLuint i; 631 632 /* adjust branches */ 633 for (i = 0; i < prog->NumInstructions; i++) { 634 struct prog_instruction *inst = prog->Instructions + i; 635 if (inst->BranchTarget > 0) { 636 if (inst->BranchTarget > (GLint) start) { 637 inst->BranchTarget -= count; 638 } 639 } 640 } 641 642 /* Alloc storage for new instructions */ 643 newInst = _mesa_alloc_instructions(newLen); 644 if (!newInst) { 645 return GL_FALSE; 646 } 647 648 /* Copy 'start' instructions into new instruction buffer */ 649 _mesa_copy_instructions(newInst, prog->Instructions, start); 650 651 /* Copy the remaining/tail instructions to new inst buffer */ 652 _mesa_copy_instructions(newInst + start, 653 prog->Instructions + start + count, 654 newLen - start); 655 656 /* free old instructions */ 657 _mesa_free_instructions(prog->Instructions, origLen); 658 659 /* install new instructions */ 660 prog->Instructions = newInst; 661 prog->NumInstructions = newLen; 662 663 return GL_TRUE; 664} 665 666 667/** 668 * Search instructions for registers that match (oldFile, oldIndex), 669 * replacing them with (newFile, newIndex). 670 */ 671static void 672replace_registers(struct prog_instruction *inst, GLuint numInst, 673 GLuint oldFile, GLuint oldIndex, 674 GLuint newFile, GLuint newIndex) 675{ 676 GLuint i, j; 677 for (i = 0; i < numInst; i++) { 678 /* src regs */ 679 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) { 680 if (inst[i].SrcReg[j].File == oldFile && 681 inst[i].SrcReg[j].Index == oldIndex) { 682 inst[i].SrcReg[j].File = newFile; 683 inst[i].SrcReg[j].Index = newIndex; 684 } 685 } 686 /* dst reg */ 687 if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) { 688 inst[i].DstReg.File = newFile; 689 inst[i].DstReg.Index = newIndex; 690 } 691 } 692} 693 694 695/** 696 * Search instructions for references to program parameters. When found, 697 * increment the parameter index by 'offset'. 698 * Used when combining programs. 699 */ 700static void 701adjust_param_indexes(struct prog_instruction *inst, GLuint numInst, 702 GLuint offset) 703{ 704 GLuint i, j; 705 for (i = 0; i < numInst; i++) { 706 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) { 707 GLuint f = inst[i].SrcReg[j].File; 708 if (f == PROGRAM_CONSTANT || 709 f == PROGRAM_UNIFORM || 710 f == PROGRAM_STATE_VAR) { 711 inst[i].SrcReg[j].Index += offset; 712 } 713 } 714 } 715} 716 717 718/** 719 * Combine two programs into one. Fix instructions so the outputs of 720 * the first program go to the inputs of the second program. 721 */ 722struct gl_program * 723_mesa_combine_programs(struct gl_context *ctx, 724 const struct gl_program *progA, 725 const struct gl_program *progB) 726{ 727 struct prog_instruction *newInst; 728 struct gl_program *newProg; 729 const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */ 730 const GLuint lenB = progB->NumInstructions; 731 const GLuint numParamsA = _mesa_num_parameters(progA->Parameters); 732 const GLuint newLength = lenA + lenB; 733 GLboolean usedTemps[MAX_PROGRAM_TEMPS]; 734 GLuint firstTemp = 0; 735 GLbitfield64 inputsB; 736 GLuint i; 737 738 ASSERT(progA->Target == progB->Target); 739 740 newInst = _mesa_alloc_instructions(newLength); 741 if (!newInst) 742 return GL_FALSE; 743 744 _mesa_copy_instructions(newInst, progA->Instructions, lenA); 745 _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB); 746 747 /* adjust branch / instruction addresses for B's instructions */ 748 for (i = 0; i < lenB; i++) { 749 newInst[lenA + i].BranchTarget += lenA; 750 } 751 752 newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0); 753 newProg->Instructions = newInst; 754 newProg->NumInstructions = newLength; 755 756 /* find used temp regs (we may need new temps below) */ 757 _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY, 758 usedTemps, MAX_PROGRAM_TEMPS); 759 760 if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) { 761 const struct gl_fragment_program *fprogA, *fprogB; 762 struct gl_fragment_program *newFprog; 763 GLbitfield64 progB_inputsRead = progB->InputsRead; 764 GLint progB_colorFile, progB_colorIndex; 765 766 fprogA = gl_fragment_program_const(progA); 767 fprogB = gl_fragment_program_const(progB); 768 newFprog = gl_fragment_program(newProg); 769 770 newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill; 771 newFprog->UsesDFdy = fprogA->UsesDFdy || fprogB->UsesDFdy; 772 773 /* We'll do a search and replace for instances 774 * of progB_colorFile/progB_colorIndex below... 775 */ 776 progB_colorFile = PROGRAM_INPUT; 777 progB_colorIndex = FRAG_ATTRIB_COL0; 778 779 /* 780 * The fragment program may get color from a state var rather than 781 * a fragment input (vertex output) if it's constant. 782 * See the texenvprogram.c code. 783 * So, search the program's parameter list now to see if the program 784 * gets color from a state var instead of a conventional fragment 785 * input register. 786 */ 787 for (i = 0; i < progB->Parameters->NumParameters; i++) { 788 struct gl_program_parameter *p = &progB->Parameters->Parameters[i]; 789 if (p->Type == PROGRAM_STATE_VAR && 790 p->StateIndexes[0] == STATE_INTERNAL && 791 p->StateIndexes[1] == STATE_CURRENT_ATTRIB && 792 (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) { 793 progB_inputsRead |= FRAG_BIT_COL0; 794 progB_colorFile = PROGRAM_STATE_VAR; 795 progB_colorIndex = i; 796 break; 797 } 798 } 799 800 /* Connect color outputs of fprogA to color inputs of fprogB, via a 801 * new temporary register. 802 */ 803 if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) && 804 (progB_inputsRead & FRAG_BIT_COL0)) { 805 GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS, 806 firstTemp); 807 if (tempReg < 0) { 808 _mesa_problem(ctx, "No free temp regs found in " 809 "_mesa_combine_programs(), using 31"); 810 tempReg = 31; 811 } 812 firstTemp = tempReg + 1; 813 814 /* replace writes to result.color[0] with tempReg */ 815 replace_registers(newInst, lenA, 816 PROGRAM_OUTPUT, FRAG_RESULT_COLOR, 817 PROGRAM_TEMPORARY, tempReg); 818 /* replace reads from the input color with tempReg */ 819 replace_registers(newInst + lenA, lenB, 820 progB_colorFile, progB_colorIndex, /* search for */ 821 PROGRAM_TEMPORARY, tempReg /* replace with */ ); 822 } 823 824 /* compute combined program's InputsRead */ 825 inputsB = progB_inputsRead; 826 if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { 827 inputsB &= ~(1 << FRAG_ATTRIB_COL0); 828 } 829 newProg->InputsRead = progA->InputsRead | inputsB; 830 newProg->OutputsWritten = progB->OutputsWritten; 831 newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed; 832 } 833 else { 834 /* vertex program */ 835 assert(0); /* XXX todo */ 836 } 837 838 /* 839 * Merge parameters (uniforms, constants, etc) 840 */ 841 newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters, 842 progB->Parameters); 843 844 adjust_param_indexes(newInst + lenA, lenB, numParamsA); 845 846 847 return newProg; 848} 849 850 851/** 852 * Populate the 'used' array with flags indicating which registers (TEMPs, 853 * INPUTs, OUTPUTs, etc, are used by the given program. 854 * \param file type of register to scan for 855 * \param used returns true/false flags for in use / free 856 * \param usedSize size of the 'used' array 857 */ 858void 859_mesa_find_used_registers(const struct gl_program *prog, 860 gl_register_file file, 861 GLboolean used[], GLuint usedSize) 862{ 863 GLuint i, j; 864 865 memset(used, 0, usedSize); 866 867 for (i = 0; i < prog->NumInstructions; i++) { 868 const struct prog_instruction *inst = prog->Instructions + i; 869 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); 870 871 if (inst->DstReg.File == file) { 872 ASSERT(inst->DstReg.Index < usedSize); 873 if(inst->DstReg.Index < usedSize) 874 used[inst->DstReg.Index] = GL_TRUE; 875 } 876 877 for (j = 0; j < n; j++) { 878 if (inst->SrcReg[j].File == file) { 879 ASSERT(inst->SrcReg[j].Index < usedSize); 880 if(inst->SrcReg[j].Index < usedSize) 881 used[inst->SrcReg[j].Index] = GL_TRUE; 882 } 883 } 884 } 885} 886 887 888/** 889 * Scan the given 'used' register flag array for the first entry 890 * that's >= firstReg. 891 * \param used vector of flags indicating registers in use (as returned 892 * by _mesa_find_used_registers()) 893 * \param usedSize size of the 'used' array 894 * \param firstReg first register to start searching at 895 * \return index of unused register, or -1 if none. 896 */ 897GLint 898_mesa_find_free_register(const GLboolean used[], 899 GLuint usedSize, GLuint firstReg) 900{ 901 GLuint i; 902 903 assert(firstReg < usedSize); 904 905 for (i = firstReg; i < usedSize; i++) 906 if (!used[i]) 907 return i; 908 909 return -1; 910} 911 912 913 914/** 915 * Check if the given register index is valid (doesn't exceed implementation- 916 * dependent limits). 917 * \return GL_TRUE if OK, GL_FALSE if bad index 918 */ 919GLboolean 920_mesa_valid_register_index(const struct gl_context *ctx, 921 gl_shader_type shaderType, 922 gl_register_file file, GLint index) 923{ 924 const struct gl_program_constants *c; 925 926 switch (shaderType) { 927 case MESA_SHADER_VERTEX: 928 c = &ctx->Const.VertexProgram; 929 break; 930 case MESA_SHADER_FRAGMENT: 931 c = &ctx->Const.FragmentProgram; 932 break; 933 case MESA_SHADER_GEOMETRY: 934 c = &ctx->Const.GeometryProgram; 935 break; 936 default: 937 _mesa_problem(ctx, 938 "unexpected shader type in _mesa_valid_register_index()"); 939 return GL_FALSE; 940 } 941 942 switch (file) { 943 case PROGRAM_UNDEFINED: 944 return GL_TRUE; /* XXX or maybe false? */ 945 946 case PROGRAM_TEMPORARY: 947 return index >= 0 && index < c->MaxTemps; 948 949 case PROGRAM_ENV_PARAM: 950 return index >= 0 && index < c->MaxEnvParams; 951 952 case PROGRAM_LOCAL_PARAM: 953 return index >= 0 && index < c->MaxLocalParams; 954 955 case PROGRAM_NAMED_PARAM: 956 return index >= 0 && index < c->MaxParameters; 957 958 case PROGRAM_UNIFORM: 959 case PROGRAM_STATE_VAR: 960 /* aka constant buffer */ 961 return index >= 0 && index < c->MaxUniformComponents / 4; 962 963 case PROGRAM_CONSTANT: 964 /* constant buffer w/ possible relative negative addressing */ 965 return (index > (int) c->MaxUniformComponents / -4 && 966 index < c->MaxUniformComponents / 4); 967 968 case PROGRAM_INPUT: 969 if (index < 0) 970 return GL_FALSE; 971 972 switch (shaderType) { 973 case MESA_SHADER_VERTEX: 974 return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs; 975 case MESA_SHADER_FRAGMENT: 976 return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying; 977 case MESA_SHADER_GEOMETRY: 978 return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying; 979 default: 980 return GL_FALSE; 981 } 982 983 case PROGRAM_OUTPUT: 984 if (index < 0) 985 return GL_FALSE; 986 987 switch (shaderType) { 988 case MESA_SHADER_VERTEX: 989 return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying; 990 case MESA_SHADER_FRAGMENT: 991 return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers; 992 case MESA_SHADER_GEOMETRY: 993 return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying; 994 default: 995 return GL_FALSE; 996 } 997 998 case PROGRAM_ADDRESS: 999 return index >= 0 && index < c->MaxAddressRegs; 1000 1001 default: 1002 _mesa_problem(ctx, 1003 "unexpected register file in _mesa_valid_register_index()"); 1004 return GL_FALSE; 1005 } 1006} 1007 1008 1009 1010/** 1011 * "Post-process" a GPU program. This is intended to be used for debugging. 1012 * Example actions include no-op'ing instructions or changing instruction 1013 * behaviour. 1014 */ 1015void 1016_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog) 1017{ 1018 static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 }; 1019 GLuint i; 1020 GLuint whiteSwizzle; 1021 GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters, 1022 (gl_constant_value *) white, 1023 4, &whiteSwizzle); 1024 1025 (void) whiteIndex; 1026 1027 for (i = 0; i < prog->NumInstructions; i++) { 1028 struct prog_instruction *inst = prog->Instructions + i; 1029 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); 1030 1031 (void) n; 1032 1033 if (_mesa_is_tex_instruction(inst->Opcode)) { 1034#if 0 1035 /* replace TEX/TXP/TXB with MOV */ 1036 inst->Opcode = OPCODE_MOV; 1037 inst->DstReg.WriteMask = WRITEMASK_XYZW; 1038 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; 1039 inst->SrcReg[0].Negate = NEGATE_NONE; 1040#endif 1041 1042#if 0 1043 /* disable shadow texture mode */ 1044 inst->TexShadow = 0; 1045#endif 1046 } 1047 1048 if (inst->Opcode == OPCODE_TXP) { 1049#if 0 1050 inst->Opcode = OPCODE_MOV; 1051 inst->DstReg.WriteMask = WRITEMASK_XYZW; 1052 inst->SrcReg[0].File = PROGRAM_CONSTANT; 1053 inst->SrcReg[0].Index = whiteIndex; 1054 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; 1055 inst->SrcReg[0].Negate = NEGATE_NONE; 1056#endif 1057#if 0 1058 inst->TexShadow = 0; 1059#endif 1060#if 0 1061 inst->Opcode = OPCODE_TEX; 1062 inst->TexShadow = 0; 1063#endif 1064 } 1065 1066 } 1067} 1068