1///////////////////////////////////////////////////////////////////////////
2//
3// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
4// Digital Ltd. LLC
5//
6// All rights reserved.
7//
8// Redistribution and use in source and binary forms, with or without
9// modification, are permitted provided that the following conditions are
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13// *       Redistributions in binary form must reproduce the above
14// copyright notice, this list of conditions and the following disclaimer
15// in the documentation and/or other materials provided with the
16// distribution.
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18// its contributors may be used to endorse or promote products derived
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20//
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31// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32//
33///////////////////////////////////////////////////////////////////////////
34
35
36
37//-----------------------------------------------------------------------------
38//
39//	class V2iAttribute
40//	class V2fAttribute
41//	class V2dAttribute
42//	class V3iAttribute
43//	class V3fAttribute
44//	class V3dAttribute
45//
46//-----------------------------------------------------------------------------
47
48#include <ImfVecAttribute.h>
49
50
51namespace Imf {
52
53
54template <>
55const char *
56V2iAttribute::staticTypeName ()
57{
58    return "v2i";
59}
60
61
62template <>
63void
64V2iAttribute::writeValueTo (OStream &os, int) const
65{
66    Xdr::write <StreamIO> (os, _value.x);
67    Xdr::write <StreamIO> (os, _value.y);
68}
69
70
71template <>
72void
73V2iAttribute::readValueFrom (IStream &is, int, int)
74{
75    Xdr::read <StreamIO> (is, _value.x);
76    Xdr::read <StreamIO> (is, _value.y);
77}
78
79
80template <>
81const char *
82V2fAttribute::staticTypeName ()
83{
84    return "v2f";
85}
86
87
88template <>
89void
90V2fAttribute::writeValueTo (OStream &os, int) const
91{
92    Xdr::write <StreamIO> (os, _value.x);
93    Xdr::write <StreamIO> (os, _value.y);
94}
95
96
97template <>
98void
99V2fAttribute::readValueFrom (IStream &is, int, int)
100{
101    Xdr::read <StreamIO> (is, _value.x);
102    Xdr::read <StreamIO> (is, _value.y);
103}
104
105
106template <>
107const char *
108V2dAttribute::staticTypeName ()
109{
110    return "v2d";
111}
112
113
114template <>
115void
116V2dAttribute::writeValueTo (OStream &os, int) const
117{
118    Xdr::write <StreamIO> (os, _value.x);
119    Xdr::write <StreamIO> (os, _value.y);
120}
121
122
123template <>
124void
125V2dAttribute::readValueFrom (IStream &is, int, int)
126{
127    Xdr::read <StreamIO> (is, _value.x);
128    Xdr::read <StreamIO> (is, _value.y);
129}
130
131
132template <>
133const char *
134V3iAttribute::staticTypeName ()
135{
136    return "v3i";
137}
138
139
140template <>
141void
142V3iAttribute::writeValueTo (OStream &os, int) const
143{
144    Xdr::write <StreamIO> (os, _value.x);
145    Xdr::write <StreamIO> (os, _value.y);
146    Xdr::write <StreamIO> (os, _value.z);
147}
148
149
150template <>
151void
152V3iAttribute::readValueFrom (IStream &is, int, int)
153{
154    Xdr::read <StreamIO> (is, _value.x);
155    Xdr::read <StreamIO> (is, _value.y);
156    Xdr::read <StreamIO> (is, _value.z);
157}
158
159
160template <>
161const char *
162V3fAttribute::staticTypeName ()
163{
164    return "v3f";
165}
166
167
168template <>
169void
170V3fAttribute::writeValueTo (OStream &os, int) const
171{
172    Xdr::write <StreamIO> (os, _value.x);
173    Xdr::write <StreamIO> (os, _value.y);
174    Xdr::write <StreamIO> (os, _value.z);
175}
176
177
178template <>
179void
180V3fAttribute::readValueFrom (IStream &is, int, int)
181{
182    Xdr::read <StreamIO> (is, _value.x);
183    Xdr::read <StreamIO> (is, _value.y);
184    Xdr::read <StreamIO> (is, _value.z);
185}
186
187
188template <>
189const char *
190V3dAttribute::staticTypeName ()
191{
192    return "v3d";
193}
194
195
196template <>
197void
198V3dAttribute::writeValueTo (OStream &os, int) const
199{
200    Xdr::write <StreamIO> (os, _value.x);
201    Xdr::write <StreamIO> (os, _value.y);
202    Xdr::write <StreamIO> (os, _value.z);
203}
204
205
206template <>
207void
208V3dAttribute::readValueFrom (IStream &is, int, int)
209{
210    Xdr::read <StreamIO> (is, _value.x);
211    Xdr::read <StreamIO> (is, _value.y);
212    Xdr::read <StreamIO> (is, _value.z);
213}
214
215
216} // namespace Imf
217