1/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkTHash_DEFINED
9#define SkTHash_DEFINED
10
11#include "SkChecksum.h"
12#include "SkTypes.h"
13#include "SkTemplates.h"
14
15// Before trying to use SkTHashTable, look below to see if SkTHashMap or SkTHashSet works for you.
16// They're easier to use, usually perform the same, and have fewer sharp edges.
17
18// T and K are treated as ordinary copyable C++ types.
19// Traits must have:
20//   - static K GetKey(T)
21//   - static uint32_t Hash(K)
22// If the key is large and stored inside T, you may want to make K a const&.
23// Similarly, if T is large you might want it to be a pointer.
24template <typename T, typename K, typename Traits = T>
25class SkTHashTable : SkNoncopyable {
26public:
27    SkTHashTable() : fCount(0), fRemoved(0), fCapacity(0) {}
28
29    // Clear the table.
30    void reset() {
31        this->~SkTHashTable();
32        new (this) SkTHashTable;
33    }
34
35    // How many entries are in the table?
36    int count() const { return fCount; }
37
38    // Approximately how many bytes of memory do we use beyond sizeof(*this)?
39    size_t approxBytesUsed() const { return fCapacity * sizeof(Slot); }
40
41    // !!!!!!!!!!!!!!!!!                 CAUTION                   !!!!!!!!!!!!!!!!!
42    // set(), find() and foreach() all allow mutable access to table entries.
43    // If you change an entry so that it no longer has the same key, all hell
44    // will break loose.  Do not do that!
45    //
46    // Please prefer to use SkTHashMap or SkTHashSet, which do not have this danger.
47
48    // The pointers returned by set() and find() are valid only until the next call to set().
49    // The pointers you receive in foreach() are only valid for its duration.
50
51    // Copy val into the hash table, returning a pointer to the copy now in the table.
52    // If there already is an entry in the table with the same key, we overwrite it.
53    T* set(const T& val) {
54        if (4 * (fCount+fRemoved) >= 3 * fCapacity) {
55            this->resize(fCapacity > 0 ? fCapacity * 2 : 4);
56        }
57        return this->uncheckedSet(val);
58    }
59
60    // If there is an entry in the table with this key, return a pointer to it.  If not, NULL.
61    T* find(const K& key) const {
62        uint32_t hash = Hash(key);
63        int index = hash & (fCapacity-1);
64        for (int n = 0; n < fCapacity; n++) {
65            Slot& s = fSlots[index];
66            if (s.empty()) {
67                return NULL;
68            }
69            if (!s.removed() && hash == s.hash && key == Traits::GetKey(s.val)) {
70                return &s.val;
71            }
72            index = this->next(index, n);
73        }
74        SkASSERT(fCapacity == 0);
75        return NULL;
76    }
77
78    // Remove the value with this key from the hash table.
79    void remove(const K& key) {
80        SkASSERT(this->find(key));
81
82        uint32_t hash = Hash(key);
83        int index = hash & (fCapacity-1);
84        for (int n = 0; n < fCapacity; n++) {
85            Slot& s = fSlots[index];
86            SkASSERT(!s.empty());
87            if (!s.removed() && hash == s.hash && key == Traits::GetKey(s.val)) {
88                fRemoved++;
89                fCount--;
90                s.markRemoved();
91                return;
92            }
93            index = this->next(index, n);
94        }
95        SkASSERT(fCapacity == 0);
96    }
97
98    // Call fn on every entry in the table.  You may mutate the entries, but be very careful.
99    template <typename Fn>  // f(T*)
100    void foreach(Fn&& fn) {
101        for (int i = 0; i < fCapacity; i++) {
102            if (!fSlots[i].empty() && !fSlots[i].removed()) {
103                fn(&fSlots[i].val);
104            }
105        }
106    }
107
108    // Call fn on every entry in the table.  You may not mutate anything.
109    template <typename Fn>  // f(T) or f(const T&)
110    void foreach(Fn&& fn) const {
111        for (int i = 0; i < fCapacity; i++) {
112            if (!fSlots[i].empty() && !fSlots[i].removed()) {
113                fn(fSlots[i].val);
114            }
115        }
116    }
117
118private:
119    T* uncheckedSet(const T& val) {
120        const K& key = Traits::GetKey(val);
121        uint32_t hash = Hash(key);
122        int index = hash & (fCapacity-1);
123        for (int n = 0; n < fCapacity; n++) {
124            Slot& s = fSlots[index];
125            if (s.empty() || s.removed()) {
126                // New entry.
127                if (s.removed()) {
128                    fRemoved--;
129                }
130                s.val  = val;
131                s.hash = hash;
132                fCount++;
133                return &s.val;
134            }
135            if (hash == s.hash && key == Traits::GetKey(s.val)) {
136                // Overwrite previous entry.
137                // Note: this triggers extra copies when adding the same value repeatedly.
138                s.val = val;
139                return &s.val;
140            }
141            index = this->next(index, n);
142        }
143        SkASSERT(false);
144        return NULL;
145    }
146
147    void resize(int capacity) {
148        int oldCapacity = fCapacity;
149        SkDEBUGCODE(int oldCount = fCount);
150
151        fCount = fRemoved = 0;
152        fCapacity = capacity;
153        SkAutoTArray<Slot> oldSlots(capacity);
154        oldSlots.swap(fSlots);
155
156        for (int i = 0; i < oldCapacity; i++) {
157            const Slot& s = oldSlots[i];
158            if (!s.empty() && !s.removed()) {
159                this->uncheckedSet(s.val);
160            }
161        }
162        SkASSERT(fCount == oldCount);
163    }
164
165    int next(int index, int n) const {
166        // A valid strategy explores all slots in [0, fCapacity) as n walks from 0 to fCapacity-1.
167        // Both of these strategies are valid:
168        //return (index + 0 + 1) & (fCapacity-1);      // Linear probing.
169        return (index + n + 1) & (fCapacity-1);        // Quadratic probing.
170    }
171
172    static uint32_t Hash(const K& key) {
173        uint32_t hash = Traits::Hash(key);
174        return hash < 2 ? hash+2 : hash;  // We reserve hash 0 and 1 to mark empty or removed slots.
175    }
176
177    struct Slot {
178        Slot() : hash(0) {}
179        bool   empty() const { return this->hash == 0; }
180        bool removed() const { return this->hash == 1; }
181
182        void markRemoved() { this->hash = 1; }
183
184        T val;
185        uint32_t hash;
186    };
187
188    int fCount, fRemoved, fCapacity;
189    SkAutoTArray<Slot> fSlots;
190};
191
192// Maps K->V.  A more user-friendly wrapper around SkTHashTable, suitable for most use cases.
193// K and V are treated as ordinary copyable C++ types, with no assumed relationship between the two.
194template <typename K, typename V, typename HashK = SkGoodHash>
195class SkTHashMap : SkNoncopyable {
196public:
197    SkTHashMap() {}
198
199    // Clear the map.
200    void reset() { fTable.reset(); }
201
202    // How many key/value pairs are in the table?
203    int count() const { return fTable.count(); }
204
205    // Approximately how many bytes of memory do we use beyond sizeof(*this)?
206    size_t approxBytesUsed() const { return fTable.approxBytesUsed(); }
207
208    // N.B. The pointers returned by set() and find() are valid only until the next call to set().
209
210    // Set key to val in the table, replacing any previous value with the same key.
211    // We copy both key and val, and return a pointer to the value copy now in the table.
212    V* set(const K& key, const V& val) {
213        Pair in = { key, val };
214        Pair* out = fTable.set(in);
215        return &out->val;
216    }
217
218    // If there is key/value entry in the table with this key, return a pointer to the value.
219    // If not, return NULL.
220    V* find(const K& key) const {
221        if (Pair* p = fTable.find(key)) {
222            return &p->val;
223        }
224        return NULL;
225    }
226
227    // Remove the key/value entry in the table with this key.
228    void remove(const K& key) {
229        SkASSERT(this->find(key));
230        fTable.remove(key);
231    }
232
233    // Call fn on every key/value pair in the table.  You may mutate the value but not the key.
234    template <typename Fn>  // f(K, V*) or f(const K&, V*)
235    void foreach(Fn&& fn) {
236        fTable.foreach([&fn](Pair* p){ fn(p->key, &p->val); });
237    }
238
239    // Call fn on every key/value pair in the table.  You may not mutate anything.
240    template <typename Fn>  // f(K, V), f(const K&, V), f(K, const V&) or f(const K&, const V&).
241    void foreach(Fn&& fn) const {
242        fTable.foreach([&fn](const Pair& p){ fn(p.key, p.val); });
243    }
244
245private:
246    struct Pair {
247        K key;
248        V val;
249        static const K& GetKey(const Pair& p) { return p.key; }
250        static uint32_t Hash(const K& key) { return HashK()(key); }
251    };
252
253    SkTHashTable<Pair, K> fTable;
254};
255
256// A set of T.  T is treated as an ordiary copyable C++ type.
257template <typename T, typename HashT = SkGoodHash>
258class SkTHashSet : SkNoncopyable {
259public:
260    SkTHashSet() {}
261
262    // Clear the set.
263    void reset() { fTable.reset(); }
264
265    // How many items are in the set?
266    int count() const { return fTable.count(); }
267
268    // Approximately how many bytes of memory do we use beyond sizeof(*this)?
269    size_t approxBytesUsed() const { return fTable.approxBytesUsed(); }
270
271    // Copy an item into the set.
272    void add(const T& item) { fTable.set(item); }
273
274    // Is this item in the set?
275    bool contains(const T& item) const { return SkToBool(this->find(item)); }
276
277    // If an item equal to this is in the set, return a pointer to it, otherwise null.
278    // This pointer remains valid until the next call to add().
279    const T* find(const T& item) const { return fTable.find(item); }
280
281    // Remove the item in the set equal to this.
282    void remove(const T& item) {
283        SkASSERT(this->contains(item));
284        fTable.remove(item);
285    }
286
287    // Call fn on every item in the set.  You may not mutate anything.
288    template <typename Fn>  // f(T), f(const T&)
289    void foreach (Fn&& fn) const {
290        fTable.foreach(fn);
291    }
292
293private:
294    struct Traits {
295        static const T& GetKey(const T& item) { return item; }
296        static uint32_t Hash(const T& item) { return HashT()(item); }
297    };
298    SkTHashTable<T, T, Traits> fTable;
299};
300
301#endif//SkTHash_DEFINED
302