1// Copyright 2015 Google Inc. All Rights Reserved.
2//
3// Use of this source code is governed by a BSD-style license
4// that can be found in the COPYING file in the root of the source
5// tree. An additional intellectual property rights grant can be found
6// in the file PATENTS. All contributing project authors may
7// be found in the AUTHORS file in the root of the source tree.
8// -----------------------------------------------------------------------------
9//
10// SSE2 variant of methods for lossless encoder
11//
12// Author: Skal (pascal.massimino@gmail.com)
13
14#include "./dsp.h"
15
16#if defined(WEBP_USE_SSE2)
17#include <assert.h>
18#include <emmintrin.h>
19#include "./lossless.h"
20
21// For sign-extended multiplying constants, pre-shifted by 5:
22#define CST_5b(X)  (((int16_t)((uint16_t)X << 8)) >> 5)
23
24//------------------------------------------------------------------------------
25// Subtract-Green Transform
26
27static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
28  int i;
29  for (i = 0; i + 4 <= num_pixels; i += 4) {
30    const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb
31    const __m128i A = _mm_srli_epi16(in, 8);     // 0 a 0 g
32    const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0));
33    const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0));  // 0g0g
34    const __m128i out = _mm_sub_epi8(in, C);
35    _mm_storeu_si128((__m128i*)&argb_data[i], out);
36  }
37  // fallthrough and finish off with plain-C
38  VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i);
39}
40
41//------------------------------------------------------------------------------
42// Color Transform
43
44static void TransformColor(const VP8LMultipliers* const m,
45                           uint32_t* argb_data, int num_pixels) {
46  const __m128i mults_rb = _mm_set_epi16(
47      CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_),
48      CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_),
49      CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_),
50      CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_));
51  const __m128i mults_b2 = _mm_set_epi16(
52      CST_5b(m->red_to_blue_), 0, CST_5b(m->red_to_blue_), 0,
53      CST_5b(m->red_to_blue_), 0, CST_5b(m->red_to_blue_), 0);
54  const __m128i mask_ag = _mm_set1_epi32(0xff00ff00);  // alpha-green masks
55  const __m128i mask_rb = _mm_set1_epi32(0x00ff00ff);  // red-blue masks
56  int i;
57  for (i = 0; i + 4 <= num_pixels; i += 4) {
58    const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb
59    const __m128i A = _mm_and_si128(in, mask_ag);     // a   0   g   0
60    const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0));
61    const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0));  // g0g0
62    const __m128i D = _mm_mulhi_epi16(C, mults_rb);    // x dr  x db1
63    const __m128i E = _mm_slli_epi16(in, 8);           // r 0   b   0
64    const __m128i F = _mm_mulhi_epi16(E, mults_b2);    // x db2 0   0
65    const __m128i G = _mm_srli_epi32(F, 16);           // 0 0   x db2
66    const __m128i H = _mm_add_epi8(G, D);              // x dr  x  db
67    const __m128i I = _mm_and_si128(H, mask_rb);       // 0 dr  0  db
68    const __m128i out = _mm_sub_epi8(in, I);
69    _mm_storeu_si128((__m128i*)&argb_data[i], out);
70  }
71  // fallthrough and finish off with plain-C
72  VP8LTransformColor_C(m, argb_data + i, num_pixels - i);
73}
74
75//------------------------------------------------------------------------------
76#define SPAN 8
77static void CollectColorBlueTransforms(const uint32_t* argb, int stride,
78                                       int tile_width, int tile_height,
79                                       int green_to_blue, int red_to_blue,
80                                       int histo[]) {
81  const __m128i mults_r = _mm_set_epi16(
82      CST_5b(red_to_blue), 0, CST_5b(red_to_blue), 0,
83      CST_5b(red_to_blue), 0, CST_5b(red_to_blue), 0);
84  const __m128i mults_g = _mm_set_epi16(
85      0, CST_5b(green_to_blue), 0, CST_5b(green_to_blue),
86      0, CST_5b(green_to_blue), 0, CST_5b(green_to_blue));
87  const __m128i mask_g = _mm_set1_epi32(0x00ff00);  // green mask
88  const __m128i mask_b = _mm_set1_epi32(0x0000ff);  // blue mask
89  int y;
90  for (y = 0; y < tile_height; ++y) {
91    const uint32_t* const src = argb + y * stride;
92    int i, x;
93    for (x = 0; x + SPAN <= tile_width; x += SPAN) {
94      uint16_t values[SPAN];
95      const __m128i in0 = _mm_loadu_si128((__m128i*)&src[x +        0]);
96      const __m128i in1 = _mm_loadu_si128((__m128i*)&src[x + SPAN / 2]);
97      const __m128i A0 = _mm_slli_epi16(in0, 8);        // r 0  | b 0
98      const __m128i A1 = _mm_slli_epi16(in1, 8);
99      const __m128i B0 = _mm_and_si128(in0, mask_g);    // 0 0  | g 0
100      const __m128i B1 = _mm_and_si128(in1, mask_g);
101      const __m128i C0 = _mm_mulhi_epi16(A0, mults_r);  // x db | 0 0
102      const __m128i C1 = _mm_mulhi_epi16(A1, mults_r);
103      const __m128i D0 = _mm_mulhi_epi16(B0, mults_g);  // 0 0  | x db
104      const __m128i D1 = _mm_mulhi_epi16(B1, mults_g);
105      const __m128i E0 = _mm_sub_epi8(in0, D0);         // x x  | x b'
106      const __m128i E1 = _mm_sub_epi8(in1, D1);
107      const __m128i F0 = _mm_srli_epi32(C0, 16);        // 0 0  | x db
108      const __m128i F1 = _mm_srli_epi32(C1, 16);
109      const __m128i G0 = _mm_sub_epi8(E0, F0);          // 0 0  | x b'
110      const __m128i G1 = _mm_sub_epi8(E1, F1);
111      const __m128i H0 = _mm_and_si128(G0, mask_b);     // 0 0  | 0 b
112      const __m128i H1 = _mm_and_si128(G1, mask_b);
113      const __m128i I = _mm_packs_epi32(H0, H1);        // 0 b' | 0 b'
114      _mm_storeu_si128((__m128i*)values, I);
115      for (i = 0; i < SPAN; ++i) ++histo[values[i]];
116    }
117  }
118  {
119    const int left_over = tile_width & (SPAN - 1);
120    if (left_over > 0) {
121      VP8LCollectColorBlueTransforms_C(argb + tile_width - left_over, stride,
122                                       left_over, tile_height,
123                                       green_to_blue, red_to_blue, histo);
124    }
125  }
126}
127
128static void CollectColorRedTransforms(const uint32_t* argb, int stride,
129                                      int tile_width, int tile_height,
130                                      int green_to_red, int histo[]) {
131  const __m128i mults_g = _mm_set_epi16(
132      0, CST_5b(green_to_red), 0, CST_5b(green_to_red),
133      0, CST_5b(green_to_red), 0, CST_5b(green_to_red));
134  const __m128i mask_g = _mm_set1_epi32(0x00ff00);  // green mask
135  const __m128i mask = _mm_set1_epi32(0xff);
136
137  int y;
138  for (y = 0; y < tile_height; ++y) {
139    const uint32_t* const src = argb + y * stride;
140    int i, x;
141    for (x = 0; x + SPAN <= tile_width; x += SPAN) {
142      uint16_t values[SPAN];
143      const __m128i in0 = _mm_loadu_si128((__m128i*)&src[x +        0]);
144      const __m128i in1 = _mm_loadu_si128((__m128i*)&src[x + SPAN / 2]);
145      const __m128i A0 = _mm_and_si128(in0, mask_g);    // 0 0  | g 0
146      const __m128i A1 = _mm_and_si128(in1, mask_g);
147      const __m128i B0 = _mm_srli_epi32(in0, 16);       // 0 0  | x r
148      const __m128i B1 = _mm_srli_epi32(in1, 16);
149      const __m128i C0 = _mm_mulhi_epi16(A0, mults_g);  // 0 0  | x dr
150      const __m128i C1 = _mm_mulhi_epi16(A1, mults_g);
151      const __m128i E0 = _mm_sub_epi8(B0, C0);          // x x  | x r'
152      const __m128i E1 = _mm_sub_epi8(B1, C1);
153      const __m128i F0 = _mm_and_si128(E0, mask);       // 0 0  | 0 r'
154      const __m128i F1 = _mm_and_si128(E1, mask);
155      const __m128i I = _mm_packs_epi32(F0, F1);
156      _mm_storeu_si128((__m128i*)values, I);
157      for (i = 0; i < SPAN; ++i) ++histo[values[i]];
158    }
159  }
160  {
161    const int left_over = tile_width & (SPAN - 1);
162    if (left_over > 0) {
163      VP8LCollectColorRedTransforms_C(argb + tile_width - left_over, stride,
164                                      left_over, tile_height,
165                                      green_to_red, histo);
166    }
167  }
168}
169#undef SPAN
170
171//------------------------------------------------------------------------------
172
173#define LINE_SIZE 16    // 8 or 16
174static void AddVector(const uint32_t* a, const uint32_t* b, uint32_t* out,
175                      int size) {
176  int i;
177  assert(size % LINE_SIZE == 0);
178  for (i = 0; i < size; i += LINE_SIZE) {
179    const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i +  0]);
180    const __m128i a1 = _mm_loadu_si128((const __m128i*)&a[i +  4]);
181#if (LINE_SIZE == 16)
182    const __m128i a2 = _mm_loadu_si128((const __m128i*)&a[i +  8]);
183    const __m128i a3 = _mm_loadu_si128((const __m128i*)&a[i + 12]);
184#endif
185    const __m128i b0 = _mm_loadu_si128((const __m128i*)&b[i +  0]);
186    const __m128i b1 = _mm_loadu_si128((const __m128i*)&b[i +  4]);
187#if (LINE_SIZE == 16)
188    const __m128i b2 = _mm_loadu_si128((const __m128i*)&b[i +  8]);
189    const __m128i b3 = _mm_loadu_si128((const __m128i*)&b[i + 12]);
190#endif
191    _mm_storeu_si128((__m128i*)&out[i +  0], _mm_add_epi32(a0, b0));
192    _mm_storeu_si128((__m128i*)&out[i +  4], _mm_add_epi32(a1, b1));
193#if (LINE_SIZE == 16)
194    _mm_storeu_si128((__m128i*)&out[i +  8], _mm_add_epi32(a2, b2));
195    _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3));
196#endif
197  }
198}
199
200static void AddVectorEq(const uint32_t* a, uint32_t* out, int size) {
201  int i;
202  assert(size % LINE_SIZE == 0);
203  for (i = 0; i < size; i += LINE_SIZE) {
204    const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i +  0]);
205    const __m128i a1 = _mm_loadu_si128((const __m128i*)&a[i +  4]);
206#if (LINE_SIZE == 16)
207    const __m128i a2 = _mm_loadu_si128((const __m128i*)&a[i +  8]);
208    const __m128i a3 = _mm_loadu_si128((const __m128i*)&a[i + 12]);
209#endif
210    const __m128i b0 = _mm_loadu_si128((const __m128i*)&out[i +  0]);
211    const __m128i b1 = _mm_loadu_si128((const __m128i*)&out[i +  4]);
212#if (LINE_SIZE == 16)
213    const __m128i b2 = _mm_loadu_si128((const __m128i*)&out[i +  8]);
214    const __m128i b3 = _mm_loadu_si128((const __m128i*)&out[i + 12]);
215#endif
216    _mm_storeu_si128((__m128i*)&out[i +  0], _mm_add_epi32(a0, b0));
217    _mm_storeu_si128((__m128i*)&out[i +  4], _mm_add_epi32(a1, b1));
218#if (LINE_SIZE == 16)
219    _mm_storeu_si128((__m128i*)&out[i +  8], _mm_add_epi32(a2, b2));
220    _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3));
221#endif
222  }
223}
224#undef LINE_SIZE
225
226// Note we are adding uint32_t's as *signed* int32's (using _mm_add_epi32). But
227// that's ok since the histogram values are less than 1<<28 (max picture size).
228static void HistogramAdd(const VP8LHistogram* const a,
229                         const VP8LHistogram* const b,
230                         VP8LHistogram* const out) {
231  int i;
232  const int literal_size = VP8LHistogramNumCodes(a->palette_code_bits_);
233  assert(a->palette_code_bits_ == b->palette_code_bits_);
234  if (b != out) {
235    AddVector(a->literal_, b->literal_, out->literal_, NUM_LITERAL_CODES);
236    AddVector(a->red_, b->red_, out->red_, NUM_LITERAL_CODES);
237    AddVector(a->blue_, b->blue_, out->blue_, NUM_LITERAL_CODES);
238    AddVector(a->alpha_, b->alpha_, out->alpha_, NUM_LITERAL_CODES);
239  } else {
240    AddVectorEq(a->literal_, out->literal_, NUM_LITERAL_CODES);
241    AddVectorEq(a->red_, out->red_, NUM_LITERAL_CODES);
242    AddVectorEq(a->blue_, out->blue_, NUM_LITERAL_CODES);
243    AddVectorEq(a->alpha_, out->alpha_, NUM_LITERAL_CODES);
244  }
245  for (i = NUM_LITERAL_CODES; i < literal_size; ++i) {
246    out->literal_[i] = a->literal_[i] + b->literal_[i];
247  }
248  for (i = 0; i < NUM_DISTANCE_CODES; ++i) {
249    out->distance_[i] = a->distance_[i] + b->distance_[i];
250  }
251}
252
253//------------------------------------------------------------------------------
254// Entropy
255
256// Checks whether the X or Y contribution is worth computing and adding.
257// Used in loop unrolling.
258#define ANALYZE_X_OR_Y(x_or_y, j)                                   \
259  do {                                                              \
260    if (x_or_y[i + j] != 0) retval -= VP8LFastSLog2(x_or_y[i + j]); \
261  } while (0)
262
263// Checks whether the X + Y contribution is worth computing and adding.
264// Used in loop unrolling.
265#define ANALYZE_XY(j)                  \
266  do {                                 \
267    if (tmp[j] != 0) {                 \
268      retval -= VP8LFastSLog2(tmp[j]); \
269      ANALYZE_X_OR_Y(X, j);            \
270    }                                  \
271  } while (0)
272
273static float CombinedShannonEntropy(const int X[256], const int Y[256]) {
274  int i;
275  double retval = 0.;
276  int sumX, sumXY;
277  int32_t tmp[4];
278  __m128i zero = _mm_setzero_si128();
279  // Sums up X + Y, 4 ints at a time (and will merge it at the end for sumXY).
280  __m128i sumXY_128 = zero;
281  __m128i sumX_128 = zero;
282
283  for (i = 0; i < 256; i += 4) {
284    const __m128i x = _mm_loadu_si128((const __m128i*)(X + i));
285    const __m128i y = _mm_loadu_si128((const __m128i*)(Y + i));
286
287    // Check if any X is non-zero: this actually provides a speedup as X is
288    // usually sparse.
289    if (_mm_movemask_epi8(_mm_cmpeq_epi32(x, zero)) != 0xFFFF) {
290      const __m128i xy_128 = _mm_add_epi32(x, y);
291      sumXY_128 = _mm_add_epi32(sumXY_128, xy_128);
292
293      sumX_128 = _mm_add_epi32(sumX_128, x);
294
295      // Analyze the different X + Y.
296      _mm_storeu_si128((__m128i*)tmp, xy_128);
297
298      ANALYZE_XY(0);
299      ANALYZE_XY(1);
300      ANALYZE_XY(2);
301      ANALYZE_XY(3);
302    } else {
303      // X is fully 0, so only deal with Y.
304      sumXY_128 = _mm_add_epi32(sumXY_128, y);
305
306      ANALYZE_X_OR_Y(Y, 0);
307      ANALYZE_X_OR_Y(Y, 1);
308      ANALYZE_X_OR_Y(Y, 2);
309      ANALYZE_X_OR_Y(Y, 3);
310    }
311  }
312
313  // Sum up sumX_128 to get sumX.
314  _mm_storeu_si128((__m128i*)tmp, sumX_128);
315  sumX = tmp[3] + tmp[2] + tmp[1] + tmp[0];
316
317  // Sum up sumXY_128 to get sumXY.
318  _mm_storeu_si128((__m128i*)tmp, sumXY_128);
319  sumXY = tmp[3] + tmp[2] + tmp[1] + tmp[0];
320
321  retval += VP8LFastSLog2(sumX) + VP8LFastSLog2(sumXY);
322  return (float)retval;
323}
324#undef ANALYZE_X_OR_Y
325#undef ANALYZE_XY
326
327//------------------------------------------------------------------------------
328// Entry point
329
330extern void VP8LEncDspInitSSE2(void);
331
332WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitSSE2(void) {
333  VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed;
334  VP8LTransformColor = TransformColor;
335  VP8LCollectColorBlueTransforms = CollectColorBlueTransforms;
336  VP8LCollectColorRedTransforms = CollectColorRedTransforms;
337  VP8LHistogramAdd = HistogramAdd;
338  VP8LCombinedShannonEntropy = CombinedShannonEntropy;
339}
340
341#else  // !WEBP_USE_SSE2
342
343WEBP_DSP_INIT_STUB(VP8LEncDspInitSSE2)
344
345#endif  // WEBP_USE_SSE2
346