1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.annotation.Nullable;
20import android.content.Context;
21import android.graphics.Bitmap;
22import android.graphics.Canvas;
23import android.graphics.Matrix;
24import android.graphics.Paint;
25import android.graphics.Rect;
26import android.graphics.SurfaceTexture;
27import android.graphics.drawable.Drawable;
28import android.util.AttributeSet;
29import android.util.Log;
30
31/**
32 * <p>A TextureView can be used to display a content stream. Such a content
33 * stream can for instance be a video or an OpenGL scene. The content stream
34 * can come from the application's process as well as a remote process.</p>
35 *
36 * <p>TextureView can only be used in a hardware accelerated window. When
37 * rendered in software, TextureView will draw nothing.</p>
38 *
39 * <p>Unlike {@link SurfaceView}, TextureView does not create a separate
40 * window but behaves as a regular View. This key difference allows a
41 * TextureView to be moved, transformed, animated, etc. For instance, you
42 * can make a TextureView semi-translucent by calling
43 * <code>myView.setAlpha(0.5f)</code>.</p>
44 *
45 * <p>Using a TextureView is simple: all you need to do is get its
46 * {@link SurfaceTexture}. The {@link SurfaceTexture} can then be used to
47 * render content. The following example demonstrates how to render the
48 * camera preview into a TextureView:</p>
49 *
50 * <pre>
51 *  public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener {
52 *      private Camera mCamera;
53 *      private TextureView mTextureView;
54 *
55 *      protected void onCreate(Bundle savedInstanceState) {
56 *          super.onCreate(savedInstanceState);
57 *
58 *          mTextureView = new TextureView(this);
59 *          mTextureView.setSurfaceTextureListener(this);
60 *
61 *          setContentView(mTextureView);
62 *      }
63 *
64 *      public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
65 *          mCamera = Camera.open();
66 *
67 *          try {
68 *              mCamera.setPreviewTexture(surface);
69 *              mCamera.startPreview();
70 *          } catch (IOException ioe) {
71 *              // Something bad happened
72 *          }
73 *      }
74 *
75 *      public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
76 *          // Ignored, Camera does all the work for us
77 *      }
78 *
79 *      public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
80 *          mCamera.stopPreview();
81 *          mCamera.release();
82 *          return true;
83 *      }
84 *
85 *      public void onSurfaceTextureUpdated(SurfaceTexture surface) {
86 *          // Invoked every time there's a new Camera preview frame
87 *      }
88 *  }
89 * </pre>
90 *
91 * <p>A TextureView's SurfaceTexture can be obtained either by invoking
92 * {@link #getSurfaceTexture()} or by using a {@link SurfaceTextureListener}.
93 * It is important to know that a SurfaceTexture is available only after the
94 * TextureView is attached to a window (and {@link #onAttachedToWindow()} has
95 * been invoked.) It is therefore highly recommended you use a listener to
96 * be notified when the SurfaceTexture becomes available.</p>
97 *
98 * <p>It is important to note that only one producer can use the TextureView.
99 * For instance, if you use a TextureView to display the camera preview, you
100 * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same
101 * time.</p>
102 *
103 * @see SurfaceView
104 * @see SurfaceTexture
105 */
106public class TextureView extends View {
107    private static final String LOG_TAG = "TextureView";
108
109    private HardwareLayer mLayer;
110    private SurfaceTexture mSurface;
111    private SurfaceTextureListener mListener;
112    private boolean mHadSurface;
113
114    private boolean mOpaque = true;
115
116    private final Matrix mMatrix = new Matrix();
117    private boolean mMatrixChanged;
118
119    private final Object[] mLock = new Object[0];
120    private boolean mUpdateLayer;
121    private boolean mUpdateSurface;
122
123    private Canvas mCanvas;
124    private int mSaveCount;
125
126    private final Object[] mNativeWindowLock = new Object[0];
127    // Set by native code, do not write!
128    private long mNativeWindow;
129
130    /**
131     * Creates a new TextureView.
132     *
133     * @param context The context to associate this view with.
134     */
135    public TextureView(Context context) {
136        super(context);
137    }
138
139    /**
140     * Creates a new TextureView.
141     *
142     * @param context The context to associate this view with.
143     * @param attrs The attributes of the XML tag that is inflating the view.
144     */
145    public TextureView(Context context, AttributeSet attrs) {
146        super(context, attrs);
147    }
148
149    /**
150     * Creates a new TextureView.
151     *
152     * @param context The context to associate this view with.
153     * @param attrs The attributes of the XML tag that is inflating the view.
154     * @param defStyleAttr An attribute in the current theme that contains a
155     *        reference to a style resource that supplies default values for
156     *        the view. Can be 0 to not look for defaults.
157     */
158    public TextureView(Context context, AttributeSet attrs, int defStyleAttr) {
159        super(context, attrs, defStyleAttr);
160    }
161
162    /**
163     * Creates a new TextureView.
164     *
165     * @param context The context to associate this view with.
166     * @param attrs The attributes of the XML tag that is inflating the view.
167     * @param defStyleAttr An attribute in the current theme that contains a
168     *        reference to a style resource that supplies default values for
169     *        the view. Can be 0 to not look for defaults.
170     * @param defStyleRes A resource identifier of a style resource that
171     *        supplies default values for the view, used only if
172     *        defStyleAttr is 0 or can not be found in the theme. Can be 0
173     *        to not look for defaults.
174     */
175    public TextureView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
176        super(context, attrs, defStyleAttr, defStyleRes);
177    }
178
179    /**
180     * {@inheritDoc}
181     */
182    @Override
183    public boolean isOpaque() {
184        return mOpaque;
185    }
186
187    /**
188     * Indicates whether the content of this TextureView is opaque. The
189     * content is assumed to be opaque by default.
190     *
191     * @param opaque True if the content of this TextureView is opaque,
192     *               false otherwise
193     */
194    public void setOpaque(boolean opaque) {
195        if (opaque != mOpaque) {
196            mOpaque = opaque;
197            if (mLayer != null) {
198                updateLayerAndInvalidate();
199            }
200        }
201    }
202
203    @Override
204    protected void onAttachedToWindow() {
205        super.onAttachedToWindow();
206
207        if (!isHardwareAccelerated()) {
208            Log.w(LOG_TAG, "A TextureView or a subclass can only be "
209                    + "used with hardware acceleration enabled.");
210        }
211
212        if (mHadSurface) {
213            invalidate(true);
214            mHadSurface = false;
215        }
216    }
217
218    /** @hide */
219    @Override
220    protected void onDetachedFromWindowInternal() {
221        destroySurface();
222        super.onDetachedFromWindowInternal();
223    }
224
225    private void destroySurface() {
226        if (mLayer != null) {
227            mLayer.detachSurfaceTexture();
228
229            boolean shouldRelease = true;
230            if (mListener != null) {
231                shouldRelease = mListener.onSurfaceTextureDestroyed(mSurface);
232            }
233
234            synchronized (mNativeWindowLock) {
235                nDestroyNativeWindow();
236            }
237
238            mLayer.destroy();
239            if (shouldRelease) mSurface.release();
240            mSurface = null;
241            mLayer = null;
242
243            // Make sure if/when new layer gets re-created, transform matrix will
244            // be re-applied.
245            mMatrixChanged = true;
246            mHadSurface = true;
247        }
248    }
249
250    /**
251     * The layer type of a TextureView is ignored since a TextureView is always
252     * considered to act as a hardware layer. The optional paint supplied to this
253     * method will however be taken into account when rendering the content of
254     * this TextureView.
255     *
256     * @param layerType The type of layer to use with this view, must be one of
257     *        {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or
258     *        {@link #LAYER_TYPE_HARDWARE}
259     * @param paint The paint used to compose the layer. This argument is optional
260     *        and can be null. It is ignored when the layer type is
261     *        {@link #LAYER_TYPE_NONE}
262     */
263    @Override
264    public void setLayerType(int layerType, @Nullable Paint paint) {
265        setLayerPaint(paint);
266    }
267
268    @Override
269    public void setLayerPaint(@Nullable Paint paint) {
270        if (paint != mLayerPaint) {
271            mLayerPaint = paint;
272            invalidate();
273        }
274    }
275
276    /**
277     * Always returns {@link #LAYER_TYPE_HARDWARE}.
278     */
279    @Override
280    public int getLayerType() {
281        return LAYER_TYPE_HARDWARE;
282    }
283
284    /**
285     * Calling this method has no effect.
286     */
287    @Override
288    public void buildLayer() {
289    }
290
291    @Override
292    public void setForeground(Drawable foreground) {
293        if (foreground != null && !sTextureViewIgnoresDrawableSetters) {
294            throw new UnsupportedOperationException(
295                    "TextureView doesn't support displaying a foreground drawable");
296        }
297    }
298
299    @Override
300    public void setBackgroundDrawable(Drawable background) {
301        if (background != null && !sTextureViewIgnoresDrawableSetters) {
302            throw new UnsupportedOperationException(
303                    "TextureView doesn't support displaying a background drawable");
304        }
305    }
306
307    /**
308     * Subclasses of TextureView cannot do their own rendering
309     * with the {@link Canvas} object.
310     *
311     * @param canvas The Canvas to which the View is rendered.
312     */
313    @Override
314    public final void draw(Canvas canvas) {
315        // NOTE: Maintain this carefully (see View#draw)
316        mPrivateFlags = (mPrivateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN;
317
318        /* Simplify drawing to guarantee the layer is the only thing drawn - so e.g. no background,
319        scrolling, or fading edges. This guarantees all drawing is in the layer, so drawing
320        properties (alpha, layer paint) affect all of the content of a TextureView. */
321
322        if (canvas.isHardwareAccelerated()) {
323            DisplayListCanvas displayListCanvas = (DisplayListCanvas) canvas;
324
325            HardwareLayer layer = getHardwareLayer();
326            if (layer != null) {
327                applyUpdate();
328                applyTransformMatrix();
329
330                mLayer.setLayerPaint(mLayerPaint); // ensure layer paint is up to date
331                displayListCanvas.drawHardwareLayer(layer);
332            }
333        }
334    }
335
336    /**
337     * Subclasses of TextureView cannot do their own rendering
338     * with the {@link Canvas} object.
339     *
340     * @param canvas The Canvas to which the View is rendered.
341     */
342    @Override
343    protected final void onDraw(Canvas canvas) {
344    }
345
346    @Override
347    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
348        super.onSizeChanged(w, h, oldw, oldh);
349        if (mSurface != null) {
350            mSurface.setDefaultBufferSize(getWidth(), getHeight());
351            updateLayer();
352            if (mListener != null) {
353                mListener.onSurfaceTextureSizeChanged(mSurface, getWidth(), getHeight());
354            }
355        }
356    }
357
358    /**
359     * @hide
360     */
361    @Override
362    protected void destroyHardwareResources() {
363        super.destroyHardwareResources();
364        destroySurface();
365        invalidateParentCaches();
366        invalidate(true);
367    }
368
369    HardwareLayer getHardwareLayer() {
370        if (mLayer == null) {
371            if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
372                return null;
373            }
374
375            mLayer = mAttachInfo.mHardwareRenderer.createTextureLayer();
376            if (!mUpdateSurface) {
377                // Create a new SurfaceTexture for the layer.
378                mSurface = new SurfaceTexture(false);
379                mLayer.setSurfaceTexture(mSurface);
380            }
381            mSurface.setDefaultBufferSize(getWidth(), getHeight());
382            nCreateNativeWindow(mSurface);
383
384            mSurface.setOnFrameAvailableListener(mUpdateListener, mAttachInfo.mHandler);
385
386            if (mListener != null && !mUpdateSurface) {
387                mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight());
388            }
389            mLayer.setLayerPaint(mLayerPaint);
390        }
391
392        if (mUpdateSurface) {
393            // Someone has requested that we use a specific SurfaceTexture, so
394            // tell mLayer about it and set the SurfaceTexture to use the
395            // current view size.
396            mUpdateSurface = false;
397
398            // Since we are updating the layer, force an update to ensure its
399            // parameters are correct (width, height, transform, etc.)
400            updateLayer();
401            mMatrixChanged = true;
402
403            mLayer.setSurfaceTexture(mSurface);
404            mSurface.setDefaultBufferSize(getWidth(), getHeight());
405        }
406
407        return mLayer;
408    }
409
410    @Override
411    protected void onVisibilityChanged(View changedView, int visibility) {
412        super.onVisibilityChanged(changedView, visibility);
413
414        if (mSurface != null) {
415            // When the view becomes invisible, stop updating it, it's a waste of CPU
416            // To cancel updates, the easiest thing to do is simply to remove the
417            // updates listener
418            if (visibility == VISIBLE) {
419                if (mLayer != null) {
420                    mSurface.setOnFrameAvailableListener(mUpdateListener, mAttachInfo.mHandler);
421                }
422                updateLayerAndInvalidate();
423            } else {
424                mSurface.setOnFrameAvailableListener(null);
425            }
426        }
427    }
428
429    private void updateLayer() {
430        synchronized (mLock) {
431            mUpdateLayer = true;
432        }
433    }
434
435    private void updateLayerAndInvalidate() {
436        synchronized (mLock) {
437            mUpdateLayer = true;
438        }
439        invalidate();
440    }
441
442    private void applyUpdate() {
443        if (mLayer == null) {
444            return;
445        }
446
447        synchronized (mLock) {
448            if (mUpdateLayer) {
449                mUpdateLayer = false;
450            } else {
451                return;
452            }
453        }
454
455        mLayer.prepare(getWidth(), getHeight(), mOpaque);
456        mLayer.updateSurfaceTexture();
457
458        if (mListener != null) {
459            mListener.onSurfaceTextureUpdated(mSurface);
460        }
461    }
462
463    /**
464     * <p>Sets the transform to associate with this texture view.
465     * The specified transform applies to the underlying surface
466     * texture and does not affect the size or position of the view
467     * itself, only of its content.</p>
468     *
469     * <p>Some transforms might prevent the content from drawing
470     * all the pixels contained within this view's bounds. In such
471     * situations, make sure this texture view is not marked opaque.</p>
472     *
473     * @param transform The transform to apply to the content of
474     *        this view.
475     *
476     * @see #getTransform(android.graphics.Matrix)
477     * @see #isOpaque()
478     * @see #setOpaque(boolean)
479     */
480    public void setTransform(Matrix transform) {
481        mMatrix.set(transform);
482        mMatrixChanged = true;
483        invalidateParentIfNeeded();
484    }
485
486    /**
487     * Returns the transform associated with this texture view.
488     *
489     * @param transform The {@link Matrix} in which to copy the current
490     *        transform. Can be null.
491     *
492     * @return The specified matrix if not null or a new {@link Matrix}
493     *         instance otherwise.
494     *
495     * @see #setTransform(android.graphics.Matrix)
496     */
497    public Matrix getTransform(Matrix transform) {
498        if (transform == null) {
499            transform = new Matrix();
500        }
501
502        transform.set(mMatrix);
503
504        return transform;
505    }
506
507    private void applyTransformMatrix() {
508        if (mMatrixChanged && mLayer != null) {
509            mLayer.setTransform(mMatrix);
510            mMatrixChanged = false;
511        }
512    }
513
514    /**
515     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
516     * of the associated surface texture. If the surface texture is not available,
517     * this method returns null.</p>
518     *
519     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
520     * pixel format and its dimensions are the same as this view's.</p>
521     *
522     * <p><strong>Do not</strong> invoke this method from a drawing method
523     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
524     *
525     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
526     *
527     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
528     *         texture is not available or the width &lt;= 0 or the height &lt;= 0
529     *
530     * @see #isAvailable()
531     * @see #getBitmap(android.graphics.Bitmap)
532     * @see #getBitmap(int, int)
533     */
534    public Bitmap getBitmap() {
535        return getBitmap(getWidth(), getHeight());
536    }
537
538    /**
539     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
540     * of the associated surface texture. If the surface texture is not available,
541     * this method returns null.</p>
542     *
543     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
544     * pixel format.</p>
545     *
546     * <p><strong>Do not</strong> invoke this method from a drawing method
547     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
548     *
549     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
550     *
551     * @param width The width of the bitmap to create
552     * @param height The height of the bitmap to create
553     *
554     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
555     *         texture is not available or width is &lt;= 0 or height is &lt;= 0
556     *
557     * @see #isAvailable()
558     * @see #getBitmap(android.graphics.Bitmap)
559     * @see #getBitmap()
560     */
561    public Bitmap getBitmap(int width, int height) {
562        if (isAvailable() && width > 0 && height > 0) {
563            return getBitmap(Bitmap.createBitmap(getResources().getDisplayMetrics(),
564                    width, height, Bitmap.Config.ARGB_8888));
565        }
566        return null;
567    }
568
569    /**
570     * <p>Copies the content of this view's surface texture into the specified
571     * bitmap. If the surface texture is not available, the copy is not executed.
572     * The content of the surface texture will be scaled to fit exactly inside
573     * the specified bitmap.</p>
574     *
575     * <p><strong>Do not</strong> invoke this method from a drawing method
576     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
577     *
578     * <p>If an error occurs, the bitmap is left unchanged.</p>
579     *
580     * @param bitmap The bitmap to copy the content of the surface texture into,
581     *               cannot be null, all configurations are supported
582     *
583     * @return The bitmap specified as a parameter
584     *
585     * @see #isAvailable()
586     * @see #getBitmap(int, int)
587     * @see #getBitmap()
588     *
589     * @throws IllegalStateException if the hardware rendering context cannot be
590     *         acquired to capture the bitmap
591     */
592    public Bitmap getBitmap(Bitmap bitmap) {
593        if (bitmap != null && isAvailable()) {
594            applyUpdate();
595            applyTransformMatrix();
596
597            // This case can happen if the app invokes setSurfaceTexture() before
598            // we are able to create the hardware layer. We can safely initialize
599            // the layer here thanks to the validate() call at the beginning of
600            // this method
601            if (mLayer == null && mUpdateSurface) {
602                getHardwareLayer();
603            }
604
605            if (mLayer != null) {
606                mLayer.copyInto(bitmap);
607            }
608        }
609        return bitmap;
610    }
611
612    /**
613     * Returns true if the {@link SurfaceTexture} associated with this
614     * TextureView is available for rendering. When this method returns
615     * true, {@link #getSurfaceTexture()} returns a valid surface texture.
616     */
617    public boolean isAvailable() {
618        return mSurface != null;
619    }
620
621    /**
622     * <p>Start editing the pixels in the surface.  The returned Canvas can be used
623     * to draw into the surface's bitmap.  A null is returned if the surface has
624     * not been created or otherwise cannot be edited. You will usually need
625     * to implement
626     * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)}
627     * to find out when the Surface is available for use.</p>
628     *
629     * <p>The content of the Surface is never preserved between unlockCanvas()
630     * and lockCanvas(), for this reason, every pixel within the Surface area
631     * must be written. The only exception to this rule is when a dirty
632     * rectangle is specified, in which case, non-dirty pixels will be
633     * preserved.</p>
634     *
635     * <p>This method can only be used if the underlying surface is not already
636     * owned by another producer. For instance, if the TextureView is being used
637     * to render the camera's preview you cannot invoke this method.</p>
638     *
639     * @return A Canvas used to draw into the surface.
640     *
641     * @see #lockCanvas(android.graphics.Rect)
642     * @see #unlockCanvasAndPost(android.graphics.Canvas)
643     */
644    public Canvas lockCanvas() {
645        return lockCanvas(null);
646    }
647
648    /**
649     * Just like {@link #lockCanvas()} but allows specification of a dirty
650     * rectangle. Every pixel within that rectangle must be written; however
651     * pixels outside the dirty rectangle will be preserved by the next call
652     * to lockCanvas().
653     *
654     * This method can return null if the underlying surface texture is not
655     * available (see {@link #isAvailable()} or if the surface texture is
656     * already connected to an image producer (for instance: the camera,
657     * OpenGL, a media player, etc.)
658     *
659     * @param dirty Area of the surface that will be modified.
660
661     * @return A Canvas used to draw into the surface.
662     *
663     * @see #lockCanvas()
664     * @see #unlockCanvasAndPost(android.graphics.Canvas)
665     * @see #isAvailable()
666     */
667    public Canvas lockCanvas(Rect dirty) {
668        if (!isAvailable()) return null;
669
670        if (mCanvas == null) {
671            mCanvas = new Canvas();
672        }
673
674        synchronized (mNativeWindowLock) {
675            if (!nLockCanvas(mNativeWindow, mCanvas, dirty)) {
676                return null;
677            }
678        }
679        mSaveCount = mCanvas.save();
680
681        return mCanvas;
682    }
683
684    /**
685     * Finish editing pixels in the surface. After this call, the surface's
686     * current pixels will be shown on the screen, but its content is lost,
687     * in particular there is no guarantee that the content of the Surface
688     * will remain unchanged when lockCanvas() is called again.
689     *
690     * @param canvas The Canvas previously returned by lockCanvas()
691     *
692     * @see #lockCanvas()
693     * @see #lockCanvas(android.graphics.Rect)
694     */
695    public void unlockCanvasAndPost(Canvas canvas) {
696        if (mCanvas != null && canvas == mCanvas) {
697            canvas.restoreToCount(mSaveCount);
698            mSaveCount = 0;
699
700            synchronized (mNativeWindowLock) {
701                nUnlockCanvasAndPost(mNativeWindow, mCanvas);
702            }
703        }
704    }
705
706    /**
707     * Returns the {@link SurfaceTexture} used by this view. This method
708     * may return null if the view is not attached to a window or if the surface
709     * texture has not been initialized yet.
710     *
711     * @see #isAvailable()
712     */
713    public SurfaceTexture getSurfaceTexture() {
714        return mSurface;
715    }
716
717    /**
718     * Set the {@link SurfaceTexture} for this view to use. If a {@link
719     * SurfaceTexture} is already being used by this view, it is immediately
720     * released and not be usable any more.  The {@link
721     * SurfaceTextureListener#onSurfaceTextureDestroyed} callback is <b>not</b>
722     * called for the previous {@link SurfaceTexture}.  Similarly, the {@link
723     * SurfaceTextureListener#onSurfaceTextureAvailable} callback is <b>not</b>
724     * called for the {@link SurfaceTexture} passed to setSurfaceTexture.
725     *
726     * The {@link SurfaceTexture} object must be detached from all OpenGL ES
727     * contexts prior to calling this method.
728     *
729     * @param surfaceTexture The {@link SurfaceTexture} that the view should use.
730     * @see SurfaceTexture#detachFromGLContext()
731     */
732    public void setSurfaceTexture(SurfaceTexture surfaceTexture) {
733        if (surfaceTexture == null) {
734            throw new NullPointerException("surfaceTexture must not be null");
735        }
736        if (surfaceTexture == mSurface) {
737            throw new IllegalArgumentException("Trying to setSurfaceTexture to " +
738                    "the same SurfaceTexture that's already set.");
739        }
740        if (surfaceTexture.isReleased()) {
741            throw new IllegalArgumentException("Cannot setSurfaceTexture to a " +
742                    "released SurfaceTexture");
743        }
744        if (mSurface != null) {
745            mSurface.release();
746        }
747        mSurface = surfaceTexture;
748
749        /*
750         * If the view is visible and we already made a layer, update the
751         * listener in the new surface to use the existing listener in the view.
752         * Otherwise this will be called when the view becomes visible or the
753         * layer is created
754         */
755        if (((mViewFlags & VISIBILITY_MASK) == VISIBLE) && mLayer != null) {
756            mSurface.setOnFrameAvailableListener(mUpdateListener, mAttachInfo.mHandler);
757        }
758        mUpdateSurface = true;
759        invalidateParentIfNeeded();
760    }
761
762    /**
763     * Returns the {@link SurfaceTextureListener} currently associated with this
764     * texture view.
765     *
766     * @see #setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener)
767     * @see SurfaceTextureListener
768     */
769    public SurfaceTextureListener getSurfaceTextureListener() {
770        return mListener;
771    }
772
773    /**
774     * Sets the {@link SurfaceTextureListener} used to listen to surface
775     * texture events.
776     *
777     * @see #getSurfaceTextureListener()
778     * @see SurfaceTextureListener
779     */
780    public void setSurfaceTextureListener(SurfaceTextureListener listener) {
781        mListener = listener;
782    }
783
784    private final SurfaceTexture.OnFrameAvailableListener mUpdateListener =
785            new SurfaceTexture.OnFrameAvailableListener() {
786        @Override
787        public void onFrameAvailable(SurfaceTexture surfaceTexture) {
788            updateLayer();
789            invalidate();
790        }
791    };
792
793    /**
794     * This listener can be used to be notified when the surface texture
795     * associated with this texture view is available.
796     */
797    public static interface SurfaceTextureListener {
798        /**
799         * Invoked when a {@link TextureView}'s SurfaceTexture is ready for use.
800         *
801         * @param surface The surface returned by
802         *                {@link android.view.TextureView#getSurfaceTexture()}
803         * @param width The width of the surface
804         * @param height The height of the surface
805         */
806        public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height);
807
808        /**
809         * Invoked when the {@link SurfaceTexture}'s buffers size changed.
810         *
811         * @param surface The surface returned by
812         *                {@link android.view.TextureView#getSurfaceTexture()}
813         * @param width The new width of the surface
814         * @param height The new height of the surface
815         */
816        public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height);
817
818        /**
819         * Invoked when the specified {@link SurfaceTexture} is about to be destroyed.
820         * If returns true, no rendering should happen inside the surface texture after this method
821         * is invoked. If returns false, the client needs to call {@link SurfaceTexture#release()}.
822         * Most applications should return true.
823         *
824         * @param surface The surface about to be destroyed
825         */
826        public boolean onSurfaceTextureDestroyed(SurfaceTexture surface);
827
828        /**
829         * Invoked when the specified {@link SurfaceTexture} is updated through
830         * {@link SurfaceTexture#updateTexImage()}.
831         *
832         * @param surface The surface just updated
833         */
834        public void onSurfaceTextureUpdated(SurfaceTexture surface);
835    }
836
837    private native void nCreateNativeWindow(SurfaceTexture surface);
838    private native void nDestroyNativeWindow();
839
840    private static native boolean nLockCanvas(long nativeWindow, Canvas canvas, Rect dirty);
841    private static native void nUnlockCanvasAndPost(long nativeWindow, Canvas canvas);
842}
843