1/* 2 * Copyright (C) 20014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "jni.h" 18#include "GraphicsJNI.h" 19#include <core_jni_helpers.h> 20 21#include <hwui/Paint.h> 22#include <utils/RefBase.h> 23#include <CanvasProperty.h> 24 25namespace android { 26 27using namespace uirenderer; 28 29static jlong createFloat(JNIEnv* env, jobject clazz, jfloat initialValue) { 30 return reinterpret_cast<jlong>(new CanvasPropertyPrimitive(initialValue)); 31} 32 33static jlong createPaint(JNIEnv* env, jobject clazz, jlong paintPtr) { 34 const Paint* paint = reinterpret_cast<const Paint*>(paintPtr); 35 return reinterpret_cast<jlong>(new CanvasPropertyPaint(*paint)); 36} 37 38// ---------------------------------------------------------------------------- 39// JNI Glue 40// ---------------------------------------------------------------------------- 41 42static const JNINativeMethod gMethods[] = { 43 { "nCreateFloat", "(F)J", (void*) createFloat }, 44 { "nCreatePaint", "(J)J", (void*) createPaint }, 45}; 46 47int register_android_graphics_CanvasProperty(JNIEnv* env) { 48 return RegisterMethodsOrDie(env, "android/graphics/CanvasProperty", gMethods, 49 NELEM(gMethods)); 50} 51 52}; // namespace android 53