GradientCache.cpp revision 6203f6c8147069976342be8f42add797a50f9557
1c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/*
2c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Copyright (C) 2010 The Android Open Source Project
3c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *
4c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * you may not use this file except in compliance with the License.
6c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * You may obtain a copy of the License at
7c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *
8c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *
10c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Unless required by applicable law or agreed to in writing, software
11c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * See the License for the specific language governing permissions and
14c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * limitations under the License.
15c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy */
16c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
17c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#define LOG_TAG "OpenGLRenderer"
18c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
19c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include <GLES2/gl2.h>
20c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
21c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include <SkCanvas.h>
22c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include <SkGradientShader.h>
23c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
24a2341a9f6addcd79723965ec5b1a1c5ae0f8bd65Romain Guy#include <utils/threads.h>
25a2341a9f6addcd79723965ec5b1a1c5ae0f8bd65Romain Guy
26c9855a53edfac818dc68714557185977556f849dRomain Guy#include "Debug.h"
27c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include "GradientCache.h"
28fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Properties.h"
29c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
30c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guynamespace android {
31c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guynamespace uirenderer {
32c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
33c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
34c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Constructors/destructor
35c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
36c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
37fb8b763f762ae21923c58d64caa729b012f40e05Romain GuyGradientCache::GradientCache():
386203f6c8147069976342be8f42add797a50f9557Romain Guy        mCache(GenerationCache<GradientCacheEntry, Texture*>::kUnlimitedCapacity),
39fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mSize(0), mMaxSize(MB(DEFAULT_GRADIENT_CACHE_SIZE)) {
40fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    char property[PROPERTY_VALUE_MAX];
41fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    if (property_get(PROPERTY_GRADIENT_CACHE_SIZE, property, NULL) > 0) {
42c9855a53edfac818dc68714557185977556f849dRomain Guy        INIT_LOGD("  Setting gradient cache size to %sMB", property);
43fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        setMaxSize(MB(atof(property)));
44fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else {
45c9855a53edfac818dc68714557185977556f849dRomain Guy        INIT_LOGD("  Using default gradient cache size of %.2fMB", DEFAULT_GRADIENT_CACHE_SIZE);
46fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    }
47fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy
48fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCache.setOnEntryRemovedListener(this);
49fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy}
50fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy
51c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain GuyGradientCache::GradientCache(uint32_t maxByteSize):
526203f6c8147069976342be8f42add797a50f9557Romain Guy        mCache(GenerationCache<GradientCacheEntry, Texture*>::kUnlimitedCapacity),
53c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        mSize(0), mMaxSize(maxByteSize) {
54c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mCache.setOnEntryRemovedListener(this);
55c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
56c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
57c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain GuyGradientCache::~GradientCache() {
58c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mCache.clear();
59c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
60c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
61c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
62c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Size management
63c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
64c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
65c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyuint32_t GradientCache::getSize() {
66c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    return mSize;
67c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
68c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
69c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyuint32_t GradientCache::getMaxSize() {
70c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    return mMaxSize;
71c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
72c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
73c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyvoid GradientCache::setMaxSize(uint32_t maxSize) {
74c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mMaxSize = maxSize;
75c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    while (mSize > mMaxSize) {
76c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        mCache.removeOldest();
77c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
78c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
79c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
80c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
81c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Callbacks
82c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
83c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
846203f6c8147069976342be8f42add797a50f9557Romain Guyvoid GradientCache::operator()(GradientCacheEntry& shader, Texture*& texture) {
856203f6c8147069976342be8f42add797a50f9557Romain Guy    if (texture) {
86c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        const uint32_t size = texture->width * texture->height * 4;
87c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        mSize -= size;
88c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
89c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
90c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    if (texture) {
91c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        glDeleteTextures(1, &texture->id);
92c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        delete texture;
93c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
94c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
95c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
96c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
97c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Caching
98c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy///////////////////////////////////////////////////////////////////////////////
99c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
1006203f6c8147069976342be8f42add797a50f9557Romain GuyTexture* GradientCache::get(uint32_t* colors, float* positions,
1016203f6c8147069976342be8f42add797a50f9557Romain Guy        int count, SkShader::TileMode tileMode) {
102c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
1036203f6c8147069976342be8f42add797a50f9557Romain Guy    GradientCacheEntry gradient(colors, positions, count, tileMode);
1046203f6c8147069976342be8f42add797a50f9557Romain Guy    Texture* texture = mCache.get(gradient);
105c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
1066203f6c8147069976342be8f42add797a50f9557Romain Guy    if (!texture) {
1076203f6c8147069976342be8f42add797a50f9557Romain Guy        texture = addLinearGradient(gradient, colors, positions, count, tileMode);
108fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    }
1096203f6c8147069976342be8f42add797a50f9557Romain Guy
1106203f6c8147069976342be8f42add797a50f9557Romain Guy    return texture;
111fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy}
112fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
113fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guyvoid GradientCache::clear() {
114c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mCache.clear();
115c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
116c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
1176203f6c8147069976342be8f42add797a50f9557Romain GuyTexture* GradientCache::addLinearGradient(GradientCacheEntry& gradient,
1186203f6c8147069976342be8f42add797a50f9557Romain Guy        uint32_t* colors, float* positions, int count, SkShader::TileMode tileMode) {
119c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkBitmap bitmap;
120c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    bitmap.setConfig(SkBitmap::kARGB_8888_Config, 1024, 1);
121c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    bitmap.allocPixels();
122c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    bitmap.eraseColor(0);
123c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
124c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkCanvas canvas(bitmap);
125c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
126c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkPoint points[2];
127c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    points[0].set(0.0f, 0.0f);
128c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    points[1].set(bitmap.width(), 0.0f);
129c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
130c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkShader* localShader = SkGradientShader::CreateLinear(points,
131c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy            reinterpret_cast<const SkColor*>(colors), positions, count, tileMode);
132c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
133c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkPaint p;
134c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    p.setStyle(SkPaint::kStrokeAndFill_Style);
135c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    p.setShader(localShader)->unref();
136c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
137c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    canvas.drawRectCoords(0.0f, 0.0f, bitmap.width(), 1.0f, p);
138c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
139c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    // Asume the cache is always big enough
140c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    const uint32_t size = bitmap.rowBytes() * bitmap.height();
141c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    while (mSize + size > mMaxSize) {
142c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        mCache.removeOldest();
143c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
144c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
145c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    Texture* texture = new Texture;
146c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    generateTexture(&bitmap, texture);
147c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
148c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    mSize += size;
1496203f6c8147069976342be8f42add797a50f9557Romain Guy    mCache.put(gradient, texture);
150c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
151c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    return texture;
152c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
153c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
154c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyvoid GradientCache::generateTexture(SkBitmap* bitmap, Texture* texture) {
155c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    SkAutoLockPixels autoLock(*bitmap);
156c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    if (!bitmap->readyToDraw()) {
157c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        LOGE("Cannot generate texture from shader");
158c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy        return;
159c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    }
160c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
161c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    texture->generation = bitmap->getGenerationID();
162c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    texture->width = bitmap->width();
163c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    texture->height = bitmap->height();
164c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
165c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glGenTextures(1, &texture->id);
166c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
167c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glBindTexture(GL_TEXTURE_2D, texture->id);
168c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel());
169c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
170c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    texture->blend = !bitmap->isOpaque();
171c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height, 0,
172c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy            GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels());
173c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
174e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy    texture->setFilter(GL_LINEAR, GL_LINEAR);
175e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
176c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}
177c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
178c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}; // namespace uirenderer
179c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}; // namespace android
180