FrameBuilderBench.cpp revision 2c0f93798b2c435307bfb1dfe194a6203e6e6ee5
10a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik/*
25ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Copyright (C) 2016 The Android Open Source Project
30a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik *
40a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * Licensed under the Apache License, Version 2.0 (the "License");
50a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * you may not use this file except in compliance with the License.
60a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * You may obtain a copy of the License at
70a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik *
80a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik *      http://www.apache.org/licenses/LICENSE-2.0
90a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik *
100a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * Unless required by applicable law or agreed to in writing, software
110a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * distributed under the License is distributed on an "AS IS" BASIS,
120a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
130a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * See the License for the specific language governing permissions and
140a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * limitations under the License.
150a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik */
160a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
170418afa362630e69bd853121770b115750ee46a4John Reck#include <benchmark/benchmark.h>
180a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
190a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "BakedOpState.h"
209e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "BakedOpDispatcher.h"
210a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "BakedOpRenderer.h"
22f158b49c888f722194afe5a80539a2b020c130bcChris Craik#include "FrameBuilder.h"
238d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik#include "LayerUpdateQueue.h"
240a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "RecordedOp.h"
250a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "RecordingCanvas.h"
2627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik#include "tests/common/TestContext.h"
2727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik#include "tests/common/TestScene.h"
288160f20b0aca8c6595d4b385d673f59b6bcd16a4Chris Craik#include "tests/common/TestUtils.h"
298d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik#include "Vector.h"
300a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
310a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include <vector>
320a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
330a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craikusing namespace android;
340a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craikusing namespace android::uirenderer;
3527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikusing namespace android::uirenderer::renderthread;
3627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikusing namespace android::uirenderer::test;
370a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
388d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craikconst LayerUpdateQueue sEmptyLayerUpdateQueue;
396e068c0182f6f85bccb855a647510724d1c65a13Chris Craikconst FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
406e068c0182f6f85bccb855a647510724d1c65a13Chris Craikconst BakedOpRenderer::LightInfo sLightInfo = { 128, 128 };
410a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
428d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craikstatic std::vector<sp<RenderNode>> createTestNodeList() {
438d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    auto node = TestUtils::createNode(0, 0, 200, 200,
448d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            [](RenderProperties& props, RecordingCanvas& canvas) {
458d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        SkBitmap bitmap = TestUtils::createSkBitmap(10, 10);
468d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        SkPaint paint;
478d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik
488d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects.
498d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group.
50eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita        canvas.save(SaveFlags::MatrixClip);
518d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        for (int i = 0; i < 30; i++) {
528d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            canvas.translate(0, 10);
538d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            canvas.drawRect(0, 0, 10, 10, paint);
548d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            canvas.drawBitmap(bitmap, 5, 0, nullptr);
558d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        }
568d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        canvas.restore();
578d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    });
588d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    TestUtils::syncHierarchyPropertiesAndDisplayList(node);
598d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    std::vector<sp<RenderNode>> vec;
608d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    vec.emplace_back(node);
618d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    return vec;
628d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik}
630a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
640418afa362630e69bd853121770b115750ee46a4John Reckvoid BM_FrameBuilder_defer(benchmark::State& state) {
658d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    auto nodes = createTestNodeList();
660418afa362630e69bd853121770b115750ee46a4John Reck    while (state.KeepRunning()) {
67f158b49c888f722194afe5a80539a2b020c130bcChris Craik        FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
683a5811b50157e7ba50854caf957e806aee794d39Chris Craik                nodes, sLightGeometry, Caches::getInstance());
690418afa362630e69bd853121770b115750ee46a4John Reck        benchmark::DoNotOptimize(&frameBuilder);
700a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik    }
710a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik}
720418afa362630e69bd853121770b115750ee46a4John ReckBENCHMARK(BM_FrameBuilder_defer);
730a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
740418afa362630e69bd853121770b115750ee46a4John Reckvoid BM_FrameBuilder_deferAndRender(benchmark::State& state) {
750418afa362630e69bd853121770b115750ee46a4John Reck    TestUtils::runOnRenderThread([&state](RenderThread& thread) {
768d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        auto nodes = createTestNodeList();
778d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik
780b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        RenderState& renderState = thread.renderState();
790b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        Caches& caches = Caches::getInstance();
8098787e6c9b2c10b1ab7820bdac168686025b924aChris Craik
810418afa362630e69bd853121770b115750ee46a4John Reck        while (state.KeepRunning()) {
82f158b49c888f722194afe5a80539a2b020c130bcChris Craik            FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
833a5811b50157e7ba50854caf957e806aee794d39Chris Craik                    nodes, sLightGeometry, Caches::getInstance());
840a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
856e068c0182f6f85bccb855a647510724d1c65a13Chris Craik            BakedOpRenderer renderer(caches, renderState, true, sLightInfo);
86f158b49c888f722194afe5a80539a2b020c130bcChris Craik            frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
870418afa362630e69bd853121770b115750ee46a4John Reck            benchmark::DoNotOptimize(&renderer);
880a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik        }
890a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik    });
900a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik}
910418afa362630e69bd853121770b115750ee46a4John ReckBENCHMARK(BM_FrameBuilder_deferAndRender);
9227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
9327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikstatic std::vector<sp<RenderNode>> getSyncedSceneNodes(const char* sceneName) {
9427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    gDisplay = getBuiltInDisplay(); // switch to real display if present
9527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
9627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    TestContext testContext;
9727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    TestScene::Options opts;
9827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    std::unique_ptr<TestScene> scene(TestScene::testMap()[sceneName].createScene(opts));
9927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
10027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    sp<RenderNode> rootNode = TestUtils::createNode(0, 0, gDisplay.w, gDisplay.h,
10127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik                [&scene](RenderProperties& props, TestCanvas& canvas) {
10227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik            scene->createContent(gDisplay.w, gDisplay.h, canvas);
10327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    });
10427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
10527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode);
10627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    std::vector<sp<RenderNode>> nodes;
10727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    nodes.emplace_back(rootNode);
10827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    return nodes;
10927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik}
11027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
1110418afa362630e69bd853121770b115750ee46a4John Reckstatic auto SCENES = {
1120418afa362630e69bd853121770b115750ee46a4John Reck        "listview",
1130418afa362630e69bd853121770b115750ee46a4John Reck};
1140418afa362630e69bd853121770b115750ee46a4John Reck
1150418afa362630e69bd853121770b115750ee46a4John Reckvoid BM_FrameBuilder_defer_scene(benchmark::State& state) {
1162c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck    TestUtils::runOnRenderThread([&state](RenderThread& thread) {
1172c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck        const char* sceneName = *(SCENES.begin() + state.range_x());
1182c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck        state.SetLabel(sceneName);
1192c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck        auto nodes = getSyncedSceneNodes(sceneName);
1202c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck        while (state.KeepRunning()) {
1212c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck            FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
1222c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck                    SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
1232c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck                    nodes, sLightGeometry, Caches::getInstance());
1242c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck            benchmark::DoNotOptimize(&frameBuilder);
1252c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck        }
1262c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck    });
12727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik}
1280418afa362630e69bd853121770b115750ee46a4John ReckBENCHMARK(BM_FrameBuilder_defer_scene)->DenseRange(0, SCENES.size() - 1);
12927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
1300418afa362630e69bd853121770b115750ee46a4John Reckvoid BM_FrameBuilder_deferAndRender_scene(benchmark::State& state) {
1310418afa362630e69bd853121770b115750ee46a4John Reck    TestUtils::runOnRenderThread([&state](RenderThread& thread) {
1320418afa362630e69bd853121770b115750ee46a4John Reck        const char* sceneName = *(SCENES.begin() + state.range_x());
1330418afa362630e69bd853121770b115750ee46a4John Reck        state.SetLabel(sceneName);
13427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        auto nodes = getSyncedSceneNodes(sceneName);
13527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
13627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        RenderState& renderState = thread.renderState();
13727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        Caches& caches = Caches::getInstance();
13827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
1390418afa362630e69bd853121770b115750ee46a4John Reck        while (state.KeepRunning()) {
140f158b49c888f722194afe5a80539a2b020c130bcChris Craik            FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
14127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik                    SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
1423a5811b50157e7ba50854caf957e806aee794d39Chris Craik                    nodes, sLightGeometry, Caches::getInstance());
14327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
1446e068c0182f6f85bccb855a647510724d1c65a13Chris Craik            BakedOpRenderer renderer(caches, renderState, true, sLightInfo);
145f158b49c888f722194afe5a80539a2b020c130bcChris Craik            frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
1460418afa362630e69bd853121770b115750ee46a4John Reck            benchmark::DoNotOptimize(&renderer);
14727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        }
14827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    });
14927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik}
1500418afa362630e69bd853121770b115750ee46a4John ReckBENCHMARK(BM_FrameBuilder_deferAndRender_scene)->DenseRange(0, SCENES.size() - 1);
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