FrameBuilderBench.cpp revision 2c0f93798b2c435307bfb1dfe194a6203e6e6ee5
10a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik/* 25ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Copyright (C) 2016 The Android Open Source Project 30a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * 40a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * Licensed under the Apache License, Version 2.0 (the "License"); 50a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * you may not use this file except in compliance with the License. 60a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * You may obtain a copy of the License at 70a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * 80a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * http://www.apache.org/licenses/LICENSE-2.0 90a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * 100a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * Unless required by applicable law or agreed to in writing, software 110a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * distributed under the License is distributed on an "AS IS" BASIS, 120a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 130a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * See the License for the specific language governing permissions and 140a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * limitations under the License. 150a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik */ 160a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 170418afa362630e69bd853121770b115750ee46a4John Reck#include <benchmark/benchmark.h> 180a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 190a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "BakedOpState.h" 209e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "BakedOpDispatcher.h" 210a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "BakedOpRenderer.h" 22f158b49c888f722194afe5a80539a2b020c130bcChris Craik#include "FrameBuilder.h" 238d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik#include "LayerUpdateQueue.h" 240a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "RecordedOp.h" 250a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "RecordingCanvas.h" 2627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik#include "tests/common/TestContext.h" 2727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik#include "tests/common/TestScene.h" 288160f20b0aca8c6595d4b385d673f59b6bcd16a4Chris Craik#include "tests/common/TestUtils.h" 298d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik#include "Vector.h" 300a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 310a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include <vector> 320a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 330a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craikusing namespace android; 340a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craikusing namespace android::uirenderer; 3527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikusing namespace android::uirenderer::renderthread; 3627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikusing namespace android::uirenderer::test; 370a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 388d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craikconst LayerUpdateQueue sEmptyLayerUpdateQueue; 396e068c0182f6f85bccb855a647510724d1c65a13Chris Craikconst FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50}; 406e068c0182f6f85bccb855a647510724d1c65a13Chris Craikconst BakedOpRenderer::LightInfo sLightInfo = { 128, 128 }; 410a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 428d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craikstatic std::vector<sp<RenderNode>> createTestNodeList() { 438d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik auto node = TestUtils::createNode(0, 0, 200, 200, 448d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik [](RenderProperties& props, RecordingCanvas& canvas) { 458d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik SkBitmap bitmap = TestUtils::createSkBitmap(10, 10); 468d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik SkPaint paint; 478d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 488d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects. 498d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group. 50eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita canvas.save(SaveFlags::MatrixClip); 518d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik for (int i = 0; i < 30; i++) { 528d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik canvas.translate(0, 10); 538d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik canvas.drawRect(0, 0, 10, 10, paint); 548d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik canvas.drawBitmap(bitmap, 5, 0, nullptr); 558d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik } 568d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik canvas.restore(); 578d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik }); 588d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik TestUtils::syncHierarchyPropertiesAndDisplayList(node); 598d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik std::vector<sp<RenderNode>> vec; 608d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik vec.emplace_back(node); 618d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik return vec; 628d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik} 630a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 640418afa362630e69bd853121770b115750ee46a4John Reckvoid BM_FrameBuilder_defer(benchmark::State& state) { 658d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik auto nodes = createTestNodeList(); 660418afa362630e69bd853121770b115750ee46a4John Reck while (state.KeepRunning()) { 67f158b49c888f722194afe5a80539a2b020c130bcChris Craik FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200, 683a5811b50157e7ba50854caf957e806aee794d39Chris Craik nodes, sLightGeometry, Caches::getInstance()); 690418afa362630e69bd853121770b115750ee46a4John Reck benchmark::DoNotOptimize(&frameBuilder); 700a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik } 710a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik} 720418afa362630e69bd853121770b115750ee46a4John ReckBENCHMARK(BM_FrameBuilder_defer); 730a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 740418afa362630e69bd853121770b115750ee46a4John Reckvoid BM_FrameBuilder_deferAndRender(benchmark::State& state) { 750418afa362630e69bd853121770b115750ee46a4John Reck TestUtils::runOnRenderThread([&state](RenderThread& thread) { 768d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik auto nodes = createTestNodeList(); 778d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 780b7e8245db728d127ada698be63d78b33fc6e4daChris Craik RenderState& renderState = thread.renderState(); 790b7e8245db728d127ada698be63d78b33fc6e4daChris Craik Caches& caches = Caches::getInstance(); 8098787e6c9b2c10b1ab7820bdac168686025b924aChris Craik 810418afa362630e69bd853121770b115750ee46a4John Reck while (state.KeepRunning()) { 82f158b49c888f722194afe5a80539a2b020c130bcChris Craik FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200, 833a5811b50157e7ba50854caf957e806aee794d39Chris Craik nodes, sLightGeometry, Caches::getInstance()); 840a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 856e068c0182f6f85bccb855a647510724d1c65a13Chris Craik BakedOpRenderer renderer(caches, renderState, true, sLightInfo); 86f158b49c888f722194afe5a80539a2b020c130bcChris Craik frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); 870418afa362630e69bd853121770b115750ee46a4John Reck benchmark::DoNotOptimize(&renderer); 880a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik } 890a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik }); 900a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik} 910418afa362630e69bd853121770b115750ee46a4John ReckBENCHMARK(BM_FrameBuilder_deferAndRender); 9227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 9327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikstatic std::vector<sp<RenderNode>> getSyncedSceneNodes(const char* sceneName) { 9427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik gDisplay = getBuiltInDisplay(); // switch to real display if present 9527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 9627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik TestContext testContext; 9727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik TestScene::Options opts; 9827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik std::unique_ptr<TestScene> scene(TestScene::testMap()[sceneName].createScene(opts)); 9927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 10027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik sp<RenderNode> rootNode = TestUtils::createNode(0, 0, gDisplay.w, gDisplay.h, 10127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik [&scene](RenderProperties& props, TestCanvas& canvas) { 10227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik scene->createContent(gDisplay.w, gDisplay.h, canvas); 10327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik }); 10427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 10527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode); 10627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik std::vector<sp<RenderNode>> nodes; 10727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik nodes.emplace_back(rootNode); 10827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik return nodes; 10927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik} 11027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 1110418afa362630e69bd853121770b115750ee46a4John Reckstatic auto SCENES = { 1120418afa362630e69bd853121770b115750ee46a4John Reck "listview", 1130418afa362630e69bd853121770b115750ee46a4John Reck}; 1140418afa362630e69bd853121770b115750ee46a4John Reck 1150418afa362630e69bd853121770b115750ee46a4John Reckvoid BM_FrameBuilder_defer_scene(benchmark::State& state) { 1162c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck TestUtils::runOnRenderThread([&state](RenderThread& thread) { 1172c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck const char* sceneName = *(SCENES.begin() + state.range_x()); 1182c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck state.SetLabel(sceneName); 1192c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck auto nodes = getSyncedSceneNodes(sceneName); 1202c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck while (state.KeepRunning()) { 1212c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, 1222c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h, 1232c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck nodes, sLightGeometry, Caches::getInstance()); 1242c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck benchmark::DoNotOptimize(&frameBuilder); 1252c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck } 1262c0f93798b2c435307bfb1dfe194a6203e6e6ee5John Reck }); 12727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik} 1280418afa362630e69bd853121770b115750ee46a4John ReckBENCHMARK(BM_FrameBuilder_defer_scene)->DenseRange(0, SCENES.size() - 1); 12927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 1300418afa362630e69bd853121770b115750ee46a4John Reckvoid BM_FrameBuilder_deferAndRender_scene(benchmark::State& state) { 1310418afa362630e69bd853121770b115750ee46a4John Reck TestUtils::runOnRenderThread([&state](RenderThread& thread) { 1320418afa362630e69bd853121770b115750ee46a4John Reck const char* sceneName = *(SCENES.begin() + state.range_x()); 1330418afa362630e69bd853121770b115750ee46a4John Reck state.SetLabel(sceneName); 13427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik auto nodes = getSyncedSceneNodes(sceneName); 13527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 13627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik RenderState& renderState = thread.renderState(); 13727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik Caches& caches = Caches::getInstance(); 13827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 1390418afa362630e69bd853121770b115750ee46a4John Reck while (state.KeepRunning()) { 140f158b49c888f722194afe5a80539a2b020c130bcChris Craik FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, 14127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h, 1423a5811b50157e7ba50854caf957e806aee794d39Chris Craik nodes, sLightGeometry, Caches::getInstance()); 14327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 1446e068c0182f6f85bccb855a647510724d1c65a13Chris Craik BakedOpRenderer renderer(caches, renderState, true, sLightInfo); 145f158b49c888f722194afe5a80539a2b020c130bcChris Craik frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); 1460418afa362630e69bd853121770b115750ee46a4John Reck benchmark::DoNotOptimize(&renderer); 14727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik } 14827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik }); 14927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik} 1500418afa362630e69bd853121770b115750ee46a4John ReckBENCHMARK(BM_FrameBuilder_deferAndRender_scene)->DenseRange(0, SCENES.size() - 1); 151