FrameBuilderBench.cpp revision 6e068c0182f6f85bccb855a647510724d1c65a13
10a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik/*
25ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Copyright (C) 2016 The Android Open Source Project
30a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik *
40a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * Licensed under the Apache License, Version 2.0 (the "License");
50a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * you may not use this file except in compliance with the License.
60a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * You may obtain a copy of the License at
70a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik *
80a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik *      http://www.apache.org/licenses/LICENSE-2.0
90a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik *
100a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * Unless required by applicable law or agreed to in writing, software
110a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * distributed under the License is distributed on an "AS IS" BASIS,
120a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
130a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * See the License for the specific language governing permissions and
140a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * limitations under the License.
150a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik */
160a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
170a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include <benchmark/Benchmark.h>
180a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
190a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "BakedOpState.h"
209e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "BakedOpDispatcher.h"
210a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "BakedOpRenderer.h"
22f158b49c888f722194afe5a80539a2b020c130bcChris Craik#include "FrameBuilder.h"
238d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik#include "LayerUpdateQueue.h"
240a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "RecordedOp.h"
250a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "RecordingCanvas.h"
2627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik#include "tests/common/TestContext.h"
2727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik#include "tests/common/TestScene.h"
288160f20b0aca8c6595d4b385d673f59b6bcd16a4Chris Craik#include "tests/common/TestUtils.h"
298d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik#include "Vector.h"
3015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik#include "tests/microbench/MicroBench.h"
310a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
320a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include <vector>
330a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
340a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craikusing namespace android;
350a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craikusing namespace android::uirenderer;
3627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikusing namespace android::uirenderer::renderthread;
3727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikusing namespace android::uirenderer::test;
380a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
398d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craikconst LayerUpdateQueue sEmptyLayerUpdateQueue;
406e068c0182f6f85bccb855a647510724d1c65a13Chris Craikconst FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
416e068c0182f6f85bccb855a647510724d1c65a13Chris Craikconst BakedOpRenderer::LightInfo sLightInfo = { 128, 128 };
420a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
438d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craikstatic std::vector<sp<RenderNode>> createTestNodeList() {
448d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    auto node = TestUtils::createNode(0, 0, 200, 200,
458d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            [](RenderProperties& props, RecordingCanvas& canvas) {
468d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        SkBitmap bitmap = TestUtils::createSkBitmap(10, 10);
478d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        SkPaint paint;
488d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik
498d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects.
508d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group.
51eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita        canvas.save(SaveFlags::MatrixClip);
528d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        for (int i = 0; i < 30; i++) {
538d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            canvas.translate(0, 10);
548d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            canvas.drawRect(0, 0, 10, 10, paint);
558d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            canvas.drawBitmap(bitmap, 5, 0, nullptr);
568d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        }
578d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        canvas.restore();
588d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    });
598d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    TestUtils::syncHierarchyPropertiesAndDisplayList(node);
608d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    std::vector<sp<RenderNode>> vec;
618d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    vec.emplace_back(node);
628d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    return vec;
638d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik}
640a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
655ea1724be4d3b6039818f91fc087e1216c1463d5Chris CraikBENCHMARK_NO_ARG(BM_FrameBuilder_defer);
665ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craikvoid BM_FrameBuilder_defer::Run(int iters) {
678d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    auto nodes = createTestNodeList();
680a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik    StartBenchmarkTiming();
690a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik    for (int i = 0; i < iters; i++) {
70f158b49c888f722194afe5a80539a2b020c130bcChris Craik        FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
716e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                nodes, sLightGeometry, nullptr);
72f158b49c888f722194afe5a80539a2b020c130bcChris Craik        MicroBench::DoNotOptimize(&frameBuilder);
730a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik    }
740a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik    StopBenchmarkTiming();
750a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik}
760a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
775ea1724be4d3b6039818f91fc087e1216c1463d5Chris CraikBENCHMARK_NO_ARG(BM_FrameBuilder_deferAndRender);
785ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craikvoid BM_FrameBuilder_deferAndRender::Run(int iters) {
7927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    TestUtils::runOnRenderThread([this, iters](RenderThread& thread) {
808d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        auto nodes = createTestNodeList();
818d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik
820b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        RenderState& renderState = thread.renderState();
830b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        Caches& caches = Caches::getInstance();
8498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik
850a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik        StartBenchmarkTiming();
860a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik        for (int i = 0; i < iters; i++) {
87f158b49c888f722194afe5a80539a2b020c130bcChris Craik            FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
886e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                    nodes, sLightGeometry, nullptr);
890a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik
906e068c0182f6f85bccb855a647510724d1c65a13Chris Craik            BakedOpRenderer renderer(caches, renderState, true, sLightInfo);
91f158b49c888f722194afe5a80539a2b020c130bcChris Craik            frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
925854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik            MicroBench::DoNotOptimize(&renderer);
930a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik        }
940a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik        StopBenchmarkTiming();
950a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik    });
960a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik}
9727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
9827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikstatic std::vector<sp<RenderNode>> getSyncedSceneNodes(const char* sceneName) {
9927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    gDisplay = getBuiltInDisplay(); // switch to real display if present
10027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
10127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    TestContext testContext;
10227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    TestScene::Options opts;
10327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    std::unique_ptr<TestScene> scene(TestScene::testMap()[sceneName].createScene(opts));
10427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
10527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    sp<RenderNode> rootNode = TestUtils::createNode(0, 0, gDisplay.w, gDisplay.h,
10627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik                [&scene](RenderProperties& props, TestCanvas& canvas) {
10727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik            scene->createContent(gDisplay.w, gDisplay.h, canvas);
10827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    });
10927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
11027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode);
11127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    std::vector<sp<RenderNode>> nodes;
11227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    nodes.emplace_back(rootNode);
11327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    return nodes;
11427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik}
11527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
11627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikstatic void benchDeferScene(testing::Benchmark& benchmark, int iters, const char* sceneName) {
11727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    auto nodes = getSyncedSceneNodes(sceneName);
11827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    benchmark.StartBenchmarkTiming();
11927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    for (int i = 0; i < iters; i++) {
120f158b49c888f722194afe5a80539a2b020c130bcChris Craik        FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
12127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik                SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
1226e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                nodes, sLightGeometry, nullptr);
123f158b49c888f722194afe5a80539a2b020c130bcChris Craik        MicroBench::DoNotOptimize(&frameBuilder);
12427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    }
12527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    benchmark.StopBenchmarkTiming();
12627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik}
12727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
12827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikstatic void benchDeferAndRenderScene(testing::Benchmark& benchmark,
12927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        int iters, const char* sceneName) {
13027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    TestUtils::runOnRenderThread([&benchmark, iters, sceneName](RenderThread& thread) {
13127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        auto nodes = getSyncedSceneNodes(sceneName);
13227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
13327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        RenderState& renderState = thread.renderState();
13427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        Caches& caches = Caches::getInstance();
13527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
13627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        benchmark.StartBenchmarkTiming();
13727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        for (int i = 0; i < iters; i++) {
138f158b49c888f722194afe5a80539a2b020c130bcChris Craik            FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
13927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik                    SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
1406e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                    nodes, sLightGeometry, nullptr);
14127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
1426e068c0182f6f85bccb855a647510724d1c65a13Chris Craik            BakedOpRenderer renderer(caches, renderState, true, sLightInfo);
143f158b49c888f722194afe5a80539a2b020c130bcChris Craik            frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
14427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik            MicroBench::DoNotOptimize(&renderer);
14527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        }
14627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik        benchmark.StopBenchmarkTiming();
14727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    });
14827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik}
14927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
1505ea1724be4d3b6039818f91fc087e1216c1463d5Chris CraikBENCHMARK_NO_ARG(BM_FrameBuilder_listview_defer);
1515ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craikvoid BM_FrameBuilder_listview_defer::Run(int iters) {
15227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    benchDeferScene(*this, iters, "listview");
15327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik}
15427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
1555ea1724be4d3b6039818f91fc087e1216c1463d5Chris CraikBENCHMARK_NO_ARG(BM_FrameBuilder_listview_deferAndRender);
1565ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craikvoid BM_FrameBuilder_listview_deferAndRender::Run(int iters) {
15727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik    benchDeferAndRenderScene(*this, iters, "listview");
15827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik}
15927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik
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