FrameBuilderBench.cpp revision 6e068c0182f6f85bccb855a647510724d1c65a13
10a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik/* 25ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Copyright (C) 2016 The Android Open Source Project 30a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * 40a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * Licensed under the Apache License, Version 2.0 (the "License"); 50a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * you may not use this file except in compliance with the License. 60a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * You may obtain a copy of the License at 70a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * 80a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * http://www.apache.org/licenses/LICENSE-2.0 90a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * 100a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * Unless required by applicable law or agreed to in writing, software 110a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * distributed under the License is distributed on an "AS IS" BASIS, 120a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 130a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * See the License for the specific language governing permissions and 140a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik * limitations under the License. 150a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik */ 160a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 170a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include <benchmark/Benchmark.h> 180a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 190a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "BakedOpState.h" 209e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "BakedOpDispatcher.h" 210a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "BakedOpRenderer.h" 22f158b49c888f722194afe5a80539a2b020c130bcChris Craik#include "FrameBuilder.h" 238d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik#include "LayerUpdateQueue.h" 240a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "RecordedOp.h" 250a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include "RecordingCanvas.h" 2627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik#include "tests/common/TestContext.h" 2727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik#include "tests/common/TestScene.h" 288160f20b0aca8c6595d4b385d673f59b6bcd16a4Chris Craik#include "tests/common/TestUtils.h" 298d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik#include "Vector.h" 3015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik#include "tests/microbench/MicroBench.h" 310a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 320a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik#include <vector> 330a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 340a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craikusing namespace android; 350a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craikusing namespace android::uirenderer; 3627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikusing namespace android::uirenderer::renderthread; 3727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikusing namespace android::uirenderer::test; 380a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 398d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craikconst LayerUpdateQueue sEmptyLayerUpdateQueue; 406e068c0182f6f85bccb855a647510724d1c65a13Chris Craikconst FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50}; 416e068c0182f6f85bccb855a647510724d1c65a13Chris Craikconst BakedOpRenderer::LightInfo sLightInfo = { 128, 128 }; 420a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 438d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craikstatic std::vector<sp<RenderNode>> createTestNodeList() { 448d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik auto node = TestUtils::createNode(0, 0, 200, 200, 458d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik [](RenderProperties& props, RecordingCanvas& canvas) { 468d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik SkBitmap bitmap = TestUtils::createSkBitmap(10, 10); 478d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik SkPaint paint; 488d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 498d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects. 508d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group. 51eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita canvas.save(SaveFlags::MatrixClip); 528d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik for (int i = 0; i < 30; i++) { 538d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik canvas.translate(0, 10); 548d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik canvas.drawRect(0, 0, 10, 10, paint); 558d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik canvas.drawBitmap(bitmap, 5, 0, nullptr); 568d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik } 578d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik canvas.restore(); 588d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik }); 598d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik TestUtils::syncHierarchyPropertiesAndDisplayList(node); 608d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik std::vector<sp<RenderNode>> vec; 618d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik vec.emplace_back(node); 628d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik return vec; 638d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik} 640a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 655ea1724be4d3b6039818f91fc087e1216c1463d5Chris CraikBENCHMARK_NO_ARG(BM_FrameBuilder_defer); 665ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craikvoid BM_FrameBuilder_defer::Run(int iters) { 678d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik auto nodes = createTestNodeList(); 680a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik StartBenchmarkTiming(); 690a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik for (int i = 0; i < iters; i++) { 70f158b49c888f722194afe5a80539a2b020c130bcChris Craik FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200, 716e068c0182f6f85bccb855a647510724d1c65a13Chris Craik nodes, sLightGeometry, nullptr); 72f158b49c888f722194afe5a80539a2b020c130bcChris Craik MicroBench::DoNotOptimize(&frameBuilder); 730a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik } 740a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik StopBenchmarkTiming(); 750a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik} 760a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 775ea1724be4d3b6039818f91fc087e1216c1463d5Chris CraikBENCHMARK_NO_ARG(BM_FrameBuilder_deferAndRender); 785ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craikvoid BM_FrameBuilder_deferAndRender::Run(int iters) { 7927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik TestUtils::runOnRenderThread([this, iters](RenderThread& thread) { 808d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik auto nodes = createTestNodeList(); 818d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 820b7e8245db728d127ada698be63d78b33fc6e4daChris Craik RenderState& renderState = thread.renderState(); 830b7e8245db728d127ada698be63d78b33fc6e4daChris Craik Caches& caches = Caches::getInstance(); 8498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik 850a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik StartBenchmarkTiming(); 860a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik for (int i = 0; i < iters; i++) { 87f158b49c888f722194afe5a80539a2b020c130bcChris Craik FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200, 886e068c0182f6f85bccb855a647510724d1c65a13Chris Craik nodes, sLightGeometry, nullptr); 890a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik 906e068c0182f6f85bccb855a647510724d1c65a13Chris Craik BakedOpRenderer renderer(caches, renderState, true, sLightInfo); 91f158b49c888f722194afe5a80539a2b020c130bcChris Craik frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); 925854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik MicroBench::DoNotOptimize(&renderer); 930a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik } 940a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik StopBenchmarkTiming(); 950a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik }); 960a24b146cd3dacf372ce98424044423a5b2fbf2aChris Craik} 9727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 9827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikstatic std::vector<sp<RenderNode>> getSyncedSceneNodes(const char* sceneName) { 9927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik gDisplay = getBuiltInDisplay(); // switch to real display if present 10027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 10127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik TestContext testContext; 10227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik TestScene::Options opts; 10327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik std::unique_ptr<TestScene> scene(TestScene::testMap()[sceneName].createScene(opts)); 10427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 10527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik sp<RenderNode> rootNode = TestUtils::createNode(0, 0, gDisplay.w, gDisplay.h, 10627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik [&scene](RenderProperties& props, TestCanvas& canvas) { 10727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik scene->createContent(gDisplay.w, gDisplay.h, canvas); 10827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik }); 10927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 11027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode); 11127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik std::vector<sp<RenderNode>> nodes; 11227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik nodes.emplace_back(rootNode); 11327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik return nodes; 11427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik} 11527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 11627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikstatic void benchDeferScene(testing::Benchmark& benchmark, int iters, const char* sceneName) { 11727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik auto nodes = getSyncedSceneNodes(sceneName); 11827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik benchmark.StartBenchmarkTiming(); 11927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik for (int i = 0; i < iters; i++) { 120f158b49c888f722194afe5a80539a2b020c130bcChris Craik FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, 12127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h, 1226e068c0182f6f85bccb855a647510724d1c65a13Chris Craik nodes, sLightGeometry, nullptr); 123f158b49c888f722194afe5a80539a2b020c130bcChris Craik MicroBench::DoNotOptimize(&frameBuilder); 12427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik } 12527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik benchmark.StopBenchmarkTiming(); 12627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik} 12727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 12827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikstatic void benchDeferAndRenderScene(testing::Benchmark& benchmark, 12927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik int iters, const char* sceneName) { 13027e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik TestUtils::runOnRenderThread([&benchmark, iters, sceneName](RenderThread& thread) { 13127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik auto nodes = getSyncedSceneNodes(sceneName); 13227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 13327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik RenderState& renderState = thread.renderState(); 13427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik Caches& caches = Caches::getInstance(); 13527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 13627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik benchmark.StartBenchmarkTiming(); 13727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik for (int i = 0; i < iters; i++) { 138f158b49c888f722194afe5a80539a2b020c130bcChris Craik FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, 13927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h, 1406e068c0182f6f85bccb855a647510724d1c65a13Chris Craik nodes, sLightGeometry, nullptr); 14127e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 1426e068c0182f6f85bccb855a647510724d1c65a13Chris Craik BakedOpRenderer renderer(caches, renderState, true, sLightInfo); 143f158b49c888f722194afe5a80539a2b020c130bcChris Craik frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); 14427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik MicroBench::DoNotOptimize(&renderer); 14527e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik } 14627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik benchmark.StopBenchmarkTiming(); 14727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik }); 14827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik} 14927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 1505ea1724be4d3b6039818f91fc087e1216c1463d5Chris CraikBENCHMARK_NO_ARG(BM_FrameBuilder_listview_defer); 1515ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craikvoid BM_FrameBuilder_listview_defer::Run(int iters) { 15227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik benchDeferScene(*this, iters, "listview"); 15327e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik} 15427e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 1555ea1724be4d3b6039818f91fc087e1216c1463d5Chris CraikBENCHMARK_NO_ARG(BM_FrameBuilder_listview_deferAndRender); 1565ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craikvoid BM_FrameBuilder_listview_deferAndRender::Run(int iters) { 15727e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik benchDeferAndRenderScene(*this, iters, "listview"); 15827e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik} 15927e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik 160