1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License
15 */
16
17package com.android.server.wm;
18
19import static android.app.ActivityManager.StackId.FREEFORM_WORKSPACE_STACK_ID;
20import static android.view.WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER;
21import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD;
22import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
23import static android.view.WindowManager.LayoutParams.TYPE_KEYGUARD_SCRIM;
24import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
25import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE;
26import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_APP_TRANSITIONS;
27import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
28import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_MOVEMENT;
29import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY;
30import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER;
31import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER_LIGHT;
32import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
33import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
34import static com.android.server.wm.WindowManagerService.H.WALLPAPER_DRAW_PENDING_TIMEOUT;
35import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER;
36import static com.android.server.wm.WindowManagerService.TYPE_LAYER_OFFSET;
37
38import android.os.Bundle;
39import android.os.Debug;
40import android.os.IBinder;
41import android.os.RemoteException;
42import android.os.SystemClock;
43import android.util.Slog;
44import android.view.DisplayInfo;
45import android.view.WindowManager;
46import android.view.WindowManagerPolicy;
47
48import java.io.PrintWriter;
49import java.util.ArrayList;
50
51/**
52 * Controls wallpaper windows visibility, ordering, and so on.
53 * NOTE: All methods in this class must be called with the window manager service lock held.
54 */
55class WallpaperController {
56    private static final String TAG = TAG_WITH_CLASS_NAME ? "WallpaperController" : TAG_WM;
57    final private WindowManagerService mService;
58
59    private final ArrayList<WindowToken> mWallpaperTokens = new ArrayList<>();
60
61    // If non-null, this is the currently visible window that is associated
62    // with the wallpaper.
63    private WindowState mWallpaperTarget = null;
64    // If non-null, we are in the middle of animating from one wallpaper target
65    // to another, and this is the lower one in Z-order.
66    private WindowState mLowerWallpaperTarget = null;
67    // If non-null, we are in the middle of animating from one wallpaper target
68    // to another, and this is the higher one in Z-order.
69    private WindowState mUpperWallpaperTarget = null;
70
71    private int mWallpaperAnimLayerAdjustment;
72
73    private float mLastWallpaperX = -1;
74    private float mLastWallpaperY = -1;
75    private float mLastWallpaperXStep = -1;
76    private float mLastWallpaperYStep = -1;
77    private int mLastWallpaperDisplayOffsetX = Integer.MIN_VALUE;
78    private int mLastWallpaperDisplayOffsetY = Integer.MIN_VALUE;
79
80    // This is set when we are waiting for a wallpaper to tell us it is done
81    // changing its scroll position.
82    WindowState mWaitingOnWallpaper;
83
84    // The last time we had a timeout when waiting for a wallpaper.
85    private long mLastWallpaperTimeoutTime;
86    // We give a wallpaper up to 150ms to finish scrolling.
87    private static final long WALLPAPER_TIMEOUT = 150;
88    // Time we wait after a timeout before trying to wait again.
89    private static final long WALLPAPER_TIMEOUT_RECOVERY = 10000;
90
91    // Set to the wallpaper window we would like to hide once the transition animations are done.
92    // This is useful in cases where we don't want the wallpaper to be hidden when the close app
93    // is a wallpaper target and is done animating out, but the opening app isn't a wallpaper
94    // target and isn't done animating in.
95    private WindowState mDeferredHideWallpaper = null;
96
97    // We give a wallpaper up to 500ms to finish drawing before playing app transitions.
98    private static final long WALLPAPER_DRAW_PENDING_TIMEOUT_DURATION = 500;
99    private static final int WALLPAPER_DRAW_NORMAL = 0;
100    private static final int WALLPAPER_DRAW_PENDING = 1;
101    private static final int WALLPAPER_DRAW_TIMEOUT = 2;
102    private int mWallpaperDrawState = WALLPAPER_DRAW_NORMAL;
103
104    private final FindWallpaperTargetResult mFindResults = new FindWallpaperTargetResult();
105
106    public WallpaperController(WindowManagerService service) {
107        mService = service;
108    }
109
110    WindowState getWallpaperTarget() {
111        return mWallpaperTarget;
112    }
113
114    WindowState getLowerWallpaperTarget() {
115        return mLowerWallpaperTarget;
116    }
117
118    WindowState getUpperWallpaperTarget() {
119        return mUpperWallpaperTarget;
120    }
121
122    boolean isWallpaperTarget(WindowState win) {
123        return win == mWallpaperTarget;
124    }
125
126    boolean isBelowWallpaperTarget(WindowState win) {
127        return mWallpaperTarget != null && mWallpaperTarget.mLayer >= win.mBaseLayer;
128    }
129
130    boolean isWallpaperVisible() {
131        return isWallpaperVisible(mWallpaperTarget);
132    }
133
134    private boolean isWallpaperVisible(WindowState wallpaperTarget) {
135        if (DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper vis: target " + wallpaperTarget + ", obscured="
136                + (wallpaperTarget != null ? Boolean.toString(wallpaperTarget.mObscured) : "??")
137                + " anim=" + ((wallpaperTarget != null && wallpaperTarget.mAppToken != null)
138                ? wallpaperTarget.mAppToken.mAppAnimator.animation : null)
139                + " upper=" + mUpperWallpaperTarget
140                + " lower=" + mLowerWallpaperTarget);
141        return (wallpaperTarget != null
142                && (!wallpaperTarget.mObscured || (wallpaperTarget.mAppToken != null
143                && wallpaperTarget.mAppToken.mAppAnimator.animation != null)))
144                || mUpperWallpaperTarget != null
145                || mLowerWallpaperTarget != null;
146    }
147
148    boolean isWallpaperTargetAnimating() {
149        return mWallpaperTarget != null && mWallpaperTarget.mWinAnimator.isAnimationSet()
150                && !mWallpaperTarget.mWinAnimator.isDummyAnimation();
151    }
152
153    void updateWallpaperVisibility() {
154        final DisplayContent displayContent = mWallpaperTarget.getDisplayContent();
155        if (displayContent == null) {
156            return;
157        }
158        final boolean visible = isWallpaperVisible(mWallpaperTarget);
159        final DisplayInfo displayInfo = displayContent.getDisplayInfo();
160        final int dw = displayInfo.logicalWidth;
161        final int dh = displayInfo.logicalHeight;
162
163        for (int curTokenNdx = mWallpaperTokens.size() - 1; curTokenNdx >= 0; curTokenNdx--) {
164            WindowToken token = mWallpaperTokens.get(curTokenNdx);
165            if (token.hidden == visible) {
166                token.hidden = !visible;
167                // Need to do a layout to ensure the wallpaper now has the
168                // correct size.
169                displayContent.layoutNeeded = true;
170            }
171
172            final WindowList windows = token.windows;
173            for (int wallpaperNdx = windows.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
174                WindowState wallpaper = windows.get(wallpaperNdx);
175                if (visible) {
176                    updateWallpaperOffset(wallpaper, dw, dh, false);
177                }
178
179                dispatchWallpaperVisibility(wallpaper, visible);
180            }
181        }
182    }
183
184    void hideDeferredWallpapersIfNeeded() {
185        if (mDeferredHideWallpaper != null) {
186            hideWallpapers(mDeferredHideWallpaper);
187            mDeferredHideWallpaper = null;
188        }
189    }
190
191    void hideWallpapers(final WindowState winGoingAway) {
192        if (mWallpaperTarget != null
193                && (mWallpaperTarget != winGoingAway || mLowerWallpaperTarget != null)) {
194            return;
195        }
196        if (mService.mAppTransition.isRunning()) {
197            // Defer hiding the wallpaper when app transition is running until the animations
198            // are done.
199            mDeferredHideWallpaper = winGoingAway;
200            return;
201        }
202
203        final boolean wasDeferred = (mDeferredHideWallpaper == winGoingAway);
204        for (int i = mWallpaperTokens.size() - 1; i >= 0; i--) {
205            final WindowToken token = mWallpaperTokens.get(i);
206            for (int j = token.windows.size() - 1; j >= 0; j--) {
207                final WindowState wallpaper = token.windows.get(j);
208                final WindowStateAnimator winAnimator = wallpaper.mWinAnimator;
209                if (!winAnimator.mLastHidden || wasDeferred) {
210                    winAnimator.hide("hideWallpapers");
211                    dispatchWallpaperVisibility(wallpaper, false);
212                    final DisplayContent displayContent = wallpaper.getDisplayContent();
213                    if (displayContent != null) {
214                        displayContent.pendingLayoutChanges |=
215                                WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER;
216                    }
217                }
218            }
219            if (DEBUG_WALLPAPER_LIGHT && !token.hidden) Slog.d(TAG, "Hiding wallpaper " + token
220                    + " from " + winGoingAway + " target=" + mWallpaperTarget + " lower="
221                    + mLowerWallpaperTarget + "\n" + Debug.getCallers(5, "  "));
222            token.hidden = true;
223        }
224    }
225
226    /**
227     * Check wallpaper for visibility change and notify window if so.
228     * @param wallpaper The wallpaper to test and notify.
229     * @param visible Current visibility.
230     */
231    void dispatchWallpaperVisibility(final WindowState wallpaper, final boolean visible) {
232        // Only send notification if the visibility actually changed and we are not trying to hide
233        // the wallpaper when we are deferring hiding of the wallpaper.
234        if (wallpaper.mWallpaperVisible != visible
235                && (mDeferredHideWallpaper == null || visible)) {
236            wallpaper.mWallpaperVisible = visible;
237            try {
238                if (DEBUG_VISIBILITY || DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
239                        "Updating vis of wallpaper " + wallpaper
240                                + ": " + visible + " from:\n" + Debug.getCallers(4, "  "));
241                wallpaper.mClient.dispatchAppVisibility(visible);
242            } catch (RemoteException e) {
243            }
244        }
245    }
246
247    boolean updateWallpaperOffset(WindowState wallpaperWin, int dw, int dh, boolean sync) {
248        boolean rawChanged = false;
249        float wpx = mLastWallpaperX >= 0 ? mLastWallpaperX : 0.5f;
250        float wpxs = mLastWallpaperXStep >= 0 ? mLastWallpaperXStep : -1.0f;
251        int availw = wallpaperWin.mFrame.right - wallpaperWin.mFrame.left - dw;
252        int offset = availw > 0 ? -(int)(availw * wpx + .5f) : 0;
253        if (mLastWallpaperDisplayOffsetX != Integer.MIN_VALUE) {
254            offset += mLastWallpaperDisplayOffsetX;
255        }
256        boolean changed = wallpaperWin.mXOffset != offset;
257        if (changed) {
258            if (DEBUG_WALLPAPER) Slog.v(TAG, "Update wallpaper " + wallpaperWin + " x: " + offset);
259            wallpaperWin.mXOffset = offset;
260        }
261        if (wallpaperWin.mWallpaperX != wpx || wallpaperWin.mWallpaperXStep != wpxs) {
262            wallpaperWin.mWallpaperX = wpx;
263            wallpaperWin.mWallpaperXStep = wpxs;
264            rawChanged = true;
265        }
266
267        float wpy = mLastWallpaperY >= 0 ? mLastWallpaperY : 0.5f;
268        float wpys = mLastWallpaperYStep >= 0 ? mLastWallpaperYStep : -1.0f;
269        int availh = wallpaperWin.mFrame.bottom - wallpaperWin.mFrame.top - dh;
270        offset = availh > 0 ? -(int)(availh * wpy + .5f) : 0;
271        if (mLastWallpaperDisplayOffsetY != Integer.MIN_VALUE) {
272            offset += mLastWallpaperDisplayOffsetY;
273        }
274        if (wallpaperWin.mYOffset != offset) {
275            if (DEBUG_WALLPAPER) Slog.v(TAG, "Update wallpaper " + wallpaperWin + " y: " + offset);
276            changed = true;
277            wallpaperWin.mYOffset = offset;
278        }
279        if (wallpaperWin.mWallpaperY != wpy || wallpaperWin.mWallpaperYStep != wpys) {
280            wallpaperWin.mWallpaperY = wpy;
281            wallpaperWin.mWallpaperYStep = wpys;
282            rawChanged = true;
283        }
284
285        if (rawChanged && (wallpaperWin.mAttrs.privateFlags &
286                WindowManager.LayoutParams.PRIVATE_FLAG_WANTS_OFFSET_NOTIFICATIONS) != 0) {
287            try {
288                if (DEBUG_WALLPAPER) Slog.v(TAG, "Report new wp offset "
289                        + wallpaperWin + " x=" + wallpaperWin.mWallpaperX
290                        + " y=" + wallpaperWin.mWallpaperY);
291                if (sync) {
292                    mWaitingOnWallpaper = wallpaperWin;
293                }
294                wallpaperWin.mClient.dispatchWallpaperOffsets(
295                        wallpaperWin.mWallpaperX, wallpaperWin.mWallpaperY,
296                        wallpaperWin.mWallpaperXStep, wallpaperWin.mWallpaperYStep, sync);
297                if (sync) {
298                    if (mWaitingOnWallpaper != null) {
299                        long start = SystemClock.uptimeMillis();
300                        if ((mLastWallpaperTimeoutTime + WALLPAPER_TIMEOUT_RECOVERY)
301                                < start) {
302                            try {
303                                if (DEBUG_WALLPAPER) Slog.v(TAG,
304                                        "Waiting for offset complete...");
305                                mService.mWindowMap.wait(WALLPAPER_TIMEOUT);
306                            } catch (InterruptedException e) {
307                            }
308                            if (DEBUG_WALLPAPER) Slog.v(TAG, "Offset complete!");
309                            if ((start + WALLPAPER_TIMEOUT) < SystemClock.uptimeMillis()) {
310                                Slog.i(TAG, "Timeout waiting for wallpaper to offset: "
311                                        + wallpaperWin);
312                                mLastWallpaperTimeoutTime = start;
313                            }
314                        }
315                        mWaitingOnWallpaper = null;
316                    }
317                }
318            } catch (RemoteException e) {
319            }
320        }
321
322        return changed;
323    }
324
325    void setWindowWallpaperPosition(
326            WindowState window, float x, float y, float xStep, float yStep) {
327        if (window.mWallpaperX != x || window.mWallpaperY != y)  {
328            window.mWallpaperX = x;
329            window.mWallpaperY = y;
330            window.mWallpaperXStep = xStep;
331            window.mWallpaperYStep = yStep;
332            updateWallpaperOffsetLocked(window, true);
333        }
334    }
335
336    void setWindowWallpaperDisplayOffset(WindowState window, int x, int y) {
337        if (window.mWallpaperDisplayOffsetX != x || window.mWallpaperDisplayOffsetY != y)  {
338            window.mWallpaperDisplayOffsetX = x;
339            window.mWallpaperDisplayOffsetY = y;
340            updateWallpaperOffsetLocked(window, true);
341        }
342    }
343
344    Bundle sendWindowWallpaperCommand(
345            WindowState window, String action, int x, int y, int z, Bundle extras, boolean sync) {
346        if (window == mWallpaperTarget
347                || window == mLowerWallpaperTarget
348                || window == mUpperWallpaperTarget) {
349            boolean doWait = sync;
350            for (int curTokenNdx = mWallpaperTokens.size() - 1; curTokenNdx >= 0; curTokenNdx--) {
351                final WindowList windows = mWallpaperTokens.get(curTokenNdx).windows;
352                for (int wallpaperNdx = windows.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
353                    WindowState wallpaper = windows.get(wallpaperNdx);
354                    try {
355                        wallpaper.mClient.dispatchWallpaperCommand(action,
356                                x, y, z, extras, sync);
357                        // We only want to be synchronous with one wallpaper.
358                        sync = false;
359                    } catch (RemoteException e) {
360                    }
361                }
362            }
363
364            if (doWait) {
365                // TODO: Need to wait for result.
366            }
367        }
368
369        return null;
370    }
371
372    void updateWallpaperOffsetLocked(WindowState changingTarget, boolean sync) {
373        final DisplayContent displayContent = changingTarget.getDisplayContent();
374        if (displayContent == null) {
375            return;
376        }
377        final DisplayInfo displayInfo = displayContent.getDisplayInfo();
378        final int dw = displayInfo.logicalWidth;
379        final int dh = displayInfo.logicalHeight;
380
381        WindowState target = mWallpaperTarget;
382        if (target != null) {
383            if (target.mWallpaperX >= 0) {
384                mLastWallpaperX = target.mWallpaperX;
385            } else if (changingTarget.mWallpaperX >= 0) {
386                mLastWallpaperX = changingTarget.mWallpaperX;
387            }
388            if (target.mWallpaperY >= 0) {
389                mLastWallpaperY = target.mWallpaperY;
390            } else if (changingTarget.mWallpaperY >= 0) {
391                mLastWallpaperY = changingTarget.mWallpaperY;
392            }
393            if (target.mWallpaperDisplayOffsetX != Integer.MIN_VALUE) {
394                mLastWallpaperDisplayOffsetX = target.mWallpaperDisplayOffsetX;
395            } else if (changingTarget.mWallpaperDisplayOffsetX != Integer.MIN_VALUE) {
396                mLastWallpaperDisplayOffsetX = changingTarget.mWallpaperDisplayOffsetX;
397            }
398            if (target.mWallpaperDisplayOffsetY != Integer.MIN_VALUE) {
399                mLastWallpaperDisplayOffsetY = target.mWallpaperDisplayOffsetY;
400            } else if (changingTarget.mWallpaperDisplayOffsetY != Integer.MIN_VALUE) {
401                mLastWallpaperDisplayOffsetY = changingTarget.mWallpaperDisplayOffsetY;
402            }
403            if (target.mWallpaperXStep >= 0) {
404                mLastWallpaperXStep = target.mWallpaperXStep;
405            } else if (changingTarget.mWallpaperXStep >= 0) {
406                mLastWallpaperXStep = changingTarget.mWallpaperXStep;
407            }
408            if (target.mWallpaperYStep >= 0) {
409                mLastWallpaperYStep = target.mWallpaperYStep;
410            } else if (changingTarget.mWallpaperYStep >= 0) {
411                mLastWallpaperYStep = changingTarget.mWallpaperYStep;
412            }
413        }
414
415        for (int curTokenNdx = mWallpaperTokens.size() - 1; curTokenNdx >= 0; curTokenNdx--) {
416            WindowList windows = mWallpaperTokens.get(curTokenNdx).windows;
417            for (int wallpaperNdx = windows.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
418                WindowState wallpaper = windows.get(wallpaperNdx);
419                if (updateWallpaperOffset(wallpaper, dw, dh, sync)) {
420                    WindowStateAnimator winAnimator = wallpaper.mWinAnimator;
421                    winAnimator.computeShownFrameLocked();
422                    // No need to lay out the windows - we can just set the wallpaper position
423                    // directly.
424                    winAnimator.setWallpaperOffset(wallpaper.mShownPosition);
425                    // We only want to be synchronous with one wallpaper.
426                    sync = false;
427                }
428            }
429        }
430    }
431
432    void clearLastWallpaperTimeoutTime() {
433        mLastWallpaperTimeoutTime = 0;
434    }
435
436    void wallpaperCommandComplete(IBinder window) {
437        if (mWaitingOnWallpaper != null &&
438                mWaitingOnWallpaper.mClient.asBinder() == window) {
439            mWaitingOnWallpaper = null;
440            mService.mWindowMap.notifyAll();
441        }
442    }
443
444    void wallpaperOffsetsComplete(IBinder window) {
445        if (mWaitingOnWallpaper != null &&
446                mWaitingOnWallpaper.mClient.asBinder() == window) {
447            mWaitingOnWallpaper = null;
448            mService.mWindowMap.notifyAll();
449        }
450    }
451
452    int getAnimLayerAdjustment() {
453        return mWallpaperAnimLayerAdjustment;
454    }
455
456    void setAnimLayerAdjustment(WindowState win, int adj) {
457        if (win != mWallpaperTarget || mLowerWallpaperTarget != null) {
458            return;
459        }
460
461        if (DEBUG_LAYERS || DEBUG_WALLPAPER) Slog.v(TAG, "Setting wallpaper layer adj to " + adj);
462        mWallpaperAnimLayerAdjustment = adj;
463        for (int i = mWallpaperTokens.size() - 1; i >= 0; i--) {
464            WindowList windows = mWallpaperTokens.get(i).windows;
465            for (int j = windows.size() - 1; j >= 0; j--) {
466                WindowState wallpaper = windows.get(j);
467                wallpaper.mWinAnimator.mAnimLayer = wallpaper.mLayer + adj;
468                if (DEBUG_LAYERS || DEBUG_WALLPAPER) Slog.v(TAG, "setWallpaper win "
469                        + wallpaper + " anim layer: " + wallpaper.mWinAnimator.mAnimLayer);
470            }
471        }
472    }
473
474    private void findWallpaperTarget(WindowList windows, FindWallpaperTargetResult result) {
475        final WindowAnimator winAnimator = mService.mAnimator;
476        result.reset();
477        WindowState w = null;
478        int windowDetachedI = -1;
479        boolean resetTopWallpaper = false;
480        boolean inFreeformSpace = false;
481        boolean replacing = false;
482        for (int i = windows.size() - 1; i >= 0; i--) {
483            w = windows.get(i);
484            if ((w.mAttrs.type == TYPE_WALLPAPER)) {
485                if (result.topWallpaper == null || resetTopWallpaper) {
486                    result.setTopWallpaper(w, i);
487                    resetTopWallpaper = false;
488                }
489                continue;
490            }
491            resetTopWallpaper = true;
492            if (w != winAnimator.mWindowDetachedWallpaper && w.mAppToken != null) {
493                // If this window's app token is hidden and not animating,
494                // it is of no interest to us.
495                if (w.mAppToken.hidden && w.mAppToken.mAppAnimator.animation == null) {
496                    if (DEBUG_WALLPAPER) Slog.v(TAG,
497                            "Skipping hidden and not animating token: " + w);
498                    continue;
499                }
500            }
501            if (DEBUG_WALLPAPER) Slog.v(TAG, "Win #" + i + " " + w + ": isOnScreen="
502                    + w.isOnScreen() + " mDrawState=" + w.mWinAnimator.mDrawState);
503
504            if (!inFreeformSpace) {
505                TaskStack stack = w.getStack();
506                inFreeformSpace = stack != null && stack.mStackId == FREEFORM_WORKSPACE_STACK_ID;
507            }
508
509            replacing = replacing || w.mWillReplaceWindow;
510
511            // If the app is executing an animation because the keyguard is going away (and the
512            // keyguard was showing the wallpaper) keep the wallpaper during the animation so it
513            // doesn't flicker out.
514            final boolean hasWallpaper = (w.mAttrs.flags & FLAG_SHOW_WALLPAPER) != 0
515                    || (w.mAppToken != null && w.mWinAnimator.mKeyguardGoingAwayWithWallpaper);
516            if (hasWallpaper && w.isOnScreen() && (mWallpaperTarget == w || w.isDrawFinishedLw())) {
517                if (DEBUG_WALLPAPER) Slog.v(TAG, "Found wallpaper target: #" + i + "=" + w);
518                result.setWallpaperTarget(w, i);
519                if (w == mWallpaperTarget && w.mWinAnimator.isAnimationSet()) {
520                    // The current wallpaper target is animating, so we'll look behind it for
521                    // another possible target and figure out what is going on later.
522                    if (DEBUG_WALLPAPER) Slog.v(TAG,
523                            "Win " + w + ": token animating, looking behind.");
524                    continue;
525                }
526                break;
527            } else if (w == winAnimator.mWindowDetachedWallpaper) {
528                windowDetachedI = i;
529            }
530        }
531
532        if (result.wallpaperTarget == null && windowDetachedI >= 0) {
533            if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
534                    "Found animating detached wallpaper activity: #" + windowDetachedI + "=" + w);
535            result.setWallpaperTarget(w, windowDetachedI);
536        }
537        if (result.wallpaperTarget == null
538                && (inFreeformSpace || (replacing && mWallpaperTarget != null))) {
539            // In freeform mode we set the wallpaper as its own target, so we don't need an
540            // additional window to make it visible. When we are replacing a window and there was
541            // wallpaper before replacement, we want to keep the window until the new windows fully
542            // appear and can determine the visibility, to avoid flickering.
543            result.setWallpaperTarget(result.topWallpaper, result.topWallpaperIndex);
544        }
545    }
546
547    private boolean updateWallpaperWindowsTarget(
548            WindowList windows, FindWallpaperTargetResult result) {
549
550        boolean targetChanged = false;
551        WindowState wallpaperTarget = result.wallpaperTarget;
552        int wallpaperTargetIndex = result.wallpaperTargetIndex;
553
554        if (mWallpaperTarget != wallpaperTarget
555                && (mLowerWallpaperTarget == null || mLowerWallpaperTarget != wallpaperTarget)) {
556            if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
557                    "New wallpaper target: " + wallpaperTarget + " oldTarget: " + mWallpaperTarget);
558
559            mLowerWallpaperTarget = null;
560            mUpperWallpaperTarget = null;
561
562            WindowState oldW = mWallpaperTarget;
563            mWallpaperTarget = wallpaperTarget;
564            targetChanged = true;
565
566            // Now what is happening...  if the current and new targets are animating,
567            // then we are in our super special mode!
568            if (wallpaperTarget != null && oldW != null) {
569                boolean oldAnim = oldW.isAnimatingLw();
570                boolean foundAnim = wallpaperTarget.isAnimatingLw();
571                if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
572                        "New animation: " + foundAnim + " old animation: " + oldAnim);
573                if (foundAnim && oldAnim) {
574                    int oldI = windows.indexOf(oldW);
575                    if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
576                            "New i: " + wallpaperTargetIndex + " old i: " + oldI);
577                    if (oldI >= 0) {
578                        if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
579                                "Animating wallpapers: old#" + oldI + "=" + oldW + "; new#"
580                                + wallpaperTargetIndex + "=" + wallpaperTarget);
581
582                        // Set the new target correctly.
583                        if (wallpaperTarget.mAppToken != null
584                                && wallpaperTarget.mAppToken.hiddenRequested) {
585                            if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
586                                    "Old wallpaper still the target.");
587                            mWallpaperTarget = oldW;
588                            wallpaperTarget = oldW;
589                            wallpaperTargetIndex = oldI;
590                        }
591                        // Now set the upper and lower wallpaper targets correctly,
592                        // and make sure that we are positioning the wallpaper below the lower.
593                        else if (wallpaperTargetIndex > oldI) {
594                            // The new target is on top of the old one.
595                            if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
596                                    "Found target above old target.");
597                            mUpperWallpaperTarget = wallpaperTarget;
598                            mLowerWallpaperTarget = oldW;
599                            wallpaperTarget = oldW;
600                            wallpaperTargetIndex = oldI;
601                        } else {
602                            // The new target is below the old one.
603                            if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
604                                    "Found target below old target.");
605                            mUpperWallpaperTarget = oldW;
606                            mLowerWallpaperTarget = wallpaperTarget;
607                        }
608                    }
609                }
610            }
611
612        } else if (mLowerWallpaperTarget != null) {
613            // Is it time to stop animating?
614            if (!mLowerWallpaperTarget.isAnimatingLw() || !mUpperWallpaperTarget.isAnimatingLw()) {
615                if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG, "No longer animating wallpaper targets!");
616                mLowerWallpaperTarget = null;
617                mUpperWallpaperTarget = null;
618                mWallpaperTarget = wallpaperTarget;
619                targetChanged = true;
620            }
621        }
622
623        result.setWallpaperTarget(wallpaperTarget, wallpaperTargetIndex);
624        return targetChanged;
625    }
626
627    boolean updateWallpaperWindowsTargetByLayer(
628            WindowList windows, FindWallpaperTargetResult result) {
629
630        WindowState wallpaperTarget = result.wallpaperTarget;
631        int wallpaperTargetIndex = result.wallpaperTargetIndex;
632        boolean visible = wallpaperTarget != null;
633
634        if (visible) {
635            // The window is visible to the compositor...but is it visible to the user?
636            // That is what the wallpaper cares about.
637            visible = isWallpaperVisible(wallpaperTarget);
638            if (DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper visibility: " + visible);
639
640            // If the wallpaper target is animating, we may need to copy its layer adjustment.
641            // Only do this if we are not transferring between two wallpaper targets.
642            mWallpaperAnimLayerAdjustment =
643                    (mLowerWallpaperTarget == null && wallpaperTarget.mAppToken != null)
644                            ? wallpaperTarget.mAppToken.mAppAnimator.animLayerAdjustment : 0;
645
646            final int maxLayer = (mService.mPolicy.getMaxWallpaperLayer() * TYPE_LAYER_MULTIPLIER)
647                    + TYPE_LAYER_OFFSET;
648
649            // Now w is the window we are supposed to be behind...  but we
650            // need to be sure to also be behind any of its attached windows,
651            // AND any starting window associated with it, AND below the
652            // maximum layer the policy allows for wallpapers.
653            while (wallpaperTargetIndex > 0) {
654                WindowState wb = windows.get(wallpaperTargetIndex - 1);
655                if (wb.mBaseLayer < maxLayer &&
656                        wb.mAttachedWindow != wallpaperTarget &&
657                        (wallpaperTarget.mAttachedWindow == null ||
658                                wb.mAttachedWindow != wallpaperTarget.mAttachedWindow) &&
659                        (wb.mAttrs.type != TYPE_APPLICATION_STARTING
660                                || wallpaperTarget.mToken == null
661                                || wb.mToken != wallpaperTarget.mToken)) {
662                    // This window is not related to the previous one in any
663                    // interesting way, so stop here.
664                    break;
665                }
666                wallpaperTarget = wb;
667                wallpaperTargetIndex--;
668            }
669        } else {
670            if (DEBUG_WALLPAPER) Slog.v(TAG, "No wallpaper target");
671        }
672
673        result.setWallpaperTarget(wallpaperTarget, wallpaperTargetIndex);
674        return visible;
675    }
676
677    boolean updateWallpaperWindowsPlacement(WindowList windows,
678            WindowState wallpaperTarget, int wallpaperTargetIndex, boolean visible) {
679
680        // TODO(multidisplay): Wallpapers on main screen only.
681        final DisplayInfo displayInfo = mService.getDefaultDisplayContentLocked().getDisplayInfo();
682        final int dw = displayInfo.logicalWidth;
683        final int dh = displayInfo.logicalHeight;
684
685        // Start stepping backwards from here, ensuring that our wallpaper windows
686        // are correctly placed.
687        boolean changed = false;
688        for (int curTokenNdx = mWallpaperTokens.size() - 1; curTokenNdx >= 0; curTokenNdx--) {
689            WindowToken token = mWallpaperTokens.get(curTokenNdx);
690            if (token.hidden == visible) {
691                if (DEBUG_WALLPAPER_LIGHT) Slog.d(TAG,
692                        "Wallpaper token " + token + " hidden=" + !visible);
693                token.hidden = !visible;
694                // Need to do a layout to ensure the wallpaper now has the correct size.
695                mService.getDefaultDisplayContentLocked().layoutNeeded = true;
696            }
697
698            final WindowList tokenWindows = token.windows;
699            for (int wallpaperNdx = tokenWindows.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
700                WindowState wallpaper = tokenWindows.get(wallpaperNdx);
701
702                if (visible) {
703                    updateWallpaperOffset(wallpaper, dw, dh, false);
704                }
705
706                // First, make sure the client has the current visibility state.
707                dispatchWallpaperVisibility(wallpaper, visible);
708
709                wallpaper.mWinAnimator.mAnimLayer =
710                        wallpaper.mLayer + mWallpaperAnimLayerAdjustment;
711                if (DEBUG_LAYERS || DEBUG_WALLPAPER_LIGHT) Slog.v(TAG, "adjustWallpaper win "
712                        + wallpaper + " anim layer: " + wallpaper.mWinAnimator.mAnimLayer);
713
714                // First, if this window is at the current index, then all is well.
715                if (wallpaper == wallpaperTarget) {
716                    wallpaperTargetIndex--;
717                    wallpaperTarget = wallpaperTargetIndex > 0
718                            ? windows.get(wallpaperTargetIndex - 1) : null;
719                    continue;
720                }
721
722                // The window didn't match...  the current wallpaper window,
723                // wherever it is, is in the wrong place, so make sure it is not in the list.
724                int oldIndex = windows.indexOf(wallpaper);
725                if (oldIndex >= 0) {
726                    if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG,
727                            "Wallpaper removing at " + oldIndex + ": " + wallpaper);
728                    windows.remove(oldIndex);
729                    mService.mWindowsChanged = true;
730                    if (oldIndex < wallpaperTargetIndex) {
731                        wallpaperTargetIndex--;
732                    }
733                }
734
735                // Now stick it in. For apps over wallpaper keep the wallpaper at the bottommost
736                // layer. For keyguard over wallpaper put the wallpaper under the keyguard.
737                int insertionIndex = 0;
738                if (visible && wallpaperTarget != null) {
739                    final int type = wallpaperTarget.mAttrs.type;
740                    final int privateFlags = wallpaperTarget.mAttrs.privateFlags;
741                    if ((privateFlags & PRIVATE_FLAG_KEYGUARD) != 0
742                            || type == TYPE_KEYGUARD_SCRIM) {
743                        insertionIndex = windows.indexOf(wallpaperTarget);
744                    }
745                }
746                if (DEBUG_WALLPAPER_LIGHT || DEBUG_WINDOW_MOVEMENT
747                        || (DEBUG_ADD_REMOVE && oldIndex != insertionIndex)) Slog.v(TAG,
748                        "Moving wallpaper " + wallpaper
749                        + " from " + oldIndex + " to " + insertionIndex);
750
751                windows.add(insertionIndex, wallpaper);
752                mService.mWindowsChanged = true;
753                changed = true;
754            }
755        }
756
757        return changed;
758    }
759
760    boolean adjustWallpaperWindows() {
761        mService.mWindowPlacerLocked.mWallpaperMayChange = false;
762
763        final WindowList windows = mService.getDefaultWindowListLocked();
764        // First find top-most window that has asked to be on top of the wallpaper;
765        // all wallpapers go behind it.
766        findWallpaperTarget(windows, mFindResults);
767        final boolean targetChanged = updateWallpaperWindowsTarget(windows, mFindResults);
768        final boolean visible = updateWallpaperWindowsTargetByLayer(windows, mFindResults);
769        WindowState wallpaperTarget = mFindResults.wallpaperTarget;
770        int wallpaperTargetIndex = mFindResults.wallpaperTargetIndex;
771
772        if (wallpaperTarget == null && mFindResults.topWallpaper != null) {
773            // There is no wallpaper target, so it goes at the bottom.
774            // We will assume it is the same place as last time, if known.
775            wallpaperTarget = mFindResults.topWallpaper;
776            wallpaperTargetIndex = mFindResults.topWallpaperIndex + 1;
777        } else {
778            // Okay i is the position immediately above the wallpaper.
779            // Look at what is below it for later.
780            wallpaperTarget = wallpaperTargetIndex > 0
781                    ? windows.get(wallpaperTargetIndex - 1) : null;
782        }
783
784        if (visible) {
785            if (mWallpaperTarget.mWallpaperX >= 0) {
786                mLastWallpaperX = mWallpaperTarget.mWallpaperX;
787                mLastWallpaperXStep = mWallpaperTarget.mWallpaperXStep;
788            }
789            if (mWallpaperTarget.mWallpaperY >= 0) {
790                mLastWallpaperY = mWallpaperTarget.mWallpaperY;
791                mLastWallpaperYStep = mWallpaperTarget.mWallpaperYStep;
792            }
793            if (mWallpaperTarget.mWallpaperDisplayOffsetX != Integer.MIN_VALUE) {
794                mLastWallpaperDisplayOffsetX = mWallpaperTarget.mWallpaperDisplayOffsetX;
795            }
796            if (mWallpaperTarget.mWallpaperDisplayOffsetY != Integer.MIN_VALUE) {
797                mLastWallpaperDisplayOffsetY = mWallpaperTarget.mWallpaperDisplayOffsetY;
798            }
799        }
800
801        final boolean changed = updateWallpaperWindowsPlacement(
802                windows, wallpaperTarget, wallpaperTargetIndex, visible);
803
804        if (targetChanged && DEBUG_WALLPAPER_LIGHT)  Slog.d(TAG, "New wallpaper: target="
805                + mWallpaperTarget + " lower=" + mLowerWallpaperTarget + " upper="
806                + mUpperWallpaperTarget);
807
808        return changed;
809    }
810
811    boolean processWallpaperDrawPendingTimeout() {
812        if (mWallpaperDrawState == WALLPAPER_DRAW_PENDING) {
813            mWallpaperDrawState = WALLPAPER_DRAW_TIMEOUT;
814            if (DEBUG_APP_TRANSITIONS || DEBUG_WALLPAPER) Slog.v(TAG,
815                    "*** WALLPAPER DRAW TIMEOUT");
816            return true;
817        }
818        return false;
819    }
820
821    boolean wallpaperTransitionReady() {
822        boolean transitionReady = true;
823        boolean wallpaperReady = true;
824        for (int curTokenIndex = mWallpaperTokens.size() - 1;
825                curTokenIndex >= 0 && wallpaperReady; curTokenIndex--) {
826            WindowToken token = mWallpaperTokens.get(curTokenIndex);
827            for (int curWallpaperIndex = token.windows.size() - 1; curWallpaperIndex >= 0;
828                    curWallpaperIndex--) {
829                WindowState wallpaper = token.windows.get(curWallpaperIndex);
830                if (wallpaper.mWallpaperVisible && !wallpaper.isDrawnLw()) {
831                    // We've told this wallpaper to be visible, but it is not drawn yet
832                    wallpaperReady = false;
833                    if (mWallpaperDrawState != WALLPAPER_DRAW_TIMEOUT) {
834                        // wait for this wallpaper until it is drawn or timeout
835                        transitionReady = false;
836                    }
837                    if (mWallpaperDrawState == WALLPAPER_DRAW_NORMAL) {
838                        mWallpaperDrawState = WALLPAPER_DRAW_PENDING;
839                        mService.mH.removeMessages(WALLPAPER_DRAW_PENDING_TIMEOUT);
840                        mService.mH.sendEmptyMessageDelayed(WALLPAPER_DRAW_PENDING_TIMEOUT,
841                                WALLPAPER_DRAW_PENDING_TIMEOUT_DURATION);
842                    }
843                    if (DEBUG_APP_TRANSITIONS || DEBUG_WALLPAPER) Slog.v(TAG,
844                            "Wallpaper should be visible but has not been drawn yet. " +
845                                    "mWallpaperDrawState=" + mWallpaperDrawState);
846                    break;
847                }
848            }
849        }
850        if (wallpaperReady) {
851            mWallpaperDrawState = WALLPAPER_DRAW_NORMAL;
852            mService.mH.removeMessages(WALLPAPER_DRAW_PENDING_TIMEOUT);
853        }
854
855        return transitionReady;
856    }
857
858    void addWallpaperToken(WindowToken token) {
859        mWallpaperTokens.add(token);
860    }
861
862    void removeWallpaperToken(WindowToken token) {
863        mWallpaperTokens.remove(token);
864    }
865
866    void dump(PrintWriter pw, String prefix) {
867        pw.print(prefix); pw.print("mWallpaperTarget="); pw.println(mWallpaperTarget);
868        if (mLowerWallpaperTarget != null || mUpperWallpaperTarget != null) {
869            pw.print(prefix); pw.print("mLowerWallpaperTarget="); pw.println(mLowerWallpaperTarget);
870            pw.print(prefix); pw.print("mUpperWallpaperTarget="); pw.println(mUpperWallpaperTarget);
871        }
872        pw.print(prefix); pw.print("mLastWallpaperX="); pw.print(mLastWallpaperX);
873        pw.print(" mLastWallpaperY="); pw.println(mLastWallpaperY);
874        if (mLastWallpaperDisplayOffsetX != Integer.MIN_VALUE
875                || mLastWallpaperDisplayOffsetY != Integer.MIN_VALUE) {
876            pw.print(prefix);
877            pw.print("mLastWallpaperDisplayOffsetX="); pw.print(mLastWallpaperDisplayOffsetX);
878            pw.print(" mLastWallpaperDisplayOffsetY="); pw.println(mLastWallpaperDisplayOffsetY);
879        }
880    }
881
882    void dumpTokens(PrintWriter pw, String prefix, boolean dumpAll) {
883        if (!mWallpaperTokens.isEmpty()) {
884            pw.println();
885            pw.print(prefix); pw.println("Wallpaper tokens:");
886            for (int i = mWallpaperTokens.size() - 1; i >= 0; i--) {
887                WindowToken token = mWallpaperTokens.get(i);
888                pw.print(prefix); pw.print("Wallpaper #"); pw.print(i);
889                pw.print(' '); pw.print(token);
890                if (dumpAll) {
891                    pw.println(':');
892                    token.dump(pw, "    ");
893                } else {
894                    pw.println();
895                }
896            }
897        }
898    }
899
900    /** Helper class for storing the results of a wallpaper target find operation. */
901    final private static class FindWallpaperTargetResult {
902        int topWallpaperIndex = 0;
903        WindowState topWallpaper = null;
904        int wallpaperTargetIndex = 0;
905        WindowState wallpaperTarget = null;
906
907        void setTopWallpaper(WindowState win, int index) {
908            topWallpaper = win;
909            topWallpaperIndex = index;
910        }
911
912        void setWallpaperTarget(WindowState win, int index) {
913            wallpaperTarget = win;
914            wallpaperTargetIndex = index;
915        }
916
917        void reset() {
918            topWallpaperIndex = 0;
919            topWallpaper = null;
920            wallpaperTargetIndex = 0;
921            wallpaperTarget = null;
922        }
923    }
924}
925