1/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_BUFFERQUEUECORE_H
18#define ANDROID_GUI_BUFFERQUEUECORE_H
19
20#include <gui/BufferItem.h>
21#include <gui/BufferQueueDefs.h>
22#include <gui/BufferSlot.h>
23
24#include <utils/Condition.h>
25#include <utils/Mutex.h>
26#include <utils/NativeHandle.h>
27#include <utils/RefBase.h>
28#include <utils/String8.h>
29#include <utils/StrongPointer.h>
30#include <utils/Trace.h>
31#include <utils/Vector.h>
32
33#include <list>
34#include <set>
35
36#define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
37#define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
38#define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
39#define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
40#define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
41
42#define ATRACE_BUFFER_INDEX(index)                                   \
43    if (ATRACE_ENABLED()) {                                          \
44        char ___traceBuf[1024];                                      \
45        snprintf(___traceBuf, 1024, "%s: %d",                        \
46                mCore->mConsumerName.string(), (index));             \
47        android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);  \
48    }
49
50namespace android {
51
52class IConsumerListener;
53class IGraphicBufferAlloc;
54class IProducerListener;
55
56class BufferQueueCore : public virtual RefBase {
57
58    friend class BufferQueueProducer;
59    friend class BufferQueueConsumer;
60
61public:
62    // Used as a placeholder slot number when the value isn't pointing to an
63    // existing buffer.
64    enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT };
65
66    // We reserve two slots in order to guarantee that the producer and
67    // consumer can run asynchronously.
68    enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
69
70    enum {
71        // The API number used to indicate the currently connected producer
72        CURRENTLY_CONNECTED_API = -1,
73
74        // The API number used to indicate that no producer is connected
75        NO_CONNECTED_API        = 0,
76    };
77
78    typedef Vector<BufferItem> Fifo;
79
80    // BufferQueueCore manages a pool of gralloc memory slots to be used by
81    // producers and consumers. allocator is used to allocate all the needed
82    // gralloc buffers.
83    BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
84    virtual ~BufferQueueCore();
85
86private:
87    // Dump our state in a string
88    void dump(String8& result, const char* prefix) const;
89
90    // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
91    // that must remain in a state other than DEQUEUED. The async parameter
92    // tells whether we're in asynchronous mode.
93    int getMinUndequeuedBufferCountLocked() const;
94
95    // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
96    // given the current BufferQueue state. The async parameter tells whether
97    // we're in asynchonous mode.
98    int getMinMaxBufferCountLocked() const;
99
100    // getMaxBufferCountLocked returns the maximum number of buffers that can be
101    // allocated at once. This value depends on the following member variables:
102    //
103    //     mMaxDequeuedBufferCount
104    //     mMaxAcquiredBufferCount
105    //     mMaxBufferCount
106    //     mAsyncMode
107    //     mDequeueBufferCannotBlock
108    //
109    // Any time one of these member variables is changed while a producer is
110    // connected, mDequeueCondition must be broadcast.
111    int getMaxBufferCountLocked() const;
112
113    // This performs the same computation but uses the given arguments instead
114    // of the member variables for mMaxBufferCount, mAsyncMode, and
115    // mDequeueBufferCannotBlock.
116    int getMaxBufferCountLocked(bool asyncMode,
117            bool dequeueBufferCannotBlock, int maxBufferCount) const;
118
119    // clearBufferSlotLocked frees the GraphicBuffer and sync resources for the
120    // given slot.
121    void clearBufferSlotLocked(int slot);
122
123    // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
124    // all slots, even if they're currently dequeued, queued, or acquired.
125    void freeAllBuffersLocked();
126
127    // If delta is positive, makes more slots available. If negative, takes
128    // away slots. Returns false if the request can't be met.
129    bool adjustAvailableSlotsLocked(int delta);
130
131    // waitWhileAllocatingLocked blocks until mIsAllocating is false.
132    void waitWhileAllocatingLocked() const;
133
134#if DEBUG_ONLY_CODE
135    // validateConsistencyLocked ensures that the free lists are in sync with
136    // the information stored in mSlots
137    void validateConsistencyLocked() const;
138#endif
139
140    // mAllocator is the connection to SurfaceFlinger that is used to allocate
141    // new GraphicBuffer objects.
142    sp<IGraphicBufferAlloc> mAllocator;
143
144    // mMutex is the mutex used to prevent concurrent access to the member
145    // variables of BufferQueueCore objects. It must be locked whenever any
146    // member variable is accessed.
147    mutable Mutex mMutex;
148
149    // mIsAbandoned indicates that the BufferQueue will no longer be used to
150    // consume image buffers pushed to it using the IGraphicBufferProducer
151    // interface. It is initialized to false, and set to true in the
152    // consumerDisconnect method. A BufferQueue that is abandoned will return
153    // the NO_INIT error from all IGraphicBufferProducer methods capable of
154    // returning an error.
155    bool mIsAbandoned;
156
157    // mConsumerControlledByApp indicates whether the connected consumer is
158    // controlled by the application.
159    bool mConsumerControlledByApp;
160
161    // mConsumerName is a string used to identify the BufferQueue in log
162    // messages. It is set by the IGraphicBufferConsumer::setConsumerName
163    // method.
164    String8 mConsumerName;
165
166    // mConsumerListener is used to notify the connected consumer of
167    // asynchronous events that it may wish to react to. It is initially
168    // set to NULL and is written by consumerConnect and consumerDisconnect.
169    sp<IConsumerListener> mConsumerListener;
170
171    // mConsumerUsageBits contains flags that the consumer wants for
172    // GraphicBuffers.
173    uint32_t mConsumerUsageBits;
174
175    // mConnectedApi indicates the producer API that is currently connected
176    // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
177    // by the connect and disconnect methods.
178    int mConnectedApi;
179
180    // mConnectedProducerToken is used to set a binder death notification on
181    // the producer.
182    sp<IProducerListener> mConnectedProducerListener;
183
184    // mSlots is an array of buffer slots that must be mirrored on the producer
185    // side. This allows buffer ownership to be transferred between the producer
186    // and consumer without sending a GraphicBuffer over Binder. The entire
187    // array is initialized to NULL at construction time, and buffers are
188    // allocated for a slot when requestBuffer is called with that slot's index.
189    BufferQueueDefs::SlotsType mSlots;
190
191    // mQueue is a FIFO of queued buffers used in synchronous mode.
192    Fifo mQueue;
193
194    // mFreeSlots contains all of the slots which are FREE and do not currently
195    // have a buffer attached.
196    std::set<int> mFreeSlots;
197
198    // mFreeBuffers contains all of the slots which are FREE and currently have
199    // a buffer attached.
200    std::list<int> mFreeBuffers;
201
202    // mUnusedSlots contains all slots that are currently unused. They should be
203    // free and not have a buffer attached.
204    std::list<int> mUnusedSlots;
205
206    // mActiveBuffers contains all slots which have a non-FREE buffer attached.
207    std::set<int> mActiveBuffers;
208
209    // mDequeueCondition is a condition variable used for dequeueBuffer in
210    // synchronous mode.
211    mutable Condition mDequeueCondition;
212
213    // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
214    // block. This flag is set during connect when both the producer and
215    // consumer are controlled by the application.
216    bool mDequeueBufferCannotBlock;
217
218    // mDefaultBufferFormat can be set so it will override the buffer format
219    // when it isn't specified in dequeueBuffer.
220    PixelFormat mDefaultBufferFormat;
221
222    // mDefaultWidth holds the default width of allocated buffers. It is used
223    // in dequeueBuffer if a width and height of 0 are specified.
224    uint32_t mDefaultWidth;
225
226    // mDefaultHeight holds the default height of allocated buffers. It is used
227    // in dequeueBuffer if a width and height of 0 are specified.
228    uint32_t mDefaultHeight;
229
230    // mDefaultBufferDataSpace holds the default dataSpace of queued buffers.
231    // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN)
232    // is specified.
233    android_dataspace mDefaultBufferDataSpace;
234
235    // mMaxBufferCount is the limit on the number of buffers that will be
236    // allocated at one time. This limit can be set by the consumer.
237    int mMaxBufferCount;
238
239    // mMaxAcquiredBufferCount is the number of buffers that the consumer may
240    // acquire at one time. It defaults to 1, and can be changed by the consumer
241    // via setMaxAcquiredBufferCount, but this may only be done while no
242    // producer is connected to the BufferQueue. This value is used to derive
243    // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
244    int mMaxAcquiredBufferCount;
245
246    // mMaxDequeuedBufferCount is the number of buffers that the producer may
247    // dequeue at one time. It defaults to 1, and can be changed by the producer
248    // via setMaxDequeuedBufferCount.
249    int mMaxDequeuedBufferCount;
250
251    // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
252    // when something causes all buffers to be freed (e.g., changing the buffer
253    // count).
254    bool mBufferHasBeenQueued;
255
256    // mFrameCounter is the free running counter, incremented on every
257    // successful queueBuffer call and buffer allocation.
258    uint64_t mFrameCounter;
259
260    // mTransformHint is used to optimize for screen rotations.
261    uint32_t mTransformHint;
262
263    // mSidebandStream is a handle to the sideband buffer stream, if any
264    sp<NativeHandle> mSidebandStream;
265
266    // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which
267    // releases mMutex while doing the allocation proper). Producers should not modify any of the
268    // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to
269    // false.
270    bool mIsAllocating;
271
272    // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
273    // becomes false.
274    mutable Condition mIsAllocatingCondition;
275
276    // mAllowAllocation determines whether dequeueBuffer is allowed to allocate
277    // new buffers
278    bool mAllowAllocation;
279
280    // mBufferAge tracks the age of the contents of the most recently dequeued
281    // buffer as the number of frames that have elapsed since it was last queued
282    uint64_t mBufferAge;
283
284    // mGenerationNumber stores the current generation number of the attached
285    // producer. Any attempt to attach a buffer with a different generation
286    // number will fail.
287    uint32_t mGenerationNumber;
288
289    // mAsyncMode indicates whether or not async mode is enabled.
290    // In async mode an extra buffer will be allocated to allow the producer to
291    // enqueue buffers without blocking.
292    bool mAsyncMode;
293
294    // mSharedBufferMode indicates whether or not shared buffer mode is enabled.
295    bool mSharedBufferMode;
296
297    // When shared buffer mode is enabled, this indicates whether the consumer
298    // should acquire buffers even if BufferQueue doesn't indicate that they are
299    // available.
300    bool mAutoRefresh;
301
302    // When shared buffer mode is enabled, this tracks which slot contains the
303    // shared buffer.
304    int mSharedBufferSlot;
305
306    // Cached data about the shared buffer in shared buffer mode
307    struct SharedBufferCache {
308        SharedBufferCache(Rect _crop, uint32_t _transform, int _scalingMode,
309                android_dataspace _dataspace)
310        : crop(_crop),
311          transform(_transform),
312          scalingMode(_scalingMode),
313          dataspace(_dataspace) {
314        };
315
316        Rect crop;
317        uint32_t transform;
318        uint32_t scalingMode;
319        android_dataspace dataspace;
320    } mSharedBufferCache;
321
322    // The slot of the last queued buffer
323    int mLastQueuedSlot;
324
325    const uint64_t mUniqueId;
326
327}; // class BufferQueueCore
328
329} // namespace android
330
331#endif
332