rsMesh.cpp revision 4e9a7a8ded109e16b163789274899447cef02642
1a89371c6f144b9049efe7689105feee2c4a38384Jason Sams/*
2a89371c6f144b9049efe7689105feee2c4a38384Jason Sams * Copyright (C) 2009 The Android Open Source Project
3a89371c6f144b9049efe7689105feee2c4a38384Jason Sams *
4a89371c6f144b9049efe7689105feee2c4a38384Jason Sams * Licensed under the Apache License, Version 2.0 (the "License");
5a89371c6f144b9049efe7689105feee2c4a38384Jason Sams * you may not use this file except in compliance with the License.
6a89371c6f144b9049efe7689105feee2c4a38384Jason Sams * You may obtain a copy of the License at
7a89371c6f144b9049efe7689105feee2c4a38384Jason Sams *
8a89371c6f144b9049efe7689105feee2c4a38384Jason Sams *      http://www.apache.org/licenses/LICENSE-2.0
9a89371c6f144b9049efe7689105feee2c4a38384Jason Sams *
10a89371c6f144b9049efe7689105feee2c4a38384Jason Sams * Unless required by applicable law or agreed to in writing, software
11a89371c6f144b9049efe7689105feee2c4a38384Jason Sams * distributed under the License is distributed on an "AS IS" BASIS,
12a89371c6f144b9049efe7689105feee2c4a38384Jason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13a89371c6f144b9049efe7689105feee2c4a38384Jason Sams * See the License for the specific language governing permissions and
14a89371c6f144b9049efe7689105feee2c4a38384Jason Sams * limitations under the License.
15a89371c6f144b9049efe7689105feee2c4a38384Jason Sams */
16a89371c6f144b9049efe7689105feee2c4a38384Jason Sams
17fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#ifndef ANDROID_RS_BUILD_FOR_HOST
18a89371c6f144b9049efe7689105feee2c4a38384Jason Sams#include "rsContext.h"
19a89371c6f144b9049efe7689105feee2c4a38384Jason Sams
20a89371c6f144b9049efe7689105feee2c4a38384Jason Sams#include <GLES/gl.h>
21fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include <GLES2/gl2.h>
22a89371c6f144b9049efe7689105feee2c4a38384Jason Sams#include <GLES/glext.h>
23fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#else
24fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include "rsContextHostStub.h"
25fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
26fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include <OpenGL/gl.h>
27fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include <OpenGl/glext.h>
28fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#endif
29fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
30fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
31fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchoukusing namespace android;
32fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchoukusing namespace android::renderscript;
33a89371c6f144b9049efe7689105feee2c4a38384Jason Sams
34e514b45de8561fbc6ef6770845102ca10b0a69d7Jason SamsMesh::Mesh(Context *rsc) : ObjectBase(rsc)
35a89371c6f144b9049efe7689105feee2c4a38384Jason Sams{
36f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mAllocFile = __FILE__;
37f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mAllocLine = __LINE__;
38a89371c6f144b9049efe7689105feee2c4a38384Jason Sams    mPrimitives = NULL;
39a5597fcd411badad50c1345b3eca26453da45bbbJason Sams    mPrimitivesCount = 0;
404e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    mVertexBuffers = NULL;
414e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    mVertexTypes = NULL;
424e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    mVertexBufferCount = 0;
43a89371c6f144b9049efe7689105feee2c4a38384Jason Sams}
44a89371c6f144b9049efe7689105feee2c4a38384Jason Sams
45a89371c6f144b9049efe7689105feee2c4a38384Jason SamsMesh::~Mesh()
46a89371c6f144b9049efe7689105feee2c4a38384Jason Sams{
474e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    if(mVertexTypes) {
484e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        delete[] mVertexTypes;
494e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
504e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
514e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    if(mVertexBuffers) {
524e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        delete[] mVertexBuffers;
534e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
544e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
554e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    if(mPrimitives) {
564e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        for(uint32_t i = 0; i < mPrimitivesCount; i ++) {
574e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            delete mPrimitives[i];
584e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        }
594e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        delete[] mPrimitives;
604e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
61a89371c6f144b9049efe7689105feee2c4a38384Jason Sams}
62a89371c6f144b9049efe7689105feee2c4a38384Jason Sams
634e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid Mesh::render(Context *rsc) const
64fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk{
654e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    for(uint32_t ct = 0; ct < mPrimitivesCount; ct ++) {
664e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        renderPrimitive(rsc, ct);
674e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
684e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
69fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
704e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid Mesh::renderPrimitive(Context *rsc, uint32_t primIndex) const {
714e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    if (primIndex >= mPrimitivesCount) {
724e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        LOGE("Invalid primitive index");
734e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        return;
744e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
75fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
764e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Primitive_t *prim = mPrimitives[primIndex];
77fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
784e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    if (prim->mIndexBuffer.get()) {
794e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        renderPrimitiveRange(rsc, primIndex, 0, prim->mIndexBuffer->getType()->getDimX());
804e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        return;
814e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
82fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
834e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    if (prim->mPrimitiveBuffer.get()) {
844e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        renderPrimitiveRange(rsc, primIndex, 0, prim->mPrimitiveBuffer->getType()->getDimX());
854e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        return;
864e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
874e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
884e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    renderPrimitiveRange(rsc, primIndex, 0, mVertexBuffers[0]->getType()->getDimX());
894e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
90fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
914e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid Mesh::renderPrimitiveRange(Context *rsc, uint32_t primIndex, uint32_t start, uint32_t len) const
924e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
934e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    if (len < 1 || primIndex >= mPrimitivesCount) {
944e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        return;
954e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
964e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
974e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    rsc->checkError("Mesh::renderPrimitiveRange 1");
984e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    VertexArray va;
994e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    for (uint32_t ct=0; ct < mVertexBufferCount; ct++) {
1004e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        mVertexBuffers[ct]->uploadCheck(rsc);
1014e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        if (mVertexBuffers[ct]->getIsBufferObject()) {
1024e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            va.setActiveBuffer(mVertexBuffers[ct]->getBufferObjectID());
1034e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        } else {
1044e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            va.setActiveBuffer(mVertexBuffers[ct]->getPtr());
105fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        }
1064e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        mVertexBuffers[ct]->getType()->enableGLVertexBuffer(&va);
1074e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
1084e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache);
1094e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
1104e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    rsc->checkError("Mesh::renderPrimitiveRange 2");
1114e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Primitive_t *prim = mPrimitives[primIndex];
1124e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    if (prim->mIndexBuffer.get()) {
1134e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        prim->mIndexBuffer->uploadCheck(rsc);
1144e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, prim->mIndexBuffer->getBufferObjectID());
1154e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        glDrawElements(prim->mGLPrimitive, len, GL_UNSIGNED_SHORT, (uint16_t *)(start * 2));
1164e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    } else {
1174e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        glDrawArrays(prim->mGLPrimitive, start, len);
1184e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
1194e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
1204e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    rsc->checkError("Mesh::renderPrimitiveRange");
1214e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
122fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
123fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
1244e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid Mesh::uploadAll(Context *rsc)
1254e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
1264e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    for (uint32_t ct = 0; ct < mVertexBufferCount; ct ++) {
1274e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        if (mVertexBuffers[ct].get()) {
1284e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            mVertexBuffers[ct]->deferedUploadToBufferObject(rsc);
1294e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        }
1304e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
1314e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
1324e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    for (uint32_t ct = 0; ct < mPrimitivesCount; ct ++) {
1334e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        if (mPrimitives[ct]->mIndexBuffer.get()) {
1344e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            mPrimitives[ct]->mIndexBuffer->deferedUploadToBufferObject(rsc);
1354e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        }
1364e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        if (mPrimitives[ct]->mPrimitiveBuffer.get()) {
1374e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            mPrimitives[ct]->mPrimitiveBuffer->deferedUploadToBufferObject(rsc);
1384e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        }
1394e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
1404e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
1414e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    rsc->checkError("Mesh::uploadAll");
1424e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
1434e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
1444e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid Mesh::updateGLPrimitives()
1454e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
1464e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    for(uint32_t i = 0; i < mPrimitivesCount; i ++) {
1474e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        switch(mPrimitives[i]->mPrimitive) {
1484e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            case RS_PRIMITIVE_POINT:          mPrimitives[i]->mGLPrimitive = GL_POINTS; break;
1494e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            case RS_PRIMITIVE_LINE:           mPrimitives[i]->mGLPrimitive = GL_LINES; break;
1504e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            case RS_PRIMITIVE_LINE_STRIP:     mPrimitives[i]->mGLPrimitive = GL_LINE_STRIP; break;
1514e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            case RS_PRIMITIVE_TRIANGLE:       mPrimitives[i]->mGLPrimitive = GL_TRIANGLES; break;
1524e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            case RS_PRIMITIVE_TRIANGLE_STRIP: mPrimitives[i]->mGLPrimitive = GL_TRIANGLE_STRIP; break;
1534e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            case RS_PRIMITIVE_TRIANGLE_FAN:   mPrimitives[i]->mGLPrimitive = GL_TRIANGLE_FAN; break;
1544e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        }
1554e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
1564e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
1574e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
1584e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid Mesh::serialize(OStream *stream) const
1594e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
1604e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    // Need to identify ourselves
1614e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    stream->addU32((uint32_t)getClassId());
1624e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
1634e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    String8 name(getName());
1644e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    stream->addString(&name);
1654e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
1664e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    // Store number of vertex streams
1674e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    stream->addU32(mVertexBufferCount);
1684e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    for(uint32_t vCount = 0; vCount < mVertexBufferCount; vCount ++) {
1694e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        mVertexBuffers[vCount]->serialize(stream);
170fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    }
171fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
172fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    stream->addU32(mPrimitivesCount);
173fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    // Store the primitives
174fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    for (uint32_t pCount = 0; pCount < mPrimitivesCount; pCount ++) {
175fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        Primitive_t * prim = mPrimitives[pCount];
176fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
1774e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        stream->addU8((uint8_t)prim->mPrimitive);
178fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
1794e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        if(prim->mIndexBuffer.get()) {
1804e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            stream->addU32(1);
1814e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            prim->mIndexBuffer->serialize(stream);
182fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        }
1834e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        else {
1844e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            stream->addU32(0);
185fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        }
186fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
1874e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        if(prim->mPrimitiveBuffer.get()) {
1884e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            stream->addU32(1);
1894e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            prim->mPrimitiveBuffer->serialize(stream);
1904e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        }
1914e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        else {
1924e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            stream->addU32(0);
193fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        }
194fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    }
195fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk}
196fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
197fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex SakhartchoukMesh *Mesh::createFromStream(Context *rsc, IStream *stream)
198fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk{
199fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    // First make sure we are reading the correct object
200b825f67adb5d1e1751fe108e6dbf9c6f2555c283Alex Sakhartchouk    RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
201b825f67adb5d1e1751fe108e6dbf9c6f2555c283Alex Sakhartchouk    if(classID != RS_A3D_CLASS_ID_MESH) {
202fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        LOGE("mesh loading skipped due to invalid class id");
203fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        return NULL;
204fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    }
205fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
206fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    Mesh * mesh = new Mesh(rsc);
207fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
208fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    String8 name;
209fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    stream->loadString(&name);
210fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    mesh->setName(name.string(), name.size());
211fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
2124e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    mesh->mVertexBufferCount = stream->loadU32();
2134e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    if(mesh->mVertexBufferCount) {
2144e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        mesh->mVertexBuffers = new ObjectBaseRef<Allocation>[mesh->mVertexBufferCount];
215fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
2164e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        for(uint32_t vCount = 0; vCount < mesh->mVertexBufferCount; vCount ++) {
2174e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            Allocation *vertexAlloc = Allocation::createFromStream(rsc, stream);
2184e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            mesh->mVertexBuffers[vCount].set(vertexAlloc);
219fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        }
220fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    }
221fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
222fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    mesh->mPrimitivesCount = stream->loadU32();
223fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    if(mesh->mPrimitivesCount) {
224fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        mesh->mPrimitives = new Primitive_t *[mesh->mPrimitivesCount];
225fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
2264e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        // load all primitives
2274e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        for (uint32_t pCount = 0; pCount < mesh->mPrimitivesCount; pCount ++) {
2284e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            Primitive_t * prim = new Primitive_t;
2294e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            mesh->mPrimitives[pCount] = prim;
230fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
2314e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            prim->mPrimitive = (RsPrimitive)stream->loadU8();
232fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
2334e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            // Check to see if the index buffer was stored
2344e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            uint32_t isIndexPresent = stream->loadU32();
2354e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            if(isIndexPresent) {
2364e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk                Allocation *indexAlloc = Allocation::createFromStream(rsc, stream);
2374e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk                prim->mIndexBuffer.set(indexAlloc);
238fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk            }
239fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
2404e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            // Check to see if the primitive buffer was stored
2414e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            uint32_t isPrimitivePresent = stream->loadU32();
2424e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk            if(isPrimitivePresent) {
2434e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk                Allocation *primitiveAlloc = Allocation::createFromStream(rsc, stream);
2444e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk                prim->mPrimitiveBuffer.set(primitiveAlloc);
245fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk            }
246fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk        }
247fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    }
248fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk
2494e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    mesh->updateGLPrimitives();
2504e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    mesh->uploadAll(rsc);
2514e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
252fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk    return mesh;
253fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk}
254a89371c6f144b9049efe7689105feee2c4a38384Jason Sams
255a89371c6f144b9049efe7689105feee2c4a38384Jason Sams
256a89371c6f144b9049efe7689105feee2c4a38384Jason SamsMeshContext::MeshContext()
257a89371c6f144b9049efe7689105feee2c4a38384Jason Sams{
258a89371c6f144b9049efe7689105feee2c4a38384Jason Sams}
259a89371c6f144b9049efe7689105feee2c4a38384Jason Sams
260a89371c6f144b9049efe7689105feee2c4a38384Jason SamsMeshContext::~MeshContext()
261a89371c6f144b9049efe7689105feee2c4a38384Jason Sams{
262a89371c6f144b9049efe7689105feee2c4a38384Jason Sams}
263a89371c6f144b9049efe7689105feee2c4a38384Jason Sams
2644e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouknamespace android {
2654e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouknamespace renderscript {
2664e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
2674e9a7a8ded109e16b163789274899447cef02642Alex SakhartchoukRsMesh rsi_MeshCreate(Context *rsc, uint32_t vtxCount, uint32_t idxCount)
2684e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
2694e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Mesh *sm = new Mesh(rsc);
2704e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->incUserRef();
2714e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
2724e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitivesCount = idxCount;
2734e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives = new Mesh::Primitive_t *[sm->mPrimitivesCount];
2744e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    for(uint32_t ct = 0; ct < idxCount; ct ++) {
2754e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        sm->mPrimitives[ct] = new Mesh::Primitive_t;
2764e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
2774e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
2784e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mVertexBufferCount = vtxCount;
2794e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mVertexBuffers = new ObjectBaseRef<Allocation>[vtxCount];
2804e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mVertexTypes = new ObjectBaseRef<const Type>[vtxCount];
2814e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
2824e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    return sm;
2834e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
2844e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
2854e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid rsi_MeshBindVertex(Context *rsc, RsMesh mv, RsAllocation va, uint32_t slot)
2864e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
2874e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Mesh *sm = static_cast<Mesh *>(mv);
2884e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    rsAssert(slot < sm->mVertexBufferCount);
2894e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
2904e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mVertexBuffers[slot].set((Allocation *)va);
2914e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
2924e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
2934e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid rsi_MeshBindIndex(Context *rsc, RsMesh mv, RsAllocation va, uint32_t primType, uint32_t slot)
2944e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
2954e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Mesh *sm = static_cast<Mesh *>(mv);
2964e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    rsAssert(slot < sm->mPrimitivesCount);
2974e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
2984e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[slot]->mIndexBuffer.set((Allocation *)va);
2994e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[slot]->mPrimitive = (RsPrimitive)primType;
3004e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->updateGLPrimitives();
3014e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
3024e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3034e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid rsi_MeshBindPrimitive(Context *rsc, RsMesh mv, RsAllocation va, uint32_t primType, uint32_t slot)
3044e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
3054e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Mesh *sm = static_cast<Mesh *>(mv);
3064e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    rsAssert(slot < sm->mPrimitivesCount);
3074e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3084e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[slot]->mPrimitiveBuffer.set((Allocation *)va);
3094e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[slot]->mPrimitive = (RsPrimitive)primType;
3104e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->updateGLPrimitives();
3114e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
3124e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3134e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3144e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk// Route all the simple mesh through mesh
3154e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3164e9a7a8ded109e16b163789274899447cef02642Alex SakhartchoukRsMesh rsi_SimpleMeshCreate(Context *rsc, RsType prim, RsType idx, RsType *vtx, uint32_t vtxCount, uint32_t primType)
3174e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
3184e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Mesh *sm = new Mesh(rsc);
3194e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->incUserRef();
3204e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3214e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitivesCount = 1;
3224e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives = new Mesh::Primitive_t *[sm->mPrimitivesCount];
3234e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[0] = new Mesh::Primitive_t;
3244e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3254e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[0]->mIndexType.set((const Type *)idx);
3264e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[0]->mPrimitiveType.set((const Type *)prim);
3274e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[0]->mPrimitive = (RsPrimitive)primType;
3284e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->updateGLPrimitives();
3294e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3304e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mVertexBufferCount = vtxCount;
3314e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mVertexTypes = new ObjectBaseRef<const Type>[vtxCount];
3324e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mVertexBuffers = new ObjectBaseRef<Allocation>[vtxCount];
3334e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    for (uint32_t ct=0; ct < vtxCount; ct++) {
3344e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk        sm->mVertexTypes[ct].set((const Type *)vtx[ct]);
3354e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    }
3364e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3374e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    return sm;
3384e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
3394e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3404e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid rsi_SimpleMeshBindVertex(Context *rsc, RsMesh mv, RsAllocation va, uint32_t slot)
3414e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
3424e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Mesh *sm = static_cast<Mesh *>(mv);
3434e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    rsAssert(slot < sm->mVertexBufferCount);
3444e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3454e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mVertexBuffers[slot].set((Allocation *)va);
3464e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
3474e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3484e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid rsi_SimpleMeshBindIndex(Context *rsc, RsMesh mv, RsAllocation va)
3494e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
3504e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Mesh *sm = static_cast<Mesh *>(mv);
3514e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[0]->mIndexBuffer.set((Allocation *)va);
3524e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
3534e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3544e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchoukvoid rsi_SimpleMeshBindPrimitive(Context *rsc, RsMesh mv, RsAllocation va)
3554e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk{
3564e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    Mesh *sm = static_cast<Mesh *>(mv);
3574e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk    sm->mPrimitives[0]->mPrimitiveBuffer.set((Allocation *)va);
3584e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}
3594e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3604e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3614e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3624e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk
3634e9a7a8ded109e16b163789274899447cef02642Alex Sakhartchouk}}
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