History log of /art/runtime/gc/accounting/card_table.cc
Revision Date Author Comments
32ce2adefb8a3d0eda59a29f5e87c1eb43eef796 04-Mar-2016 Mathieu Chartier <mathieuc@google.com> Add more systracing everywhere

Added to:
JIT
DexFile functions
Oat file manager

Added helper ScopedTrace to prevent errors and reduce excess code.

Bug: 27502458

(cherry picked from commit dabdc0fe183d4684f3cf4d70cb09d318cff81b42)

Change-Id: Ifaeff8913d79eefc797380987d13cc00456266f8
dabdc0fe183d4684f3cf4d70cb09d318cff81b42 04-Mar-2016 Mathieu Chartier <mathieuc@google.com> Add more systracing everywhere

Added to:
JIT
DexFile functions
Oat file manager

Added helper ScopedTrace to prevent errors and reduce excess code.

Bug: 27502458

Change-Id: Ifaeff8913d79eefc797380987d13cc00456266f8
2cebb24bfc3247d3e9be138a3350106737455918 22-Apr-2015 Mathieu Chartier <mathieuc@google.com> Replace NULL with nullptr

Also fixed some lines that were too long, and a few other minor
details.

Change-Id: I6efba5fb6e03eb5d0a300fddb2a75bf8e2f175cb
3481ba2c4e4f3aa80d8c6d50a9f85dacb56b508b 13-Apr-2015 Vladimir Marko <vmarko@google.com> ART: Clean up includes.

Reduce dependencies to improve incremental build times.
Break up circular dependency involving class_linker-inl.h.

Change-Id: I4be742c5c2b5cd9855beea86630fd68aab76b0db
5c42c29b89286e5efa4a4613132b09051ce5945b 25-Feb-2015 Vladimir Marko <vmarko@google.com> Add support for .bss section in oat files.

Change-Id: I779b80b8139d9afdc28373f8c68edff5df7726ce
4add3b4fa38ec42bb3c71d01cf70bce8e9a9fb4e 15-Jan-2015 Lei Li <lei.l.li@intel.com> ART: clear dirty cards of alloc space for MS/CMS partial and full GCs

For MS/CMS partial and full GCs, we could clear the dirty cards of alloc
space when we process cards as we care about the dirty cards after GC
starts.

Change-Id: I1f9b32b20d75979387bc5d26b0cf9a256dcf20b6
Signed-off-by: Lei Li <lei.l.li@intel.com>
575e78c41ece0dec969d31f46be563d4eb7ae43b 04-Nov-2014 Andreas Gampe <agampe@google.com> ART: Replace COMPILE_ASSERT with static_assert (runtime)

Replace all occurrences of COMPILE_ASSERT in the runtime tree.

Change-Id: I01e420899c760094fb342cc6cb9e692dd670a0b2
13735955f39b3b304c37d2b2840663c131262c18 08-Oct-2014 Ian Rogers <irogers@google.com> stdint types all the way!

Change-Id: I4e4ef3a2002fc59ebd9097087f150eaf3f2a7e08
2c26501d24d929abe096ecce44f91410290b33c0 06-Aug-2014 Mathieu Chartier <mathieuc@google.com> Add card table test.

Tests some of the functionality supported by the card table.

Removed some logcat spam from monitor_pool.

Change-Id: I1423816a72572f78aca44552effa2b4c6aac46c8
59fe711f88191cd8ca1a386c4fa0d2f9e484af50 14-Jul-2014 Mathieu Chartier <mathieuc@google.com> Fix infinite loop when calling SetStatus after OOM.

There was a problem where we would call SetStatus when we had an OOM
error. This results in attempting to find the ExceptionInInitializer
class which if not loaded does more allocations resulting in an
infinite loop.

Also some cleanup addressing other comments.

Bug: 16082350

(cherry picked from commit fd22d5bada15d95b5ea8ab5a4dda39077e1a54ee)

Change-Id: Ie291eb0f52ba9c63f24591fae691dd9f393e6ccb
fd22d5bada15d95b5ea8ab5a4dda39077e1a54ee 14-Jul-2014 Mathieu Chartier <mathieuc@google.com> Fix infinite loop when calling SetStatus after OOM.

There was a problem where we would call SetStatus when we had an OOM
error. This results in attempting to find the ExceptionInInitializer
class which if not loaded does more allocations resulting in an
infinite loop.

Also some cleanup addressing other comments.

Bug: 16082350
Change-Id: I5c1e638a03ddf700ab4e9cad9a3077d2b1b26c43
c5f17732d8144491c642776b6b48c85dfadf4b52 06-Jun-2014 Ian Rogers <irogers@google.com> Remove deprecated WITH_HOST_DALVIK.

Bug: 13751317
Fix the Mac build:
- disable x86 selector removal that causes OS/X 10.9 kernel panics,
- madvise don't need does zero memory on the Mac, factor into MemMap
routine,
- switch to the elf.h in elfutils to avoid Linux kernel dependencies,
- we can't rely on exclusive_owner_ being available from other pthread
libraries so maintain our own when futexes aren't available (we
can't rely on the OS/X 10.8 hack any more),
- fix symbol naming in assembly code,
- work around C library differences,
- disable backtrace in DumpNativeStack to avoid a broken libbacktrace
dependency,
- disable main thread signal handling logic,
- align the stack in stub_test,
- use $(HOST_SHLIB_SUFFIX) rather than .so in host make file variables.

Not all host tests are passing on the Mac with this change. dex2oat
works as does running HelloWorld.
Change-Id: I5a232aedfb2028524d49daa6397a8e60f3ee40d3
700a402244a1a423da4f3ba8032459f4b65fa18f 20-May-2014 Ian Rogers <irogers@google.com> Now we have a proper C++ library, use std::unique_ptr.

Also remove the Android.libcxx.mk and other bits of stlport compatibility
mechanics.

Change-Id: Icdf7188ba3c79cdf5617672c1cfd0a68ae596a61
ef7d42fca18c16fbaf103822ad16f23246e2905d 06-Jan-2014 Ian Rogers <irogers@google.com> Object model changes to support 64bit.

Modify mirror objects so that references between them use an ObjectReference
value type rather than an Object* so that functionality to compress larger
references can be captured in the ObjectRefererence implementation.
ObjectReferences are 32bit and all other aspects of object layout remain as
they are currently.

Expand fields in objects holding pointers so they can hold 64bit pointers. Its
expected the size of these will come down by improving where we hold compiler
meta-data.
Stub out x86_64 architecture specific runtime implementation.
Modify OutputStream so that reads and writes are of unsigned quantities.
Make the use of portable or quick code more explicit.
Templatize AtomicInteger to support more than just int32_t as a type.
Add missing, and fix issues relating to, missing annotalysis information on the
mutator lock.
Refactor and share implementations for array copy between System and uses
elsewhere in the runtime.
Fix numerous 64bit build issues.

Change-Id: I1a5694c251a42c9eff71084dfdd4b51fff716822
c528dba35b5faece51ca658fc008b688f8b690ad 26-Nov-2013 Mathieu Chartier <mathieuc@google.com> Enable moving classes.

Slight reduction in Zygote size, memory savings are in the noise.
Before: Zygote size: 8739224
After: Zygote size: 8733568

Fixed a bug where we didn't set the concurrent start bytes after
switching the allocator from bump pointer to ROSAlloc in the
zygote. This caused excessive memory usage.

Added the method verifiers as roots to fix an issue caused by
RegTypes holding a Class*.

Added logic to clear card table in the SemiSpace collector, this
reduces DalvikOther from ~2400k -> ~1760k when using the SemiSpace
collector.

Added a missing lock to the timing loggers which caused a rare
one time crash in std::set.

Bug: 11771255
Bug: 8499494
Bug: 10802951

Change-Id: I99d2b528cd51c1c5ed7012e3220b3aefded680ae
8d31bbd3d6536de12bc20e3d29cfe03fe848f9da 13-Oct-2013 Ian Rogers <irogers@google.com> Throw IOException at source of failing to open a dex file.

Before is:
java.lang.ClassNotFoundException: Didn't find class "GCBench" on path: DexPathList[[zip file "/disk2/dalvik-dev/out/host/linux-x86/framework/GCBench.jar"],nativeLibraryDirectories=[/disk2/dalvik-dev/out/host/linux-x86/lib]]
at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56)
at java.lang.ClassLoader.loadClass(ClassLoader.java:511)
at java.lang.ClassLoader.loadClass(ClassLoader.java:469)
Suppressed: java.lang.ClassNotFoundException: GCBench
at java.lang.Class.classForName(Native Method)
at java.lang.BootClassLoader.findClass(ClassLoader.java:781)
at java.lang.BootClassLoader.loadClass(ClassLoader.java:841)
at java.lang.ClassLoader.loadClass(ClassLoader.java:504)
... 1 more
Caused by: java.lang.NoClassDefFoundError: Class "LGCBench;" not found
... 5 more
And after is:
java.lang.ClassNotFoundException: Didn't find class "GCBench" on path: DexPathList[[zip file "/disk2/dalvik-dev/out/host/linux-x86/framework/GCBench.jar"],nativeLibraryDirectories=[/disk2/dalvik-dev/out/host/linux-x86/lib]]
at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56)
at java.lang.ClassLoader.loadClass(ClassLoader.java:511)
at java.lang.ClassLoader.loadClass(ClassLoader.java:469)
Suppressed: java.io.IOException: Zip archive '/disk2/dalvik-dev/out/host/linux-x86/framework/GCBench.jar' doesn't contain classes.dex
at dalvik.system.DexFile.openDexFile(Native Method)
at dalvik.system.DexFile.<init>(DexFile.java:80)
at dalvik.system.DexFile.<init>(DexFile.java:59)
at dalvik.system.DexPathList.loadDexFile(DexPathList.java:268)
at dalvik.system.DexPathList.makeDexElements(DexPathList.java:235)
at dalvik.system.DexPathList.<init>(DexPathList.java:113)
at dalvik.system.BaseDexClassLoader.<init>(BaseDexClassLoader.java:48)
at dalvik.system.PathClassLoader.<init>(PathClassLoader.java:38)
at java.lang.ClassLoader.createSystemClassLoader(ClassLoader.java:128)
at java.lang.ClassLoader.access$000(ClassLoader.java:65)
at java.lang.ClassLoader$SystemClassLoader.<clinit>(ClassLoader.java:81)
at java.lang.ClassLoader.getSystemClassLoader(ClassLoader.java:137)
Suppressed: java.lang.ClassNotFoundException: GCBench
at java.lang.Class.classForName(Native Method)
at java.lang.BootClassLoader.findClass(ClassLoader.java:781)
at java.lang.BootClassLoader.loadClass(ClassLoader.java:841)
at java.lang.ClassLoader.loadClass(ClassLoader.java:504)
... 1 more
Caused by: java.lang.NoClassDefFoundError: Class "LGCBench;" not found
... 5 more

Also, move dex file verifier messages out of logs.
In the process the ClassLinker::dex_lock_ needed tidying to cover a smaller
scope. Bug 11301553.

Change-Id: I80058652e11e7ea63457cc01a0cb48afe1c15543
7934ac288acfb2552bb0b06ec1f61e5820d924a4 26-Jul-2013 Brian Carlstrom <bdc@google.com> Fix cpplint whitespace/comments issues

Change-Id: Iae286862c85fb8fd8901eae1204cd6d271d69496
7940e44f4517de5e2634a7e07d58d0fb26160513 12-Jul-2013 Brian Carlstrom <bdc@google.com> Create separate Android.mk for main build targets

The runtime, compiler, dex2oat, and oatdump now are in seperate trees
to prevent dependency creep. They can now be individually built
without rebuilding the rest of the art projects. dalvikvm and jdwpspy
were already this way. Builds in the art directory should behave as
before, building everything including tests.

Change-Id: Ic6b1151e5ed0f823c3dd301afd2b13eb2d8feb81