History log of /art/runtime/gc/space/space.h
Revision Date Author Comments
90443477f9a0061581c420775ce3b7eeae7468bc 17-Jul-2015 Mathieu Chartier <mathieuc@google.com> Move to newer clang annotations

Also enable -Wthread-safety-negative.

Changes:
Switch to capabilities and negative capabilities.

Future work:
Use capabilities to implement uninterruptible annotations to work
with AssertNoThreadSuspension.

Bug: 20072211

Change-Id: I42fcbe0300d98a831c89d1eff3ecd5a7e99ebf33
414369a2e3f23e1408fc1cbf4f623014bd95cb8f 04-May-2015 Mathieu Chartier <mathieuc@google.com> Add some more DISALLOW_COPY_AND_ASSIGN

May help prevent bugs maybe.

(cherry picked from commit 3130cdf29eb203be0c38d1107a65d920ec39c106)

Change-Id: Ie73d469dfcd078492ecb3aa28682b42707221202
3130cdf29eb203be0c38d1107a65d920ec39c106 04-May-2015 Mathieu Chartier <mathieuc@google.com> Add some more DISALLOW_COPY_AND_ASSIGN

May help prevent bugs maybe.

Change-Id: Ie73d469dfcd078492ecb3aa28682b42707221202
4460a84be92b5a94ecfb5c650aef4945ab849c93 09-Mar-2015 Hiroshi Yamauchi <yamauchi@google.com> Rosalloc thread local allocation path without a cas.

Speedup on N4:
MemAllocTest 3044 -> 2396 (~21% reduction)
BinaryTrees 4101 -> 2929 (~26% reduction)

Bug: 9986565
Change-Id: Ia1d1a37b9e001f903c3c056e8ec68fc8c623a78b
2cd334ae2d4287216523882f0d298cf3901b7ab1 09-Jan-2015 Hiroshi Yamauchi <yamauchi@google.com> More of the concurrent copying collector.

Bug: 12687968
Change-Id: I62f70274d47df6d6cab714df95c518b750ce3105
13735955f39b3b304c37d2b2840663c131262c18 08-Oct-2014 Ian Rogers <irogers@google.com> stdint types all the way!

Change-Id: I4e4ef3a2002fc59ebd9097087f150eaf3f2a7e08
38c488bcd41ba632a646d7a1d790ec71a2fcf6fa 16-Jul-2014 Mathieu Chartier <mathieuc@google.com> Recycle mem-maps for collector transitions.

We now create spaces when we need them for collector transitions or
homogeneous compaction by recycling mem maps. Change the bump
pointer space size to be as large as the heap capacity instead of
1/2 heap capacity like it used to be. For GSS, bump pointer spaces
are set to 32MB currently.

Changed GSS to have main space == non moving space since we don't
need to copy from the main space.

Fixes GC stress tests 074, 096.
Fixed test 080 oom throw with -Xmx2m for GC stress test, this was
broken since it was allocating a 4 MB array before starting the
OOM process.

Bug: 14059466
Bug: 16406852

(cherry picked from commit b363f666883860d40823d5528df3c98c897f74f4)

Change-Id: I62877cfa24ec944a6f34ffac30334f454a8002fd
b76cac637691c29daa9c44e493b5bc26346ed116 23-Jul-2014 Mathieu Chartier <mathieuc@google.com> Revert "Revert "Disable adding main and non moving spaces to immune region in GSS""

This reverts commit f85c2fb317399ab540854cd7551ac47690366543.
b363f666883860d40823d5528df3c98c897f74f4 16-Jul-2014 Mathieu Chartier <mathieuc@google.com> Recycle mem-maps for collector transitions.

We now create spaces when we need them for collector transitions or
homogeneous compaction by recycling mem maps. Change the bump
pointer space size to be as large as the heap capacity instead of
1/2 heap capacity like it used to be. For GSS, bump pointer spaces
are set to 32MB currently.

Changed GSS to have main space == non moving space since we don't
need to copy from the main space.

Fixes GC stress tests 074, 096.
Fixed test 080 oom throw with -Xmx2m for GC stress test, this was
broken since it was allocating a 4 MB array before starting the
OOM process.

Bug: 14059466
Bug: 16406852
Change-Id: I62877cfa24ec944a6f34ffac30334f454a8002fd
f85c2fb317399ab540854cd7551ac47690366543 22-Jul-2014 Mathieu Chartier <mathieuc@google.com> Revert "Disable adding main and non moving spaces to immune region in GSS"

Bug: 16399257

This reverts commit be0562fb14e6754ee932b8d9c97e2a6df3a91119.

Change-Id: I29e07a8fa1e972990e5bf1ddf8c9a3538ea5f9cf
be0562fb14e6754ee932b8d9c97e2a6df3a91119 14-Jul-2014 Mathieu Chartier <mathieuc@google.com> Disable adding main and non moving spaces to immune region in GSS

Disabled adding the main and non moving space to the immune region.
This will enable us to recycle bump pointer spaces for malloc space
-> malloc space compaction as well as collector transitions.

Also added logic for falling back to the non moving space, we may
copy objects there.

Refactored mod union table logic into MarkReachableObjects.

No measurable performance benefit or regression.

Bug: 14059466
Bug: 16291259

(cherry picked from commit 4c13a3ff475f206c4d0a86ee2595c45392fd942f)

Change-Id: I858b4fbddca888e164052ad247565a0bdbea68b5
4c13a3ff475f206c4d0a86ee2595c45392fd942f 14-Jul-2014 Mathieu Chartier <mathieuc@google.com> Disable adding main and non moving spaces to immune region in GSS

Disabled adding the main and non moving space to the immune region.
This will enable us to recycle bump pointer spaces for malloc space
-> malloc space compaction as well as collector transitions.

Also added logic for falling back to the non moving space, we may
copy objects there.

Refactored mod union table logic into MarkReachableObjects.

No measurable performance benefit or regression.

Bug: 14059466
Bug: 16291259

Change-Id: If663d9fdbde943b988173b7f6ac844e5f78a0327
be2a1df15a31a5223ee9af3015a00c31d2ad2e10 10-Jul-2014 Ian Rogers <irogers@google.com> Fix GC to use art::Atomic rather than compiler intrinsics.

Changes to SpaceBitmap::AtomicTestAndSet and Space::end_. Space::end_ is made
atomic rather than volatile to fully capture all its uses multi-threaded or not
uses.

Change-Id: I3058964b8ad90a8c253b3d7f75585f63ca2fb5e3
10fb83ad7442c8cf3356a89ec918e0786f110981 16-Jun-2014 Mathieu Chartier <mathieuc@google.com> Shared single GC iteration accounting for all GCs.

Previously, each garbage collector had data that was only used
during collection. Since only one collector can be running at any
given time, we can make this data be shared between all collectors.
This reduces memory usage since we don't need to have redundant
information for each GC types. Also reduced how much code is required
to sweep spaces.

Bug: 9969166
Change-Id: I31caf0ee4d572f75e0c66863fe7db12c08ae08e7
700a402244a1a423da4f3ba8032459f4b65fa18f 20-May-2014 Ian Rogers <irogers@google.com> Now we have a proper C++ library, use std::unique_ptr.

Also remove the Android.libcxx.mk and other bits of stlport compatibility
mechanics.

Change-Id: Icdf7188ba3c79cdf5617672c1cfd0a68ae596a61
507dfdd147c97bfbadebfd63584d094b6a4e7b47 16-May-2014 Ian Rogers <irogers@google.com> Compatibility layer to transition from UniquePtr to std::unique_ptr.

Use ART_WITH_STLPORT (enabled for the target) to cause the use of UniquePtr,
for the host switch to std::unique_ptr. For now the type remains called
UniquePtr.
Make dalvik compile with clang on the host, move its build to C++11.

Change-Id: I5ba8d2757904bc089ed62047ea03de3c0853fb12
0651d41e41341fb2e9ef3ee41dc1f1bfc832dbbb 29-Apr-2014 Mathieu Chartier <mathieuc@google.com> Add thread unsafe allocation methods to spaces.

Used by SS/GSS collectors since these run with mutators suspended and
only allocate from a single thread. Added AllocThreadUnsafe to
BumpPointerSpace and RosAllocSpace. Added AllocThreadUnsafe which uses
current runs as thread local runs for a thread unsafe allocation.
Added code to revoke current runs which are the same idx as thread
local runs.

Changed:
The number of thread local runs in each thread is now the the number
of thread local runs in RosAlloc instead of the number of size
brackets.

Total GC time / time on EvaluateAndApplyChanges.
TLAB SS:
Before: 36.7s / 7254
After: 16.1s / 4837

TLAB GSS:
Before: 6.9s / 3973
After: 5.7s / 3778

Bug: 8981901

Change-Id: Id1d264ade3799f431bf7ebbdcca6146aefbeb632
bbd695c71e0bf518f582e84524e1cdeb3de3896c 16-Apr-2014 Mathieu Chartier <mathieuc@google.com> Replace ObjectSet with LargeObjectBitmap.

Speeds up large object marking since large objects no longer required
a lock. Changed the GCs to use the heap bitmap for marking objects
which aren't in the fast path. This eliminates the need for a
MarkLargeObject function.

Maps before (10 GC iterations):
Mean partial time: 180ms
Mean sticky time: 151ms

Maps after:
Mean partial time: 161ms
Mean sticky time: 101ms

Note: the GC durations are long due to recent ergonomic changes and
because the fast bulk free hasn't yet been enabled. Over 50% of the
GC time is spent in RosAllocSpace::FreeList.

Bug: 13571028

Change-Id: Id8f94718aeaa13052672ccbae1e8edf77d653f62
a8e8f9c0a8e259a807d7b99a148d14104c24209d 09-Apr-2014 Mathieu Chartier <mathieuc@google.com> Refactor space bitmap to support different alignments.

Required for:
Using space bitmaps instead of std::set in mod union table +
remembered set.
Using a bitmap instead of set for large object marking.

Bug: 13571028

Change-Id: Id024e9563d4ca4278f79607cdb2f81895121b113
31f441464c0c8f840aba37e236ad133f30308d70 08-Apr-2014 Mathieu Chartier <mathieuc@google.com> Clean-up heap spaces.

We now use the CMS collector instead of the semispace collector when
the phone is booting. We still perform compaction during the zygote
space creation. This reduces time spent in GC by ~2s during boot
and doesn't affect zygote space size.

Changed the space creation logic to create the temp space when a
background transition occurs.

Added a flag to each space which is true if you are allowed to
move objects that are within this space.

Removed SwapSemiSpaces call from the semi space collector, it is now
the job of the caller to do this with threads suspended. This
simplifies the logic in the zygote compaction / heap transition code
since these do not copy from one semispace to another.

Added Space::Clear to RosAllocSpace and DlMallocSpace. This greatly
simplifies the code used for collector transitions.

Time spent in GC creating zygote space:
Before: 3.4s, After: 1.28s
No change in zygote space size.

Bug: 13878055

Change-Id: I700348ab7d5bf3aa537c0cd70c0fed09aa4b0623
15d3402bbf8265eb1165694da2e4117eb128f3bc 27-Feb-2014 Mathieu Chartier <mathieuc@google.com> Add custom SIGSEGV handler to help find heap corruption.

The new signal handler prints heap diagnostics when you get a SIGSEGV.
Added a fault message member in runtime which is modifiable by
Runtime::SetFaultMessage. When you get a SIGSEGV it will print out
whatever is stored in this string as well as the normal information.
This is useful for debugging heap corruption since it lets you see
which threads were in which methods when the last GC occured.

Added some smarter object dumping logic when the faulting address is
in the heap.

Bug: 12934910

Change-Id: Ia72be2c39f70ad711cbd746d66fad2b617d5d29f
6fac447555dc94a935b78198479cce645c837b89 26-Feb-2014 Ian Rogers <irogers@google.com> Make allocations report usable size.

Work-in-progress to allow arrays to fill usable size. Bug: 13028925.
Use C++11's override keyword on GCC >= 2.7 to ensure that we override GC and
allocator methods.
Move initial mirror::Class set up into a Functor so that all allocated objects
have non-zero sizes. Use this property to assert that all objects are never
larger than their usable size.
Other bits of GC related clean-up, missing initialization, missing use of
const, hot methods in .cc files, "unimplemented" functions that fail at
runtime in header files, reducing header file includes, move valgrind's space
into its own files, reduce number of array allocation routines.

Change-Id: Id5760041a2d7f94dcaf17ec760f6095ec75dadaa
ef7d42fca18c16fbaf103822ad16f23246e2905d 06-Jan-2014 Ian Rogers <irogers@google.com> Object model changes to support 64bit.

Modify mirror objects so that references between them use an ObjectReference
value type rather than an Object* so that functionality to compress larger
references can be captured in the ObjectRefererence implementation.
ObjectReferences are 32bit and all other aspects of object layout remain as
they are currently.

Expand fields in objects holding pointers so they can hold 64bit pointers. Its
expected the size of these will come down by improving where we hold compiler
meta-data.
Stub out x86_64 architecture specific runtime implementation.
Modify OutputStream so that reads and writes are of unsigned quantities.
Make the use of portable or quick code more explicit.
Templatize AtomicInteger to support more than just int32_t as a type.
Add missing, and fix issues relating to, missing annotalysis information on the
mutator lock.
Refactor and share implementations for array copy between System and uses
elsewhere in the runtime.
Fix numerous 64bit build issues.

Change-Id: I1a5694c251a42c9eff71084dfdd4b51fff716822
1f3b5358b28a83f0929bdd8ce738f06908677fb7 03-Feb-2014 Mathieu Chartier <mathieuc@google.com> Move SwapBitmaps to ContinuousMemMapAllocSpace.

Moved the SwapBitmaps function to ContinuousMemMapAllocSpace since
the zygote space uses this function during full GC.

Fixed a place where we were casting a ZygoteSpace to a MallocSpace,
somehow this didn't cause any issues in non-debug builds.

Moved the CollectGarbage in PreZygoteFork before the lock to prevent
an occasional lock level violation caused by attempting to enqueue
java lang references with the a lock.

Bug: 12876255

Change-Id: I77439e46d5b26b37724bdcee3a0948410f1b0eb4
a1602f28c0e3127ad511712d4b08db89737ae901 14-Jan-2014 Mathieu Chartier <mathieuc@google.com> Add zygote space as its own space type.

Helps prevent errors caused from doing invalid operations on the
old alloc space.

Removed some duplicated code in mark_sweep.cc and semi_space.cc.

Change-Id: I67a772cab30d698744c918aad581053f282a4a99
db7f37d57b6ac83abe6815d0cd5c50701b6be821 10-Jan-2014 Mathieu Chartier <mathieuc@google.com> Refactor large object sweeping.

Moved basic sweeping logic into large_object_space.cc.
Renamed SpaceSetMap -> ObjectSet.

Change-Id: I938c1f29f69b0682350347da2bd5de021c0e0224
e6da9af8dfe0a3e3fbc2be700554f6478380e7b9 16-Dec-2013 Mathieu Chartier <mathieuc@google.com> Background compaction support.

When the process state changes to a state which does not perceives
jank, we copy from the main free-list backed allocation space to
the bump pointer space and enable the semispace allocator.

When we transition back to foreground, we copy back to a free-list
backed space.

Create a seperate non-moving space which only holds non-movable
objects. This enables us to quickly wipe the current alloc space
(DlMalloc / RosAlloc) when we transition to background.

Added multiple alloc space support to the sticky mark sweep GC.

Added a -XX:BackgroundGC option which lets you specify
which GC to use for background apps. Passing in
-XX:BackgroundGC=SS makes the heap compact the heap for apps which
do not perceive jank.

Results:
Simple background foreground test:
0. Reboot phone, unlock.
1. Open browser, click on home.
2. Open calculator, click on home.
3. Open calendar, click on home.
4. Open camera, click on home.
5. Open clock, click on home.
6. adb shell dumpsys meminfo

PSS Normal ART:
Sample 1:
88468 kB: Dalvik
3188 kB: Dalvik Other
Sample 2:
81125 kB: Dalvik
3080 kB: Dalvik Other

PSS Dalvik:
Total PSS by category:
Sample 1:
81033 kB: Dalvik
27787 kB: Dalvik Other
Sample 2:
81901 kB: Dalvik
28869 kB: Dalvik Other

PSS ART + Background Compaction:
Sample 1:
71014 kB: Dalvik
1412 kB: Dalvik Other
Sample 2:
73859 kB: Dalvik
1400 kB: Dalvik Other

Dalvik other reduction can be explained by less deep allocation
stacks / less live bitmaps / less dirty cards.

TODO improvements: Recycle mem-maps which are unused in the current
state. Not hardcode 64 MB capacity of non movable space (avoid
returning linear alloc nightmares). Figure out ways to deal with low
virtual address memory problems.

Bug: 8981901

Change-Id: Ib235d03f45548ffc08a06b8ae57bf5bada49d6f3
692fafd9778141fa6ef0048c9569abd7ee0253bf 30-Nov-2013 Mathieu Chartier <mathieuc@google.com> Thread local bump pointer allocator.

Added a thread local allocator to the heap, each thread has three
pointers which specify the thread local buffer: start, cur, and
end. When the remaining space in the thread local buffer isn't large
enough for the allocation, the allocator allocates a new thread
local buffer using the bump pointer allocator.

The bump pointer space had to be modified to accomodate thread
local buffers. These buffers are called "blocks", where a block
is a buffer which contains a set of adjacent objects. Blocks
aren't necessarily full and may have wasted memory towards the
end. Blocks have an 8 byte header which specifies their size and is
required for traversing bump pointer spaces.

Memory usage is in between full bump pointer and ROSAlloc since
madvised memory limits wasted ram to an average of 1/2 page per
block.

Added a runtime option -XX:UseTLAB which specifies whether or
not to use the thread local allocator. Its a NOP if the garbage
collector is not the semispace collector.

TODO: Smarter block accounting to prevent us reading objects until
we either hit the end of the block or GetClass() == null which
signifies that the block isn't 100% full. This would provide a
slight speedup to BumpPointerSpace::Walk.

Timings: -XX:HeapMinFree=4m -XX:HeapMaxFree=8m -Xmx48m
ritzperf memalloc:
Dalvik -Xgc:concurrent: 11678
Dalvik -Xgc:noconcurrent: 6697
-Xgc:MS: 5978
-Xgc:SS: 4271
-Xgc:CMS: 4150
-Xgc:SS -XX:UseTLAB: 3255

Bug: 9986565
Bug: 12042213

Change-Id: Ib7e1d4b199a8199f3b1de94b0a7b6e1730689cad
7410f29b4dae223befac036ea567d7f33351dad1 24-Nov-2013 Mathieu Chartier <mathieuc@google.com> Fix dumpsys meminfo <pid>.

Added a case for BumpPointerSpaces. Confirmed working non-debug.
Should also work in debug builds.

Bug: 11830794
Change-Id: I12053ff16eec403dcd4a780e13095e3212a77132
cf58d4adf461eb9b8e84baa8019054c88cd8acc6 26-Sep-2013 Hiroshi Yamauchi <yamauchi@google.com> A custom 'runs-of-slots' memory allocator.

Bug: 9986565
Change-Id: I0eb73b9458752113f519483616536d219d5f798b
590fee9e8972f872301c2d16a575d579ee564bee 13-Sep-2013 Mathieu Chartier <mathieuc@google.com> Compacting collector.

The compacting collector is currently similar to semispace. It works by
copying objects back and forth between two bump pointer spaces. There
are types of objects which are "non-movable" due to current runtime
limitations. These are Classes, Methods, and Fields.

Bump pointer spaces are a new type of continuous alloc space which have
no lock in the allocation code path. When you allocate from these it uses
atomic operations to increase an index. Traversing the objects in the bump
pointer space relies on Object::SizeOf matching the allocated size exactly.

Runtime changes:
JNI::GetArrayElements returns copies objects if you attempt to get the
backing data of a movable array. For GetArrayElementsCritical, we return
direct backing storage for any types of arrays, but temporarily disable
the GC until the critical region is completed.

Added a new runtime call called VisitObjects, this is used in place of
the old pattern which was flushing the allocation stack and walking
the bitmaps.

Changed image writer to be compaction safe and use object monitor word
for forwarding addresses.

Added a bunch of added SIRTs to ClassLinker, MethodLinker, etc..

TODO: Enable switching allocators, compacting on background, etc..

Bug: 8981901

Change-Id: I3c886fd322a6eef2b99388d19a765042ec26ab99
be031fff278799984166ec866c2dd202447e0f23 09-Oct-2013 Hiroshi Yamauchi <yamauchi@google.com> Remove four counter increments out of the allocation path.

- This change removes the four allocation counters (the number of
bytes allocated, the number of objects allocated, the number of bytes
allocated ever, the number of objects allocated ever) from the
dlmalloc space allocation path. Now those counter values are computed
on the fly based on a combination of the two new counters that are
incremented by the GC side (the number of bytes freed ever and the
number of objects freed ever) and mspace_inspect_all() calls.

- This results in a 1-2% speedup (though with some noise) in Ritz
MemAllocTest on Nexus 4.

Bug: 9986565
Change-Id: Id9a8e05a745ac1e5ea7a2b5fd9319814a9d4af13
0f72e4136aecaf6976fdb55916bbd7b6d5c9c77b 07-Sep-2013 Mathieu Chartier <mathieuc@google.com> Improve heap verification.

Re-enabled checking the allocation stack for heap verification.

Added tracking of recent frees in DlMallocSpace if debug spaces is
enabled. This is useful when you have heap corruption caused by a
live object referencing a recently freed object.

Added various other sanity checks in the GC.

Bug: 10626133

Change-Id: I5ada11966336ae9a06615b16f4b933f05b5d0c32
50b2928501fe489c108472e7648ec98cdca62e10 30-Jul-2013 Hiroshi Yamauchi <yamauchi@google.com> Improve the allocation speed.

- Improves the Ritz MemAllocTest benchmark result by ~500 ms (or ~5%) on Nexus 4.
- Move the memset() call that zeroes the allocated memory out of the lock region.
- De-virtualize/Inline the allocation call chains into Heap::AllocObject().
- Turn Heap::measure_allocation_time_ into a static const variable.
- Surround the VerifyObject() call with kIsDebugBuild.

Bug: 9986565
Change-Id: Ib70b6d051a80ec329788b30256565561f031da2a
7934ac288acfb2552bb0b06ec1f61e5820d924a4 26-Jul-2013 Brian Carlstrom <bdc@google.com> Fix cpplint whitespace/comments issues

Change-Id: Iae286862c85fb8fd8901eae1204cd6d271d69496
fc0e3219edc9a5bf81b166e82fd5db2796eb6a0d 17-Jul-2013 Brian Carlstrom <bdc@google.com> Fix multiple inclusion guards to match new pathnames

Change-Id: Id7735be1d75bc315733b1773fba45c1deb8ace43
8784462d9590e4fcd06813d3a9c7ba08bf556b2e 17-Jul-2013 Ian Rogers <irogers@google.com> Remove declaration of undefined method.

Change-Id: I8b7bec33e4bc9082d6bbf005475c67afbe6d2913
7940e44f4517de5e2634a7e07d58d0fb26160513 12-Jul-2013 Brian Carlstrom <bdc@google.com> Create separate Android.mk for main build targets

The runtime, compiler, dex2oat, and oatdump now are in seperate trees
to prevent dependency creep. They can now be individually built
without rebuilding the rest of the art projects. dalvikvm and jdwpspy
were already this way. Builds in the art directory should behave as
before, building everything including tests.

Change-Id: Ic6b1151e5ed0f823c3dd301afd2b13eb2d8feb81