e2d8ac5b77927d1a742b450e7b4961f29570a807 |
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05-Feb-2016 |
Daniel Andrade Groppe <daniel.andrade@mobica.com> |
Add support for OpenGL ES 3.2 features. - Increase range to GLSL_VERSION_320_ES. - Add new types: - {i u}samplerBuffer - {i u}sampler2DMSArray - {i u}imageBuffer Change-Id: Idd4a3a6ea19fc7ce4e3efef5b018b5072b219553
/external/deqp/framework/opengl/gluShaderUtil.cpp
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9e4638b18209e124b71d5b5768e29be241047f95 |
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20-Aug-2015 |
Pyry Haulos <phaulos@google.com> |
Add enums for GLSL ES 3.2 and GLSL 4.5 Change-Id: Iabaa1915087bef3715b70beaefac5c51be1176ef
/external/deqp/framework/opengl/gluShaderUtil.cpp
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1cc61b7d03cad727bbddd00cea8d78f4f6cc9047 |
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30-May-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Fix clang string literal conversion warnings. - Add DE_FATAL(MSG) macro to replace DE_ASSERT(!"MSG") pattern used in code. Bug: 21161908 Change-Id: I96414b9ecfbb953b1c5236753c21c5c2d08d3f59
/external/deqp/framework/opengl/gluShaderUtil.cpp
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d6148171f88da1301f053e2e0236afc69416137c |
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16-Mar-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Move array utils out of deDefs. Change-Id: I77748493f96d9a25288f903eff1eebcafaa9b2c8
/external/deqp/framework/opengl/gluShaderUtil.cpp
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3c827367444ee418f129b2c238299f49d3264554 |
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02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/framework/opengl/gluShaderUtil.cpp
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