a97ab3992c6122a4fa325523d1ec4a2f1062c45c |
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23-May-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Remove functions overloading cmath functions from VecUtil. Change-Id: Ie29b3fb393ae6f2693a77a4fba01bad4f1c39a58
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
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b0a384bf9b6816d4e3e594b37955d220d66ac7d1 |
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20-May-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Fix -Wconversion warnings in rr and sglr. Bug: 21161908 Change-Id: Ic13ea42910019a476ed52e99645cfdbcc9294538
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
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f0ed58441d167a6f524cc9ba2e71d220a20d8384 |
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11-May-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Support combined DS formats in rr::Renderer. - Separate combined formats in rr::RenderTarget. - Add sanity checks to rr::FragmentProcessor. Change-Id: I100f0d071662ff8631343d8237f6847f7f7665b2
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
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5a0a3bbda9383ed89e44198619b9564282905865 |
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23-Apr-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Avoid handling combined depth-stencil textures as color data. Change-Id: I151b443e25329b7903870a08a558f1a38e58abe7
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
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b635ce20ea1e5305fe69095f0741916f66f182ae |
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21-Apr-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Simplify sglr depth-stencil related code by using tcu and rr utilities. Change-Id: Id1996c65e3f58729cf3aa54da8653e249baa704e
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
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2534588f019a2bb28eb7459b07bd549b57185cc3 |
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19-Mar-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Merge "Use de::ArrayBuffer, not raw arrays, in sglrReferenceContext."
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eeb48fcdd86d0f712cae3b5e0792f4d957fbebf4 |
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13-Mar-2015 |
Mika Isojärvi <misojarvi@google.com> |
Fix reference context when clearing empty area. Reference context clear*() calls were crashing on assert when target rectangle width or height was zero after applying scissor and viewport. Reference context now skips clears when target area size is zero. Bug: 19695755 Change-Id: I10e98fbbb8db0e099c039ecd583d6f5bb81af626
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
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5e334966c020f28d520c1c6bb36193990195fe0e |
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13-Mar-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Use de::ArrayBuffer, not raw arrays, in sglrReferenceContext. Change-Id: I4b6b86318893441590f420320c201211ba8e269e
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
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89a729134d6a1880d2b59426dfe14d615381e314 |
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06-Mar-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Expose isSRGB publicly to avoid duplication. Change-Id: I4244748cdd043a6c6b395a7b9a2e07200a9c6139
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
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8852c82a1ffa4760985c17cc6875d5d521daf343 |
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11-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Update dEQP. Migrate drawElements Quality Program changes from an internal repository. Bug: 17388917 Change-Id: I21e3f7bc75813f0510025d697d91a2554dc995d4
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
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3c827367444ee418f129b2c238299f49d3264554 |
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02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/framework/opengl/simplereference/sglrReferenceContext.cpp
|