575313bd9b06b3be3c1eb1593d9f5b4adac80269 |
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03-Feb-2016 |
Mika Isojärvi <misojarvi@google.com> |
Allow helper invocations inside primitive. Test required that helper invocations would only happen on primitive edges, which produced false negatives if wide lines are rendered as two triangles. This change allows helper invocations anywhere inside the primitive. Bug: 22180525 Change-Id: Iee7b50e7a46e4b172c3a61298a7f737d00b29750
/external/deqp/modules/gles31/functional/es31fShaderHelperInvocationTests.cpp
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566182cb8143aef5be8210adb5819f3c6b5b5ea0 |
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24-Jun-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Fix helper_invocation.* rendering mostly black. - Fix rendering viewport to match fbo dimensions to avoid rendering outside the viewport. - Try to not generate invisible (fully clipped) triangles. - Do not try to output negative dFdx and dFdy values to framebuffer. - Detect and reject empty results. Bug: 22066458 Change-Id: If3ec424ce10ee52c47b6fd28af125dc9e71c3a22
/external/deqp/modules/gles31/functional/es31fShaderHelperInvocationTests.cpp
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8852c82a1ffa4760985c17cc6875d5d521daf343 |
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11-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Update dEQP. Migrate drawElements Quality Program changes from an internal repository. Bug: 17388917 Change-Id: I21e3f7bc75813f0510025d697d91a2554dc995d4
/external/deqp/modules/gles31/functional/es31fShaderHelperInvocationTests.cpp
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3c827367444ee418f129b2c238299f49d3264554 |
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02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles31/functional/es31fShaderHelperInvocationTests.cpp
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