900a9b5b2e6e4811d410e0e69bbd4bba1eaa0d11 |
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24-Oct-2014 |
Xoppa <contact@xoppa.com> |
Add ios implementation for gl methods without buffer
/external/libgdx/gdx/jni/iosgl/iosgl20.cpp
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2ba608901b33ce6c1effb9b098ab1c2159e98e2d |
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09-Apr-2014 |
badlogic <contact@badlogicgames.com> |
fixed issue #1620, you don't want to know how...
/external/libgdx/gdx/jni/iosgl/iosgl20.cpp
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e2e5e1cdcee6fc7e0021dc315d74e13bd6381a43 |
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31-May-2013 |
badlogic <badlogicgames@gmail.com> |
fixed ios check in iosgl20.cpp
/external/libgdx/gdx/jni/iosgl/iosgl20.cpp
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dc4b33cc05bab2a71df54cd6d1ac8693489a9ef6 |
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31-May-2013 |
badlogic <badlogicgames@gmail.com> |
minor ios fixups
/external/libgdx/gdx/jni/iosgl/iosgl20.cpp
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2b0a488203f145e0da8a7d3025ae1d76e2f74137 |
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31-May-2013 |
badlogic <badlogicgames@gmail.com> |
added robovm backend, initial commit
/external/libgdx/gdx/jni/iosgl/iosgl20.cpp
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