38e65331c71f092470a2c193adcbf2a75f05251d |
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02-Mar-2014 |
badlogic <contact@badlogicgames.com> |
removed OpenGL ES 1.x, fixed up all the things...
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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2c9030de2ddb983cfaeb5736089453b32c559cc1 |
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11-Aug-2012 |
Nathan Sweet <nathan.sweet@gmail.com> |
ERL YER SERC CERN HERS BERN RERFERCKTERERD!
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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9527ab1b8d3209dd1a22a7aee6384e65cd8a5ad9 |
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21-Mar-2012 |
badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[fixed] proper disposing of resources in tests runnable in GWT backend.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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b8c23d8c6ffd1fd251bdaf3e7e6b28e788420515 |
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16-Mar-2012 |
badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[fixed] GwtGL20 didn't deallocate texture ids [fixed] GwtGraphics reports ppi/ppc/density [fixed] Everything should use TimeUtils#nanoTime/millies instead of System.nanoTime for greater portability. [fixed] AssetManager fully functional :D [fixed] added missing methods to Pixmap emu class [fixed] added missing methods to Texture emu class [added] ParticleEffect emu class [fixed] ShaderProgram emu class now handles setting uniforms correctly... [fixed] Matrix4 emu class now emulates all original Matrix4 methods [added] ArrayMap, SerializationException to emu package [changed] All the tests are fixed up. Made a list of tests in GwtTestStarter that work. This excludes any tests using box2d, scene2d or OpenGL ES 1.0. [fixed] other classes so we can have more complete gwt backend support.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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2f412de0a867ffffe70909d9bb69434e3ac6b16b |
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14-Aug-2011 |
nathan.sweet <nathan.sweet@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[updated] Everything to use the latest source formatter. Yay! Use it, love it!
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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23befe7254da9d9d42522d1487906373925aa3bc |
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08-Aug-2011 |
nathan.sweet <nathan.sweet@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[updated] TableLayout to latest. Each TableLayout no longer causes a SpriteBatch flush. Better Java API on TableLayout. Stack is public. [removed] Container from scene2d. Table now does everything Container used to, without any extra layers on top of the TableLayout project. It is still forked, may change that later... [updated] LwjglApplication, vsync on by default. [updated] XmlWriter. [updated] ImmediateModeRenderer, renamed old class to ImmediateModeRenderer10, added interface that both 10 and 20 implement. [fixed] model-loaders bin dir in SVN. [updated] Projects to avoid obsolete Android API 9. [updated] Stage to always set the width and height of the root actor.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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7ab473342751bc0d74b2afd68c4e294e0dd09cf1 |
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10-Apr-2011 |
badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[fixed] tests license headers. I was not aware we have ~90 test classes...
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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6b2784638d9c92afeed593f3f06d201a9f260a54 |
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20-Feb-2011 |
badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[moved] camera class to com.badlogic.gdx.graphics
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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a1c12217915527d1376d50ccf1fd057ba29af10b |
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20-Feb-2011 |
badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[removed] old ortho and perspective cam. [changed] all tests are now using the new perspective and ortho cam. yay! [changed] all main() methods in gdx project commented. left in for reference (altough SVN would do just fine as well...)
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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99a9e754025f1b392c1309781b8be17551b53b92 |
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28-Jan-2011 |
badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[removed] all XXXPixmap and XXXTexture classes [removed] Graphics.newTexture() and Graphics.newPixmap() methods. [changed] Texture is now a class useable on all platforms, same goes for Pixmap.java [changed] all Texture and Pixmap related code in core classes, backends and tests.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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d8ae3a8b7267b9ce58225203d3cd76de51ac8daf |
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05-Jan-2011 |
badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[changed] introduced graphics.g2d and graphics.g3d packages. g2d contains all 2D graphics related classes like SpriteBatch, BitmapFont and so on. g3d contains anything 3D like ObjLoader etc. The base package graphics contains classes shared by all these sub-packages. the package glutils contains OpenGL ES 1.x and 2.0 utility classes for things like shaders, VBOs etc.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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c1a20432e96c5ceb32a62b52627aaa6f93e703ae |
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15-Dec-2010 |
nathan.sweet <nathan.sweet@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[changed] Formatter code, again. [changed] Removed autogenerated TODOs. [changed] Organized imports. [changed] Removed my email address from @author tags (it is in the copyright header). [changed] Object utils collections to support both == and equals element comparisons. [changed] New projects to exclude .svn folders from Eclipse and ignore bin dirs.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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7783ad3e5eb7217c317a281ececc62517270d259 |
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08-Dec-2010 |
nathan.sweet <nathan.sweet@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[changed] TexturePacker.Settings to public. [changed] ParticleEmitter, removed method calls. [added] BitmapFont#setFixedWidthGlyphs. [fixed] SpriteBatch.maxSpritesInBatch. [added] various javadocs. [changed] TextureAtlas: addRegion for manually adding regions, better methods for getting regions/sprites, public fields on AtlasRegion. [fixed] TextureRegion#getRegionWidth. [fixed] Test compile errors. [fixed] ParticleEmitterTest particle counts were too high by 1000.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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3c626b4a5e50e7287a60fd758766de596928607c |
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05-Dec-2010 |
badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> |
[removed] LwjglTestStarter started SpriteCacheOffsetTest by default. [added] IsometricTileTest to demonstrate that rendering iso tile maps is dead simple... [added] isotile.png for IsometricTileTest
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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