History log of /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
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38e65331c71f092470a2c193adcbf2a75f05251d 02-Mar-2014 badlogic <contact@badlogicgames.com> removed OpenGL ES 1.x, fixed up all the things...
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
2c9030de2ddb983cfaeb5736089453b32c559cc1 11-Aug-2012 Nathan Sweet <nathan.sweet@gmail.com> ERL YER SERC CERN HERS BERN RERFERCKTERERD!
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
9527ab1b8d3209dd1a22a7aee6384e65cd8a5ad9 21-Mar-2012 badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [fixed] proper disposing of resources in tests runnable in GWT backend.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
b8c23d8c6ffd1fd251bdaf3e7e6b28e788420515 16-Mar-2012 badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [fixed] GwtGL20 didn't deallocate texture ids
[fixed] GwtGraphics reports ppi/ppc/density
[fixed] Everything should use TimeUtils#nanoTime/millies instead of System.nanoTime for greater portability.
[fixed] AssetManager fully functional :D
[fixed] added missing methods to Pixmap emu class
[fixed] added missing methods to Texture emu class
[added] ParticleEffect emu class
[fixed] ShaderProgram emu class now handles setting uniforms correctly...
[fixed] Matrix4 emu class now emulates all original Matrix4 methods
[added] ArrayMap, SerializationException to emu package
[changed] All the tests are fixed up. Made a list of tests in GwtTestStarter that work. This excludes any tests using box2d, scene2d or OpenGL ES 1.0.
[fixed] other classes so we can have more complete gwt backend support.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
2f412de0a867ffffe70909d9bb69434e3ac6b16b 14-Aug-2011 nathan.sweet <nathan.sweet@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [updated] Everything to use the latest source formatter. Yay! Use it, love it!
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
23befe7254da9d9d42522d1487906373925aa3bc 08-Aug-2011 nathan.sweet <nathan.sweet@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [updated] TableLayout to latest. Each TableLayout no longer causes a SpriteBatch flush. Better Java API on TableLayout. Stack is public.
[removed] Container from scene2d. Table now does everything Container used to, without any extra layers on top of the TableLayout project. It is still forked, may change that later...
[updated] LwjglApplication, vsync on by default.
[updated] XmlWriter.
[updated] ImmediateModeRenderer, renamed old class to ImmediateModeRenderer10, added interface that both 10 and 20 implement.
[fixed] model-loaders bin dir in SVN.
[updated] Projects to avoid obsolete Android API 9.
[updated] Stage to always set the width and height of the root actor.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
7ab473342751bc0d74b2afd68c4e294e0dd09cf1 10-Apr-2011 badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [fixed] tests license headers. I was not aware we have ~90 test classes...
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
6b2784638d9c92afeed593f3f06d201a9f260a54 20-Feb-2011 badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [moved] camera class to com.badlogic.gdx.graphics
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
a1c12217915527d1376d50ccf1fd057ba29af10b 20-Feb-2011 badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [removed] old ortho and perspective cam.
[changed] all tests are now using the new perspective and ortho cam. yay!
[changed] all main() methods in gdx project commented. left in for reference (altough SVN would do just fine as well...)
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
99a9e754025f1b392c1309781b8be17551b53b92 28-Jan-2011 badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [removed] all XXXPixmap and XXXTexture classes
[removed] Graphics.newTexture() and Graphics.newPixmap() methods.
[changed] Texture is now a class useable on all platforms, same goes for Pixmap.java
[changed] all Texture and Pixmap related code in core classes, backends and tests.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
d8ae3a8b7267b9ce58225203d3cd76de51ac8daf 05-Jan-2011 badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [changed] introduced graphics.g2d and graphics.g3d packages. g2d contains all 2D graphics related classes like SpriteBatch, BitmapFont and so on. g3d contains anything 3D like ObjLoader etc. The base package graphics contains classes shared by all these sub-packages. the package glutils contains OpenGL ES 1.x and 2.0 utility classes for things like shaders, VBOs etc.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
c1a20432e96c5ceb32a62b52627aaa6f93e703ae 15-Dec-2010 nathan.sweet <nathan.sweet@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [changed] Formatter code, again.
[changed] Removed autogenerated TODOs.
[changed] Organized imports.
[changed] Removed my email address from @author tags (it is in the copyright header).
[changed] Object utils collections to support both == and equals element comparisons.
[changed] New projects to exclude .svn folders from Eclipse and ignore bin dirs.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
7783ad3e5eb7217c317a281ececc62517270d259 08-Dec-2010 nathan.sweet <nathan.sweet@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [changed] TexturePacker.Settings to public.
[changed] ParticleEmitter, removed method calls.
[added] BitmapFont#setFixedWidthGlyphs.
[fixed] SpriteBatch.maxSpritesInBatch.
[added] various javadocs.
[changed] TextureAtlas: addRegion for manually adding regions, better methods for getting regions/sprites, public fields on AtlasRegion.
[fixed] TextureRegion#getRegionWidth.
[fixed] Test compile errors.
[fixed] ParticleEmitterTest particle counts were too high by 1000.
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java
3c626b4a5e50e7287a60fd758766de596928607c 05-Dec-2010 badlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa> [removed] LwjglTestStarter started SpriteCacheOffsetTest by default.
[added] IsometricTileTest to demonstrate that rendering iso tile maps is dead simple...
[added] isotile.png for IsometricTileTest
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/IsometricTileTest.java