dacf5dc9ac1a700b86e0dc385513afaff41e7aea |
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28-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: add TGSI support for multisample textures The only allowed instructions are TXQ_LZ and TXF. TXQ_LZ is like TXQ, but without the LOD parameter (which is always zero with MSAA textures) The 3rd or the 4th texcoord component in TXF should contain the sample index for a 2D_MSAA or 2D_ARRAY_MSAA texture, respectively.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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67a3e5bc32fe359b54121355295e6a19a24b44eb |
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27-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/tgsi: fixup texture name strings Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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223831ca146bc3aca615542794a7c3800ccbcc6f |
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11-May-2012 |
José Fonseca <jfonseca@vmware.com> |
gallium/tgsi: Redefine the TGSI_TEXTURE_UNKNOWN texture target. Some code relies on the existing of an invalid texture target. It seems safer to bring it back than to deal with unintended consequences. This partially reverts commit a4ebb04214bab1cd9bd41967232ec89441e31744. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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581ddbcf93ea8111e71ef43e90fa6937cf46a2cb |
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18-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Define system values used to query the compute grid parameters.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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a4ebb04214bab1cd9bd41967232ec89441e31744 |
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30-Apr-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Define the TGSI_BUFFER texture target. This texture type was already referred to by the documentation but it was never defined. Define it as 0 to match the pipe_texture_target enumeration values.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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63428372cadc73a7124f4e7d383eb86a0c7affd7 |
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18-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Introduce the compute processor.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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a5f44cc8c2ce0916809ce5da5a2490ad000ef099 |
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01-May-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Split sampler views from shader resources. This commit splits the current concept of resource into "sampler views" and "shader resources": "Sampler views" are textures or buffers that are bound to a given shader stage and can be read from in conjunction with a sampler object. They are analogous to OpenGL texture objects or Direct3D SRVs. "Shader resources" are textures or buffers that can be read and written from a shader. There's no support for floating point coordinates, address wrap modes or filtering, and, unlike sampler views, shader resources are global for the whole graphics pipeline. They are analogous to OpenGL image objects (as in ARB_shader_image_load_store) or Direct3D UAVs. Most hardware is likely to implement shader resources and sampler views as separate objects, so, having the distinction at the API level simplifies things slightly for the driver. This patch introduces the SVIEW register file with a declaration token and syntax analogous to the already existing RES register file. After this change, the SAMPLE_* opcodes no longer accept a resource as input, but rather a SVIEW object. To preserve the functionality of reading from a sampler view with integer coordinates, the SAMPLE_I(_MS) opcodes are introduced which are similar to LOAD(_MS) but take a SVIEW register instead of a RES register as argument.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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0ec30805a4aad945515957e980374f65fbd3b66e |
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11-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
tgsi: add TGSI_TEXTURE_SHADOWCUBEMAP This adds support for shadow cubemap texture sampling instructions. This is required for GL 3.0. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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67e3cbf1632e361220234013147331e4618b70cb |
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09-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
gallium: introduce GLSL based interpolation rules. (v2) This introduces an unspecified interpolation paramter that is only allowed for color semantics, so a specified GLSL interpolation will override the ShadeModel specified interpolation, but not vice-versa. This fixes a lot of the interpolation tests in piglit. v2: rename from unspecified to color Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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dc4c821f0817a3db716f965692fb701079f66340 |
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10-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
Squash-merge branch 'gallium-clip-state' Conflicts: src/gallium/auxiliary/tgsi/tgsi_strings.c src/mesa/state_tracker/st_atom_clip.c commit d919791f2742e913173d6b335128e7d4c63c0840 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 17:59:22 2012 +0100 d3d1x: adapt to new clip state commit cfec82bca3fefcdefafca3f4555285ec1d1ae421 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 14:16:51 2012 +0100 gallium/docs: update for clip state changes commit c02bfeb81ad9f62041a2285ea6373bbbd602912a Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 14:21:43 2012 +0100 tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS commit d4e0a785a6a23ad2f6819fd72e236acb9750028d Author: Brian Paul <brianp@vmware.com> Date: Thu Jan 5 08:30:00 2012 -0700 tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <airlied@redhat.com> commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 12:48:09 2012 +0100 gallium: extend user_clip_plane_enable to apply to clip distances commit f1d5016c07f786229ed057effbe55fbfd160b019 Author: Marek Olšák <maraeo@gmail.com> Date: Fri Jan 6 02:39:09 2012 +0100 nvfx: adapt to new clip state commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24 Author: Marek Olšák <maraeo@gmail.com> Date: Fri Jan 6 01:41:39 2012 +0100 st/mesa: fix DrawPixels with GL_DEPTH_CLAMP commit c86ad730aa1c017788ae88a55f54071bf222be12 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Tue Jan 3 23:51:30 2012 +0100 nv50: adapt to new clip state commit 3a8ae6ac243bae5970729dc4057fe02d992543dc Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Tue Jan 3 23:32:36 2012 +0100 nvc0: adapt to new clip state commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11 Author: Marek Olšák <maraeo@gmail.com> Date: Thu Dec 29 01:32:51 2011 +0100 draw: initalize pt.user.planes in draw_init This fixes a crash in glean/fpexceptions. commit e3056524b19b56d473f4faff84ffa0eb41497408 Author: Marek Olšák <maraeo@gmail.com> Date: Mon Dec 26 06:26:55 2011 +0100 svga: adapt to new clip state commit c5bfa8b37d6d489271df457229081d6bbb51b4b7 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 14:11:51 2011 +0100 r600g: adapt to new clip state commit f11890905362f62627c4a28a8255b76eb7de7df2 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 14:10:26 2011 +0100 r300g: adapt to new clip state commit e37465327c79a01112f15f6278d9accc5bf3103f Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 12:39:16 2011 +0100 draw: adapt to new clip state This adds a regression in the LLVM clipping path. Can anybody see anything wrong with the code? It works for every other case, just glean/fpexceptions crashes when doing the "Infinite clip plane test". commit b474d2b18c72d965eefae4e427c269cba5ce6ba2 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 13:14:59 2011 +0100 u_blitter: don't save/set/restore clip state commit 9dd240ea91f523a677af45e8d0adb9e661e28602 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 13:11:56 2011 +0100 gallium: don't cso_save/set/restore clip state The enable bits are in the rasterizer state. commit a4f7031179f5f4ad524b34b394214b984ac950f6 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 12:58:55 2011 +0100 gallium: default depth_clip to 1 depth_clip = !depth_clamp commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3 Author: Marek Olšák <maraeo@gmail.com> Date: Mon Dec 26 06:14:19 2011 +0100 trace,util: update state logging to new clip state Also dump the other missing flags. commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 10:43:43 2011 +0100 st/mesa: adapt to new clip state commit b7b656a42fca19d7c85267f42649a206a85a2c72 Author: Marek Olšák <maraeo@gmail.com> Date: Sat Dec 17 15:45:19 2011 +0100 gallium: move state enable bits from clip_state to rasterizer_state
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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9cea86f501eab1f72a148280c12286244cd26acf |
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04-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
gallium: add new semantic for clip vertex. This is to match the gl_ClipVertex output from GLSL 1.20. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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6951870e5790a4b563bfa3b943ed338f9c5922ac |
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02-Jan-2012 |
Bryan Cain <bryancain3@gmail.com> |
gallium: add support for clip distances
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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85b5dac705fcf3fafb734696e1f863cfc21e2d6e |
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05-Jan-2012 |
Brian Paul <brianp@vmware.com> |
tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_strings.c
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