History log of /external/mesa3d/src/gallium/drivers/llvmpipe/lp_scene_queue.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
90b7a4cc1a9ec6560fba337fb86be2a574498acb 04-Jan-2011 Vinson Lee <vlee@vmware.com> llvmpipe: Include p_compiler.h in lp_scene_queue.h.

Include p_compiler.h for boolean symbol.
/external/mesa3d/src/gallium/drivers/llvmpipe/lp_scene_queue.h
591401ff05f878ff1607a1a34db1319103025d8f 16-Jan-2010 Keith Whitwell <keithw@vmware.com> llvmpipe: use new u_ringbuffer for scene queue
/external/mesa3d/src/gallium/drivers/llvmpipe/lp_scene_queue.h
663750d5564a225b4720f7ee8bea93ffb309fc88 13-Dec-2009 Keith Whitwell <keithw@vmware.com> llvmpipe: rename bins to scene

It was pretty confusing having an entity named "bin" and another named
"bins", not least because sometimes there was a need to talk about >1
of the "bins" objects, which couldn't be pluralized any further...

Scene is a term used in a bunch of places to talk about what a binner
operates on, so it's a decent choice here.
/external/mesa3d/src/gallium/drivers/llvmpipe/lp_scene_queue.h