c01f89606214e1b630c9a58c5dafc1aca2b97f40 |
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05-Sep-2012 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Pass GL context to _mesa_create_save_table This isn't used by this patch, but it will be necessary for several follow-on patches. Separating this out will make it easier to reorder patches later. NOTE: This is a candidate for the 9.0 branch Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net> (cherry picked from commit 3ef9e43865f38e9c8c5681768645513ce26e0488)
/external/mesa3d/src/mesa/main/dlist.h
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9520f483b8f1e45fa474674b415554988de5d8d3 |
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01-Oct-2011 |
Brian Paul <brianp@vmware.com> |
mesa: s/INLINE/inline/ INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dlist.h
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db61b9ce39bccc43140357652ceb78baaf2aea44 |
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07-Jan-2011 |
Vinson Lee <vlee@vmware.com> |
mesa: Directly include mfeatures.h in files that perform feature tests.
/external/mesa3d/src/mesa/main/dlist.h
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f9995b30756140724f41daf963fa06167912be7f |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/dlist.h
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db6273e0ddc5dbfcff27b8f75982bbf348810d31 |
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13-Sep-2010 |
Chia-I Wu <olv@lunarg.com> |
mesa: Remove unused _MESA_INIT_*_FUNCTIONS. They were intended to be used to build OpenGL ES only DRI drivers, but that never happened.
/external/mesa3d/src/mesa/main/dlist.h
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8043bf555e14cf20826753d59d66d0cef7a5e5a0 |
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20-Aug-2010 |
Chia-I Wu <olv@lunarg.com> |
mesa: Include compiler.h for ASSERT. mfeatures.h defines ASSERT_NO_FEATURE to ASSERT, which is defined in compiler.h. Header files using the macro should include compiler.h.
/external/mesa3d/src/mesa/main/dlist.h
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fa416106307dc193e2133aa6a29b9bcfc91f8b39 |
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22-Apr-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
mesa: Move struct _glapi_table allocation out of context.c We now allocate the table from api_exec.c and dlist.c where we fill out the table. This way, context.c doesn't need to know the actual contents of struct _glapi_table.
/external/mesa3d/src/mesa/main/dlist.h
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15f05e97aac46ffcf8a7765b0072535718833622 |
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08-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: added _mesa_free_display_list_data()
/external/mesa3d/src/mesa/main/dlist.h
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6e1697bee72a95f7d605e42ce60e2cb4a545106f |
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08-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: rename display list functions _mesa_alloc_instruction() sounded like it was related to vertex/fragment program instructions, but it wasn't.
/external/mesa3d/src/mesa/main/dlist.h
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a73ba2d31b87e974f6846a8aaced704634f6f657 |
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09-Sep-2009 |
Chia-I Wu <olvaffe@gmail.com> |
mesa/main: Make FEATURE_dlist follow feature conventions. As shown in mfeatures.h, this allows users of dlist.h to work without knowing if the feature is available.
/external/mesa3d/src/mesa/main/dlist.h
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446abc2799a143c32c4c48472f3f964f9288a623 |
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31-Jan-2009 |
Brian <brianp@vmware.com> |
mesa: display list clean-ups Rename some structs and fields to be more consistant with the rest of mesa.
/external/mesa3d/src/mesa/main/dlist.h
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d179e16501c408e1c57e436d5cf597c91f7ef040 |
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30-Jun-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added _mesa_delete_list() to delete a display list, but don't remove from hash table. Make _mesa_destroy_list() static.
/external/mesa3d/src/mesa/main/dlist.h
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cf6be2d5bd7032d120424f8bc4c926d9d137d223 |
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01-Mar-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
No need for _mesa_save_error() to be public. glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not GL_INVALID_ENUM. Misc clean-ups.
/external/mesa3d/src/mesa/main/dlist.h
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be42f5302091d792728172ba8fddebaddbddd0b1 |
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26-Feb-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Remove need to initialize the InstSize[] array elements by just storing the instruction size in _mesa_alloc_instruction().
/external/mesa3d/src/mesa/main/dlist.h
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a764b7eae0e93245b0fb644d32e72226d4cf42f2 |
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26-Feb-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
display list clean-ups
/external/mesa3d/src/mesa/main/dlist.h
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21f6978c532eae50d9daefd481b5ab936225fd27 |
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27-Nov-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
clean up code related to dispatch table initialization
/external/mesa3d/src/mesa/main/dlist.h
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9a20a72cdcab2a6c1678b83c782b61c047e765e3 |
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03-Mar-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
comments, capitalization, misc-clean-ups
/external/mesa3d/src/mesa/main/dlist.h
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ae0eaf93e092ac8e8b1c98f3e986de96940663fa |
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24-Nov-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge vtx-0-2-branch
/external/mesa3d/src/mesa/main/dlist.h
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c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c |
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22-Oct-2003 |
Kendall Bennett <KendallB@scitechsoft.com> |
Added GLAPIENTRY decorations for all first level OpenGL API function entry points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
/external/mesa3d/src/mesa/main/dlist.h
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2c5f5dc7fe3f69eac75b6a31a91e3294de26a760 |
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18-Sep-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Move macros from header to C file. Updated some comments
/external/mesa3d/src/mesa/main/dlist.h
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6dc85575000127630489b407c50a4b3ea87c9acb |
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17-Jul-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/dlist.h
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9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
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05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/main/dlist.h
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86b842790b720cd6b1499ce8edca8a4e9c8dc029 |
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14-Dec-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
vertex program check-in
/external/mesa3d/src/mesa/main/dlist.h
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425fea1c346438f1c60a768514e74f655f05417a |
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24-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
- Minor cleanups of ctx->Driver.Current*Primitive usage. - Remove unused gl_reduce_prim array.
/external/mesa3d/src/mesa/main/dlist.h
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577f318e0edd159d701a1f36893bbdee3c9e8c41 |
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24-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Fix ASSERT_OUTSIDE_SAVE_BEGIN_END() macro as well.
/external/mesa3d/src/mesa/main/dlist.h
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22144ab7552f0799bcfca506bf4ffa7f70a06649 |
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12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/dlist.h
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08836341788a9f9d638d9dc8328510ccd18ddeb5 |
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03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/main/dlist.h
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ab8b047ae59c111b4e4ab4fd43a2c6573caf5b85 |
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13-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
fix conform dlist test
/external/mesa3d/src/mesa/main/dlist.h
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9ef50d5826c92aa7c9dd19702f18b0dfec59f03c |
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26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
fix xscreensaver cores
/external/mesa3d/src/mesa/main/dlist.h
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cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
|
26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/main/dlist.h
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9aff6cfdc37f83a2528463179ad0b50893bf0c58 |
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24-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Fixed a couple of bugs that crept into last commit - Eval not compiled correctly - Material colors computed incorrectly Reworked the VERT_TEX flags, now support upto 12 texture units in tnl.
/external/mesa3d/src/mesa/main/dlist.h
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5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 |
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22-Nov-2000 |
Jouk Jansen <joukj@hrem.stm.tudelft.nl> |
Committing in . Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/dlist.h
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23caf20169ac38436ee9c13914f1d6aa7cf6bb5e |
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16-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
/external/mesa3d/src/mesa/main/dlist.h
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b9b329d1e536896368f7035086bca62b98fd43e9 |
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24-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed unused display_list struct
/external/mesa3d/src/mesa/main/dlist.h
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4360bd7c76a2c972da761fb82913f88e014a8edf |
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15-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed unused struct display_list_compilation
/external/mesa3d/src/mesa/main/dlist.h
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5fb84d263b8068467a2429942ecf113a0a4c8a60 |
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24-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
changed allocation/initialization of API dispatch tables
/external/mesa3d/src/mesa/main/dlist.h
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9c4f016d2171319ad8cde2366d76fd7f70520621 |
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05-Apr-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
minor clean-ups, renaming
/external/mesa3d/src/mesa/main/dlist.h
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fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 |
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11-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
first big check-in of new Mesa 3.3 code
/external/mesa3d/src/mesa/main/dlist.h
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afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c |
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19-Aug-1999 |
jtg <jtg> |
Initial revision
/external/mesa3d/src/mesa/main/dlist.h
|