History log of /external/mesa3d/src/mesa/main/rastpos.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
db61b9ce39bccc43140357652ceb78baaf2aea44 07-Jan-2011 Vinson Lee <vlee@vmware.com> mesa: Directly include mfeatures.h in files that perform feature tests.
/external/mesa3d/src/mesa/main/rastpos.c
0117da40cd7edd3d165bb28569c289b37eca12b9 06-Jan-2011 Vinson Lee <vlee@vmware.com> mesa: Include mtypes.h in files that use gl_context struct.

Directly include mtypes.h if a file uses a gl_context struct. This
allows future removal of headers that are not strictly necessary but
indirectly include mtypes.h for a file.
/external/mesa3d/src/mesa/main/rastpos.c
f9995b30756140724f41daf963fa06167912be7f 12-Oct-2010 Kristian Høgsberg <krh@bitplanet.net> Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/rastpos.c
06ceba0a7cab39e770a68b3ae8b8b4f17c0347d2 25-Feb-2010 Ian Romanick <ian.d.romanick@intel.com> mesa: Remove unused RasterIndex field

With the preceeding changes, gl_current_attrib::RasterIndex is not
used. Remove it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/rastpos.c
22a96f305898b5d1aa26809c7156a01686eb9bf0 25-Feb-2010 Ian Romanick <ian.d.romanick@intel.com> mesa: Remove checks of Visual.rgbMode

This must always be true now, so there is no reason to check it. Ever.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/rastpos.c
2cf44390d1e819f23e1d7ceb3199276c9148c647 23-Feb-2010 Chia-I Wu <olv@lunarg.com> mesa: Move src/mesa/glapi/dispatch.h to mesa.

glapi/dispatch.h is a core Mesa header file. Move the header file to
main/ to make this clear. It also becomes clear after this change that
IN_DRI_DRIVER is only used in core Mesa to enable the remap table.
/external/mesa3d/src/mesa/main/rastpos.c
a32e7c487cbae1a8521fa2d244763e2ec596af91 03-Feb-2010 Brian Paul <brianp@vmware.com> mesa: added tex unit assert, use Elements() macro
/external/mesa3d/src/mesa/main/rastpos.c
d25080074f2da1ebc47cdfb5c3491740a57ec03f 08-Sep-2009 Chia-I Wu <olvaffe@gmail.com> mesa/main: New feature FEATURE_rastpos.

It is separated from FEATURE_drawpix and made to follow the feature
conventions.
/external/mesa3d/src/mesa/main/rastpos.c
e9b34885b8ff2ccb67a801cd1ce07e0df1b0e397 31-Dec-2008 Brian Paul <brianp@vmware.com> mesa: increase max texture image units and GLSL samplers to 16

The max texture coord units is still 8. All the fixed-function paths are
still limited to 8 too. But GLSL shaders can use more samplers now.

Note that some texcoord-related data structures are declared to be 16
elements in size rather than 8. This just simplifies the code in a few
places; the extra elements aren't accessible to the user.

These changes haven't been extensively tested yet, but sanity checking has
been done.

It should be possible to increase the max image units/samplers to 32 without
doing anything special. Beyond that we'll need longer bitfields in a few
places.
/external/mesa3d/src/mesa/main/rastpos.c
064b04d464e006e76e888b481900b3f63f015063 11-Nov-2008 Xiang, Haihao <haihao.xiang@intel.com> mesa: update new state for RasterPos like other operations.

This fixes a lighting issue when drawing a bitmap.
/external/mesa3d/src/mesa/main/rastpos.c
4fc71f3ec2e3bec6c842473f6b2b6287b309c958 11-Jun-2008 Brian Paul <brian.paul@tungstengraphics.com> mesa: refactor: fix some FEATURE_ typos, mistakes
(cherry picked from commit e4cfe0854ad968193106048179b9b52ec1768f41)
/external/mesa3d/src/mesa/main/rastpos.c
6b146214dc16b441376d8dcaba21bcc4256a2402 20-Sep-2008 Keith Whitwell <keith@tungstengraphics.com> mesa: move rastpos helper to tnl
/external/mesa3d/src/mesa/main/rastpos.c
112e1f2b5ab86626eb9b3de9075e9f165a397e7b 21-Apr-2007 Brian <brian@yutani.localnet.net> specularColor.alpha should default to 1, not 0
/external/mesa3d/src/mesa/main/rastpos.c
d85667950f6797f63fa0863e6882390c2adaaf2b 08-Mar-2007 Xiang, Haihao <haihao.xiang@intel.com> remove a if-statement

glMaterial changes the current specular exponent or glLight changes
the intensity distribution of the light, but _mesa_update_state doesn't
update the corresponding light table. So they must be updated at this time.
/external/mesa3d/src/mesa/main/rastpos.c
9fbb2e9e76aabc73148c464ce8fd6980a2c1d3f5 01-Mar-2007 Brian <brian@yutani.localnet.net> fix bad n_dot_h normalization code (bug 9977), plus clean-up the code in general
/external/mesa3d/src/mesa/main/rastpos.c
959571f83595dcc8026bc6c7eb52bb9ee50cc6d5 02-Nov-2006 Brian Paul <brian.paul@tungstengraphics.com> init SecondaryRasterColor
/external/mesa3d/src/mesa/main/rastpos.c
94b30dc390f1fdd526c080080830016fad3e2ee2 25-Apr-2006 Brian Paul <brian.paul@tungstengraphics.com> Put color index attribute into the 6th attribute slot.
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values
instead of specific vertex attributes.
Remove the EdgeFlagv function from the GLvertexformat struct.
/external/mesa3d/src/mesa/main/rastpos.c
e4b2356c07d31fbeeabb13b2fb47db703b473080 04-May-2005 Brian Paul <brian.paul@tungstengraphics.com> Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
/external/mesa3d/src/mesa/main/rastpos.c
b371e50d6d249a455e0952f7a66760dbc6ac6f5a 27-Nov-2004 Brian Paul <brian.paul@tungstengraphics.com> remove _glapi_add_entrypoint() calls, they're already in context.c
/external/mesa3d/src/mesa/main/rastpos.c
6d460af6af77a0d5a5b568bcd6094b98e249ba93 23-Apr-2004 Brian Paul <brian.paul@tungstengraphics.com> Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
program is enabled AND the currently bound program is valid.
Check _Enable instead of Enable to prevent things from blowing up
when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually
defining a program.
/external/mesa3d/src/mesa/main/rastpos.c
8be72c5b5dca9b8390914a6d7b8b8a3fb6196df8 20-Apr-2004 Brian Paul <brian.paul@tungstengraphics.com> apply texgen/texture matrix in glRasterPos
/external/mesa3d/src/mesa/main/rastpos.c
0f3cd3f894612d156de454178effa4c732f96da7 25-Nov-2003 Brian Paul <brian.paul@tungstengraphics.com> current raster color index should be GLfloat
/external/mesa3d/src/mesa/main/rastpos.c
2c9f50dd4acc65ddfeb8e3fde98137711167e579 25-Nov-2003 Brian Paul <brian.paul@tungstengraphics.com> casts for g++
/external/mesa3d/src/mesa/main/rastpos.c
c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c 22-Oct-2003 Kendall Bennett <KendallB@scitechsoft.com> Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
/external/mesa3d/src/mesa/main/rastpos.c
dc24230de7f913969b52dee3579bb8fa3d50a8c0 30-Aug-2003 Karl Schultz <kschultz@freedesktop.org> Silence compiler warnings about implicit casts or conversions by supplying explicit casts and/or tweaking constant and variable definitions.
/external/mesa3d/src/mesa/main/rastpos.c
ff56908e09c0351179478deb19677cf56eec1f64 05-Aug-2003 Keith Whitwell <keith@tungstengraphics.com> Store material attributes in an Attrib[] style array. This is a
first step to reviving/rescuing the 'vtx' rework from the old mesa
tree.
/external/mesa3d/src/mesa/main/rastpos.c
1a615070ed959359c949aecc3b52a199b999b2a5 31-Jul-2003 Brian Paul <brian.paul@tungstengraphics.com> replace assertion with conditional
/external/mesa3d/src/mesa/main/rastpos.c
6dc85575000127630489b407c50a4b3ea87c9acb 17-Jul-2003 Keith Whitwell <keith@tungstengraphics.com> Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/rastpos.c
92f9785c727ea10ff5f8dc9770f0e8f388fcea70 02-May-2003 Brian Paul <brian.paul@tungstengraphics.com> Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Misc vertex array / vertex program changes.
/external/mesa3d/src/mesa/main/rastpos.c
38c619bf15609037e89d9b6377fe1d033d707ff1 08-Apr-2003 Brian Paul <brian.paul@tungstengraphics.com> add missing return in raster_pos4f()
/external/mesa3d/src/mesa/main/rastpos.c
27558a160a9fe91745728d7626995cd88f8fe339 01-Mar-2003 Brian Paul <brian.paul@tungstengraphics.com> Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
/external/mesa3d/src/mesa/main/rastpos.c
3c63452e64df7e10aa073c6c3b9492b1d7dabbb8 25-Oct-2002 Brian Paul <brian.paul@tungstengraphics.com> Header file clean-up:
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
/external/mesa3d/src/mesa/main/rastpos.c
23d8ef3937b3b66684f7feb62446abca8e91d307 27-May-2002 Brian Paul <brian.paul@tungstengraphics.com> dispatch offsets for ARB_window_pos
/external/mesa3d/src/mesa/main/rastpos.c
002483e009e7c8610a5abfbf61a43694cb34e1d3 09-May-2002 Brian Paul <brian.paul@tungstengraphics.com> Minor change to current raster position and texcoords.
/external/mesa3d/src/mesa/main/rastpos.c
103bc0f75c00dfcf671dc50d8d9666f88a42a59d 29-Mar-2002 Brian Paul <brian.paul@tungstengraphics.com> Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.
/external/mesa3d/src/mesa/main/rastpos.c
a8f2efd1476878c3acad2a03f3164b5a691ea366 15-Feb-2002 Brian Paul <brian.paul@tungstengraphics.com> finished up GL_ARB_window_pos
/external/mesa3d/src/mesa/main/rastpos.c
30f51ae067379c2b3573c06b707d25a9704df7be 18-Dec-2001 Brian Paul <brian.paul@tungstengraphics.com> Replace old matrix stacks with new code based on struct matrix_stack.
Moved vertex program hash table into shared context state.
Implemented reference counting for vertex programs.
Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
/external/mesa3d/src/mesa/main/rastpos.c
86b842790b720cd6b1499ce8edca8a4e9c8dc029 14-Dec-2001 Brian Paul <brian.paul@tungstengraphics.com> vertex program check-in
/external/mesa3d/src/mesa/main/rastpos.c
5b7dab2e4c7df1fde0a7fcf28b8b54745b9fcd2e 19-Nov-2001 Brian Paul <brian.paul@tungstengraphics.com> added test implementation of GL_ARB_window_pos
/external/mesa3d/src/mesa/main/rastpos.c
7b9fe820a3fba3849864682fbb1cb512362934ab 19-Sep-2001 Karl Schultz <kschultz@freedesktop.org> more compiler warning fixes
/external/mesa3d/src/mesa/main/rastpos.c
46af1f87c897ef03470d205e9fd147e93911cbce 28-Jul-2001 Keith Whitwell <keith@tungstengraphics.com> Remove _BaseAlpha, fix reflect lighting bug.
/external/mesa3d/src/mesa/main/rastpos.c
ac541734146071e279a8c379bce98f40195069e5 05-Jul-2001 Brian Paul <brian.paul@tungstengraphics.com> fixed segfault (NULL _ShineTable[0]) in shade_rastpos()
/external/mesa3d/src/mesa/main/rastpos.c
acc722d4b890da7ed0ede24751e2bcaf28cc1468 26-Jun-2001 Brian Paul <brian.paul@tungstengraphics.com> More raster fog coord fixes.
New truncate vs. floor comments in drawpixels.c
Added current raster secondary color state, not used yet.
/external/mesa3d/src/mesa/main/rastpos.c
8c2f6c5059a60d845716277973c826f4069926e6 26-Jun-2001 Brian Paul <brian.paul@tungstengraphics.com> added GL_IBM_rasterpos_clip extension
/external/mesa3d/src/mesa/main/rastpos.c
1b258989462e907e45abbdf8743b0a75f22c02b3 18-Jun-2001 Brian Paul <brian.paul@tungstengraphics.com> Consolidated source files. Since the re-org a number of source files
only had one or two functions left in them.
/external/mesa3d/src/mesa/main/rastpos.c
b5d3f2c52103c6bd834838695cd753ca26991bd6 30-May-2001 Brian Paul <brian.paul@tungstengraphics.com> added current raster fog coord and related code
/external/mesa3d/src/mesa/main/rastpos.c
f4a003c3ca15513d69ac07af6403b54b55003af3 01-May-2001 Keith Whitwell <keith@tungstengraphics.com> fix from Jouk
/external/mesa3d/src/mesa/main/rastpos.c
51c0c71811508b6658e0d5dcff8426b618322a73 28-Apr-2001 Keith Whitwell <keith@tungstengraphics.com> Support for floating point color representation in tnl module.
/external/mesa3d/src/mesa/main/rastpos.c
22144ab7552f0799bcfca506bf4ffa7f70a06649 12-Mar-2001 Gareth Hughes <gareth@valinux.com> Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/rastpos.c
08836341788a9f9d638d9dc8328510ccd18ddeb5 03-Mar-2001 Brian Paul <brian.paul@tungstengraphics.com> lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/main/rastpos.c
b6bcae5698df88f7730d40004ce7ce0462e97a20 24-Jan-2001 Brian Paul <brian.paul@tungstengraphics.com> Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc.
Other minor clean-ups.
/external/mesa3d/src/mesa/main/rastpos.c
3b399df6382d3cfb3cf9bfde4888878bebd2903f 03-Jan-2001 Brian Paul <brian.paul@tungstengraphics.com> minor clean-up
/external/mesa3d/src/mesa/main/rastpos.c
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 26-Dec-2000 Keith Whitwell <keith@tungstengraphics.com> Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
/external/mesa3d/src/mesa/main/rastpos.c
a864432fb4333dfbbe669554de7485d8426e1c38 27-Nov-2000 Brian Paul <brian.paul@tungstengraphics.com> Added MaxClipPlanes and MaxLights to gl_constants struct so T&L
drivers can report non-default numbers of lights and clip planes.
/external/mesa3d/src/mesa/main/rastpos.c
ad2ac216fa0cbebc36530bf9e5256e902710b892 24-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Support for swappable t&l modules, including an example one in the FX
driver (enable with FX_ALLOW_VTXFMT=t).
/external/mesa3d/src/mesa/main/rastpos.c
5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 22-Nov-2000 Jouk Jansen <joukj@hrem.stm.tudelft.nl> Committing in .

Modified Files:
Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h
Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c
Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c
Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c
Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c
Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h
Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c
Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h
Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h
Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h
Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c
Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c
Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h
Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c
Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h
Mesa/src/extensions.c Mesa/src/extensions.h
Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c
Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c
Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h
Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h
Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h
Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c
Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h
Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c
Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h
Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c
Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h
Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c
Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h
Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c
Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h
Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c
Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c
Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c
Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c
Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h
Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h
Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h
Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h
Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h
Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h
Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h
Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h
Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h
Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c
Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h
Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h
Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h
Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h
Mesa/src/swrast_setup/ss_context.h
Mesa/src/swrast_setup/ss_triangle.c
Mesa/src/swrast_setup/ss_triangle.h
Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c
Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c
Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c
Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c
Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h
Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h
Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h
Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h
Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h
Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h
Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h
Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h
Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h
Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h
Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h
Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h
Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h
Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h
Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h
Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h
Mesa/src/tnl/tnl.h
Added Files:
Mesa/src/mtypes.h
Removed Files:
Mesa/src/types.h

Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while
compiling on a VMS system.

----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/rastpos.c
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e 16-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.

tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.

The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
/external/mesa3d/src/mesa/main/rastpos.c
1e1aac034c986a08248861363c0baa27dc2ae2d5 13-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Cleanup of derived state calculation prior to seperating software T&L
into a new directory. Specifically the handling of changes to lighting
lighting space (light in model vs. light in eye) have been revamped.

Moved several derived values used only by swrast into that directory.

Removed direct calls to swrast_flush() from vbrender.c -- pushed into
ctx->Driver.RenderFinish.

Optimized flat-shading case in swrast_setup.
/external/mesa3d/src/mesa/main/rastpos.c
14940c4ffe066a8b85bc14274c19ad3d8e334d61 05-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> - Changes for new software rasterizer modules
- Remove support for choosing software fallbacks from core code
- Remove partial fallback code from vbrender.c -- drivers are now
expected to be able to find a triangle/quad function for every state,
even if they have to use _swsetup_Triangle or _swsetup_Quad.
- Marked derived variables in the GLcontext struct with a leading
underscore '_'.
/external/mesa3d/src/mesa/main/rastpos.c
193005393d6b1422ad9084f8e71004f4f055b88f 29-Oct-2000 Brian Paul <brian.paul@tungstengraphics.com> renamed Current.ByteColor Current.Color
/external/mesa3d/src/mesa/main/rastpos.c
c893a015d8a50a38cd3f727d99835e7e7e2ccea9 28-Oct-2000 Brian Paul <brian.paul@tungstengraphics.com> New colormac.h file for color-related macros.
Lot's of clean-up in macros.h and mmath.h
/external/mesa3d/src/mesa/main/rastpos.c
ba643a2094a1e844b6ce60f468057057557859ce 28-Oct-2000 Brian Paul <brian.paul@tungstengraphics.com> Basic work to support deep color channels:
Replace GLubyte with GLchan
Replace 255 with CHAN_MAX
/external/mesa3d/src/mesa/main/rastpos.c
9c05c0494d06dcf429d8489107be49e339305690 30-Sep-2000 Brian Paul <brian.paul@tungstengraphics.com> support for N texture units
/external/mesa3d/src/mesa/main/rastpos.c
b1394fa92aaaf859ce9efc8b5fc194397921320c 26-Sep-2000 Brian Paul <brian.paul@tungstengraphics.com> First batch of OpenGL SI related changes:
Renamed struct gl_context to struct __GLcontextRec.
Include glcore.h, setup GL imports/exports.
Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions.
GLcontext's Visual field is no longer a pointer.
/external/mesa3d/src/mesa/main/rastpos.c
ed30dfa1264ec8875a3162c3c8778bc703bf11d5 03-Mar-2000 Brian Paul <brian.paul@tungstengraphics.com> runtime selectable depth buffer depth
/external/mesa3d/src/mesa/main/rastpos.c
ea39f042c378c234b573ceead4c5194020d949c4 02-Feb-2000 Brian Paul <brian.paul@tungstengraphics.com> updated includes for source file reorg
/external/mesa3d/src/mesa/main/rastpos.c
fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 11-Nov-1999 Brian Paul <brian.paul@tungstengraphics.com> first big check-in of new Mesa 3.3 code
/external/mesa3d/src/mesa/main/rastpos.c
99f16d01dd508ccac9d37488bf83a7aed5c05832 08-Nov-1999 Brian Paul <brian.paul@tungstengraphics.com> changes to silence MSVC warnings
/external/mesa3d/src/mesa/main/rastpos.c
485f04074151686fa24d40e3eeb83029d3d8c425 08-Oct-1999 Keith Whitwell <keith@tungstengraphics.com> Fixed includes & added a few hooks for the DRI.
/external/mesa3d/src/mesa/main/rastpos.c
afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c 19-Aug-1999 jtg <jtg> Initial revision
/external/mesa3d/src/mesa/main/rastpos.c