431b458f24f05db612e276e12528ce0e62707b65 |
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01-Apr-2012 |
Vinson Lee <vlee@freedesktop.org> |
swrast: Fix memory leaks in blit_linear. Fixes Coverity resource leak defects. NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_blit.c
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edca96547a2063c38d65a96e80fe6ad7144b5796 |
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09-Jan-2012 |
Brian Paul <brianp@vmware.com> |
swrast: convert blit_linear() to Map/UnmapRenderbuffer() Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/swrast/s_blit.c
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3786a3e644d0770e1247f24c6379388513728174 |
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05-Jan-2012 |
Eric Anholt <eric@anholt.net> |
swrast: Convert the glBlitFramebuffer(GL_NEAREST) path to MapRenderbuffer(). Fixes on i965: ARB_depth_buffer_float/fbo-depthstencil-GL_DEPTH32F_STENCIL8-blit ARB_depth_buffer_float/fbo-stencil-GL_DEPTH32F_STENCIL8-blit Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_blit.c
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fb5252a3518dadd51e88e87382e6510998e9e2f4 |
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05-Jan-2012 |
Eric Anholt <eric@anholt.net> |
swrast: Use the fast copypixels code to implement fast glBlitFramebuffer(). They were meaning to do the same thing of memcpying rows, so just write the code once. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_blit.c
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b2469ff043de303402a188c58865dabde14fd03b |
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08-Dec-2011 |
Eric Anholt <eric@anholt.net> |
swrast: Add a note about overlapping support for framebuffer blit. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_blit.c
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22e806f57013b2c116b5bfab228e0f28e25198f4 |
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10-Dec-2011 |
Brian Paul <brianp@vmware.com> |
swrast: add missing state validation calls for Blit, Clear
/external/mesa3d/src/mesa/swrast/s_blit.c
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9520f483b8f1e45fa474674b415554988de5d8d3 |
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01-Oct-2011 |
Brian Paul <brianp@vmware.com> |
mesa: s/INLINE/inline/ INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/swrast/s_blit.c
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d1214cca084f277b5acc913490d354edbd4b990f |
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10-Jul-2011 |
Marek Olšák <maraeo@gmail.com> |
swrast: fix depth/stencil blits when there's no colorbuffer NOTE: This is a candidate for the 7.10 and 7.11 branches.
/external/mesa3d/src/mesa/swrast/s_blit.c
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c0277d953975ddc232aa34a101955d8314c99b96 |
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29-May-2011 |
Marek Olšák <maraeo@gmail.com> |
swrast: BlitFramebuffer should not be killed by conditional rendering NOTE: This is a candidate for the 7.10 branch. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_blit.c
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f9995b30756140724f41daf963fa06167912be7f |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/swrast/s_blit.c
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32f2fd1c5d6088692551c80352b7d6fa35b0cd09 |
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19-Feb-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
/external/mesa3d/src/mesa/swrast/s_blit.c
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ab26682eb4db0dbe160b13f1e320ec9164c3afc5 |
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31-Dec-2009 |
Brian Paul <brianp@vmware.com> |
swrast: add check for conditional rendering
/external/mesa3d/src/mesa/swrast/s_blit.c
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b15334035177fbb031f000583ef7cb31f68b248c |
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07-Aug-2009 |
Brian Paul <brianp@vmware.com> |
swrast: replace GLenum, GLint with GLbitfield for buffer vars
/external/mesa3d/src/mesa/swrast/s_blit.c
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727b2d747e13fed78bf62cfbf4a31427eed0ef29 |
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05-Aug-2009 |
Brian Paul <brianp@vmware.com> |
mesa: make _mesa_clip_blit() a shared function
/external/mesa3d/src/mesa/swrast/s_blit.c
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2d5b86be25a7ccb729e746aa5e1bdd537d76df68 |
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30-Jan-2009 |
Brian Paul <brianp@vmware.com> |
swrast: replace RENDER_START/FINISH macros with inline functions
/external/mesa3d/src/mesa/swrast/s_blit.c
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bbd287103dad776d8a45c87c4e51fbc26d9b80d5 |
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18-Sep-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: prefix a bunch of #include lines with "main/". This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
/external/mesa3d/src/mesa/swrast/s_blit.c
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2a077500a84819d1e6ac62e84ded130aa655c5e9 |
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23-Jan-2008 |
Brian <brian.paul@tungstengraphics.com> |
Fix some issues with glDrawBuffer(GL_NONE), bug 14198 Set _ColorDrawBuffers[0] = NULL if no renderbuffers enabled. Check that _ColorDrawBuffers[0] is non-null before dereferencing in a few places.
/external/mesa3d/src/mesa/swrast/s_blit.c
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ff73c783cc47361ff0dd819c82d067b4b85870dd |
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06-Jan-2008 |
Brian <brian.paul@tungstengraphics.com> |
Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
/external/mesa3d/src/mesa/swrast/s_blit.c
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c241d3b06a5c996cb8415a6ada23288621c1d254 |
|
02-Mar-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
implementation of _swrast_BlitFramebuffer()
/external/mesa3d/src/mesa/swrast/s_blit.c
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1eca891dbe39a4aad7a6ed267ce7cd55589073fe |
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01-Mar-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
_swrast_blit_framebuffer() function
/external/mesa3d/src/mesa/swrast/s_blit.c
|