367c5684f4d417e5176bec12d67f4e2e42738fe0 |
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20-Jun-2016 |
Robert Carr <racarr@google.com> |
SurfaceControl: Add getTransformToDisplayInverse For seamless rotation, the window manager needs access to this flag, as it will apply the inverse display transform itself to all other windows. Bug: 28823590 Change-Id: Ifeee1078a9cb4cd01c8052570c137c6228b2f13d
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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ce796e78a57018f186b062199c75d94545318aca |
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05-Feb-2016 |
Pablo Ceballos <pceballos@google.com> |
Plumbing for getting FenceTracker timestamps Change-Id: I1ebee9e42e28658bd3a2b161fdaabb7da756d8f3
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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40845df1285b387bcbf8f43ac72228eee2606d80 |
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26-Jan-2016 |
Pablo Ceballos <pceballos@google.com> |
SF: Add FenceTracker FenceTracker tracks all fences in SurfaceFlinger. These timestamps could be used for debugging, profiling, or be exposed to the application. Change-Id: I4297a661c0a7530e744168ac7a2a66c4bca92fd5
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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9e56aa0fdb5f7121b9b975c6c16db103ea4d2fe9 |
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02-Nov-2015 |
Dan Stoza <stoza@google.com> |
Switch SurfaceFlinger to HWC 2.0 Enables SurfaceFlinger to speak to version 2.0 of the Hardware Composer HAL instead of version 1.x (also removing support for the framebuffer HAL). By default, however, this functionality is disabled. In order to enable it, USE_HWC2 must be set to true in Android.mk. Change-Id: I4589e02ac2165236b10ff2f7cb772f87e0d3daab
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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ff95aabbcc6e8606acbd7933c90eeb9b8b382a21 |
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14-Jan-2016 |
Pablo Ceballos <pceballos@google.com> |
Add interface for controlling single buffer auto refresh - Adds a boolean to BufferQueue that controls whether or not auto refresh is enabled in SurfaceFlinger when in single buffer mode. - Adds plumbing up to ANativeWindow. - When enabled, it will cache the shared buffer slot in Surface in order to prevent the Binder transaction with SurfaceFlinger. Bug 24940410 Change-Id: I83142afdc00e203f198a32288f071d926f8fda95
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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063121849890da78b1ad7fb96c54c795de5d1fd6 |
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08-Oct-2015 |
Pablo Ceballos <pceballos@google.com> |
SF: Force refresh when in single buffer mode - Add a boolean to BufferItem to track whether single buffer mode is enabled. When it is, force SurfaceFlinger to acquire a new buffer and refresh on every vsync. Bug 24940410 Change-Id: Iea67330c416b6fb14500865f98c67f1c12f23197
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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47650f4f66a49e1815ad08ca4fb12a661d133abc |
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05-Aug-2015 |
Pablo Ceballos <pceballos@google.com> |
native: Rename mBuf to mSlot Remove the union in BufferItem. Bug: 19769719 Change-Id: I4e496b5aafce0fc5206dc7551a741f9c262c2cd0
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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a4650a50a0b35e9e4342d6600b6eb24fd94bb8e5 |
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12-May-2015 |
Dan Stoza <stoza@google.com> |
Fix PTS handling for buffer replacement This changes the way that SurfaceFlinger's shadow buffer management works such that instead of tracking the size of the shadow queue in the BufferQueue, SF tracks the last frame number it has seen, and passes that into the acquireBuffer call. BufferQueueConsumer then ensures that it never returns a buffer newer than that frame number, even if that means that it must return PRESENT_LATER for an otherwise valid buffer. Change-Id: I3fcb45f683ed660c3f18a8b85ae1f8a962ba6f0e
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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ecc504043fddb7a75042ce402c67aedfac04d5e2 |
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28-Apr-2015 |
Dan Stoza <stoza@google.com> |
SurfaceFlinger: Fix PTS on stale buffers SurfaceFlinger's (Layer's) shadow copy of the BufferQueue queue was getting out of sync for a few reasons. This change fixes these by doing the following: - Adds a check to re-synchronize the shadow copy every time we successfully acquire a buffer by first dropping stale buffers before removing the current buffer. - Avoids trying to perform updates for buffers which have been rejected (for incorrect dimensions) by SurfaceFlinger. - Adds IGraphicBufferConsumer::setShadowQueueSize, which allows the consumer to notify the BufferQueue that it is maintaining a shadow copy of the queue and prevents it from dropping so many buffers during acquireBuffer that it ends up returning a buffer for which the consumer has not yet received an onFrameAvailable call. Bug: 20096136 Change-Id: I78d0738428005fc19b3be85cc8f1db498043612f (cherry picked from commit 2e36f2283f48ab764b496490c73a132acf21df3a)
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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ee44edd0acccbf5eaa918d75737c3b65ee04fff7 |
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23-Mar-2015 |
Dan Stoza <stoza@google.com> |
SurfaceFlinger: Pass surface damage to HWC Passes the surface damage from the incoming SurfaceFlingerConsumer BufferQueue down to the hardware composer HAL interface, if the HWC version number is 1.5 or greater. Bug: 11239309 Change-Id: Ic4305210593874a8d6deba3319055b2b8c57e926
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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11611f9be590480d7ea27bf0153558573ddcded2 |
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12-Mar-2015 |
Dan Stoza <stoza@google.com> |
DO NOT MERGE SurfaceFlinger: Stop using IGBC::BufferItem Switches all uses of IGraphicBufferConsumer::BufferItem (and BufferQueue::BufferItem) to the BufferItem in libgui. Depends on frameworks/native I699ed0a6837076867ca756b28d1ffb2238f7a0d9. Cherry pick of I187b3a7d05196b6289596afac8fb9a9d4aebff76 Change-Id: I5bc79fb96b6cba6021af64b20890967aa3b7fcbf
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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41d67d7ab4da1c393497a620a116a854b3c618e7 |
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26-Apr-2014 |
Andy McFadden <fadden@android.com> |
Improve SurfaceFlinger PTS estimation Get the next refresh time from DispSync instead of guessing based on the current time. Change-Id: I8dc72a3217bfd4e9b4c905034194d1a298cad69a
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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399184a4cd728ea1421fb0bc1722274a29e38f4a |
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04-Mar-2014 |
Jesse Hall <jessehall@google.com> |
Add sideband streams to BufferQueue and related classes Sideband streams are essentially a device-specific buffer queue that bypasses the BufferQueue system. They can be used for situations with hard real-time requirements like high-quality TV and video playback with A/V sync. A handle to the stream is provided by the source HAL, and attached to a BufferQueue. The sink HAL can read buffers via the stream handle rather than acquiring individual buffers from the BufferQueue. Change-Id: Ib3f262eddfc520f4bbe3d9b91753ed7dd09d3a9b
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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c1c05de415854eb7a13a16b7e22a22de8515123a |
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18-Sep-2013 |
Mathias Agopian <mathias@google.com> |
fix camera API 2.0 orientation we add a flag to ANativeWindow::setBufferTransform that means "apply the inverse rotation of the display this buffer is displayed onto to". Bug: 10804238 Change-Id: Id2447676271950463e8dbcef1b95935c5c3f32b2
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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3f84483382be2d528918cc1a6fbc6a7d68e0b181 |
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08-Aug-2013 |
Mathias Agopian <mathias@google.com> |
SurfaceFlinger now uses GLES 2.x when available Bug: 8679321 Change-Id: I2b152d01fb4e2de2ea9fe87f1ddbd6826d7520d7
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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ad678e18b66f495efa78dc3b9ab99b579945c9e2 |
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24-Jul-2013 |
Mathias Agopian <mathias@google.com> |
single buffer mode for BufferQueue Bug: 9891035 Change-Id: Id1ab5f911a6dc4c1d8235e65775b3d3635231ad4
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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1585c4d9fbbba3ba70ae625923b85cd02cb8a0fd |
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28-Jun-2013 |
Andy McFadden <fadden@android.com> |
Pay attention to buffer timestamps When acquiring a buffer, SurfaceFlinger now computes the expected presentation time and passes it to the BufferQueue acquireBuffer() method. If it's not yet time to display the buffer, acquireBuffer() returns PRESENT_LATER instead of a buffer. The current implementation of the expected-present-time computation uses approximations and guesswork. Bug 7900302 Change-Id: If9345611c5983a11a811935aaf27d6388a5036f1
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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98d3d6ec1250248574f2e8d72e5c934fecbcd734 |
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27-Jun-2013 |
Lajos Molnar <lajos@google.com> |
SurfaceFlinger: fix releaseBuffer in updateTexImage Allow releasing a buffer acquired in the past. Change-Id: I3f27f1caec109c1a47286fc4d2235c6e1afe9022 Signed-off-by: Lajos Molnar <lajos@google.com> Bug: 9516405
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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c5d7b7d323bba8772a9005f7d300ad983a04733a |
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03-May-2013 |
Lajos Molnar <lajos@google.com> |
BufferQueue: track buffer-queue by instance vs. by reference Instead of representing the buffer-queue as a vector of buffer indices, represent them as a vector of BufferItems (copies). This allows modifying the buffer slots independent of the queued buffers. As part of this change, BufferSlot properties that are only been relevant in the buffer-queue have been removed. Also, invalid scalingMode in queueBuffer now returns an error. ConsumerBase has also changed to allow reuse of the same buffer slots by different buffers. Change-Id: If2a698fa142b67c69ad41b8eaca6e127eb3ef75b Signed-off-by: Lajos Molnar <lajos@google.com> Related-to-bug: 7093648
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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ca08833d5ea99130797e10ad68a651b50e99da74 |
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29-Mar-2013 |
Mathias Agopian <mathias@google.com> |
don't use compile-time configuration of libgui as much as possible We now detect at runtime which sync features to use, which allows us to remove a lot of the compile-time configuration options. There is still one option though, to disable KHR_fence_sync on some devices (which are more efficient without it). - added a backdoor to get the vendor's EGL strings the new logic is: - use always ANDROID_native_fence_sync if available - fallback to KHR_fence_sync if available and not disabled by the compile-time option - use KHR_wait_sync if available and either of the above is enabled Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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1df8c345854155cbbcb9f80de9d12d66ea70ac08 |
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20-Dec-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: disallow NULL Fence pointers This change eliminates the uses of a NULL sp<Fence> indicating that no waiting is required. Instead we use a non-NULL but invalid Fence object for which the wait methods will return immediately. Bug: 7892871 Change-Id: I5360aebe3090422ef6920d56c99fc4eedc642e48
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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2adaf04fab35cf47c824d74d901b54094e01ccd3 |
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18-Dec-2012 |
Andy McFadden <fadden@android.com> |
Rename ISurfaceTexture and SurfaceTexture The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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97eba8904c2f221c42a9473407223a4c3a213f75 |
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12-Dec-2012 |
Andy McFadden <fadden@android.com> |
Avoid unnecessary texture bind In SurfaceFlingerConsumer, check to see if native fence sync is enabled. If so, defer the texture binding step to Layer::onDraw. Change-Id: I7d4034a31c0143207eea2509dfa13ef3820f9b8c
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
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bf974abe92f7495529916fe0f483f3b56e7c30e3 |
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05-Dec-2012 |
Andy McFadden <fadden@android.com> |
Refactor SurfaceTexture a bit. Rearranges updateTexImage() so that the SurfaceFlinger-specific behavior is in a new SurfaceFlingerConsumer subclass. SurfaceTexture behavior should not be altered. Instead of acquire-bind-release we now do acquire-release-bind, but since it's all done with the lock held there shouldn't be any externally-visible change. Change-Id: Ia566e4727945e2cfb9359fc6d2a8f8af64d7b7b7
/frameworks/native/services/surfaceflinger/SurfaceFlingerConsumer.cpp
|