History log of /packages/apps/Launcher3/src/com/android/launcher3/util/MultiHashMap.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
5f06401807ef408a4b56a127bef1f0b55b0adcf6 08-Aug-2016 Sunny Goyal <sunnygoyal@google.com> Fixing potential ConcurrentModificationException

mBgDeepShortcutMap is only accessed on the background thread. But
the same instance of list of values was getting passed to the UI
thread, instead of being cloned.

Change-Id: Ie7d0442d895304489ce9323ea872b9091d668ae5
/packages/apps/Launcher3/src/com/android/launcher3/util/MultiHashMap.java
bfbf7f9f4a0b300613f0ff27a4eb592d88c08325 19-May-2016 Tony Wickham <twickham@google.com> Add support for launcher shortcuts.

- This CL has no UI but provides the necessary backing for one.
- Adds new item type: ITEM_TYPE_DEEP_SHORTCUT, to distinguish from
ITEM_TYPE_SHORTCUT. We can reconsider these names.
- Adds ShortcutCache, using LruCache for up to 30 dynamic shortcuts
(pinned shortcuts are always cached in a HashMap).
- DeepShortcutManager queries for shortcuts and other things like
pin them. In a future CL it will use the cache, but for now it
simply makes an RPC for all queries.
- LauncherModel maintains counts for pinned shortcuts, pinning and
unpinning when counts reach 1 or 0, respectively.
- LauncherModel maintains a map of components to lists of shortcut ids,
which Launcher gets a copy of after it is changed in the background.
This will allow us to know how many shortcuts an app has immediately,
and query for details as the UI is animating.

Change-Id: Ic526f374dd10d72a261bae67f07f098fca8d8bca
/packages/apps/Launcher3/src/com/android/launcher3/util/MultiHashMap.java