Lines Matching refs:mChannelCount

634         // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
942 dprintf(fd, " Channel count: %u\n", mChannelCount);
1312 if (mChannelCount != FCC_2) {
1314 " thread %s", desc->name, mChannelCount, mThreadName);
1369 if (mChannelCount != FCC_2) {
1371 " on DUPLICATING thread %s", desc->name, mChannelCount, mThreadName);
2371 mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2424 mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2490 mMixerBufferSize = mNormalFrameCount * mChannelCount
2498 mEffectBufferSize = mNormalFrameCount * mChannelCount
2840 size_t numSamples = mNormalFrameCount * mChannelCount;
3219 mono_blend(mMixerBuffer, mMixerBufferFormat, mChannelCount, mNormalFrameCount,
3224 mNormalFrameCount * mChannelCount);
3263 mono_blend(mEffectBuffer, mEffectBufferFormat, mChannelCount, mNormalFrameCount,
3268 mNormalFrameCount * mChannelCount);
3609 ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%zu, "
3611 mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3624 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3658 mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3671 format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
5927 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
7279 audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
7432 mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
7433 if (mChannelCount > FCC_8) {
7434 ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
7469 // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
7470 // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?