/external/eigen/test/ |
H A D | geo_eulerangles.cpp | 19 typedef Matrix<Scalar,3,3> Matrix3; typedef 23 Matrix3 m(AngleAxisx(ea[0], Vector3::Unit(i)) * AngleAxisx(ea[1], Vector3::Unit(j)) * AngleAxisx(ea[2], Vector3::Unit(k))); 25 Matrix3 mbis(AngleAxisx(eabis[0], Vector3::Unit(i)) * AngleAxisx(eabis[1], Vector3::Unit(j)) * AngleAxisx(eabis[2], Vector3::Unit(k))); 61 typedef Matrix<Scalar,3,3> Matrix3; typedef 70 Matrix3 m;
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H A D | geo_orthomethods.cpp | 22 typedef Matrix<Scalar,3,3> Matrix3; typedef 36 Matrix3 mat3; 46 Matrix3 mcross;
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H A D | vectorization_logic.cpp | 110 > Matrix3; typedef 153 VERIFY(test_assign(Matrix3(),Matrix3().cwiseQuotient(Matrix3()), 163 VERIFY(test_redux(Matrix3(),
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H A D | geo_transformations.cpp | 82 typedef Matrix<Scalar,3,3> Matrix3; typedef 98 Matrix3 matrot1, m; 115 VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized())); 116 VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m); 199 Matrix3 mat3 = Matrix3::Random(); 270 t1 = (Matrix3(q1) * AlignedScaling3(v0)) * Translation3(v0); 272 t1 = (Matrix3(q1) * Eigen::Scaling(v0)) * Translation3(v0); 277 t1 = Matrix3(q1) * (AlignedScaling3(v0) * Translation3(v0)); 379 Matrix3 mat_rotatio [all...] |
/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
H A D | AngleAxis.h | 57 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:Eigen::AngleAxis 99 inline Matrix3 operator* (const Matrix3& other) const 103 inline friend Matrix3 operator* (const Matrix3& a, const AngleAxis& b) 120 Matrix3 toRotationMatrix(void) const; 188 typename AngleAxis<Scalar>::Matrix3 191 Matrix3 res;
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H A D | Quaternion.h | 64 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:Eigen::Quaternion 165 Matrix3 toRotationMatrix(void) const; 245 * - Via a Matrix3: 24 + 15n 295 inline typename Quaternion<Scalar>::Matrix3 302 Matrix3 res;
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/external/eigen/Eigen/src/Geometry/ |
H A D | AngleAxis.h | 60 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:Eigen::AngleAxis 115 Matrix3 toRotationMatrix(void) const; 203 typename AngleAxis<Scalar>::Matrix3 208 Matrix3 res;
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H A D | Quaternion.h | 53 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:Eigen::QuaternionBase 138 Matrix3 toRotationMatrix() const; 460 * - Via a Matrix3: 24 + 15n 524 inline typename QuaternionBase<Derived>::Matrix3 531 Matrix3 res;
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/external/eigen/test/eigen2/ |
H A D | eigen2_geometry.cpp | 22 typedef Matrix<Scalar,3,3> Matrix3; typedef 44 Matrix3 matrot1; 50 Matrix3 m; 74 VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized())); 75 VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m); 185 Matrix3 mat3 = Matrix3::Random(); 255 t1 = (Matrix3(q1) * Scaling3(v0)) * Translation3(v0); 258 t1 = Matrix3(q1) * (Scaling3(v0) * Translation3(v0)); 264 t1 = (Translation3(v0) * Scaling3(v0)) * Matrix3(q [all...] |
H A D | eigen2_geometry_with_eigen2_prefix.cpp | 24 typedef Matrix<Scalar,3,3> Matrix3; typedef 46 Matrix3 matrot1; 52 Matrix3 m; 76 VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized())); 77 VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m); 187 Matrix3 mat3 = Matrix3::Random(); 257 t1 = (Matrix3(q1) * Scaling3(v0)) * Translation3(v0); 260 t1 = Matrix3(q1) * (Scaling3(v0) * Translation3(v0)); 266 t1 = (Translation3(v0) * Scaling3(v0)) * Matrix3(q [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
H A D | Matrix3.java | 27 public class Matrix3 implements Serializable {
class in inherits:Serializable 41 public Matrix3 () {
method in class:Matrix3 45 public Matrix3 (Matrix3 matrix) {
method in class:Matrix3 53 public Matrix3 (float[] values) {
method in class:Matrix3 59 public Matrix3 idt () {
80 public Matrix3 mul (Matrix3 m) {
115 public Matrix3 mulLeft (Matrix3 [all...] |
/external/eigen/demos/opengl/ |
H A D | quaternion_demo.cpp | 140 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:EulerAngles 159 Matrix3 m = q.toRotationMatrix(); 163 EulerAngles& operator=(const Matrix3& m) 174 Matrix3 toRotationMatrix(void) const 178 Matrix3 res;
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