/external/vulkan-validation-layers/libs/glm/detail/ |
H A D | precision.hpp | 24 /// @file glm/core/precision.hpp 34 enum precision enum in namespace:glm
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/external/flac/libFLAC/ |
H A D | float.c | 269 FLAC__uint32 FLAC__fixedpoint_log2(FLAC__uint32 x, unsigned fracbits, unsigned precision) argument 280 if(precision > LOG2_LOOKUP_PRECISION) 281 precision = LOG2_LOOKUP_PRECISION; 287 while (x > ONE && k < precision) {
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H A D | lpc.c | 167 int FLAC__lpc_quantize_coefficients(const FLAC__real lp_coeff[], unsigned order, unsigned precision, FLAC__int32 qlp_coeff[], int *shift) argument 173 FLAC__ASSERT(precision > 0); 174 FLAC__ASSERT(precision >= FLAC__MIN_QLP_COEFF_PRECISION); 177 precision--; 178 qmax = 1 << precision; 201 *shift = (int)precision - log2cmax - 1; 218 fprintf(stderr,"FLAC__lpc_quantize_coefficients: quantizer overflow: q>qmax %d>%d shift=%d cmax=%f precision=%u lpc[%u]=%f\n",q,qmax,*shift,cmax,precision+1,i,lp_coeff[i]); 220 fprintf(stderr,"FLAC__lpc_quantize_coefficients: quantizer overflow: q<qmin %d<%d shift=%d cmax=%f precision=%u lpc[%u]=%f\n",q,qmin,*shift,cmax,precision [all...] |
/external/skia/src/gpu/ |
H A D | GrCoordTransform.cpp | 22 // Always start at kDefault. Then if precisions differ we see if the precision needs to be 37 // Make sure there is at least 2 bits of subpixel precision in the range of 58 GrSLPrecision precision) { 63 fPrecision = precision; 56 reset(GrCoordSet sourceCoords, const SkMatrix& m, GrSLPrecision precision) argument
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H A D | GrCaps.cpp | 63 GrSLPrecision precision = static_cast<GrSLPrecision>(p); local 65 precision_to_string(precision),
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/external/skia/src/gpu/glsl/ |
H A D | GrGLSLUniformHandler.h | 30 GrSLPrecision precision, 33 return this->addUniformArray(visibility, type, precision, name, 0, outName); 38 GrSLPrecision precision, 42 return this->internalAddUniformArray(visibility, type, precision, name, true, arrayCount, 61 GrSLPrecision precision, 28 addUniform(uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, const char** outName = nullptr) argument 36 addUniformArray(uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, int arrayCount, const char** outName = nullptr) argument
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H A D | GrGLSLGeometryProcessor.cpp | 52 GrSLPrecision precision = coordTransforms[t]->precision(); local 57 kMat33f_GrSLType, precision, 65 varyingHandler->addVarying(strVaryingName.c_str(), &v, precision); 113 GrSLPrecision precision = coordTransforms[t]->precision(); local 119 varyingHandler->addVarying(strVaryingName.c_str(), &v, precision);
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H A D | GrGLSLVarying.cpp | 13 const char* output, GrSLPrecision precision) { 16 this->addVarying(input->fName, &v, precision); 22 GrSLPrecision precision) { 25 this->addFlatVarying(input->fName, &v, precision); 42 GrSLPrecision precision, 49 v.fPrecision = precision; 12 addPassThroughAttribute(const GrGeometryProcessor::Attribute* input, const char* output, GrSLPrecision precision) argument 20 addFlatPassThroughAttribute(const GrGeometryProcessor::Attribute* input, const char* output, GrSLPrecision precision) argument 40 internalAddVarying(const char* name, GrGLSLVarying* varying, GrSLPrecision precision, bool flat) argument
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/external/icu/icu4c/source/i18n/ |
H A D | valueformatter.cpp | 18 #include "precision.h" 74 const FixedPrecision &precision) { 76 precision.fMin.getIntDigitCount(), 77 precision.fMax.getIntDigitCount()); 199 const FixedPrecision &precision, 204 fFixedPrecision = &precision; 211 const ScientificPrecision &precision, 215 fScientificPrecision = &precision; 71 isNoGrouping( const DigitGrouping &grouping, int32_t value, const FixedPrecision &precision) argument 196 prepareFixedDecimalFormatting( const DigitFormatter &formatter, const DigitGrouping &grouping, const FixedPrecision &precision, const DigitFormatterOptions &options) argument 209 prepareScientificFormatting( const DigitFormatter &formatter, const ScientificPrecision &precision, const SciFormatterOptions &options) argument
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/external/deqp/framework/delibs/decpp/ |
H A D | deStringUtil.cpp | 110 std::string floatToString (float val, int precision) argument 113 s << std::fixed << std::setprecision(precision) << val;
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/external/eigen/Eigen/src/Eigen2Support/ |
H A D | MathFunctions.h | 30 template<typename T> inline T precision () { return NumTraits<T>::dummy_precision(); } function in namespace:Eigen 36 typename NumTraits<Scalar>::Real precision = NumTraits<Scalar>::dummy_precision()) 38 return internal::isMuchSmallerThan(x, y, precision); 43 typename NumTraits<Scalar>::Real precision = NumTraits<Scalar>::dummy_precision()) 45 return internal::isApprox(x, y, precision); 50 typename NumTraits<Scalar>::Real precision = NumTraits<Scalar>::dummy_precision()) 52 return internal::isApproxOrLessThan(x, y, precision);
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/external/skia/src/gpu/gl/ |
H A D | GrGLUniformHandler.cpp | 20 GrSLPrecision precision, 29 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type)); 47 uni.fVariable.setPrecision(precision); 17 internalAddUniformArray( uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, bool mangleName, int arrayCount, const char** outName) argument
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/external/skia/src/gpu/vk/ |
H A D | GrVkUniformHandler.cpp | 63 GrSLPrecision precision, 72 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type)); 91 uni.fVariable.setPrecision(precision); 60 internalAddUniformArray( uint32_t visibility, GrSLType type, GrSLPrecision precision, const char* name, bool mangleName, int arrayCount, const char** outName) argument
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/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktInfoTests.cpp | 162 int precision; member in struct:vkt::__anon3937::PrettySize 166 , precision (precision_) 203 tmp << std::fixed << std::setprecision(size.precision) 211 PrettySize<SizeType> prettySize (SizeType value, int precision = 2) 213 return PrettySize<SizeType>(value, precision);
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/external/skia/include/gpu/ |
H A D | GrCoordTransform.h | 21 * The precision of the shader var that interpolates the transformed coordinates can be specified. 48 * Create a transformation that maps [0, 1] to a texture's boundaries. The precision is inferred 61 * Create a transformation from a matrix. The precision is inferred from the texture size and 75 GrSLPrecision precision = kDefault_GrSLPrecision) { 77 this->reset(sourceCoords, m, precision); 89 GrSLPrecision precision = kDefault_GrSLPrecision); 121 GrSLPrecision precision() const { return fPrecision; } function in class:GrCoordTransform
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/external/compiler-rt/lib/sanitizer_common/ |
H A D | sanitizer_printf.cc | 98 static int AppendString(char **buff, const char *buff_end, int precision, argument 104 if (precision >= 0 && result >= precision) 143 int precision = -1; local 146 precision = va_arg(args, int); 155 // Only %s supports precision for now 156 CHECK(!(precision >= 0 && *cur != 's')); 182 result += AppendString(&buff, buff_end, precision, va_arg(args, char*));
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/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 161 const char* getPrecisionName (Precision precision) argument 171 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST)); 172 return s_names[(int)precision];
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H A D | gluVarType.cpp | 42 VarType::VarType (DataType basicType, Precision precision) argument 46 m_data.basic.precision = precision; 121 m_data.basic.precision == other.m_data.basic.precision;
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/external/deqp/modules/gles2/scripts/ |
H A D | gen-swizzles.py | 107 for (inputType, dataType, precision) in combinations.iterate(): 109 print inputType, precision, dataType 131 precision mediump float; 151 precision mediump float; 152 precision mediump int; 167 def __init__(self, name, precision, dataType, swizzle, inputs, outputs): 169 self.precision = precision 250 # \todo [petri] Uses fixed precision. 253 precision variable [all...] |
/external/deqp/modules/gles3/scripts/ |
H A D | gen-swizzles.py | 107 for (inputType, dataType, precision) in combinations.iterate(): 109 print inputType, precision, dataType 133 precision mediump float; 155 precision mediump float; 156 precision mediump int; 171 def __init__(self, name, precision, dataType, swizzle, inputs, outputs): 173 self.precision = precision 254 # \todo [petri] Uses fixed precision. 257 precision variable [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderSharedVarTests.cpp | 74 SharedBasicVarCase (Context& context, const char* name, DataType basicType, Precision precision, const tcu::UVec3& workGroupSize); 92 static std::string getBasicCaseDescription (DataType basicType, Precision precision, const tcu::UVec3& workGroupSize) argument 95 if (precision != PRECISION_LAST) 96 str << getPrecisionName(precision) << " "; 101 SharedBasicVarCase::SharedBasicVarCase (Context& context, const char* name, DataType basicType, Precision precision, const tcu::UVec3& workGroupSize) argument 102 : TestCase (context, name, getBasicCaseDescription(basicType, precision, workGroupSize).c_str()) 104 , m_precision (precision) 377 for (int precision = 0; precision < PRECISION_LAST; precision [all...] |
/external/e2fsprogs/intl/ |
H A D | vasnprintf.c | 278 size_t precision; local 302 precision = 6; 312 precision = (arg < 0 ? 0 : arg); 318 precision = 0; 320 precision = xsum (xtimes (precision, 10), *digitp++ - '0'); 431 tmp_length = xsum (tmp_length, precision); 438 tmp_length = xsum (tmp_length, precision);
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/utils/ |
H A D | Util.java | 398 public static double round(double value, int precision) { argument 399 if (precision < 0) { 400 throw new IllegalArgumentException("Should have a precision at least greater than 0!"); 402 if (precision == 0) return (long) Math.floor(value); 405 while (n++ < precision)
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/external/eigen/Eigen/src/Core/ |
H A D | IO.h | 31 * - \b precision number of digits for floating point values, or one of the special constants \c StreamPrecision and \c FullPrecision. 33 * stream's own precision setting, as set for instance using \c cout.precision(3). The other special value 34 * \c FullPrecision means that the number of digits will be computed to match the full precision of each floating-point 58 rowSpacer(""), coeffSeparator(_coeffSeparator), precision(_precision), flags(_flags) 70 int precision; member in struct:Eigen::IOFormat 168 if(fmt.precision == StreamPrecision) 172 else if(fmt.precision == FullPrecision) 185 explicit_precision = fmt.precision; 189 if(explicit_precision) old_precision = s.precision(explicit_precisio [all...] |
/external/eigen/unsupported/Eigen/src/Skyline/ |
H A D | SkylineInplaceLU.h | 51 * \sa precision() */ 56 /** \returns the current precision. 59 RealScalar precision() const { function in class:Eigen::SkylineInplaceLU
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