Searched refs:wait (Results 226 - 250 of 262) sorted by relevance

1234567891011

/frameworks/opt/telephony/tests/telephonytests/src/com/android/internal/telephony/
H A DSubscriptionMonitorTest.java79 lock.wait();
/frameworks/base/services/backup/java/com/android/server/backup/
H A DBackupManagerService.java2392 // success; wait for the agent to arrive
2393 // only wait 10 seconds for the bind to happen
2398 mAgentConnectLock.wait(5000);
2448 // only wait 10 seconds for the clear data to happen
2452 mClearDataLock.wait(5000);
2587 mCurrentOpLock.wait();
2589 // When the wait is notified we loop around and recheck the current state
3533 this.wait();
4614 // Also ask the transport how long it wants us to wait before
4759 // Now wait t
[all...]
/frameworks/av/media/libmedia/
H A DAudioTrack.cpp1901 // should wait on proxy futex and handle CBLK_STREAM_END_DONE within this function
1961 // for offloaded tracks, just wait for the upper layers to recreate the track
2079 // but don't just loop and block the CPU, so wait
2084 // (3) Return 0 size when no data is available, does not wait for more data.
2087 // We try to compute the wait time to avoid a tight sleep-wait cycle,
2096 // time to wait based on buffer occupancy
2728 mMyCond.wait(mMyLock);
2740 mMyCond.wait(mMyLock);
/frameworks/base/services/core/java/com/android/server/am/
H A DActivityStarter.java887 mService.wait();
908 mService.wait();
/frameworks/base/services/tests/servicestests/src/com/android/server/
H A DConnectivityServiceTest.java155 * A subclass of HandlerThread that allows callers to wait for it to become idle. waitForIdle
244 // Contains the redirectUrl from networkStatus(). Before reading, wait for
425 * A NetworkFactory that allows tests to wait until any in-flight NetworkRequest add or remove
535 assertNotNull("Nothing to wait for", mExpectations);
1509 // the new score. There are expectedRequestCount such requests, and we must wait for all of
2443 sLock.wait(timeoutMs);
2454 sLock.wait(timeoutMs);
/frameworks/native/opengl/libagl/
H A Degl.cpp379 // wait for the buffer
381 if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
531 if (fence->wait(Fence::TIMEOUT_NEVER)) {
/frameworks/av/services/audiopolicy/service/
H A DAudioPolicyService.cpp642 // has a finite delay. So unless we are exiting it is safe to wait.
646 mWaitWorkCV.wait(mLock);
971 // force delayMs to non 0 so that code below does not request to wait for
985 // force delayMs to non 0 so that code below does not request to wait for
997 // force delayMs to non 0 so that code below does not request to wait for
1042 // force delayMs to non 0 so that code below does not request to wait for
1075 // Disable wait for status if delay is not 0.
/frameworks/base/core/java/android/app/assist/
H A DAssistStructure.java1471 wait(endTime-now);
/frameworks/base/packages/SettingsLib/src/com/android/settingslib/applications/
H A DApplicationsState.java160 mEntriesMap.wait(1);
/frameworks/base/services/core/java/com/android/server/audio/
H A DAudioService.java886 wait();
2538 reply.wait(SOUND_EFFECTS_LOAD_TIMEOUT_MS);
2590 // do not wait ack for samples rejected upfront by SoundPool
4351 mSoundEffectsLock.wait(SOUND_EFFECTS_LOAD_TIMEOUT_MS);
4407 // wait for all samples to be loaded
4415 mSoundEffectsLock.wait(SOUND_EFFECTS_LOAD_TIMEOUT_MS);
/frameworks/base/services/core/java/com/android/server/display/
H A DDisplayManagerService.java270 mSyncRoot.wait(delay);
/frameworks/native/cmds/dumpstate/
H A Dutils.cpp33 #include <sys/wait.h>
1092 /* wait for the writable-close notification from inotify */
/frameworks/native/cmds/installd/
H A Dutils.cpp23 #include <sys/wait.h>
H A Dcommands.cpp28 #include <sys/wait.h>
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DHWComposer_hwc1.cpp1295 mCondition.wait(mLock);
/frameworks/opt/net/wifi/tests/wifitests/src/com/android/server/wifi/
H A DWifiStateMachineTest.java184 sync.wait();
/frameworks/av/services/audioflinger/
H A DThreads.cpp122 // maximum time to wait in sendConfigEvent_l() for a status to be received
685 // mWaitWorkCV.wait(...);
2594 // must push a NULL and wait for ack
2730 // do not wait for async callback in case of error of full write
3117 ALOGV("wait async completion");
3118 mWaitWorkCV.wait(mLock);
3139 // we're about to wait, flush the binder command buffer
3151 // wait until we have something to do...
3153 mWaitWorkCV.wait(mLock);
4185 // If any fast tracks were removed, we must wait fo
[all...]
/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/
H A DKeyguardViewMediator.java173 * How long to wait after the screen turns off due to timeout before
180 * How long we'll wait for the {@link ViewMediatorCallback#keyguardDoneDrawing()}
1040 wait();
1679 // Don't actually hide the Keyguard at the moment, wait for window
1747 // the next draw from here so we don't have to wait for window manager to signal
/frameworks/base/services/core/java/com/android/server/wm/
H A DWindowSurfacePlacer.java229 tmp.wait(250);
1370 // for our transition because we need to wait for the rotation animation to finish.
1408 // We also need to wait for the specs to be fetched, if needed.
/frameworks/native/opengl/libs/EGL/
H A DeglApi.cpp1045 mCondition.wait(mMutex);
/frameworks/native/opengl/tests/hwc/
H A DhwcCommit.cpp94 #include <sys/wait.h>
420 // framework operation has completed. For now, just wait
/frameworks/opt/net/voip/src/java/com/android/server/sip/
H A DSipSessionGroup.java585 this.wait(timeout * 1000);
1231 // do nothing; wait for REQUEST_TERMINATED
/frameworks/base/services/accessibility/java/com/android/server/accessibility/
H A DAccessibilityManagerService.java2176 mLock.wait(remainMillis);
2803 mLock.wait(endMillis - SystemClock.uptimeMillis());
3817 // reset the active window id and wait for the next hover event from
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp303 // wait patiently for the window manager death
882 msg->wait();
2256 // For window updates that are part of an animation we must wait for
2310 // if this is a synchronous transaction, wait for it to take effect
3342 * Barrier open/wait do provide release/acquire semantics. This provides
3384 barrier.wait();
3700 // wait on it directly.
3725 ALOGW("captureScreen: fence wait timed out");
H A DSurfaceFlinger_hwc1.cpp300 // wait patiently for the window manager death
845 msg->wait();
2172 // For window updates that are part of an animation we must wait for
2226 // if this is a synchronous transaction, wait for it to take effect
3235 * Barrier open/wait do provide release/acquire semantics. This provides
3277 barrier.wait();
3587 // wait on it directly.
3612 ALOGW("captureScreen: fence wait timed out");

Completed in 3881 milliseconds

1234567891011