Searched refs:GL_RGBA_INTEGER (Results 1 - 25 of 29) sorted by relevance

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/external/deqp/modules/gles3/functional/
H A Des3fReadPixelsTests.cpp275 else if (m_format == GL_RGBA_INTEGER)
418 group->addChild(new ReadPixelsTest(m_context, "rgba_int_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_INT));
419 group->addChild(new ReadPixelsTest(m_context, "rgba_int_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_INT));
420 group->addChild(new ReadPixelsTest(m_context, "rgba_int_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_INT));
421 group->addChild(new ReadPixelsTest(m_context, "rgba_int_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_INT));
423 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT));
424 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT));
425 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT));
426 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT));
443 group->addChild(new ReadPixelsTest(m_context, "rgba_int_17", "", ReadPixelsTest::FLAG_USE_RBO, 4, 17, 0, 0, GL_RGBA_INTEGER, GL_IN
[all...]
H A Des3fPixelBufferObjectTests.cpp497 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_INT);
498 readPixelsFormat = GL_RGBA_INTEGER;
504 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_UNSIGNED_INT);
505 readPixelsFormat = GL_RGBA_INTEGER;
H A Des3fNegativeBufferApiTests.cpp254 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
261 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
415 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
459 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
1139 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
1145 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
1154 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
1163 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
1167 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
H A Des3fShaderPrecisionTests.cpp402 gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]);
616 gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_INT, &pixels[0]);
809 gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]);
H A Des3fNegativeTextureApiTests.cpp1152 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0);
1452 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0);
2083 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0);
2245 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0);
2904 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16);
3038 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4);
H A Des3fIntegerStateQueryTests.cpp2510 GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER,
/external/deqp/framework/platform/null/
H A DtcuNullRenderContext.cpp653 !(format == GL_RGBA_INTEGER && type == GL_INT) &&
654 !(format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT) &&
/external/deqp/modules/gles31/functional/
H A Des31fNegativeBufferApiTests.cpp298 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
305 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
531 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
581 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
1415 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
1421 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
1430 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
1439 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
H A Des31fNegativeTextureApiTests.cpp1278 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0);
1585 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0);
2692 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0);
2902 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0);
3631 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16);
3773 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4);
H A Des31fBasicComputeShaderTests.cpp1181 // \note In ES3 we have to use GL_RGBA_INTEGER
1183 gl.readPixels(0, 0, m_imageSize[0], m_imageSize[1], GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]);
1308 // \note In ES3 we have to use GL_RGBA_INTEGER
1310 gl.readPixels(0, 0, m_imageSize[0], m_imageSize[1], GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]);
H A Des31fShaderImageLoadStoreTests.cpp782 glLog.glReadPixels(originX, originY, dst.getWidth(), dst.getHeight(), GL_RGBA_INTEGER, GL_UNSIGNED_INT, &data[0]);
792 glLog.glReadPixels(originX, originY, dst.getWidth(), dst.getHeight(), GL_RGBA_INTEGER, GL_INT, &data[0]);
/external/mesa3d/src/mesa/main/
H A Dtexstorage.c277 case GL_RGBA_INTEGER:
H A Dglformats.c869 return GL_RGBA_INTEGER;
H A Dpack.c3067 case GL_RGBA_INTEGER:
/external/deqp/framework/opengl/
H A DgluStrUtil.inl819 case GL_RGBA_INTEGER: return "GL_RGBA_INTEGER";
1669 case GL_RGBA_INTEGER: return "GL_RGBA_INTEGER";
H A DgluTextureUtil.cpp79 case TextureFormat::RGBA: format = isInt ? GL_RGBA_INTEGER : GL_RGBA; break;
448 case GL_RGBA_INTEGER: return TextureFormat(TextureFormat::RGBA, mapGLChannelType(dataType, false));
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
H A DGL30.java152 public final int GL_RGBA_INTEGER = 0x8D99; field in interface:GL30
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_drawpixels.c388 return GL_RGBA_INTEGER;
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl1041 #define GL_RGBA_INTEGER 0x8D99
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
H A Dglew.h2103 #define GL_RGBA_INTEGER 0x8D99 macro
/external/libgdx/backends/gdx-backend-lwjgl3/libs/
H A Dlwjgl.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/lwjgl/ org/lwjgl/egl/ org/lwjgl/glfw/ org/ ...
/external/mesa3d/include/GL/
H A Dglext.h554 #define GL_RGBA_INTEGER 0x8D99 macro
/external/libgdx/backends/gdx-backend-lwjgl/libs/
H A Dlwjgl.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/lwjgl/ org/lwjgl/input/ org/lwjgl/openal/ org/ ...
/external/libgdx/backends/gdx-backend-android/libs/
H A Dandroid-4.4.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...
/external/robolectric/v1/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...

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