/external/deqp/modules/gles3/functional/ |
H A D | es3fReadPixelsTests.cpp | 275 else if (m_format == GL_RGBA_INTEGER) 418 group->addChild(new ReadPixelsTest(m_context, "rgba_int_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); 419 group->addChild(new ReadPixelsTest(m_context, "rgba_int_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); 420 group->addChild(new ReadPixelsTest(m_context, "rgba_int_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); 421 group->addChild(new ReadPixelsTest(m_context, "rgba_int_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); 423 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); 424 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); 425 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); 426 group->addChild(new ReadPixelsTest(m_context, "rgba_uint_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT)); 443 group->addChild(new ReadPixelsTest(m_context, "rgba_int_17", "", ReadPixelsTest::FLAG_USE_RBO, 4, 17, 0, 0, GL_RGBA_INTEGER, GL_IN [all...] |
H A D | es3fPixelBufferObjectTests.cpp | 497 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_INT); 498 readPixelsFormat = GL_RGBA_INTEGER; 504 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_UNSIGNED_INT); 505 readPixelsFormat = GL_RGBA_INTEGER;
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H A D | es3fNegativeBufferApiTests.cpp | 254 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 261 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); 415 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 459 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); 1139 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); 1145 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 1154 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 1163 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); 1167 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
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H A D | es3fShaderPrecisionTests.cpp | 402 gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]); 616 gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_INT, &pixels[0]); 809 gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]);
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H A D | es3fNegativeTextureApiTests.cpp | 1152 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); 1452 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); 2083 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); 2245 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); 2904 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16); 3038 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4);
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H A D | es3fIntegerStateQueryTests.cpp | 2510 GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER,
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContext.cpp | 653 !(format == GL_RGBA_INTEGER && type == GL_INT) && 654 !(format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT) &&
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeBufferApiTests.cpp | 298 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 305 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); 531 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 581 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); 1415 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); 1421 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 1430 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 1439 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
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H A D | es31fNegativeTextureApiTests.cpp | 1278 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); 1585 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); 2692 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); 2902 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); 3631 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16); 3773 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4);
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H A D | es31fBasicComputeShaderTests.cpp | 1181 // \note In ES3 we have to use GL_RGBA_INTEGER 1183 gl.readPixels(0, 0, m_imageSize[0], m_imageSize[1], GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]); 1308 // \note In ES3 we have to use GL_RGBA_INTEGER 1310 gl.readPixels(0, 0, m_imageSize[0], m_imageSize[1], GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]);
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H A D | es31fShaderImageLoadStoreTests.cpp | 782 glLog.glReadPixels(originX, originY, dst.getWidth(), dst.getHeight(), GL_RGBA_INTEGER, GL_UNSIGNED_INT, &data[0]); 792 glLog.glReadPixels(originX, originY, dst.getWidth(), dst.getHeight(), GL_RGBA_INTEGER, GL_INT, &data[0]);
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/external/mesa3d/src/mesa/main/ |
H A D | texstorage.c | 277 case GL_RGBA_INTEGER:
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H A D | glformats.c | 869 return GL_RGBA_INTEGER;
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H A D | pack.c | 3067 case GL_RGBA_INTEGER:
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 819 case GL_RGBA_INTEGER: return "GL_RGBA_INTEGER"; 1669 case GL_RGBA_INTEGER: return "GL_RGBA_INTEGER";
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H A D | gluTextureUtil.cpp | 79 case TextureFormat::RGBA: format = isInt ? GL_RGBA_INTEGER : GL_RGBA; break; 448 case GL_RGBA_INTEGER: return TextureFormat(TextureFormat::RGBA, mapGLChannelType(dataType, false));
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
H A D | GL30.java | 152 public final int GL_RGBA_INTEGER = 0x8D99; field in interface:GL30
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_drawpixels.c | 388 return GL_RGBA_INTEGER;
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1041 #define GL_RGBA_INTEGER 0x8D99
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
H A D | glew.h | 2103 #define GL_RGBA_INTEGER 0x8D99 macro
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/external/libgdx/backends/gdx-backend-lwjgl3/libs/ |
H A D | lwjgl.jar | META-INF/ META-INF/MANIFEST.MF org/ org/lwjgl/ org/lwjgl/egl/ org/lwjgl/glfw/ org/ ... |
/external/mesa3d/include/GL/ |
H A D | glext.h | 554 #define GL_RGBA_INTEGER 0x8D99 macro
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/external/libgdx/backends/gdx-backend-lwjgl/libs/ |
H A D | lwjgl.jar | META-INF/ META-INF/MANIFEST.MF org/ org/lwjgl/ org/lwjgl/input/ org/lwjgl/openal/ org/ ... |
/external/libgdx/backends/gdx-backend-android/libs/ |
H A D | android-4.4.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |