/external/deqp/framework/referencerenderer/ |
H A D | rrMultisamplePixelBufferAccess.cpp | 175 const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_STENCIL); 176 const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL);
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H A D | rrRenderer.cpp | 1651 , m_stencilBuffer (MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getEffectiveDepthStencilAccess(stencilMultisampleBuffer.raw(), tcu::Sampler::MODE_STENCIL)))
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/external/deqp/framework/common/ |
H A D | tcuTestLog.cpp | 72 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL); 82 const ConstPixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL); 113 m_access = tcu::getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL); 130 const ConstPixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL);
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H A D | tcuTextureUtil.cpp | 774 clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_STENCIL), tcu::UVec4(stencil, 0u, 0u, 0u)); 848 fillWithComponentGradients(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), minVal.swizzle(3,2,1,0), maxVal.swizzle(3,2,1,0)); 925 fillWithGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), cellSize, colorA.swizzle(3,2,1,0), colorB.swizzle(3,2,1,0)); 1272 (mode == Sampler::MODE_STENCIL && baseAccess.getFormat().order == TextureFormat::S)); 1287 else if (mode == Sampler::MODE_STENCIL) 1313 else if (mode == Sampler::MODE_STENCIL) 1339 else if (mode == Sampler::MODE_STENCIL) 1365 else if (mode == Sampler::MODE_STENCIL)
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H A D | tcuTexture.hpp | 221 MODE_STENCIL, enumerator in enum:tcu::Sampler::DepthStencilMode
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineEarlyFragmentTests.cpp | 805 MODE_STENCIL, enumerator in enum:vkt::pipeline::__anon3841::EarlyFragmentTestInstance::TestMode 816 flags & FLAG_TEST_STENCIL ? MODE_STENCIL : MODE_INVALID) 851 const VkFormat testFormat = (m_testMode == MODE_STENCIL ? pickSupportedDepthStencilFormat(vki, physDevice, DE_LENGTH_OF_ARRAY(stencilFormats), stencilFormats) 930 (m_testMode == MODE_DEPTH), (m_testMode == MODE_STENCIL))); 970 if (m_useTestAttachment && m_testMode == MODE_STENCIL)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureBorderClampTests.cpp | 139 DE_ASSERT(mode == tcu::Sampler::MODE_STENCIL); 142 else if (fmt.order == tcu::TextureFormat::DS && mode == tcu::Sampler::MODE_STENCIL) 288 if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH) || isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL)) 301 if (isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL)) 304 const tcu::PixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefTexture().getLevel(0), tcu::Sampler::MODE_STENCIL); 750 else if (m_sampleMode == tcu::Sampler::MODE_STENCIL) 779 else if (m_sampleMode == tcu::Sampler::MODE_STENCIL) 2368 { "stencil_index8", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL }, 2371 { "depth24_stencil8_sample_stencil", GL_DEPTH24_STENCIL8, tcu::Sampler::MODE_STENCIL }, 2372 { "depth32f_stencil8_sample_stencil", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_STENCIL }, [all...] |
H A D | es31fStencilTexturingTests.cpp | 166 const int stencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL).getFormat()).x();
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/external/deqp/framework/opengl/ |
H A D | gluFboRenderContext.cpp | 55 const tcu::TextureFormat stencilOnlyFormat = tcu::getEffectiveDepthStencilTextureFormat(format, tcu::Sampler::MODE_STENCIL);
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/external/deqp/modules/egl/ |
H A D | teglImageUtil.cpp | 361 const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(ref.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x();
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H A D | teglImageFormatTests.cpp | 588 const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(reference.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x();
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/external/deqp/modules/internal/ |
H A D | ditTextureFormatTests.cpp | 1480 const ConstPixelBufferAccess inputStencilAccess = getEffectiveDepthStencilAccess(inputAccess, tcu::Sampler::MODE_STENCIL); 1481 const PixelBufferAccess tmpStencilAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sampler::MODE_STENCIL); 1519 const ConstPixelBufferAccess inputStencilAccess = getEffectiveDepthStencilAccess(inputAccess, tcu::Sampler::MODE_STENCIL); 1521 const PixelBufferAccess tmpStencilAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sampler::MODE_STENCIL);
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/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktRenderPassTests.cpp | 2312 tcu::fillWithGrid(tcu::getEffectiveDepthStencilAccess(reference.getAccess(), tcu::Sampler::MODE_STENCIL), 2, textureInfo.valueMin, textureInfo.valueMax); 2377 clear(tcu::getSubregion(tcu::getEffectiveDepthStencilAccess(reference.getAccess(), tcu::Sampler::MODE_STENCIL), renderPos.x(), renderPos.y(), renderSize.x(), renderSize.y()), *renderPassClearValues[attachmentIndex]); 2382 tcu::fillWithGrid(tcu::getSubregion(tcu::getEffectiveDepthStencilAccess(reference.getAccess(), tcu::Sampler::MODE_STENCIL), renderPos.x(), renderPos.y(), renderSize.x(), renderSize.y()), 2, textureInfo.valueMin, textureInfo.valueMax);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 3031 return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getEffectiveDepthStencilAccess(combinedDSaccess.raw(), tcu::Sampler::MODE_STENCIL));
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