/external/mesa3d/src/mesa/drivers/x11/ |
H A D | xm_api.c | 1178 xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) argument 1181 xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height); 1182 if (drawBuffer->mesa_buffer.Width != width || 1183 drawBuffer->mesa_buffer.Height != height) { 1185 _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height); 1187 drawBuffer->mesa_buffer.Initialized = GL_TRUE; /* XXX TEMPORARY? */ 1204 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, argument 1208 if (!drawBuffer || !readBuffer) 1212 && c->mesa.DrawBuffer == &drawBuffer [all...] |
H A D | xmesa.h | 218 XMesaBuffer drawBuffer,
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H A D | fakeglx.c | 1357 XMesaBuffer drawBuffer, readBuffer; local 1363 drawBuffer = MakeCurrent_PrevDrawBuffer; 1366 drawBuffer = XMesaFindBuffer( dpy, draw ); 1368 if (!drawBuffer) { 1370 drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw ); 1371 if (!drawBuffer) { 1397 MakeCurrent_PrevDrawBuffer = drawBuffer; 1401 if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) {
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H A D | xmesaP.h | 350 xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer);
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/external/mesa3d/src/mesa/main/ |
H A D | context.c | 1403 * Bind the given context to the given drawBuffer and readBuffer and 1405 * We'll render into the drawBuffer and read pixels from the 1413 * \param drawBuffer the drawing framebuffer 1418 struct gl_framebuffer *drawBuffer, 1428 if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) { 1429 if (!check_compatible(newCtx, drawBuffer)) { 1459 if (drawBuffer && readBuffer) { 1460 ASSERT(_mesa_is_winsys_fbo(drawBuffer)); 1462 _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer); 1417 _mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer, struct gl_framebuffer *readBuffer ) argument [all...] |
H A D | context.h | 137 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
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/external/deqp/modules/gles2/functional/ |
H A D | es2fRasterizationTests.cpp | 251 std::vector<tcu::Vec4> drawBuffer; local 254 generateTriangles(m_iteration, drawBuffer, triangles); 257 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); 337 std::vector<tcu::Vec4> drawBuffer; 351 generateLines(m_iteration, drawBuffer, lines); 354 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); 439 std::vector<tcu::Vec4> drawBuffer; local 453 generatePoints(m_iteration, drawBuffer, points); 456 drawPrimitives(resultImage, drawBuffer, GL_POINTS); 1001 std::vector<tcu::Vec4> drawBuffer; [all...] |
/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
H A D | xm_api.c | 1162 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, argument 1174 if (!drawBuffer || !readBuffer) 1178 c->xm_buffer == drawBuffer && 1182 xmesa_check_buffer_size(drawBuffer); 1183 if (readBuffer != drawBuffer) 1186 c->xm_buffer = drawBuffer; 1189 stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb); 1192 drawBuffer->wasCurrent = GL_TRUE;
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H A D | xm_api.h | 192 XMesaBuffer drawBuffer,
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H A D | glx_api.c | 1125 XMesaBuffer drawBuffer, readBuffer; local 1131 drawBuffer = MakeCurrent_PrevDrawBuffer; 1134 drawBuffer = XMesaFindBuffer( dpy, draw ); 1136 if (!drawBuffer) { 1138 drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw ); 1139 if (!drawBuffer) { 1166 MakeCurrent_PrevDrawBuffer == drawBuffer && 1173 MakeCurrent_PrevDrawBuffer = drawBuffer; 1177 if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) {
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/external/deqp/modules/gles3/functional/ |
H A D | es3fRasterizationTests.cpp | 453 std::vector<tcu::Vec4> drawBuffer; 456 generateTriangles(m_iteration, drawBuffer, triangles); 459 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); 574 std::vector<tcu::Vec4> drawBuffer; 581 generateLines(m_iteration, drawBuffer, lines); 584 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); 715 std::vector<tcu::Vec4> drawBuffer; 722 generatePoints(m_iteration, drawBuffer, points); 725 drawPrimitives(resultImage, drawBuffer, GL_POINTS); 1278 std::vector<tcu::Vec4> drawBuffer; [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fDrawBuffersIndexedTests.cpp | 407 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; local 408 const TextureFormat& format = drawBuffer.getFormat(); 409 const IVec2& size = drawBuffer.getSize(); 413 refRenderbuffers[renderbufferNdx] = TextureLevel(drawBuffer.getFormat(), size.x(), size.y()); 425 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; local 426 const TextureFormat& format = drawBuffer.getFormat(); 897 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx]; local 898 const TextureFormat& format = drawBuffer.getFormat(); 930 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx]; local 931 const TextureFormat& format = drawBuffer 1106 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx]; local [all...] |
/external/deqp/framework/opengl/ |
H A D | gluStateReset.cpp | 390 const deUint32 drawBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK; local 397 gl.drawBuffers (1, &drawBuffer); 987 gl.drawBuffer (drawReadBuffer);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwFunctions.inl | 142 glDrawBufferFunc drawBuffer;
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H A D | glwInitGL30.inl | 71 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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H A D | glwInitGL31.inl | 73 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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H A D | glwInitGL32.inl | 75 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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H A D | glwInitGL33.inl | 78 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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H A D | glwInitGL40.inl | 86 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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H A D | glwInitGL41.inl | 94 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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H A D | glwInitGL42.inl | 96 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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H A D | glwInitGL43.inl | 105 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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H A D | glwInitGL44.inl | 114 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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H A D | glwInitGL45.inl | 141 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 142 gl->drawBuffer = glDrawBuffer;
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