1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 *
4 * Generated from Khronos GL API description (gl.xml) revision 32093.
5 */
6gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
7gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
8gl->beginConditionalRender				= (glBeginConditionalRenderFunc)				loader->get("glBeginConditionalRender");
9gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery");
10gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeedback");
11gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation");
12gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer");
13gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase");
14gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange");
15gl->bindFragDataLocation				= (glBindFragDataLocationFunc)					loader->get("glBindFragDataLocation");
16gl->bindFragDataLocationIndexed			= (glBindFragDataLocationIndexedFunc)			loader->get("glBindFragDataLocationIndexed");
17gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer");
18gl->bindRenderbuffer					= (glBindRenderbufferFunc)						loader->get("glBindRenderbuffer");
19gl->bindSampler							= (glBindSamplerFunc)							loader->get("glBindSampler");
20gl->bindTexture							= (glBindTextureFunc)							loader->get("glBindTexture");
21gl->bindVertexArray						= (glBindVertexArrayFunc)						loader->get("glBindVertexArray");
22gl->blendColor							= (glBlendColorFunc)							loader->get("glBlendColor");
23gl->blendEquation						= (glBlendEquationFunc)							loader->get("glBlendEquation");
24gl->blendEquationSeparate				= (glBlendEquationSeparateFunc)					loader->get("glBlendEquationSeparate");
25gl->blendFunc							= (glBlendFuncFunc)								loader->get("glBlendFunc");
26gl->blendFuncSeparate					= (glBlendFuncSeparateFunc)						loader->get("glBlendFuncSeparate");
27gl->blitFramebuffer						= (glBlitFramebufferFunc)						loader->get("glBlitFramebuffer");
28gl->bufferData							= (glBufferDataFunc)							loader->get("glBufferData");
29gl->bufferSubData						= (glBufferSubDataFunc)							loader->get("glBufferSubData");
30gl->checkFramebufferStatus				= (glCheckFramebufferStatusFunc)				loader->get("glCheckFramebufferStatus");
31gl->clampColor							= (glClampColorFunc)							loader->get("glClampColor");
32gl->clear								= (glClearFunc)									loader->get("glClear");
33gl->clearBufferfi						= (glClearBufferfiFunc)							loader->get("glClearBufferfi");
34gl->clearBufferfv						= (glClearBufferfvFunc)							loader->get("glClearBufferfv");
35gl->clearBufferiv						= (glClearBufferivFunc)							loader->get("glClearBufferiv");
36gl->clearBufferuiv						= (glClearBufferuivFunc)						loader->get("glClearBufferuiv");
37gl->clearColor							= (glClearColorFunc)							loader->get("glClearColor");
38gl->clearDepth							= (glClearDepthFunc)							loader->get("glClearDepth");
39gl->clearStencil						= (glClearStencilFunc)							loader->get("glClearStencil");
40gl->clientWaitSync						= (glClientWaitSyncFunc)						loader->get("glClientWaitSync");
41gl->colorMask							= (glColorMaskFunc)								loader->get("glColorMask");
42gl->colorMaski							= (glColorMaskiFunc)							loader->get("glColorMaski");
43gl->compileShader						= (glCompileShaderFunc)							loader->get("glCompileShader");
44gl->compressedTexImage1D				= (glCompressedTexImage1DFunc)					loader->get("glCompressedTexImage1D");
45gl->compressedTexImage2D				= (glCompressedTexImage2DFunc)					loader->get("glCompressedTexImage2D");
46gl->compressedTexImage3D				= (glCompressedTexImage3DFunc)					loader->get("glCompressedTexImage3D");
47gl->compressedTexSubImage1D				= (glCompressedTexSubImage1DFunc)				loader->get("glCompressedTexSubImage1D");
48gl->compressedTexSubImage2D				= (glCompressedTexSubImage2DFunc)				loader->get("glCompressedTexSubImage2D");
49gl->compressedTexSubImage3D				= (glCompressedTexSubImage3DFunc)				loader->get("glCompressedTexSubImage3D");
50gl->copyBufferSubData					= (glCopyBufferSubDataFunc)						loader->get("glCopyBufferSubData");
51gl->copyTexImage1D						= (glCopyTexImage1DFunc)						loader->get("glCopyTexImage1D");
52gl->copyTexImage2D						= (glCopyTexImage2DFunc)						loader->get("glCopyTexImage2D");
53gl->copyTexSubImage1D					= (glCopyTexSubImage1DFunc)						loader->get("glCopyTexSubImage1D");
54gl->copyTexSubImage2D					= (glCopyTexSubImage2DFunc)						loader->get("glCopyTexSubImage2D");
55gl->copyTexSubImage3D					= (glCopyTexSubImage3DFunc)						loader->get("glCopyTexSubImage3D");
56gl->createProgram						= (glCreateProgramFunc)							loader->get("glCreateProgram");
57gl->createShader						= (glCreateShaderFunc)							loader->get("glCreateShader");
58gl->cullFace							= (glCullFaceFunc)								loader->get("glCullFace");
59gl->deleteBuffers						= (glDeleteBuffersFunc)							loader->get("glDeleteBuffers");
60gl->deleteFramebuffers					= (glDeleteFramebuffersFunc)					loader->get("glDeleteFramebuffers");
61gl->deleteProgram						= (glDeleteProgramFunc)							loader->get("glDeleteProgram");
62gl->deleteQueries						= (glDeleteQueriesFunc)							loader->get("glDeleteQueries");
63gl->deleteRenderbuffers					= (glDeleteRenderbuffersFunc)					loader->get("glDeleteRenderbuffers");
64gl->deleteSamplers						= (glDeleteSamplersFunc)						loader->get("glDeleteSamplers");
65gl->deleteShader						= (glDeleteShaderFunc)							loader->get("glDeleteShader");
66gl->deleteSync							= (glDeleteSyncFunc)							loader->get("glDeleteSync");
67gl->deleteTextures						= (glDeleteTexturesFunc)						loader->get("glDeleteTextures");
68gl->deleteVertexArrays					= (glDeleteVertexArraysFunc)					loader->get("glDeleteVertexArrays");
69gl->depthFunc							= (glDepthFuncFunc)								loader->get("glDepthFunc");
70gl->depthMask							= (glDepthMaskFunc)								loader->get("glDepthMask");
71gl->depthRange							= (glDepthRangeFunc)							loader->get("glDepthRange");
72gl->detachShader						= (glDetachShaderFunc)							loader->get("glDetachShader");
73gl->disable								= (glDisableFunc)								loader->get("glDisable");
74gl->disableVertexAttribArray			= (glDisableVertexAttribArrayFunc)				loader->get("glDisableVertexAttribArray");
75gl->disablei							= (glDisableiFunc)								loader->get("glDisablei");
76gl->drawArrays							= (glDrawArraysFunc)							loader->get("glDrawArrays");
77gl->drawArraysInstanced					= (glDrawArraysInstancedFunc)					loader->get("glDrawArraysInstanced");
78gl->drawBuffer							= (glDrawBufferFunc)							loader->get("glDrawBuffer");
79gl->drawBuffers							= (glDrawBuffersFunc)							loader->get("glDrawBuffers");
80gl->drawElements						= (glDrawElementsFunc)							loader->get("glDrawElements");
81gl->drawElementsBaseVertex				= (glDrawElementsBaseVertexFunc)				loader->get("glDrawElementsBaseVertex");
82gl->drawElementsInstanced				= (glDrawElementsInstancedFunc)					loader->get("glDrawElementsInstanced");
83gl->drawElementsInstancedBaseVertex		= (glDrawElementsInstancedBaseVertexFunc)		loader->get("glDrawElementsInstancedBaseVertex");
84gl->drawRangeElements					= (glDrawRangeElementsFunc)						loader->get("glDrawRangeElements");
85gl->drawRangeElementsBaseVertex			= (glDrawRangeElementsBaseVertexFunc)			loader->get("glDrawRangeElementsBaseVertex");
86gl->enable								= (glEnableFunc)								loader->get("glEnable");
87gl->enableVertexAttribArray				= (glEnableVertexAttribArrayFunc)				loader->get("glEnableVertexAttribArray");
88gl->enablei								= (glEnableiFunc)								loader->get("glEnablei");
89gl->endConditionalRender				= (glEndConditionalRenderFunc)					loader->get("glEndConditionalRender");
90gl->endQuery							= (glEndQueryFunc)								loader->get("glEndQuery");
91gl->endTransformFeedback				= (glEndTransformFeedbackFunc)					loader->get("glEndTransformFeedback");
92gl->fenceSync							= (glFenceSyncFunc)								loader->get("glFenceSync");
93gl->finish								= (glFinishFunc)								loader->get("glFinish");
94gl->flush								= (glFlushFunc)									loader->get("glFlush");
95gl->flushMappedBufferRange				= (glFlushMappedBufferRangeFunc)				loader->get("glFlushMappedBufferRange");
96gl->framebufferRenderbuffer				= (glFramebufferRenderbufferFunc)				loader->get("glFramebufferRenderbuffer");
97gl->framebufferTexture					= (glFramebufferTextureFunc)					loader->get("glFramebufferTexture");
98gl->framebufferTexture1D				= (glFramebufferTexture1DFunc)					loader->get("glFramebufferTexture1D");
99gl->framebufferTexture2D				= (glFramebufferTexture2DFunc)					loader->get("glFramebufferTexture2D");
100gl->framebufferTexture3D				= (glFramebufferTexture3DFunc)					loader->get("glFramebufferTexture3D");
101gl->framebufferTextureLayer				= (glFramebufferTextureLayerFunc)				loader->get("glFramebufferTextureLayer");
102gl->frontFace							= (glFrontFaceFunc)								loader->get("glFrontFace");
103gl->genBuffers							= (glGenBuffersFunc)							loader->get("glGenBuffers");
104gl->genFramebuffers						= (glGenFramebuffersFunc)						loader->get("glGenFramebuffers");
105gl->genQueries							= (glGenQueriesFunc)							loader->get("glGenQueries");
106gl->genRenderbuffers					= (glGenRenderbuffersFunc)						loader->get("glGenRenderbuffers");
107gl->genSamplers							= (glGenSamplersFunc)							loader->get("glGenSamplers");
108gl->genTextures							= (glGenTexturesFunc)							loader->get("glGenTextures");
109gl->genVertexArrays						= (glGenVertexArraysFunc)						loader->get("glGenVertexArrays");
110gl->generateMipmap						= (glGenerateMipmapFunc)						loader->get("glGenerateMipmap");
111gl->getActiveAttrib						= (glGetActiveAttribFunc)						loader->get("glGetActiveAttrib");
112gl->getActiveUniform					= (glGetActiveUniformFunc)						loader->get("glGetActiveUniform");
113gl->getActiveUniformBlockName			= (glGetActiveUniformBlockNameFunc)				loader->get("glGetActiveUniformBlockName");
114gl->getActiveUniformBlockiv				= (glGetActiveUniformBlockivFunc)				loader->get("glGetActiveUniformBlockiv");
115gl->getActiveUniformName				= (glGetActiveUniformNameFunc)					loader->get("glGetActiveUniformName");
116gl->getActiveUniformsiv					= (glGetActiveUniformsivFunc)					loader->get("glGetActiveUniformsiv");
117gl->getAttachedShaders					= (glGetAttachedShadersFunc)					loader->get("glGetAttachedShaders");
118gl->getAttribLocation					= (glGetAttribLocationFunc)						loader->get("glGetAttribLocation");
119gl->getBooleani_v						= (glGetBooleani_vFunc)							loader->get("glGetBooleani_v");
120gl->getBooleanv							= (glGetBooleanvFunc)							loader->get("glGetBooleanv");
121gl->getBufferParameteri64v				= (glGetBufferParameteri64vFunc)				loader->get("glGetBufferParameteri64v");
122gl->getBufferParameteriv				= (glGetBufferParameterivFunc)					loader->get("glGetBufferParameteriv");
123gl->getBufferPointerv					= (glGetBufferPointervFunc)						loader->get("glGetBufferPointerv");
124gl->getBufferSubData					= (glGetBufferSubDataFunc)						loader->get("glGetBufferSubData");
125gl->getCompressedTexImage				= (glGetCompressedTexImageFunc)					loader->get("glGetCompressedTexImage");
126gl->getDoublev							= (glGetDoublevFunc)							loader->get("glGetDoublev");
127gl->getError							= (glGetErrorFunc)								loader->get("glGetError");
128gl->getFloatv							= (glGetFloatvFunc)								loader->get("glGetFloatv");
129gl->getFragDataIndex					= (glGetFragDataIndexFunc)						loader->get("glGetFragDataIndex");
130gl->getFragDataLocation					= (glGetFragDataLocationFunc)					loader->get("glGetFragDataLocation");
131gl->getFramebufferAttachmentParameteriv	= (glGetFramebufferAttachmentParameterivFunc)	loader->get("glGetFramebufferAttachmentParameteriv");
132gl->getInteger64i_v						= (glGetInteger64i_vFunc)						loader->get("glGetInteger64i_v");
133gl->getInteger64v						= (glGetInteger64vFunc)							loader->get("glGetInteger64v");
134gl->getIntegeri_v						= (glGetIntegeri_vFunc)							loader->get("glGetIntegeri_v");
135gl->getIntegerv							= (glGetIntegervFunc)							loader->get("glGetIntegerv");
136gl->getMultisamplefv					= (glGetMultisamplefvFunc)						loader->get("glGetMultisamplefv");
137gl->getProgramInfoLog					= (glGetProgramInfoLogFunc)						loader->get("glGetProgramInfoLog");
138gl->getProgramiv						= (glGetProgramivFunc)							loader->get("glGetProgramiv");
139gl->getQueryObjecti64v					= (glGetQueryObjecti64vFunc)					loader->get("glGetQueryObjecti64v");
140gl->getQueryObjectiv					= (glGetQueryObjectivFunc)						loader->get("glGetQueryObjectiv");
141gl->getQueryObjectui64v					= (glGetQueryObjectui64vFunc)					loader->get("glGetQueryObjectui64v");
142gl->getQueryObjectuiv					= (glGetQueryObjectuivFunc)						loader->get("glGetQueryObjectuiv");
143gl->getQueryiv							= (glGetQueryivFunc)							loader->get("glGetQueryiv");
144gl->getRenderbufferParameteriv			= (glGetRenderbufferParameterivFunc)			loader->get("glGetRenderbufferParameteriv");
145gl->getSamplerParameterIiv				= (glGetSamplerParameterIivFunc)				loader->get("glGetSamplerParameterIiv");
146gl->getSamplerParameterIuiv				= (glGetSamplerParameterIuivFunc)				loader->get("glGetSamplerParameterIuiv");
147gl->getSamplerParameterfv				= (glGetSamplerParameterfvFunc)					loader->get("glGetSamplerParameterfv");
148gl->getSamplerParameteriv				= (glGetSamplerParameterivFunc)					loader->get("glGetSamplerParameteriv");
149gl->getShaderInfoLog					= (glGetShaderInfoLogFunc)						loader->get("glGetShaderInfoLog");
150gl->getShaderSource						= (glGetShaderSourceFunc)						loader->get("glGetShaderSource");
151gl->getShaderiv							= (glGetShaderivFunc)							loader->get("glGetShaderiv");
152gl->getString							= (glGetStringFunc)								loader->get("glGetString");
153gl->getStringi							= (glGetStringiFunc)							loader->get("glGetStringi");
154gl->getSynciv							= (glGetSyncivFunc)								loader->get("glGetSynciv");
155gl->getTexImage							= (glGetTexImageFunc)							loader->get("glGetTexImage");
156gl->getTexLevelParameterfv				= (glGetTexLevelParameterfvFunc)				loader->get("glGetTexLevelParameterfv");
157gl->getTexLevelParameteriv				= (glGetTexLevelParameterivFunc)				loader->get("glGetTexLevelParameteriv");
158gl->getTexParameterIiv					= (glGetTexParameterIivFunc)					loader->get("glGetTexParameterIiv");
159gl->getTexParameterIuiv					= (glGetTexParameterIuivFunc)					loader->get("glGetTexParameterIuiv");
160gl->getTexParameterfv					= (glGetTexParameterfvFunc)						loader->get("glGetTexParameterfv");
161gl->getTexParameteriv					= (glGetTexParameterivFunc)						loader->get("glGetTexParameteriv");
162gl->getTransformFeedbackVarying			= (glGetTransformFeedbackVaryingFunc)			loader->get("glGetTransformFeedbackVarying");
163gl->getUniformBlockIndex				= (glGetUniformBlockIndexFunc)					loader->get("glGetUniformBlockIndex");
164gl->getUniformIndices					= (glGetUniformIndicesFunc)						loader->get("glGetUniformIndices");
165gl->getUniformLocation					= (glGetUniformLocationFunc)					loader->get("glGetUniformLocation");
166gl->getUniformfv						= (glGetUniformfvFunc)							loader->get("glGetUniformfv");
167gl->getUniformiv						= (glGetUniformivFunc)							loader->get("glGetUniformiv");
168gl->getUniformuiv						= (glGetUniformuivFunc)							loader->get("glGetUniformuiv");
169gl->getVertexAttribIiv					= (glGetVertexAttribIivFunc)					loader->get("glGetVertexAttribIiv");
170gl->getVertexAttribIuiv					= (glGetVertexAttribIuivFunc)					loader->get("glGetVertexAttribIuiv");
171gl->getVertexAttribPointerv				= (glGetVertexAttribPointervFunc)				loader->get("glGetVertexAttribPointerv");
172gl->getVertexAttribdv					= (glGetVertexAttribdvFunc)						loader->get("glGetVertexAttribdv");
173gl->getVertexAttribfv					= (glGetVertexAttribfvFunc)						loader->get("glGetVertexAttribfv");
174gl->getVertexAttribiv					= (glGetVertexAttribivFunc)						loader->get("glGetVertexAttribiv");
175gl->hint								= (glHintFunc)									loader->get("glHint");
176gl->isBuffer							= (glIsBufferFunc)								loader->get("glIsBuffer");
177gl->isEnabled							= (glIsEnabledFunc)								loader->get("glIsEnabled");
178gl->isEnabledi							= (glIsEnablediFunc)							loader->get("glIsEnabledi");
179gl->isFramebuffer						= (glIsFramebufferFunc)							loader->get("glIsFramebuffer");
180gl->isProgram							= (glIsProgramFunc)								loader->get("glIsProgram");
181gl->isQuery								= (glIsQueryFunc)								loader->get("glIsQuery");
182gl->isRenderbuffer						= (glIsRenderbufferFunc)						loader->get("glIsRenderbuffer");
183gl->isSampler							= (glIsSamplerFunc)								loader->get("glIsSampler");
184gl->isShader							= (glIsShaderFunc)								loader->get("glIsShader");
185gl->isSync								= (glIsSyncFunc)								loader->get("glIsSync");
186gl->isTexture							= (glIsTextureFunc)								loader->get("glIsTexture");
187gl->isVertexArray						= (glIsVertexArrayFunc)							loader->get("glIsVertexArray");
188gl->lineWidth							= (glLineWidthFunc)								loader->get("glLineWidth");
189gl->linkProgram							= (glLinkProgramFunc)							loader->get("glLinkProgram");
190gl->logicOp								= (glLogicOpFunc)								loader->get("glLogicOp");
191gl->mapBuffer							= (glMapBufferFunc)								loader->get("glMapBuffer");
192gl->mapBufferRange						= (glMapBufferRangeFunc)						loader->get("glMapBufferRange");
193gl->multiDrawArrays						= (glMultiDrawArraysFunc)						loader->get("glMultiDrawArrays");
194gl->multiDrawElements					= (glMultiDrawElementsFunc)						loader->get("glMultiDrawElements");
195gl->multiDrawElementsBaseVertex			= (glMultiDrawElementsBaseVertexFunc)			loader->get("glMultiDrawElementsBaseVertex");
196gl->pixelStoref							= (glPixelStorefFunc)							loader->get("glPixelStoref");
197gl->pixelStorei							= (glPixelStoreiFunc)							loader->get("glPixelStorei");
198gl->pointParameterf						= (glPointParameterfFunc)						loader->get("glPointParameterf");
199gl->pointParameterfv					= (glPointParameterfvFunc)						loader->get("glPointParameterfv");
200gl->pointParameteri						= (glPointParameteriFunc)						loader->get("glPointParameteri");
201gl->pointParameteriv					= (glPointParameterivFunc)						loader->get("glPointParameteriv");
202gl->pointSize							= (glPointSizeFunc)								loader->get("glPointSize");
203gl->polygonMode							= (glPolygonModeFunc)							loader->get("glPolygonMode");
204gl->polygonOffset						= (glPolygonOffsetFunc)							loader->get("glPolygonOffset");
205gl->primitiveRestartIndex				= (glPrimitiveRestartIndexFunc)					loader->get("glPrimitiveRestartIndex");
206gl->provokingVertex						= (glProvokingVertexFunc)						loader->get("glProvokingVertex");
207gl->queryCounter						= (glQueryCounterFunc)							loader->get("glQueryCounter");
208gl->readBuffer							= (glReadBufferFunc)							loader->get("glReadBuffer");
209gl->readPixels							= (glReadPixelsFunc)							loader->get("glReadPixels");
210gl->renderbufferStorage					= (glRenderbufferStorageFunc)					loader->get("glRenderbufferStorage");
211gl->renderbufferStorageMultisample		= (glRenderbufferStorageMultisampleFunc)		loader->get("glRenderbufferStorageMultisample");
212gl->sampleCoverage						= (glSampleCoverageFunc)						loader->get("glSampleCoverage");
213gl->sampleMaski							= (glSampleMaskiFunc)							loader->get("glSampleMaski");
214gl->samplerParameterIiv					= (glSamplerParameterIivFunc)					loader->get("glSamplerParameterIiv");
215gl->samplerParameterIuiv				= (glSamplerParameterIuivFunc)					loader->get("glSamplerParameterIuiv");
216gl->samplerParameterf					= (glSamplerParameterfFunc)						loader->get("glSamplerParameterf");
217gl->samplerParameterfv					= (glSamplerParameterfvFunc)					loader->get("glSamplerParameterfv");
218gl->samplerParameteri					= (glSamplerParameteriFunc)						loader->get("glSamplerParameteri");
219gl->samplerParameteriv					= (glSamplerParameterivFunc)					loader->get("glSamplerParameteriv");
220gl->scissor								= (glScissorFunc)								loader->get("glScissor");
221gl->shaderSource						= (glShaderSourceFunc)							loader->get("glShaderSource");
222gl->stencilFunc							= (glStencilFuncFunc)							loader->get("glStencilFunc");
223gl->stencilFuncSeparate					= (glStencilFuncSeparateFunc)					loader->get("glStencilFuncSeparate");
224gl->stencilMask							= (glStencilMaskFunc)							loader->get("glStencilMask");
225gl->stencilMaskSeparate					= (glStencilMaskSeparateFunc)					loader->get("glStencilMaskSeparate");
226gl->stencilOp							= (glStencilOpFunc)								loader->get("glStencilOp");
227gl->stencilOpSeparate					= (glStencilOpSeparateFunc)						loader->get("glStencilOpSeparate");
228gl->texBuffer							= (glTexBufferFunc)								loader->get("glTexBuffer");
229gl->texImage1D							= (glTexImage1DFunc)							loader->get("glTexImage1D");
230gl->texImage2D							= (glTexImage2DFunc)							loader->get("glTexImage2D");
231gl->texImage2DMultisample				= (glTexImage2DMultisampleFunc)					loader->get("glTexImage2DMultisample");
232gl->texImage3D							= (glTexImage3DFunc)							loader->get("glTexImage3D");
233gl->texImage3DMultisample				= (glTexImage3DMultisampleFunc)					loader->get("glTexImage3DMultisample");
234gl->texParameterIiv						= (glTexParameterIivFunc)						loader->get("glTexParameterIiv");
235gl->texParameterIuiv					= (glTexParameterIuivFunc)						loader->get("glTexParameterIuiv");
236gl->texParameterf						= (glTexParameterfFunc)							loader->get("glTexParameterf");
237gl->texParameterfv						= (glTexParameterfvFunc)						loader->get("glTexParameterfv");
238gl->texParameteri						= (glTexParameteriFunc)							loader->get("glTexParameteri");
239gl->texParameteriv						= (glTexParameterivFunc)						loader->get("glTexParameteriv");
240gl->texSubImage1D						= (glTexSubImage1DFunc)							loader->get("glTexSubImage1D");
241gl->texSubImage2D						= (glTexSubImage2DFunc)							loader->get("glTexSubImage2D");
242gl->texSubImage3D						= (glTexSubImage3DFunc)							loader->get("glTexSubImage3D");
243gl->transformFeedbackVaryings			= (glTransformFeedbackVaryingsFunc)				loader->get("glTransformFeedbackVaryings");
244gl->uniform1f							= (glUniform1fFunc)								loader->get("glUniform1f");
245gl->uniform1fv							= (glUniform1fvFunc)							loader->get("glUniform1fv");
246gl->uniform1i							= (glUniform1iFunc)								loader->get("glUniform1i");
247gl->uniform1iv							= (glUniform1ivFunc)							loader->get("glUniform1iv");
248gl->uniform1ui							= (glUniform1uiFunc)							loader->get("glUniform1ui");
249gl->uniform1uiv							= (glUniform1uivFunc)							loader->get("glUniform1uiv");
250gl->uniform2f							= (glUniform2fFunc)								loader->get("glUniform2f");
251gl->uniform2fv							= (glUniform2fvFunc)							loader->get("glUniform2fv");
252gl->uniform2i							= (glUniform2iFunc)								loader->get("glUniform2i");
253gl->uniform2iv							= (glUniform2ivFunc)							loader->get("glUniform2iv");
254gl->uniform2ui							= (glUniform2uiFunc)							loader->get("glUniform2ui");
255gl->uniform2uiv							= (glUniform2uivFunc)							loader->get("glUniform2uiv");
256gl->uniform3f							= (glUniform3fFunc)								loader->get("glUniform3f");
257gl->uniform3fv							= (glUniform3fvFunc)							loader->get("glUniform3fv");
258gl->uniform3i							= (glUniform3iFunc)								loader->get("glUniform3i");
259gl->uniform3iv							= (glUniform3ivFunc)							loader->get("glUniform3iv");
260gl->uniform3ui							= (glUniform3uiFunc)							loader->get("glUniform3ui");
261gl->uniform3uiv							= (glUniform3uivFunc)							loader->get("glUniform3uiv");
262gl->uniform4f							= (glUniform4fFunc)								loader->get("glUniform4f");
263gl->uniform4fv							= (glUniform4fvFunc)							loader->get("glUniform4fv");
264gl->uniform4i							= (glUniform4iFunc)								loader->get("glUniform4i");
265gl->uniform4iv							= (glUniform4ivFunc)							loader->get("glUniform4iv");
266gl->uniform4ui							= (glUniform4uiFunc)							loader->get("glUniform4ui");
267gl->uniform4uiv							= (glUniform4uivFunc)							loader->get("glUniform4uiv");
268gl->uniformBlockBinding					= (glUniformBlockBindingFunc)					loader->get("glUniformBlockBinding");
269gl->uniformMatrix2fv					= (glUniformMatrix2fvFunc)						loader->get("glUniformMatrix2fv");
270gl->uniformMatrix2x3fv					= (glUniformMatrix2x3fvFunc)					loader->get("glUniformMatrix2x3fv");
271gl->uniformMatrix2x4fv					= (glUniformMatrix2x4fvFunc)					loader->get("glUniformMatrix2x4fv");
272gl->uniformMatrix3fv					= (glUniformMatrix3fvFunc)						loader->get("glUniformMatrix3fv");
273gl->uniformMatrix3x2fv					= (glUniformMatrix3x2fvFunc)					loader->get("glUniformMatrix3x2fv");
274gl->uniformMatrix3x4fv					= (glUniformMatrix3x4fvFunc)					loader->get("glUniformMatrix3x4fv");
275gl->uniformMatrix4fv					= (glUniformMatrix4fvFunc)						loader->get("glUniformMatrix4fv");
276gl->uniformMatrix4x2fv					= (glUniformMatrix4x2fvFunc)					loader->get("glUniformMatrix4x2fv");
277gl->uniformMatrix4x3fv					= (glUniformMatrix4x3fvFunc)					loader->get("glUniformMatrix4x3fv");
278gl->unmapBuffer							= (glUnmapBufferFunc)							loader->get("glUnmapBuffer");
279gl->useProgram							= (glUseProgramFunc)							loader->get("glUseProgram");
280gl->validateProgram						= (glValidateProgramFunc)						loader->get("glValidateProgram");
281gl->vertexAttrib1d						= (glVertexAttrib1dFunc)						loader->get("glVertexAttrib1d");
282gl->vertexAttrib1dv						= (glVertexAttrib1dvFunc)						loader->get("glVertexAttrib1dv");
283gl->vertexAttrib1f						= (glVertexAttrib1fFunc)						loader->get("glVertexAttrib1f");
284gl->vertexAttrib1fv						= (glVertexAttrib1fvFunc)						loader->get("glVertexAttrib1fv");
285gl->vertexAttrib1s						= (glVertexAttrib1sFunc)						loader->get("glVertexAttrib1s");
286gl->vertexAttrib1sv						= (glVertexAttrib1svFunc)						loader->get("glVertexAttrib1sv");
287gl->vertexAttrib2d						= (glVertexAttrib2dFunc)						loader->get("glVertexAttrib2d");
288gl->vertexAttrib2dv						= (glVertexAttrib2dvFunc)						loader->get("glVertexAttrib2dv");
289gl->vertexAttrib2f						= (glVertexAttrib2fFunc)						loader->get("glVertexAttrib2f");
290gl->vertexAttrib2fv						= (glVertexAttrib2fvFunc)						loader->get("glVertexAttrib2fv");
291gl->vertexAttrib2s						= (glVertexAttrib2sFunc)						loader->get("glVertexAttrib2s");
292gl->vertexAttrib2sv						= (glVertexAttrib2svFunc)						loader->get("glVertexAttrib2sv");
293gl->vertexAttrib3d						= (glVertexAttrib3dFunc)						loader->get("glVertexAttrib3d");
294gl->vertexAttrib3dv						= (glVertexAttrib3dvFunc)						loader->get("glVertexAttrib3dv");
295gl->vertexAttrib3f						= (glVertexAttrib3fFunc)						loader->get("glVertexAttrib3f");
296gl->vertexAttrib3fv						= (glVertexAttrib3fvFunc)						loader->get("glVertexAttrib3fv");
297gl->vertexAttrib3s						= (glVertexAttrib3sFunc)						loader->get("glVertexAttrib3s");
298gl->vertexAttrib3sv						= (glVertexAttrib3svFunc)						loader->get("glVertexAttrib3sv");
299gl->vertexAttrib4Nbv					= (glVertexAttrib4NbvFunc)						loader->get("glVertexAttrib4Nbv");
300gl->vertexAttrib4Niv					= (glVertexAttrib4NivFunc)						loader->get("glVertexAttrib4Niv");
301gl->vertexAttrib4Nsv					= (glVertexAttrib4NsvFunc)						loader->get("glVertexAttrib4Nsv");
302gl->vertexAttrib4Nub					= (glVertexAttrib4NubFunc)						loader->get("glVertexAttrib4Nub");
303gl->vertexAttrib4Nubv					= (glVertexAttrib4NubvFunc)						loader->get("glVertexAttrib4Nubv");
304gl->vertexAttrib4Nuiv					= (glVertexAttrib4NuivFunc)						loader->get("glVertexAttrib4Nuiv");
305gl->vertexAttrib4Nusv					= (glVertexAttrib4NusvFunc)						loader->get("glVertexAttrib4Nusv");
306gl->vertexAttrib4bv						= (glVertexAttrib4bvFunc)						loader->get("glVertexAttrib4bv");
307gl->vertexAttrib4d						= (glVertexAttrib4dFunc)						loader->get("glVertexAttrib4d");
308gl->vertexAttrib4dv						= (glVertexAttrib4dvFunc)						loader->get("glVertexAttrib4dv");
309gl->vertexAttrib4f						= (glVertexAttrib4fFunc)						loader->get("glVertexAttrib4f");
310gl->vertexAttrib4fv						= (glVertexAttrib4fvFunc)						loader->get("glVertexAttrib4fv");
311gl->vertexAttrib4iv						= (glVertexAttrib4ivFunc)						loader->get("glVertexAttrib4iv");
312gl->vertexAttrib4s						= (glVertexAttrib4sFunc)						loader->get("glVertexAttrib4s");
313gl->vertexAttrib4sv						= (glVertexAttrib4svFunc)						loader->get("glVertexAttrib4sv");
314gl->vertexAttrib4ubv					= (glVertexAttrib4ubvFunc)						loader->get("glVertexAttrib4ubv");
315gl->vertexAttrib4uiv					= (glVertexAttrib4uivFunc)						loader->get("glVertexAttrib4uiv");
316gl->vertexAttrib4usv					= (glVertexAttrib4usvFunc)						loader->get("glVertexAttrib4usv");
317gl->vertexAttribDivisor					= (glVertexAttribDivisorFunc)					loader->get("glVertexAttribDivisor");
318gl->vertexAttribI1i						= (glVertexAttribI1iFunc)						loader->get("glVertexAttribI1i");
319gl->vertexAttribI1iv					= (glVertexAttribI1ivFunc)						loader->get("glVertexAttribI1iv");
320gl->vertexAttribI1ui					= (glVertexAttribI1uiFunc)						loader->get("glVertexAttribI1ui");
321gl->vertexAttribI1uiv					= (glVertexAttribI1uivFunc)						loader->get("glVertexAttribI1uiv");
322gl->vertexAttribI2i						= (glVertexAttribI2iFunc)						loader->get("glVertexAttribI2i");
323gl->vertexAttribI2iv					= (glVertexAttribI2ivFunc)						loader->get("glVertexAttribI2iv");
324gl->vertexAttribI2ui					= (glVertexAttribI2uiFunc)						loader->get("glVertexAttribI2ui");
325gl->vertexAttribI2uiv					= (glVertexAttribI2uivFunc)						loader->get("glVertexAttribI2uiv");
326gl->vertexAttribI3i						= (glVertexAttribI3iFunc)						loader->get("glVertexAttribI3i");
327gl->vertexAttribI3iv					= (glVertexAttribI3ivFunc)						loader->get("glVertexAttribI3iv");
328gl->vertexAttribI3ui					= (glVertexAttribI3uiFunc)						loader->get("glVertexAttribI3ui");
329gl->vertexAttribI3uiv					= (glVertexAttribI3uivFunc)						loader->get("glVertexAttribI3uiv");
330gl->vertexAttribI4bv					= (glVertexAttribI4bvFunc)						loader->get("glVertexAttribI4bv");
331gl->vertexAttribI4i						= (glVertexAttribI4iFunc)						loader->get("glVertexAttribI4i");
332gl->vertexAttribI4iv					= (glVertexAttribI4ivFunc)						loader->get("glVertexAttribI4iv");
333gl->vertexAttribI4sv					= (glVertexAttribI4svFunc)						loader->get("glVertexAttribI4sv");
334gl->vertexAttribI4ubv					= (glVertexAttribI4ubvFunc)						loader->get("glVertexAttribI4ubv");
335gl->vertexAttribI4ui					= (glVertexAttribI4uiFunc)						loader->get("glVertexAttribI4ui");
336gl->vertexAttribI4uiv					= (glVertexAttribI4uivFunc)						loader->get("glVertexAttribI4uiv");
337gl->vertexAttribI4usv					= (glVertexAttribI4usvFunc)						loader->get("glVertexAttribI4usv");
338gl->vertexAttribIPointer				= (glVertexAttribIPointerFunc)					loader->get("glVertexAttribIPointer");
339gl->vertexAttribP1ui					= (glVertexAttribP1uiFunc)						loader->get("glVertexAttribP1ui");
340gl->vertexAttribP1uiv					= (glVertexAttribP1uivFunc)						loader->get("glVertexAttribP1uiv");
341gl->vertexAttribP2ui					= (glVertexAttribP2uiFunc)						loader->get("glVertexAttribP2ui");
342gl->vertexAttribP2uiv					= (glVertexAttribP2uivFunc)						loader->get("glVertexAttribP2uiv");
343gl->vertexAttribP3ui					= (glVertexAttribP3uiFunc)						loader->get("glVertexAttribP3ui");
344gl->vertexAttribP3uiv					= (glVertexAttribP3uivFunc)						loader->get("glVertexAttribP3uiv");
345gl->vertexAttribP4ui					= (glVertexAttribP4uiFunc)						loader->get("glVertexAttribP4ui");
346gl->vertexAttribP4uiv					= (glVertexAttribP4uivFunc)						loader->get("glVertexAttribP4uiv");
347gl->vertexAttribPointer					= (glVertexAttribPointerFunc)					loader->get("glVertexAttribPointer");
348gl->viewport							= (glViewportFunc)								loader->get("glViewport");
349gl->waitSync							= (glWaitSyncFunc)								loader->get("glWaitSync");
350