/external/deqp/modules/gles3/functional/ |
H A D | es3fDefaultVertexArrayObjectTests.cpp | 60 gl.glBindVertexArray(0);
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H A D | es3fShaderStateQueryTests.cpp | 2218 glBindVertexArray(vaos[0]); 2227 glBindVertexArray(vaos[1]); 2236 glBindVertexArray(vaos[0]); 2324 glBindVertexArray(vaos[0]); 2333 glBindVertexArray(vaos[1]); 2342 glBindVertexArray(vaos[0]); 2439 glBindVertexArray(vaos[0]); 2448 glBindVertexArray(vaos[1]); 2457 glBindVertexArray(vaos[0]); 2550 glBindVertexArray(vao [all...] |
H A D | es3fVertexArrayObjectTests.cpp | 603 GLU_CHECK_CALL(glBindVertexArray(vao)); 605 GLU_CHECK_CALL(glBindVertexArray(0)); 609 GLU_CHECK_CALL(glBindVertexArray(vao)); 614 GLU_CHECK_CALL(glBindVertexArray(0)); 1180 GLU_CHECK_CALL(glBindVertexArray(vao)); 1182 GLU_CHECK_CALL(glBindVertexArray(0)); 1186 GLU_CHECK_CALL(glBindVertexArray(vao)); 1191 GLU_CHECK_CALL(glBindVertexArray(0));
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H A D | es3fNegativeVertexArrayApiTests.cpp | 161 glBindVertexArray(vao); 168 glBindVertexArray(0); 204 glBindVertexArray(vao); 211 glBindVertexArray(0); 240 ES3F_ADD_API_CASE(bind_vertex_array, "Invalid glBindVertexArray() usage", 243 glBindVertexArray(-1);
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H A D | es3fLifetimeTests.cpp | 174 void bind (GLuint name) { glBindVertexArray(name); }
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/external/deqp/modules/gles31/functional/ |
H A D | es31fDefaultVertexArrayObjectTests.cpp | 62 gl.glBindVertexArray(0);
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H A D | es31fVertexAttributeBindingStateQueryTests.cpp | 95 gl.glBindVertexArray(*vao); 117 gl.glBindVertexArray(*otherVao); 118 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); 124 gl.glBindVertexArray(*vao); 125 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); 170 gl.glBindVertexArray(*vao); 192 gl.glBindVertexArray(*otherVao); 193 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); 199 gl.glBindVertexArray(*vao); 200 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); [all...] |
H A D | es31fNegativeVertexArrayApiTests.cpp | 159 ctx.glBindVertexArray(vao); 166 ctx.glBindVertexArray(0); 203 ctx.glBindVertexArray(vao); 210 ctx.glBindVertexArray(0); 224 ctx.glBindVertexArray(vao); 232 ctx.glBindVertexArray(vao); 240 ctx.glBindVertexArray(vao); 248 ctx.glBindVertexArray(0); 256 ctx.glBindVertexArray(vao); 264 ctx.glBindVertexArray(va [all...] |
H A D | es31fVertexAttributeBindingTests.cpp | 330 gl.glBindVertexArray(m_vao); 368 gl.glBindVertexArray(0); 629 gl.glBindVertexArray(m_vao); 675 gl.glBindVertexArray(0); 900 gl.glBindVertexArray(m_vao); 988 gl.glBindVertexArray(0); 1136 gl.glBindVertexArray(m_vao); 1229 gl.glBindVertexArray(0); 1394 gl.glBindVertexArray(*vao); 1450 gl.glBindVertexArray(*va [all...] |
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/graphics/glutils/ |
H A D | VertexBufferObjectWithVAO.java | 139 gl.glBindVertexArray(vaoHandle); 228 gl.glBindVertexArray(0);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
H A D | VertexBufferObjectWithVAO.java | 143 gl.glBindVertexArray(vaoHandle); 232 gl.glBindVertexArray(0);
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/external/deqp/modules/glshared/ |
H A D | glsMemoryStressCase.cpp | 232 GLU_CHECK_CALL(glBindVertexArray(m_vao)); 254 GLU_CHECK_CALL(glBindVertexArray(0)); 395 GLU_CHECK_CALL(glBindVertexArray(m_vao)); 414 GLU_CHECK_CALL(glBindVertexArray(0));
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H A D | glsBufferTestUtil.cpp | 599 glBindVertexArray (m_vao); 648 glBindVertexArray(0); 784 glBindVertexArray (m_vao); 846 glBindVertexArray(0);
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/external/deqp/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 324 gl.glBindVertexArray(m_vao); 362 gl.glBindVertexArray(0); 589 gl.glBindVertexArray(*vao);
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
H A D | VBOWithVAOPerformanceTest.java | 401 gl.glBindVertexArray(vaoHandle); 406 gl.glBindVertexArray(vaoHandle); 462 gl.glBindVertexArray(0);
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
H A D | IOSGLES30.java | 94 public native void glBindVertexArray(int array);
method in class:IOSGLES30
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
H A D | IOSGLES30.java | 78 public native void glBindVertexArray(int array); method in class:IOSGLES30
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/external/webrtc/talk/app/webrtc/objc/ |
H A D | RTCOpenGLVideoRenderer.mm | 222 glBindVertexArray(_vertexArray); 468 glBindVertexArray(_vertexArray);
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/external/webrtc/webrtc/api/objc/ |
H A D | RTCOpenGLVideoRenderer.mm | 203 glBindVertexArray(_vertexArray); 450 glBindVertexArray(_vertexArray);
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/external/deqp/framework/egl/ |
H A D | egluStaticES30Library.inl | 19 { "glBindVertexArray", (deFunctionPtr)glBindVertexArray },
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
H A D | AndroidGL30.java | 257 public void glBindVertexArray (int array) { method in class:AndroidGL30 258 GLES30.glBindVertexArray(array);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES30Direct.inl | 19 gl->bindVertexArray = &glBindVertexArray;
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H A D | glwInitES31Direct.inl | 22 gl->bindVertexArray = &glBindVertexArray;
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
H A D | LwjglGL30.java | 328 public void glBindVertexArray (int array) { method in class:LwjglGL30 329 GL30.glBindVertexArray(array);
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
H A D | Lwjgl3GL30.java | 330 public void glBindVertexArray (int array) { method in class:Lwjgl3GL30 331 GL30.glBindVertexArray(array);
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