Searched refs:glBindVertexArray (Results 1 - 25 of 53) sorted by relevance

123

/external/deqp/modules/gles3/functional/
H A Des3fDefaultVertexArrayObjectTests.cpp60 gl.glBindVertexArray(0);
H A Des3fShaderStateQueryTests.cpp2218 glBindVertexArray(vaos[0]);
2227 glBindVertexArray(vaos[1]);
2236 glBindVertexArray(vaos[0]);
2324 glBindVertexArray(vaos[0]);
2333 glBindVertexArray(vaos[1]);
2342 glBindVertexArray(vaos[0]);
2439 glBindVertexArray(vaos[0]);
2448 glBindVertexArray(vaos[1]);
2457 glBindVertexArray(vaos[0]);
2550 glBindVertexArray(vao
[all...]
H A Des3fVertexArrayObjectTests.cpp603 GLU_CHECK_CALL(glBindVertexArray(vao));
605 GLU_CHECK_CALL(glBindVertexArray(0));
609 GLU_CHECK_CALL(glBindVertexArray(vao));
614 GLU_CHECK_CALL(glBindVertexArray(0));
1180 GLU_CHECK_CALL(glBindVertexArray(vao));
1182 GLU_CHECK_CALL(glBindVertexArray(0));
1186 GLU_CHECK_CALL(glBindVertexArray(vao));
1191 GLU_CHECK_CALL(glBindVertexArray(0));
H A Des3fNegativeVertexArrayApiTests.cpp161 glBindVertexArray(vao);
168 glBindVertexArray(0);
204 glBindVertexArray(vao);
211 glBindVertexArray(0);
240 ES3F_ADD_API_CASE(bind_vertex_array, "Invalid glBindVertexArray() usage",
243 glBindVertexArray(-1);
H A Des3fLifetimeTests.cpp174 void bind (GLuint name) { glBindVertexArray(name); }
/external/deqp/modules/gles31/functional/
H A Des31fDefaultVertexArrayObjectTests.cpp62 gl.glBindVertexArray(0);
H A Des31fVertexAttributeBindingStateQueryTests.cpp95 gl.glBindVertexArray(*vao);
117 gl.glBindVertexArray(*otherVao);
118 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray");
124 gl.glBindVertexArray(*vao);
125 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray");
170 gl.glBindVertexArray(*vao);
192 gl.glBindVertexArray(*otherVao);
193 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray");
199 gl.glBindVertexArray(*vao);
200 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray");
[all...]
H A Des31fNegativeVertexArrayApiTests.cpp159 ctx.glBindVertexArray(vao);
166 ctx.glBindVertexArray(0);
203 ctx.glBindVertexArray(vao);
210 ctx.glBindVertexArray(0);
224 ctx.glBindVertexArray(vao);
232 ctx.glBindVertexArray(vao);
240 ctx.glBindVertexArray(vao);
248 ctx.glBindVertexArray(0);
256 ctx.glBindVertexArray(vao);
264 ctx.glBindVertexArray(va
[all...]
H A Des31fVertexAttributeBindingTests.cpp330 gl.glBindVertexArray(m_vao);
368 gl.glBindVertexArray(0);
629 gl.glBindVertexArray(m_vao);
675 gl.glBindVertexArray(0);
900 gl.glBindVertexArray(m_vao);
988 gl.glBindVertexArray(0);
1136 gl.glBindVertexArray(m_vao);
1229 gl.glBindVertexArray(0);
1394 gl.glBindVertexArray(*vao);
1450 gl.glBindVertexArray(*va
[all...]
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/graphics/glutils/
H A DVertexBufferObjectWithVAO.java139 gl.glBindVertexArray(vaoHandle);
228 gl.glBindVertexArray(0);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
H A DVertexBufferObjectWithVAO.java143 gl.glBindVertexArray(vaoHandle);
232 gl.glBindVertexArray(0);
/external/deqp/modules/glshared/
H A DglsMemoryStressCase.cpp232 GLU_CHECK_CALL(glBindVertexArray(m_vao));
254 GLU_CHECK_CALL(glBindVertexArray(0));
395 GLU_CHECK_CALL(glBindVertexArray(m_vao));
414 GLU_CHECK_CALL(glBindVertexArray(0));
H A DglsBufferTestUtil.cpp599 glBindVertexArray (m_vao);
648 glBindVertexArray(0);
784 glBindVertexArray (m_vao);
846 glBindVertexArray(0);
/external/deqp/modules/gles31/stress/
H A Des31sVertexAttributeBindingTests.cpp324 gl.glBindVertexArray(m_vao);
362 gl.glBindVertexArray(0);
589 gl.glBindVertexArray(*vao);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
H A DVBOWithVAOPerformanceTest.java401 gl.glBindVertexArray(vaoHandle);
406 gl.glBindVertexArray(vaoHandle);
462 gl.glBindVertexArray(0);
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
H A DIOSGLES30.java94 public native void glBindVertexArray(int array); method in class:IOSGLES30
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
H A DIOSGLES30.java78 public native void glBindVertexArray(int array); method in class:IOSGLES30
/external/webrtc/talk/app/webrtc/objc/
H A DRTCOpenGLVideoRenderer.mm222 glBindVertexArray(_vertexArray);
468 glBindVertexArray(_vertexArray);
/external/webrtc/webrtc/api/objc/
H A DRTCOpenGLVideoRenderer.mm203 glBindVertexArray(_vertexArray);
450 glBindVertexArray(_vertexArray);
/external/deqp/framework/egl/
H A DegluStaticES30Library.inl19 { "glBindVertexArray", (deFunctionPtr)glBindVertexArray },
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
H A DAndroidGL30.java257 public void glBindVertexArray (int array) { method in class:AndroidGL30
258 GLES30.glBindVertexArray(array);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES30Direct.inl19 gl->bindVertexArray = &glBindVertexArray;
H A DglwInitES31Direct.inl22 gl->bindVertexArray = &glBindVertexArray;
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
H A DLwjglGL30.java328 public void glBindVertexArray (int array) { method in class:LwjglGL30
329 GL30.glBindVertexArray(array);
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
H A DLwjgl3GL30.java330 public void glBindVertexArray (int array) { method in class:Lwjgl3GL30
331 GL30.glBindVertexArray(array);

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